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00012 #include "stdafx.h"
00013 #include "clear_map.h"
00014 #include "industry.h"
00015 #include "station_map.h"
00016 #include "landscape.h"
00017 #include "tree_map.h"
00018 #include "viewport_func.h"
00019 #include "town.h"
00020 #include "tunnelbridge_map.h"
00021 #include "core/endian_func.hpp"
00022 #include "vehicle_base.h"
00023 #include "sound_func.h"
00024 #include "window_func.h"
00025 #include "company_base.h"
00026 #include "smallmap_gui.h"
00027
00028 #include "table/strings.h"
00029
00030 static int _smallmap_industry_count;
00031 static int _smallmap_company_count;
00032 static int _smallmap_cargo_count;
00033
00035 static uint8 _linkstat_colours_in_legenda[] = {0, 1, 3, 5, 7, 9, 11};
00036
00037 static const int NUM_NO_COMPANY_ENTRIES = 4;
00038
00039 static const uint8 PC_ROUGH_LAND = 0x52;
00040 static const uint8 PC_GRASS_LAND = 0x54;
00041 static const uint8 PC_BARE_LAND = 0x37;
00042 static const uint8 PC_FIELDS = 0x25;
00043 static const uint8 PC_TREES = 0x57;
00044 static const uint8 PC_WATER = 0xCA;
00045
00047 #define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00048
00050 #define MC(height) {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, height, INVALID_COMPANY, true, false, false}
00051
00053 #define MO(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00054
00056 #define MOEND() {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}
00057
00059 #define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, true, false}
00060
00065 #define MS(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}
00066
00068 static LegendAndColour _legend_land_contours[] = {
00069
00070 MC(0),
00071 MC(4),
00072 MC(8),
00073 MC(12),
00074 MC(14),
00075
00076 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00077 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00078 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS),
00079 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00080 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_VEHICLES),
00081 MKEND()
00082 };
00083
00084 static const LegendAndColour _legend_vehicles[] = {
00085 MK(PC_RED, STR_SMALLMAP_LEGENDA_TRAINS),
00086 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_ROAD_VEHICLES),
00087 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SHIPS),
00088 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_AIRCRAFT),
00089
00090 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00091 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00092 MKEND()
00093 };
00094
00095 static const LegendAndColour _legend_routes[] = {
00096 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00097 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00098 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00099
00100 MS(PC_VERY_DARK_BROWN, STR_SMALLMAP_LEGENDA_RAILROAD_STATION),
00101 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
00102 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_BUS_STATION),
00103 MK(PC_RED, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
00104 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_DOCK),
00105 MKEND()
00106 };
00107
00108 static const LegendAndColour _legend_vegetation[] = {
00109 MK(PC_ROUGH_LAND, STR_SMALLMAP_LEGENDA_ROUGH_LAND),
00110 MK(PC_GRASS_LAND, STR_SMALLMAP_LEGENDA_GRASS_LAND),
00111 MK(PC_BARE_LAND, STR_SMALLMAP_LEGENDA_BARE_LAND),
00112 MK(PC_FIELDS, STR_SMALLMAP_LEGENDA_FIELDS),
00113 MK(PC_TREES, STR_SMALLMAP_LEGENDA_TREES),
00114 MK(PC_GREEN, STR_SMALLMAP_LEGENDA_FOREST),
00115
00116 MS(PC_GREY, STR_SMALLMAP_LEGENDA_ROCKS),
00117 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_DESERT),
00118 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SNOW),
00119 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00120 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00121 MKEND()
00122 };
00123
00124 static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
00125 MO(PC_WATER, STR_SMALLMAP_LEGENDA_WATER),
00126 MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER),
00127 MO(PC_DARK_RED, STR_SMALLMAP_LEGENDA_TOWNS),
00128 MO(PC_DARK_GREY, STR_SMALLMAP_LEGENDA_INDUSTRIES),
00129
00130 MOEND(),
00131 };
00132
00133 #undef MK
00134 #undef MC
00135 #undef MS
00136 #undef MO
00137 #undef MOEND
00138 #undef MKEND
00139
00141 static LegendAndColour _legend_linkstats[NUM_CARGO + lengthof(_linkstat_colours_in_legenda) + 1];
00146 static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES + 1];
00148 static uint _industry_to_list_pos[NUM_INDUSTRYTYPES];
00150 static bool _smallmap_show_heightmap = false;
00152 static IndustryType _smallmap_industry_highlight = INVALID_INDUSTRYTYPE;
00154 static bool _smallmap_industry_highlight_state;
00156 static uint _company_to_list_pos[MAX_COMPANIES];
00157
00161 void BuildIndustriesLegend()
00162 {
00163 uint j = 0;
00164
00165
00166 for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
00167 IndustryType ind = _sorted_industry_types[i];
00168 const IndustrySpec *indsp = GetIndustrySpec(ind);
00169 if (indsp->enabled) {
00170 _legend_from_industries[j].legend = indsp->name;
00171 _legend_from_industries[j].colour = indsp->map_colour;
00172 _legend_from_industries[j].type = ind;
00173 _legend_from_industries[j].show_on_map = true;
00174 _legend_from_industries[j].col_break = false;
00175 _legend_from_industries[j].end = false;
00176
00177
00178 _industry_to_list_pos[ind] = j;
00179 j++;
00180 }
00181 }
00182
00183 _legend_from_industries[j].end = true;
00184
00185
00186 _smallmap_industry_count = j;
00187 }
00188
00192 void BuildLinkStatsLegend()
00193 {
00194
00195 memset(_legend_linkstats, 0, sizeof(_legend_linkstats));
00196
00197 uint i = 0;
00198 for (; i < _sorted_cargo_specs_size; ++i) {
00199 const CargoSpec *cs = _sorted_cargo_specs[i];
00200
00201 _legend_linkstats[i].legend = cs->name;
00202 _legend_linkstats[i].colour = cs->legend_colour;
00203 _legend_linkstats[i].type = cs->Index();
00204 _legend_linkstats[i].show_on_map = true;
00205 }
00206
00207 _legend_linkstats[i].col_break = true;
00208 _smallmap_cargo_count = i;
00209
00210 for (; i < _smallmap_cargo_count + lengthof(_linkstat_colours_in_legenda); ++i) {
00211 _legend_linkstats[i].legend = STR_EMPTY;
00212 _legend_linkstats[i].colour = LinkGraphOverlay::LINK_COLOURS[_linkstat_colours_in_legenda[i - _smallmap_cargo_count]];
00213 _legend_linkstats[i].show_on_map = true;
00214 }
00215
00216 _legend_linkstats[_smallmap_cargo_count].legend = STR_LINKGRAPH_LEGEND_UNUSED;
00217 _legend_linkstats[i - 1].legend = STR_LINKGRAPH_LEGEND_OVERLOADED;
00218 _legend_linkstats[(_smallmap_cargo_count + i - 1) / 2].legend = STR_LINKGRAPH_LEGEND_SATURATED;
00219 _legend_linkstats[i].end = true;
00220 }
00221
00222 static const LegendAndColour * const _legend_table[] = {
00223 _legend_land_contours,
00224 _legend_vehicles,
00225 _legend_from_industries,
00226 _legend_linkstats,
00227 _legend_routes,
00228 _legend_vegetation,
00229 _legend_land_owners,
00230 };
00231
00232 #define MKCOLOUR(x) TO_LE32X(x)
00233
00234 #define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
00235 #define MKCOLOUR_X0X0(x) (MKCOLOUR(0x01000100) * (uint)(x))
00236 #define MKCOLOUR_0X0X(x) (MKCOLOUR(0x00010001) * (uint)(x))
00237 #define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
00238 #define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
00239
00240 #define MKCOLOUR_XYXY(x, y) (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
00241 #define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
00242
00243 #define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
00244 #define MKCOLOUR_0FF0 MKCOLOUR_0XX0(0xFF)
00245 #define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
00246 #define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
00247
00249 static const uint32 _green_map_heights[] = {
00250 MKCOLOUR_XXXX(0x5A),
00251 MKCOLOUR_XYXY(0x5A, 0x5B),
00252 MKCOLOUR_XXXX(0x5B),
00253 MKCOLOUR_XYXY(0x5B, 0x5C),
00254 MKCOLOUR_XXXX(0x5C),
00255 MKCOLOUR_XYXY(0x5C, 0x5D),
00256 MKCOLOUR_XXXX(0x5D),
00257 MKCOLOUR_XYXY(0x5D, 0x5E),
00258 MKCOLOUR_XXXX(0x5E),
00259 MKCOLOUR_XYXY(0x5E, 0x5F),
00260 MKCOLOUR_XXXX(0x5F),
00261 MKCOLOUR_XYXY(0x5F, 0x1F),
00262 MKCOLOUR_XXXX(0x1F),
00263 MKCOLOUR_XYXY(0x1F, 0x27),
00264 MKCOLOUR_XXXX(0x27),
00265 MKCOLOUR_XXXX(0x27),
00266 };
00267 assert_compile(lengthof(_green_map_heights) == MAX_TILE_HEIGHT + 1);
00268
00270 static const uint32 _dark_green_map_heights[] = {
00271 MKCOLOUR_XXXX(0x60),
00272 MKCOLOUR_XYXY(0x60, 0x61),
00273 MKCOLOUR_XXXX(0x61),
00274 MKCOLOUR_XYXY(0x61, 0x62),
00275 MKCOLOUR_XXXX(0x62),
00276 MKCOLOUR_XYXY(0x62, 0x63),
00277 MKCOLOUR_XXXX(0x63),
00278 MKCOLOUR_XYXY(0x63, 0x64),
00279 MKCOLOUR_XXXX(0x64),
00280 MKCOLOUR_XYXY(0x64, 0x65),
00281 MKCOLOUR_XXXX(0x65),
00282 MKCOLOUR_XYXY(0x65, 0x66),
00283 MKCOLOUR_XXXX(0x66),
00284 MKCOLOUR_XYXY(0x66, 0x67),
00285 MKCOLOUR_XXXX(0x67),
00286 MKCOLOUR_XXXX(0x67),
00287 };
00288 assert_compile(lengthof(_dark_green_map_heights) == MAX_TILE_HEIGHT + 1);
00289
00291 static const uint32 _violet_map_heights[] = {
00292 MKCOLOUR_XXXX(0x80),
00293 MKCOLOUR_XYXY(0x80, 0x81),
00294 MKCOLOUR_XXXX(0x81),
00295 MKCOLOUR_XYXY(0x81, 0x82),
00296 MKCOLOUR_XXXX(0x82),
00297 MKCOLOUR_XYXY(0x82, 0x83),
00298 MKCOLOUR_XXXX(0x83),
00299 MKCOLOUR_XYXY(0x83, 0x84),
00300 MKCOLOUR_XXXX(0x84),
00301 MKCOLOUR_XYXY(0x84, 0x85),
00302 MKCOLOUR_XXXX(0x85),
00303 MKCOLOUR_XYXY(0x85, 0x86),
00304 MKCOLOUR_XXXX(0x86),
00305 MKCOLOUR_XYXY(0x86, 0x87),
00306 MKCOLOUR_XXXX(0x87),
00307 MKCOLOUR_XXXX(0x87),
00308 };
00309 assert_compile(lengthof(_violet_map_heights) == MAX_TILE_HEIGHT + 1);
00310
00312 struct SmallMapColourScheme {
00313 const uint32 *height_colours;
00314 uint32 default_colour;
00315 };
00316
00318 static const SmallMapColourScheme _heightmap_schemes[] = {
00319 {_green_map_heights, MKCOLOUR_XXXX(0x54)},
00320 {_dark_green_map_heights, MKCOLOUR_XXXX(0x62)},
00321 {_violet_map_heights, MKCOLOUR_XXXX(0x82)},
00322 };
00323
00327 void BuildLandLegend()
00328 {
00329 for (LegendAndColour *lc = _legend_land_contours; lc->legend == STR_TINY_BLACK_HEIGHT; lc++) {
00330 lc->colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[lc->height];
00331 }
00332 }
00333
00337 void BuildOwnerLegend()
00338 {
00339 _legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
00340
00341 int i = NUM_NO_COMPANY_ENTRIES;
00342 const Company *c;
00343 FOR_ALL_COMPANIES(c) {
00344 _legend_land_owners[i].colour = _colour_gradient[c->colour][5];
00345 _legend_land_owners[i].company = c->index;
00346 _legend_land_owners[i].show_on_map = true;
00347 _legend_land_owners[i].col_break = false;
00348 _legend_land_owners[i].end = false;
00349 _company_to_list_pos[c->index] = i;
00350 i++;
00351 }
00352
00353
00354 _legend_land_owners[i].end = true;
00355
00356
00357 _smallmap_company_count = i;
00358 }
00359
00360 struct AndOr {
00361 uint32 mor;
00362 uint32 mand;
00363 };
00364
00365 static inline uint32 ApplyMask(uint32 colour, const AndOr *mask)
00366 {
00367 return (colour & mask->mand) | mask->mor;
00368 }
00369
00370
00372 static const AndOr _smallmap_contours_andor[] = {
00373 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00374 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00375 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00376 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00377 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00378 {MKCOLOUR_XXXX(PC_LIGHT_BLUE), MKCOLOUR_0000},
00379 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00380 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00381 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00382 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00383 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00384 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00385 };
00386
00388 static const AndOr _smallmap_vehicles_andor[] = {
00389 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00390 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00391 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00392 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00393 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00394 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00395 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00396 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00397 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00398 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00399 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00400 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00401 };
00402
00404 static const byte _tiletype_importance[] = {
00405 2,
00406 8,
00407 7,
00408 5,
00409 2,
00410 9,
00411 2,
00412 1,
00413 6,
00414 8,
00415 2,
00416 0,
00417 };
00418
00419
00420 static inline TileType GetEffectiveTileType(TileIndex tile)
00421 {
00422 TileType t = GetTileType(tile);
00423
00424 if (t == MP_TUNNELBRIDGE) {
00425 TransportType tt = GetTunnelBridgeTransportType(tile);
00426
00427 switch (tt) {
00428 case TRANSPORT_RAIL: t = MP_RAILWAY; break;
00429 case TRANSPORT_ROAD: t = MP_ROAD; break;
00430 default: t = MP_WATER; break;
00431 }
00432 }
00433 return t;
00434 }
00435
00442 static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
00443 {
00444 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00445 return ApplyMask(cs->height_colours[TileHeight(tile)], &_smallmap_contours_andor[t]);
00446 }
00447
00455 static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
00456 {
00457 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00458 return ApplyMask(cs->default_colour, &_smallmap_vehicles_andor[t]);
00459 }
00460
00468 static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
00469 {
00470 if (t == MP_INDUSTRY) {
00471
00472 IndustryType type = Industry::GetByTile(tile)->type;
00473 if (_legend_from_industries[_industry_to_list_pos[type]].show_on_map &&
00474 (_smallmap_industry_highlight_state || type != _smallmap_industry_highlight)) {
00475 return (type == _smallmap_industry_highlight ? PC_WHITE : GetIndustrySpec(Industry::GetByTile(tile)->type)->map_colour) * 0x01010101;
00476 } else {
00477
00478 t = (IsTileOnWater(tile) ? MP_WATER : MP_CLEAR);
00479 }
00480 }
00481
00482 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00483 return ApplyMask(_smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour, &_smallmap_vehicles_andor[t]);
00484 }
00485
00493 static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
00494 {
00495 if (t == MP_STATION) {
00496 switch (GetStationType(tile)) {
00497 case STATION_RAIL: return MKCOLOUR_XXXX(PC_VERY_DARK_BROWN);
00498 case STATION_AIRPORT: return MKCOLOUR_XXXX(PC_RED);
00499 case STATION_TRUCK: return MKCOLOUR_XXXX(PC_ORANGE);
00500 case STATION_BUS: return MKCOLOUR_XXXX(PC_YELLOW);
00501 case STATION_DOCK: return MKCOLOUR_XXXX(PC_LIGHT_BLUE);
00502 default: return MKCOLOUR_FFFF;
00503 }
00504 } else if (t == MP_RAILWAY) {
00505 AndOr andor = {
00506 MKCOLOUR_0XX0(GetRailTypeInfo(GetRailType(tile))->map_colour),
00507 _smallmap_contours_andor[t].mand
00508 };
00509
00510 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00511 return ApplyMask(cs->default_colour, &andor);
00512 }
00513
00514
00515 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00516 return ApplyMask(cs->default_colour, &_smallmap_contours_andor[t]);
00517 }
00518
00526 static inline uint32 GetSmallMapLinkStatsPixels(TileIndex tile, TileType t)
00527 {
00528 return _smallmap_show_heightmap ? GetSmallMapContoursPixels(tile, t) : GetSmallMapRoutesPixels(tile, t);
00529 }
00530
00531 static const uint32 _vegetation_clear_bits[] = {
00532 MKCOLOUR_XXXX(PC_GRASS_LAND),
00533 MKCOLOUR_XXXX(PC_ROUGH_LAND),
00534 MKCOLOUR_XXXX(PC_GREY),
00535 MKCOLOUR_XXXX(PC_FIELDS),
00536 MKCOLOUR_XXXX(PC_LIGHT_BLUE),
00537 MKCOLOUR_XXXX(PC_ORANGE),
00538 MKCOLOUR_XXXX(PC_GRASS_LAND),
00539 MKCOLOUR_XXXX(PC_GRASS_LAND),
00540 };
00541
00549 static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
00550 {
00551 switch (t) {
00552 case MP_CLEAR:
00553 return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR_XXXX(PC_BARE_LAND) : _vegetation_clear_bits[GetClearGround(tile)];
00554
00555 case MP_INDUSTRY:
00556 return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
00557
00558 case MP_TREES:
00559 if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(tile) == TREE_GROUND_ROUGH_SNOW) {
00560 return (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR_XYYX(PC_LIGHT_BLUE, PC_TREES) : MKCOLOUR_XYYX(PC_ORANGE, PC_TREES);
00561 }
00562 return MKCOLOUR_XYYX(PC_GRASS_LAND, PC_TREES);
00563
00564 default:
00565 return ApplyMask(MKCOLOUR_XXXX(PC_GRASS_LAND), &_smallmap_vehicles_andor[t]);
00566 }
00567 }
00568
00576 static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
00577 {
00578 Owner o;
00579
00580 switch (t) {
00581 case MP_INDUSTRY: return MKCOLOUR_XXXX(PC_DARK_GREY);
00582 case MP_HOUSE: return MKCOLOUR_XXXX(PC_DARK_RED);
00583 default: o = GetTileOwner(tile); break;
00584
00585
00586
00587
00588 }
00589
00590 if ((o < MAX_COMPANIES && !_legend_land_owners[_company_to_list_pos[o]].show_on_map) || o == OWNER_NONE || o == OWNER_WATER) {
00591 if (t == MP_WATER) return MKCOLOUR_XXXX(PC_WATER);
00592 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00593 return _smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour;
00594 } else if (o == OWNER_TOWN) {
00595 return MKCOLOUR_XXXX(PC_DARK_RED);
00596 }
00597
00598 return MKCOLOUR_XXXX(_legend_land_owners[_company_to_list_pos[o]].colour);
00599 }
00600
00602 static const byte _vehicle_type_colours[6] = {
00603 PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
00604 };
00605
00606 inline Point SmallMapWindow::SmallmapRemapCoords(int x, int y) const
00607 {
00608 Point pt;
00609 pt.x = (y - x) * 2;
00610 pt.y = y + x;
00611 return pt;
00612 }
00613
00620 inline Point SmallMapWindow::RemapTile(int tile_x, int tile_y) const
00621 {
00622 int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE;
00623 int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE;
00624
00625 if (this->zoom == 1) return SmallmapRemapCoords(x_offset, y_offset);
00626
00627
00628 if (x_offset < 0) x_offset -= this->zoom - 1;
00629 if (y_offset < 0) y_offset -= this->zoom - 1;
00630
00631 return SmallmapRemapCoords(x_offset / this->zoom, y_offset / this->zoom);
00632 }
00633
00644 inline Point SmallMapWindow::PixelToTile(int px, int py, int *sub, bool add_sub) const
00645 {
00646 if (add_sub) px += this->subscroll;
00647
00648
00649
00650 Point pt = {((py >> 1) - (px >> 2)) * this->zoom, ((py >> 1) + (px >> 2)) * this->zoom};
00651 px &= 3;
00652
00653 if (py & 1) {
00654 if (px < 2) {
00655 pt.x += this->zoom;
00656 px += 2;
00657 } else {
00658 pt.y += this->zoom;
00659 px -= 2;
00660 }
00661 }
00662
00663 *sub = px;
00664 return pt;
00665 }
00666
00676 Point SmallMapWindow::ComputeScroll(int tx, int ty, int x, int y, int *sub)
00677 {
00678 assert(x >= 0 && y >= 0);
00679
00680 int new_sub;
00681 Point tile_xy = PixelToTile(x, y, &new_sub, false);
00682 tx -= tile_xy.x;
00683 ty -= tile_xy.y;
00684
00685 Point scroll;
00686 if (new_sub == 0) {
00687 *sub = 0;
00688 scroll.x = (tx + this->zoom) * TILE_SIZE;
00689 scroll.y = (ty - this->zoom) * TILE_SIZE;
00690 } else {
00691 *sub = 4 - new_sub;
00692 scroll.x = (tx + 2 * this->zoom) * TILE_SIZE;
00693 scroll.y = (ty - 2 * this->zoom) * TILE_SIZE;
00694 }
00695 return scroll;
00696 }
00697
00704 void SmallMapWindow::SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt)
00705 {
00706 static const int zoomlevels[] = {1, 2, 4, 6, 8};
00707 static const int MIN_ZOOM_INDEX = 0;
00708 static const int MAX_ZOOM_INDEX = lengthof(zoomlevels) - 1;
00709
00710 int new_index, cur_index, sub;
00711 Point tile;
00712 switch (change) {
00713 case ZLC_INITIALIZE:
00714 cur_index = - 1;
00715 new_index = MIN_ZOOM_INDEX;
00716 break;
00717
00718 case ZLC_ZOOM_IN:
00719 case ZLC_ZOOM_OUT:
00720 for (cur_index = MIN_ZOOM_INDEX; cur_index <= MAX_ZOOM_INDEX; cur_index++) {
00721 if (this->zoom == zoomlevels[cur_index]) break;
00722 }
00723 assert(cur_index <= MAX_ZOOM_INDEX);
00724
00725 tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00726 new_index = Clamp(cur_index + ((change == ZLC_ZOOM_IN) ? -1 : 1), MIN_ZOOM_INDEX, MAX_ZOOM_INDEX);
00727 break;
00728
00729 default: NOT_REACHED();
00730 }
00731
00732 if (new_index != cur_index) {
00733 this->zoom = zoomlevels[new_index];
00734 if (cur_index >= 0) {
00735 Point new_tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00736 this->SetNewScroll(this->scroll_x + (tile.x - new_tile.x) * TILE_SIZE,
00737 this->scroll_y + (tile.y - new_tile.y) * TILE_SIZE, sub);
00738 } else if (this->map_type == SMT_LINKSTATS) {
00739 this->overlay->RebuildCache();
00740 }
00741 this->SetWidgetDisabledState(WID_SM_ZOOM_IN, this->zoom == zoomlevels[MIN_ZOOM_INDEX]);
00742 this->SetWidgetDisabledState(WID_SM_ZOOM_OUT, this->zoom == zoomlevels[MAX_ZOOM_INDEX]);
00743 this->SetDirty();
00744 }
00745 }
00746
00752 inline uint32 SmallMapWindow::GetTileColours(const TileArea &ta) const
00753 {
00754 int importance = 0;
00755 TileIndex tile = INVALID_TILE;
00756 TileType et = MP_VOID;
00757
00758 TILE_AREA_LOOP(ti, ta) {
00759 TileType ttype = GetEffectiveTileType(ti);
00760 if (_tiletype_importance[ttype] > importance) {
00761 importance = _tiletype_importance[ttype];
00762 tile = ti;
00763 et = ttype;
00764 }
00765 }
00766
00767 switch (this->map_type) {
00768 case SMT_CONTOUR:
00769 return GetSmallMapContoursPixels(tile, et);
00770
00771 case SMT_VEHICLES:
00772 return GetSmallMapVehiclesPixels(tile, et);
00773
00774 case SMT_INDUSTRY:
00775 return GetSmallMapIndustriesPixels(tile, et);
00776
00777 case SMT_LINKSTATS:
00778 return GetSmallMapLinkStatsPixels(tile, et);
00779
00780 case SMT_ROUTES:
00781 return GetSmallMapRoutesPixels(tile, et);
00782
00783 case SMT_VEGETATION:
00784 return GetSmallMapVegetationPixels(tile, et);
00785
00786 case SMT_OWNER:
00787 return GetSmallMapOwnerPixels(tile, et);
00788
00789 default: NOT_REACHED();
00790 }
00791 }
00792
00806 void SmallMapWindow::DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter) const
00807 {
00808 void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height);
00809 uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
00810
00811 do {
00812
00813 if (xc >= MapMaxX() || yc >= MapMaxY()) continue;
00814
00815
00816 if (dst < _screen.dst_ptr) continue;
00817 if (dst >= dst_ptr_abs_end) continue;
00818
00819
00820 TileArea ta;
00821 if (min_xy == 1 && (xc == 0 || yc == 0)) {
00822 if (this->zoom == 1) continue;
00823
00824 ta = TileArea(TileXY(max(min_xy, xc), max(min_xy, yc)), this->zoom - (xc == 0), this->zoom - (yc == 0));
00825 } else {
00826 ta = TileArea(TileXY(xc, yc), this->zoom, this->zoom);
00827 }
00828 ta.ClampToMap();
00829
00830 uint32 val = this->GetTileColours(ta);
00831 uint8 *val8 = (uint8 *)&val;
00832 int idx = max(0, -start_pos);
00833 for (int pos = max(0, start_pos); pos < end_pos; pos++) {
00834 blitter->SetPixel(dst, idx, 0, val8[idx]);
00835 idx++;
00836 }
00837
00838 } while (xc += this->zoom, yc += this->zoom, dst = blitter->MoveTo(dst, pitch, 0), --reps != 0);
00839 }
00840
00846 void SmallMapWindow::DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const
00847 {
00848 const Vehicle *v;
00849 FOR_ALL_VEHICLES(v) {
00850 if (v->type == VEH_EFFECT) continue;
00851 if (v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) continue;
00852
00853
00854 Point pt = this->RemapTile(v->x_pos / TILE_SIZE, v->y_pos / TILE_SIZE);
00855
00856 int y = pt.y - dpi->top;
00857 if (!IsInsideMM(y, 0, dpi->height)) continue;
00858
00859 bool skip = false;
00860 int x = pt.x - this->subscroll - 3 - dpi->left;
00861 if (x < 0) {
00862
00863
00864 if (++x != 0) continue;
00865 skip = true;
00866 } else if (x >= dpi->width - 1) {
00867
00868 if (x != dpi->width - 1) continue;
00869 skip = true;
00870 }
00871
00872
00873 byte colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
00874
00875
00876 blitter->SetPixel(dpi->dst_ptr, x, y, colour);
00877 if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, colour);
00878 }
00879 }
00880
00885 void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
00886 {
00887 const Town *t;
00888 FOR_ALL_TOWNS(t) {
00889
00890 Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy));
00891 int x = pt.x - this->subscroll - (t->cache.sign.width_small >> 1);
00892 int y = pt.y;
00893
00894
00895 if (x + t->cache.sign.width_small > dpi->left &&
00896 x < dpi->left + dpi->width &&
00897 y + FONT_HEIGHT_SMALL > dpi->top &&
00898 y < dpi->top + dpi->height) {
00899
00900 SetDParam(0, t->index);
00901 DrawString(x, x + t->cache.sign.width_small, y, STR_SMALLMAP_TOWN);
00902 }
00903 }
00904 }
00905
00909 void SmallMapWindow::DrawMapIndicators() const
00910 {
00911
00912 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
00913
00914 Point tile = InverseRemapCoords(vp->virtual_left, vp->virtual_top);
00915 Point tl = this->RemapTile(tile.x >> 4, tile.y >> 4);
00916 tl.x -= this->subscroll;
00917
00918 tile = InverseRemapCoords(vp->virtual_left + vp->virtual_width, vp->virtual_top + vp->virtual_height);
00919 Point br = this->RemapTile(tile.x >> 4, tile.y >> 4);
00920 br.x -= this->subscroll;
00921
00922 SmallMapWindow::DrawVertMapIndicator(tl.x, tl.y, br.y);
00923 SmallMapWindow::DrawVertMapIndicator(br.x, tl.y, br.y);
00924
00925 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, tl.y);
00926 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, br.y);
00927 }
00928
00940 void SmallMapWindow::DrawSmallMap(DrawPixelInfo *dpi) const
00941 {
00942 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00943 DrawPixelInfo *old_dpi;
00944
00945 old_dpi = _cur_dpi;
00946 _cur_dpi = dpi;
00947
00948
00949 GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, PC_BLACK);
00950
00951
00952 int dx;
00953 Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
00954 int tile_x = this->scroll_x / (int)TILE_SIZE + tile.x;
00955 int tile_y = this->scroll_y / (int)TILE_SIZE + tile.y;
00956
00957 void *ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0);
00958 int x = - dx - 4;
00959 int y = 0;
00960
00961 for (;;) {
00962
00963 if (x >= -3) {
00964 if (x >= dpi->width) break;
00965
00966 int end_pos = min(dpi->width, x + 4);
00967 int reps = (dpi->height - y + 1) / 2;
00968 if (reps > 0) {
00969 this->DrawSmallMapColumn(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter);
00970 }
00971 }
00972
00973 if (y == 0) {
00974 tile_y += this->zoom;
00975 y++;
00976 ptr = blitter->MoveTo(ptr, 0, 1);
00977 } else {
00978 tile_x -= this->zoom;
00979 y--;
00980 ptr = blitter->MoveTo(ptr, 0, -1);
00981 }
00982 ptr = blitter->MoveTo(ptr, 2, 0);
00983 x += 2;
00984 }
00985
00986
00987 if (this->map_type == SMT_CONTOUR || this->map_type == SMT_VEHICLES) this->DrawVehicles(dpi, blitter);
00988
00989
00990 if (this->map_type == SMT_LINKSTATS) this->overlay->Draw(dpi);
00991
00992
00993 if (this->show_towns) this->DrawTowns(dpi);
00994
00995
00996 this->DrawMapIndicators();
00997
00998 _cur_dpi = old_dpi;
00999 }
01000
01004 void SmallMapWindow::SetupWidgetData()
01005 {
01006 StringID legend_tooltip;
01007 StringID enable_all_tooltip;
01008 StringID disable_all_tooltip;
01009 int plane;
01010 switch (this->map_type) {
01011 case SMT_INDUSTRY:
01012 legend_tooltip = STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION;
01013 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES;
01014 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES;
01015 plane = 0;
01016 break;
01017
01018 case SMT_OWNER:
01019 legend_tooltip = STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION;
01020 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES;
01021 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES;
01022 plane = 0;
01023 break;
01024
01025 case SMT_LINKSTATS:
01026 legend_tooltip = STR_SMALLMAP_TOOLTIP_CARGO_SELECTION;
01027 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS;
01028 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS;
01029 plane = 0;
01030 break;
01031
01032 default:
01033 legend_tooltip = STR_NULL;
01034 enable_all_tooltip = STR_NULL;
01035 disable_all_tooltip = STR_NULL;
01036 plane = 1;
01037 break;
01038 }
01039
01040 this->GetWidget<NWidgetCore>(WID_SM_LEGEND)->SetDataTip(STR_NULL, legend_tooltip);
01041 this->GetWidget<NWidgetCore>(WID_SM_ENABLE_ALL)->SetDataTip(STR_SMALLMAP_ENABLE_ALL, enable_all_tooltip);
01042 this->GetWidget<NWidgetCore>(WID_SM_DISABLE_ALL)->SetDataTip(STR_SMALLMAP_DISABLE_ALL, disable_all_tooltip);
01043 this->GetWidget<NWidgetStacked>(WID_SM_SELECT_BUTTONS)->SetDisplayedPlane(plane);
01044 }
01045
01046 SmallMapWindow::SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
01047 {
01048 _smallmap_industry_highlight = INVALID_INDUSTRYTYPE;
01049 this->overlay = new LinkGraphOverlay(this, WID_SM_MAP);
01050 this->InitNested(desc, window_number);
01051 this->LowerWidget(this->map_type + WID_SM_CONTOUR);
01052
01053 BuildLandLegend();
01054 this->SetWidgetLoweredState(WID_SM_SHOW_HEIGHT, _smallmap_show_heightmap);
01055
01056 this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
01057
01058 this->SetupWidgetData();
01059
01060 this->SetZoomLevel(ZLC_INITIALIZE, NULL);
01061 this->SmallMapCenterOnCurrentPos();
01062 }
01063
01064 void SmallMapWindow::SetStringParameters(int widget) const
01065 {
01066 switch (widget) {
01067 case WID_SM_CAPTION:
01068 SetDParam(0, STR_SMALLMAP_TYPE_CONTOURS + this->map_type);
01069 break;
01070 }
01071 }
01072
01073 void SmallMapWindow::OnInit()
01074 {
01075 uint min_width = 0;
01076 this->min_number_of_columns = INDUSTRY_MIN_NUMBER_OF_COLUMNS;
01077 this->min_number_of_fixed_rows = lengthof(_linkstat_colours_in_legenda);
01078 for (uint i = 0; i < lengthof(_legend_table); i++) {
01079 uint height = 0;
01080 uint num_columns = 1;
01081 for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
01082 StringID str;
01083 if (i == SMT_INDUSTRY) {
01084 SetDParam(0, tbl->legend);
01085 SetDParam(1, IndustryPool::MAX_SIZE);
01086 str = STR_SMALLMAP_INDUSTRY;
01087 } else if (i == SMT_LINKSTATS) {
01088 SetDParam(0, tbl->legend);
01089 str = STR_SMALLMAP_LINKSTATS;
01090 } else if (i == SMT_OWNER) {
01091 if (tbl->company != INVALID_COMPANY) {
01092 if (!Company::IsValidID(tbl->company)) {
01093
01094 BuildOwnerLegend();
01095 this->OnInit();
01096 return;
01097 }
01098
01099 SetDParam(0, tbl->company);
01100 str = STR_SMALLMAP_COMPANY;
01101 } else {
01102 str = tbl->legend;
01103 }
01104 } else {
01105 if (tbl->col_break) {
01106 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01107 height = 0;
01108 num_columns++;
01109 }
01110 height++;
01111 str = tbl->legend;
01112 }
01113 min_width = max(GetStringBoundingBox(str).width, min_width);
01114 }
01115 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01116 this->min_number_of_columns = max(this->min_number_of_columns, num_columns);
01117 }
01118
01119
01120 this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01121 }
01122
01123 void SmallMapWindow::OnPaint()
01124 {
01125 if (this->map_type == SMT_OWNER) {
01126 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01127 if (tbl->company != INVALID_COMPANY && !Company::IsValidID(tbl->company)) {
01128
01129 BuildOwnerLegend();
01130 this->InvalidateData(1);
01131 break;
01132 }
01133 }
01134 }
01135
01136 this->DrawWidgets();
01137 }
01138
01139 void SmallMapWindow::DrawWidget(const Rect &r, int widget) const
01140 {
01141 switch (widget) {
01142 case WID_SM_MAP: {
01143 DrawPixelInfo new_dpi;
01144 if (!FillDrawPixelInfo(&new_dpi, r.left + 1, r.top + 1, r.right - r.left - 1, r.bottom - r.top - 1)) return;
01145 this->DrawSmallMap(&new_dpi);
01146 break;
01147 }
01148
01149 case WID_SM_LEGEND: {
01150 uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
01151 uint number_of_rows = this->GetNumberRowsLegend(columns);
01152 bool rtl = _current_text_dir == TD_RTL;
01153 uint y_org = r.top + WD_FRAMERECT_TOP;
01154 uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
01155 uint y = y_org;
01156 uint i = 0;
01157 uint row_height = FONT_HEIGHT_SMALL;
01158
01159 uint text_left = rtl ? 0 : LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT;
01160 uint text_right = this->column_width - 1 - (rtl ? LEGEND_BLOB_WIDTH + WD_FRAMERECT_RIGHT : 0);
01161 uint blob_left = rtl ? this->column_width - 1 - LEGEND_BLOB_WIDTH : 0;
01162 uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
01163
01164 StringID string = STR_NULL;
01165 switch (this->map_type) {
01166 case SMT_INDUSTRY:
01167 string = STR_SMALLMAP_INDUSTRY;
01168 break;
01169 case SMT_LINKSTATS:
01170 string = STR_SMALLMAP_LINKSTATS;
01171 break;
01172 case SMT_OWNER:
01173 string = STR_SMALLMAP_COMPANY;
01174 break;
01175 default:
01176 break;
01177 }
01178
01179 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01180 if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER || this->map_type == SMT_LINKSTATS) && i++ >= number_of_rows)) {
01181
01182
01183 x += rtl ? -(int)this->column_width : this->column_width;
01184 y = y_org;
01185 i = 1;
01186 }
01187
01188 uint8 legend_colour = tbl->colour;
01189
01190 switch (this->map_type) {
01191 case SMT_INDUSTRY:
01192
01193
01194 SetDParam(0, tbl->legend);
01195 SetDParam(1, Industry::GetIndustryTypeCount(tbl->type));
01196 if (tbl->show_on_map && tbl->type == _smallmap_industry_highlight) {
01197 legend_colour = _smallmap_industry_highlight_state ? PC_WHITE : PC_BLACK;
01198 }
01199
01200 case SMT_LINKSTATS:
01201 SetDParam(0, tbl->legend);
01202
01203 case SMT_OWNER:
01204 if (this->map_type != SMT_OWNER || tbl->company != INVALID_COMPANY) {
01205 if (this->map_type == SMT_OWNER) SetDParam(0, tbl->company);
01206 if (!tbl->show_on_map) {
01207
01208
01209 DrawString(x + text_left, x + text_right, y, string, TC_GREY);
01210 } else {
01211 DrawString(x + text_left, x + text_right, y, string, TC_BLACK);
01212 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01213 }
01214 break;
01215 }
01216
01217 default:
01218 if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->height * TILE_HEIGHT_STEP);
01219
01220 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01221 DrawString(x + text_left, x + text_right, y, tbl->legend);
01222 break;
01223 }
01224 GfxFillRect(x + blob_left + 1, y + 2, x + blob_right - 1, y + row_height - 2, legend_colour);
01225
01226 y += row_height;
01227 }
01228 }
01229 }
01230 }
01231
01240 inline uint SmallMapWindow::GetNumberRowsLegend(uint columns) const
01241 {
01242
01243 uint num_rows_linkstats = CeilDiv(_smallmap_cargo_count, columns - 1);
01244 uint num_rows_others = CeilDiv(max(_smallmap_industry_count,_smallmap_company_count), columns);
01245 return max(this->min_number_of_fixed_rows, max(num_rows_linkstats, num_rows_others));
01246 }
01247
01259 void SmallMapWindow::SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item)
01260 {
01261 if (_ctrl_pressed) {
01262
01263 bool changes = false;
01264 for (int i = begin_legend_item; i != end_legend_item; i++) {
01265 bool new_state = (i == click_pos);
01266 if (legend[i].show_on_map != new_state) {
01267 changes = true;
01268 legend[i].show_on_map = new_state;
01269 }
01270 }
01271 if (!changes) {
01272
01273 for (int i = begin_legend_item; i != end_legend_item; i++) {
01274 legend[i].show_on_map = true;
01275 }
01276 }
01277 } else {
01278 legend[click_pos].show_on_map = !legend[click_pos].show_on_map;
01279 }
01280 this->SetOverlayCargoMask();
01281 }
01282
01286 void SmallMapWindow::SetOverlayCargoMask()
01287 {
01288 if (this->map_type == SMT_LINKSTATS) {
01289 uint32 cargo_mask = 0;
01290 for (int i = 0; i != _smallmap_cargo_count; ++i) {
01291 if (_legend_linkstats[i].show_on_map) SetBit(cargo_mask, _legend_linkstats[i].type);
01292 }
01293 this->overlay->SetCargoMask(cargo_mask);
01294 this->overlay->RebuildCache();
01295 }
01296 }
01297
01303 int SmallMapWindow::GetPositionOnLegend(Point pt)
01304 {
01305 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_LEGEND);
01306 uint line = (pt.y - wi->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_SMALL;
01307 uint columns = this->GetNumberColumnsLegend(wi->current_x);
01308 uint number_of_rows = this->GetNumberRowsLegend(columns);
01309 if (line >= number_of_rows) return -1;
01310
01311 bool rtl = _current_text_dir == TD_RTL;
01312 int x = pt.x - wi->pos_x;
01313 if (rtl) x = wi->current_x - x;
01314 uint column = (x - WD_FRAMERECT_LEFT) / this->column_width;
01315
01316 return (column * number_of_rows) + line;
01317 }
01318
01319 void SmallMapWindow::OnMouseOver(Point pt, int widget)
01320 {
01321 IndustryType new_highlight = INVALID_INDUSTRYTYPE;
01322 if (widget == WID_SM_LEGEND && this->map_type == SMT_INDUSTRY) {
01323 int industry_pos = GetPositionOnLegend(pt);
01324 if (industry_pos >= 0 && industry_pos < _smallmap_industry_count) {
01325 new_highlight = _legend_from_industries[industry_pos].type;
01326 }
01327 }
01328 if (new_highlight != _smallmap_industry_highlight) {
01329 _smallmap_industry_highlight = new_highlight;
01330 this->refresh = _smallmap_industry_highlight != INVALID_INDUSTRYTYPE ? BLINK_PERIOD : FORCE_REFRESH_PERIOD;
01331 _smallmap_industry_highlight_state = true;
01332 this->SetDirty();
01333 }
01334 }
01335
01340 void SmallMapWindow::SwitchMapType(SmallMapType map_type)
01341 {
01342 this->RaiseWidget(this->map_type + WID_SM_CONTOUR);
01343 this->map_type = map_type;
01344 this->LowerWidget(this->map_type + WID_SM_CONTOUR);
01345
01346 this->SetupWidgetData();
01347
01348 if (map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01349 this->SetDirty();
01350 }
01351
01352 void SmallMapWindow::OnClick(Point pt, int widget, int click_count)
01353 {
01354
01355 InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES);
01356
01357 switch (widget) {
01358 case WID_SM_MAP: {
01359
01360
01361
01362
01363
01364
01365
01366
01367 _left_button_clicked = false;
01368
01369 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01370 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
01371 int sub;
01372 pt = this->PixelToTile(pt.x - wid->pos_x, pt.y - wid->pos_y, &sub);
01373 pt = RemapCoords(this->scroll_x + pt.x * TILE_SIZE + this->zoom * (TILE_SIZE - sub * TILE_SIZE / 4),
01374 this->scroll_y + pt.y * TILE_SIZE + sub * this->zoom * TILE_SIZE / 4, 0);
01375
01376 w->viewport->follow_vehicle = INVALID_VEHICLE;
01377 w->viewport->dest_scrollpos_x = pt.x - (w->viewport->virtual_width >> 1);
01378 w->viewport->dest_scrollpos_y = pt.y - (w->viewport->virtual_height >> 1);
01379
01380 this->SetDirty();
01381 break;
01382 }
01383
01384 case WID_SM_ZOOM_IN:
01385 case WID_SM_ZOOM_OUT: {
01386 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01387 Point pt = {wid->current_x / 2, wid->current_y / 2};
01388 this->SetZoomLevel((widget == WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01389 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01390 break;
01391 }
01392
01393 case WID_SM_CONTOUR:
01394 case WID_SM_VEHICLES:
01395 case WID_SM_INDUSTRIES:
01396 case WID_SM_LINKSTATS:
01397 case WID_SM_ROUTES:
01398 case WID_SM_VEGETATION:
01399 case WID_SM_OWNERS:
01400 this->SwitchMapType((SmallMapType)(widget - WID_SM_CONTOUR));
01401 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01402 break;
01403
01404 case WID_SM_CENTERMAP:
01405 this->SmallMapCenterOnCurrentPos();
01406 this->HandleButtonClick(WID_SM_CENTERMAP);
01407 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01408 break;
01409
01410 case WID_SM_TOGGLETOWNNAME:
01411 this->show_towns = !this->show_towns;
01412 this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
01413
01414 this->SetDirty();
01415 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01416 break;
01417
01418 case WID_SM_LEGEND:
01419 if (this->map_type == SMT_INDUSTRY || this->map_type == SMT_LINKSTATS || this->map_type == SMT_OWNER) {
01420 int click_pos = this->GetPositionOnLegend(pt);
01421
01422 if (this->map_type == SMT_INDUSTRY) {
01423
01424 if (click_pos >= 0 && click_pos < _smallmap_industry_count) {
01425 this->SelectLegendItem(click_pos, _legend_from_industries, _smallmap_industry_count);
01426 }
01427 } else if (this->map_type == SMT_LINKSTATS) {
01428 if (click_pos < _smallmap_cargo_count) {
01429 this->SelectLegendItem(click_pos, _legend_linkstats, _smallmap_cargo_count);
01430 }
01431 } else if (this->map_type == SMT_OWNER) {
01432 if (click_pos < _smallmap_company_count) {
01433 this->SelectLegendItem(click_pos, _legend_land_owners, _smallmap_company_count, NUM_NO_COMPANY_ENTRIES);
01434 }
01435 }
01436 this->SetDirty();
01437 }
01438 break;
01439
01440 case WID_SM_ENABLE_ALL:
01441
01442 case WID_SM_DISABLE_ALL: {
01443 LegendAndColour *tbl = NULL;
01444 switch (this->map_type) {
01445 case SMT_INDUSTRY:
01446 tbl = _legend_from_industries;
01447 break;
01448 case SMT_OWNER:
01449 tbl = &(_legend_land_owners[NUM_NO_COMPANY_ENTRIES]);
01450 break;
01451 case SMT_LINKSTATS:
01452 tbl = _legend_linkstats;
01453 break;
01454 default:
01455 NOT_REACHED();
01456 }
01457 for (;!tbl->end && tbl->legend != STR_LINKGRAPH_LEGEND_UNUSED; ++tbl) {
01458 tbl->show_on_map = (widget == WID_SM_ENABLE_ALL);
01459 }
01460 this->SetOverlayCargoMask();
01461 this->SetDirty();
01462 break;
01463 }
01464
01465 case WID_SM_SHOW_HEIGHT:
01466 _smallmap_show_heightmap = !_smallmap_show_heightmap;
01467 this->SetWidgetLoweredState(WID_SM_SHOW_HEIGHT, _smallmap_show_heightmap);
01468 this->SetDirty();
01469 break;
01470 }
01471 }
01472
01480 void SmallMapWindow::OnInvalidateData(int data, bool gui_scope)
01481 {
01482 if (!gui_scope) return;
01483 switch (data) {
01484 case 1:
01485
01486 this->ReInit();
01487 break;
01488
01489 case 0: {
01490 extern uint64 _displayed_industries;
01491 if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
01492
01493 for (int i = 0; i != _smallmap_industry_count; i++) {
01494 _legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].type);
01495 }
01496 break;
01497 }
01498
01499 default: NOT_REACHED();
01500 }
01501 this->SetDirty();
01502 }
01503
01504 bool SmallMapWindow::OnRightClick(Point pt, int widget)
01505 {
01506 if (widget != WID_SM_MAP || _scrolling_viewport) return false;
01507
01508 _scrolling_viewport = true;
01509 return true;
01510 }
01511
01512 void SmallMapWindow::OnMouseWheel(int wheel)
01513 {
01514 if (_settings_client.gui.scrollwheel_scrolling == 0) {
01515 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01516 int cursor_x = _cursor.pos.x - this->left - wid->pos_x;
01517 int cursor_y = _cursor.pos.y - this->top - wid->pos_y;
01518 if (IsInsideMM(cursor_x, 0, wid->current_x) && IsInsideMM(cursor_y, 0, wid->current_y)) {
01519 Point pt = {cursor_x, cursor_y};
01520 this->SetZoomLevel((wheel < 0) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01521 }
01522 }
01523 }
01524
01525 void SmallMapWindow::OnTick()
01526 {
01527
01528 if (--this->refresh != 0) return;
01529
01530 if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01531 _smallmap_industry_highlight_state = !_smallmap_industry_highlight_state;
01532
01533 this->refresh = _smallmap_industry_highlight != INVALID_INDUSTRYTYPE ? BLINK_PERIOD : FORCE_REFRESH_PERIOD;
01534 this->SetDirty();
01535 }
01536
01544 void SmallMapWindow::SetNewScroll(int sx, int sy, int sub)
01545 {
01546 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01547 Point hv = InverseRemapCoords(wi->current_x * ZOOM_LVL_BASE * TILE_SIZE / 2, wi->current_y * ZOOM_LVL_BASE * TILE_SIZE / 2);
01548 hv.x *= this->zoom;
01549 hv.y *= this->zoom;
01550
01551 if (sx < -hv.x) {
01552 sx = -hv.x;
01553 sub = 0;
01554 }
01555 if (sx > (int)(MapMaxX() * TILE_SIZE) - hv.x) {
01556 sx = MapMaxX() * TILE_SIZE - hv.x;
01557 sub = 0;
01558 }
01559 if (sy < -hv.y) {
01560 sy = -hv.y;
01561 sub = 0;
01562 }
01563 if (sy > (int)(MapMaxY() * TILE_SIZE) - hv.y) {
01564 sy = MapMaxY() * TILE_SIZE - hv.y;
01565 sub = 0;
01566 }
01567
01568 this->scroll_x = sx;
01569 this->scroll_y = sy;
01570 this->subscroll = sub;
01571 if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01572 }
01573
01574 void SmallMapWindow::OnScroll(Point delta)
01575 {
01576 _cursor.fix_at = true;
01577
01578
01579 int sub;
01580 Point pt = this->PixelToTile(delta.x, delta.y, &sub);
01581 this->SetNewScroll(this->scroll_x + pt.x * TILE_SIZE, this->scroll_y + pt.y * TILE_SIZE, sub);
01582
01583 this->SetDirty();
01584 }
01585
01586 void SmallMapWindow::SmallMapCenterOnCurrentPos()
01587 {
01588 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
01589 Point pt = InverseRemapCoords(vp->virtual_left + vp->virtual_width / 2, vp->virtual_top + vp->virtual_height / 2);
01590
01591 int sub;
01592 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01593 Point sxy = this->ComputeScroll(pt.x / TILE_SIZE, pt.y / TILE_SIZE, max(0, (int)wid->current_x / 2 - 2), wid->current_y / 2, &sub);
01594 this->SetNewScroll(sxy.x, sxy.y, sub);
01595 this->SetDirty();
01596 }
01597
01603 Point SmallMapWindow::GetStationMiddle(const Station *st) const
01604 {
01605 int x = (st->rect.right + st->rect.left + 1) / 2;
01606 int y = (st->rect.bottom + st->rect.top + 1) / 2;
01607 Point ret = this->RemapTile(x, y);
01608
01609
01610
01611
01612 ret.x -= 3 + this->subscroll;
01613 return ret;
01614 }
01615
01616 SmallMapWindow::SmallMapType SmallMapWindow::map_type = SMT_CONTOUR;
01617 bool SmallMapWindow::show_towns = true;
01618
01627 class NWidgetSmallmapDisplay : public NWidgetContainer {
01628 const SmallMapWindow *smallmap_window;
01629 public:
01630 NWidgetSmallmapDisplay() : NWidgetContainer(NWID_VERTICAL)
01631 {
01632 this->smallmap_window = NULL;
01633 }
01634
01635 virtual void SetupSmallestSize(Window *w, bool init_array)
01636 {
01637 NWidgetBase *display = this->head;
01638 NWidgetBase *bar = display->next;
01639
01640 display->SetupSmallestSize(w, init_array);
01641 bar->SetupSmallestSize(w, init_array);
01642
01643 this->smallmap_window = dynamic_cast<SmallMapWindow *>(w);
01644 this->smallest_x = max(display->smallest_x, bar->smallest_x + smallmap_window->GetMinLegendWidth());
01645 this->smallest_y = display->smallest_y + max(bar->smallest_y, smallmap_window->GetLegendHeight(smallmap_window->min_number_of_columns));
01646 this->fill_x = max(display->fill_x, bar->fill_x);
01647 this->fill_y = (display->fill_y == 0 && bar->fill_y == 0) ? 0 : min(display->fill_y, bar->fill_y);
01648 this->resize_x = max(display->resize_x, bar->resize_x);
01649 this->resize_y = min(display->resize_y, bar->resize_y);
01650 }
01651
01652 virtual void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
01653 {
01654 this->pos_x = x;
01655 this->pos_y = y;
01656 this->current_x = given_width;
01657 this->current_y = given_height;
01658
01659 NWidgetBase *display = this->head;
01660 NWidgetBase *bar = display->next;
01661
01662 if (sizing == ST_SMALLEST) {
01663 this->smallest_x = given_width;
01664 this->smallest_y = given_height;
01665
01666 display->AssignSizePosition(ST_SMALLEST, x, y, display->smallest_x, display->smallest_y, rtl);
01667 bar->AssignSizePosition(ST_SMALLEST, x, y + display->smallest_y, bar->smallest_x, bar->smallest_y, rtl);
01668 }
01669
01670 uint bar_height = max(bar->smallest_y, this->smallmap_window->GetLegendHeight(this->smallmap_window->GetNumberColumnsLegend(given_width - bar->smallest_x)));
01671 uint display_height = given_height - bar_height;
01672 display->AssignSizePosition(ST_RESIZE, x, y, given_width, display_height, rtl);
01673 bar->AssignSizePosition(ST_RESIZE, x, y + display_height, given_width, bar_height, rtl);
01674 }
01675
01676 virtual NWidgetCore *GetWidgetFromPos(int x, int y)
01677 {
01678 if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
01679 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01680 NWidgetCore *widget = child_wid->GetWidgetFromPos(x, y);
01681 if (widget != NULL) return widget;
01682 }
01683 return NULL;
01684 }
01685
01686 virtual void Draw(const Window *w)
01687 {
01688 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) child_wid->Draw(w);
01689 }
01690 };
01691
01693 static const NWidgetPart _nested_smallmap_display[] = {
01694 NWidget(WWT_PANEL, COLOUR_BROWN, WID_SM_MAP_BORDER),
01695 NWidget(WWT_INSET, COLOUR_BROWN, WID_SM_MAP), SetMinimalSize(346, 140), SetResize(1, 1), SetPadding(2, 2, 2, 2), EndContainer(),
01696 EndContainer(),
01697 };
01698
01700 static const NWidgetPart _nested_smallmap_bar[] = {
01701 NWidget(WWT_PANEL, COLOUR_BROWN),
01702 NWidget(NWID_HORIZONTAL),
01703 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SM_LEGEND), SetResize(1, 1),
01704 NWidget(NWID_VERTICAL),
01705
01706 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01707 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_ZOOM_IN),
01708 SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), SetFill(1, 1),
01709 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_CENTERMAP),
01710 SetDataTip(SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER), SetFill(1, 1),
01711 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_BLANK),
01712 SetDataTip(SPR_DOT_SMALL, STR_NULL), SetFill(1, 1),
01713 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_CONTOUR),
01714 SetDataTip(SPR_IMG_SHOW_COUNTOURS, STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP), SetFill(1, 1),
01715 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEHICLES),
01716 SetDataTip(SPR_IMG_SHOW_VEHICLES, STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP), SetFill(1, 1),
01717 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_INDUSTRIES),
01718 SetDataTip(SPR_IMG_INDUSTRY, STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP), SetFill(1, 1),
01719 EndContainer(),
01720
01721 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01722 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_ZOOM_OUT),
01723 SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), SetFill(1, 1),
01724 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_TOGGLETOWNNAME),
01725 SetDataTip(SPR_IMG_TOWN, STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF), SetFill(1, 1),
01726 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_LINKSTATS),
01727 SetDataTip(SPR_IMG_GRAPHS, STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP), SetFill(1, 1),
01728 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_ROUTES),
01729 SetDataTip(SPR_IMG_SHOW_ROUTES, STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON), SetFill(1, 1),
01730 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEGETATION),
01731 SetDataTip(SPR_IMG_PLANTTREES, STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP), SetFill(1, 1),
01732 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_OWNERS),
01733 SetDataTip(SPR_IMG_COMPANY_GENERAL, STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP), SetFill(1, 1),
01734 EndContainer(),
01735 NWidget(NWID_SPACER), SetResize(0, 1),
01736 EndContainer(),
01737 EndContainer(),
01738 EndContainer(),
01739 };
01740
01741 static NWidgetBase *SmallMapDisplay(int *biggest_index)
01742 {
01743 NWidgetContainer *map_display = new NWidgetSmallmapDisplay;
01744
01745 MakeNWidgets(_nested_smallmap_display, lengthof(_nested_smallmap_display), biggest_index, map_display);
01746 MakeNWidgets(_nested_smallmap_bar, lengthof(_nested_smallmap_bar), biggest_index, map_display);
01747 return map_display;
01748 }
01749
01750
01751 static const NWidgetPart _nested_smallmap_widgets[] = {
01752 NWidget(NWID_HORIZONTAL),
01753 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01754 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SM_CAPTION), SetDataTip(STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01755 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
01756 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
01757 EndContainer(),
01758 NWidgetFunction(SmallMapDisplay),
01759
01760 NWidget(NWID_HORIZONTAL),
01761 NWidget(WWT_PANEL, COLOUR_BROWN),
01762 NWidget(NWID_HORIZONTAL),
01763 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SM_SELECT_BUTTONS),
01764 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01765 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_ENABLE_ALL), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
01766 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_DISABLE_ALL), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
01767 NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SM_SHOW_HEIGHT), SetDataTip(STR_SMALLMAP_SHOW_HEIGHT, STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT),
01768 EndContainer(),
01769 NWidget(NWID_SPACER), SetFill(1, 1),
01770 EndContainer(),
01771 NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
01772 EndContainer(),
01773 EndContainer(),
01774 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
01775 EndContainer(),
01776 };
01777
01778 static const WindowDesc _smallmap_desc(
01779 WDP_AUTO, 484, 314,
01780 WC_SMALLMAP, WC_NONE,
01781 0,
01782 _nested_smallmap_widgets, lengthof(_nested_smallmap_widgets)
01783 );
01784
01788 void ShowSmallMap()
01789 {
01790 AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
01791 }
01792
01801 bool ScrollMainWindowTo(int x, int y, int z, bool instant)
01802 {
01803 bool res = ScrollWindowTo(x, y, z, FindWindowById(WC_MAIN_WINDOW, 0), instant);
01804
01805
01806
01807
01808
01809 if (res) return res;
01810
01811 SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
01812 if (w != NULL) w->SmallMapCenterOnCurrentPos();
01813
01814 return res;
01815 }