Directories | |
directory | ai |
directory | blitter |
directory | core |
directory | depend |
directory | game |
directory | linkgraph |
directory | misc |
directory | music |
directory | network |
directory | os |
directory | pathfinder |
directory | saveload |
directory | script |
directory | settingsgen |
directory | sound |
directory | spriteloader |
directory | strgen |
directory | table |
directory | thread |
directory | video |
directory | widgets |
Files | |
file | aircraft.h [code] |
Base for aircraft. | |
file | aircraft_cmd.cpp [code] |
This file deals with aircraft and airport movements functionalities. | |
file | aircraft_gui.cpp [code] |
The GUI of aircraft. | |
file | airport.cpp [code] |
Functions related to airports. | |
file | airport.h [code] |
Various declarations for airports. | |
file | airport_gui.cpp [code] |
The GUI for airports. | |
file | animated_tile.cpp [code] |
Everything related to animated tiles. | |
file | animated_tile_func.h [code] |
Tile animation! | |
file | articulated_vehicles.cpp [code] |
Implementation of articulated vehicles. | |
file | articulated_vehicles.h [code] |
Functions related to articulated vehicles. | |
file | autoreplace.cpp [code] |
Management of replacement lists. | |
file | autoreplace_base.h [code] |
Base class for autoreplaces/autorenews. | |
file | autoreplace_cmd.cpp [code] |
Deals with autoreplace execution but not the setup. | |
file | autoreplace_func.h [code] |
Functions related to autoreplacing. | |
file | autoreplace_gui.cpp [code] |
GUI for autoreplace handling. | |
file | autoreplace_gui.h [code] |
Functions related to the autoreplace GUIs. | |
file | autoreplace_type.h [code] |
Types related to autoreplacing. | |
file | autoslope.h [code] |
Functions related to autoslope. | |
file | base_media_base.h [code] |
Generic functions for replacing base data (graphics, sounds). | |
file | base_media_func.h [code] |
Generic function implementations for base data (graphics, sounds). | |
file | base_station_base.h [code] |
Base classes/functions for base stations. | |
file | bmp.cpp [code] |
Read and write support for bmps. | |
file | bmp.h [code] |
Read and write support for bmps. | |
file | bootstrap_gui.cpp [code] |
Barely used user interface for bootstrapping OpenTTD, i.e. | |
file | bridge.h [code] |
Header file for bridges. | |
file | bridge_gui.cpp [code] |
Graphical user interface for bridge construction. | |
file | bridge_map.cpp [code] |
Map accessor functions for bridges. | |
file | bridge_map.h [code] |
Map accessor functions for bridges. | |
file | build_vehicle_gui.cpp [code] |
GUI for building vehicles. | |
file | cargo_type.h [code] |
Types related to cargoes... | |
file | cargopacket.cpp [code] |
Implementation of the cargo packets. | |
file | cargopacket.h [code] |
Base class for cargo packets. | |
file | cargotype.cpp [code] |
Implementation of cargoes. | |
file | cargotype.h [code] |
Types/functions related to cargoes. | |
file | cheat.cpp [code] |
Handling (loading/saving/initializing) of cheats. | |
file | cheat_func.h [code] |
Functions related to cheating. | |
file | cheat_gui.cpp [code] |
GUI related to cheating. | |
file | cheat_type.h [code] |
Types related to cheating. | |
file | clear_cmd.cpp [code] |
Commands related to clear tiles. | |
file | clear_func.h [code] |
Functions related to clear (MP_CLEAR) land. | |
file | clear_map.h [code] |
Map accessors for 'clear' tiles. | |
file | cmd_helper.h [code] |
Helper functions to extract data from command parameters. | |
file | command.cpp [code] |
Handling of commands. | |
file | command_func.h [code] |
Functions related to commands. | |
file | command_type.h [code] |
Types related to commands. | |
file | company_base.h [code] |
Definition of stuff that is very close to a company, like the company struct itself. | |
file | company_cmd.cpp [code] |
Handling of companies. | |
file | company_func.h [code] |
Functions related to companies. | |
file | company_gui.cpp [code] |
Company related GUIs. | |
file | company_gui.h [code] |
GUI Functions related to companies. | |
file | company_manager_face.h [code] |
Functionality related to the company manager's face. | |
file | company_type.h [code] |
Types related to companies. | |
file | console.cpp [code] |
Handling of the in-game console. | |
file | console_cmds.cpp [code] |
Implementation of the console hooks. | |
file | console_func.h [code] |
Console functions used outside of the console code. | |
file | console_gui.cpp [code] |
Handling the GUI of the in-game console. | |
file | console_gui.h [code] |
GUI related functions in the console. | |
file | console_internal.h [code] |
Internally used functions for the console. | |
file | console_type.h [code] |
Globally used console related types. | |
file | crashlog.cpp [code] |
Implementation of generic function to be called to log a crash. | |
file | crashlog.h [code] |
Functions to be called to log a crash. | |
file | currency.cpp [code] |
Support for different currencies. | |
file | currency.h [code] |
Functions to handle different currencies. | |
file | date.cpp [code] |
Handling of dates in our native format and transforming them to something human readable. | |
file | date_func.h [code] |
Functions related to dates. | |
file | date_gui.cpp [code] |
Graphical selection of a date. | |
file | date_gui.h [code] |
Functions related to the graphical selection of a date. | |
file | date_type.h [code] |
Types related to the dates in OpenTTD. | |
file | debug.cpp [code] |
Handling of printing debug messages. | |
file | debug.h [code] |
Functions related to debugging. | |
file | dedicated.cpp [code] |
Forking support for dedicated servers. | |
file | depot.cpp [code] |
Handling of depots. | |
file | depot_base.h [code] |
Base for all depots (except hangars). | |
file | depot_cmd.cpp [code] |
Command Handling for depots. | |
file | depot_func.h [code] |
Functions related to depots. | |
file | depot_gui.cpp [code] |
The GUI for depots. | |
file | depot_map.h [code] |
Map related accessors for depots. | |
file | depot_type.h [code] |
Header files for depots (not hangars). | |
file | direction_func.h [code] |
Different functions related to conversions between directions. | |
file | direction_type.h [code] |
Different types to 'show' directions. | |
file | disaster_cmd.cpp [code] |
All disaster/easter egg vehicles are handled here. | |
file | dock_gui.cpp [code] |
GUI to create amazing water objects. | |
file | driver.cpp [code] |
Base for all driver handling. | |
file | driver.h [code] |
Base for all drivers (video, sound, music, etc). | |
file | economy.cpp [code] |
Handling of the economy. | |
file | economy_base.h [code] |
Base classes related to the economy. | |
file | economy_func.h [code] |
Functions related to the economy. | |
file | economy_type.h [code] |
Types related to the economy. | |
file | effectvehicle.cpp [code] |
Implementation of everything generic to vehicles. | |
file | effectvehicle_base.h [code] |
Base class for all effect vehicles. | |
file | effectvehicle_func.h [code] |
Functions related to effect vehicles. | |
file | elrail.cpp [code] |
This file deals with displaying wires and pylons for electric railways. | |
file | elrail_func.h [code] |
header file for electrified rail specific functions | |
file | endian_check.cpp [code] |
This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN it does that by putting a 1 and a 0 in an array, and read it out as one number. | |
file | engine.cpp [code] |
Base for all engine handling. | |
file | engine_base.h [code] |
Base class for engines. | |
file | engine_func.h [code] |
Functions related to engines. | |
file | engine_gui.cpp [code] |
GUI to show engine related information. | |
file | engine_gui.h [code] |
Engine GUI functions, used by build_vehicle_gui and autoreplace_gui | |
file | engine_type.h [code] |
Types related to engines. | |
file | error.h [code] |
Functions related to errors. | |
file | error_gui.cpp [code] |
GUI related to errors. | |
file | fileio.cpp [code] |
Standard In/Out file operations. | |
file | fileio_func.h [code] |
Functions for Standard In/Out file operations. | |
file | fileio_type.h [code] |
Types for Standard In/Out file operations. | |
file | fios.cpp [code] |
This file contains functions for building file lists for the save/load dialogs. | |
file | fios.h [code] |
Declarations for savegames operations. | |
file | fios_gui.cpp [code] |
GUIs for loading/saving games, scenarios, heightmaps, ... | |
file | fontcache.cpp [code] |
Cache for characters from fonts. | |
file | fontcache.h [code] |
Functions to read fonts from files and cache them. | |
file | gamelog.cpp [code] |
Definition of functions used for logging of important changes in the game. | |
file | gamelog.h [code] |
Functions to be called to log possibly unsafe game events. | |
file | gamelog_internal.h [code] |
Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp. | |
file | genworld.cpp [code] |
Functions to generate a map. | |
file | genworld.h [code] |
Functions related to world/map generation. | |
file | genworld_gui.cpp [code] |
GUI to configure and show progress during map generation. | |
file | gfx.cpp [code] |
Handling of drawing text and other gfx related stuff. | |
file | gfx_func.h [code] |
Functions related to the gfx engine. | |
file | gfx_type.h [code] |
Types related to the graphics and/or input devices. | |
file | gfxinit.cpp [code] |
Initializing of the (GRF) graphics. | |
file | gfxinit.h [code] |
Functions related to the graphics initialization. | |
file | goal.cpp [code] |
Handling of goals. | |
file | goal_base.h [code] |
Goal base class. | |
file | goal_gui.cpp [code] |
GUI for goals. | |
file | goal_type.h [code] |
basic types related to goals | |
file | graph_gui.cpp [code] |
GUI that shows performance graphs. | |
file | graph_gui.h [code] |
Graph GUI functions. | |
file | ground_vehicle.cpp [code] |
Implementation of GroundVehicle. | |
file | ground_vehicle.hpp [code] |
Base class and functions for all vehicles that move through ground. | |
file | group.h [code] |
Base class for groups and group functions. | |
file | group_cmd.cpp [code] |
Handling of the engine groups. | |
file | group_gui.cpp [code] |
GUI for the group window. | |
file | group_gui.h [code] |
Functions/definitions that have something to do with groups. | |
file | group_type.h [code] |
Types of a group. | |
file | gui.h [code] |
GUI functions that shouldn't be here. | |
file | heightmap.cpp [code] |
Creating of maps from heightmaps. | |
file | heightmap.h [code] |
Functions related to creating heightmaps from files. | |
file | highscore.cpp [code] |
Definition of functions used for highscore handling. | |
file | highscore.h [code] |
Declaration of functions and types defined in highscore.h and highscore_gui.h. | |
file | highscore_gui.cpp [code] |
Definition of the HighScore and EndGame windows. | |
file | hotkeys.cpp [code] |
Implementation of hotkey related functions. | |
file | hotkeys.h [code] |
Hotkey related functions. | |
file | house.h [code] |
definition of HouseSpec and accessors | |
file | house_type.h [code] |
declaration of basic house types and enums | |
file | industry.h [code] |
Base of all industries. | |
file | industry_cmd.cpp [code] |
Handling of industry tiles. | |
file | industry_gui.cpp [code] |
GUIs related to industries. | |
file | industry_map.h [code] |
Accessors for industries. | |
file | industry_type.h [code] |
Types related to the industry. | |
file | industrytype.h [code] |
Industry type specs. | |
file | ini.cpp [code] |
Definition of the IniItem class, related to reading/writing '*.ini' files. | |
file | ini_load.cpp [code] |
Definition of the IniLoadFile class, related to reading and storing '*.ini' files. | |
file | ini_type.h [code] |
Types related to reading/writing '*.ini' files. | |
file | intro_gui.cpp [code] |
The main menu GUI. | |
file | landscape.cpp [code] |
Functions related to the landscape (slopes etc. | |
file | landscape.h [code] |
Functions related to OTTD's landscape. | |
file | landscape_type.h [code] |
Types related to the landscape. | |
file | language.h [code] |
Information about languages and their files. | |
file | linkgraph_gui.cpp [code] |
Implementation of linkgraph overlay GUI. | |
file | linkgraph_gui.h [code] |
Declaration of linkgraph overlay GUI. | |
file | livery.h [code] |
Functions/types related to livery colours. | |
file | main_gui.cpp [code] |
Handling of the main viewport. | |
file | map.cpp [code] |
Base functions related to the map and distances on them. | |
file | map_func.h [code] |
Functions related to maps. | |
file | map_type.h [code] |
Types related to maps. | |
file | misc.cpp [code] |
Misc functions that shouldn't be here. | |
file | misc_cmd.cpp [code] |
Some misc functions that are better fitted in other files, but never got moved there... | |
file | misc_gui.cpp [code] |
GUIs for a number of misc windows. | |
file | mixer.cpp [code] |
Mixing of sound samples. | |
file | mixer.h [code] |
Functions to mix sound samples. | |
file | moving_average.cpp [code] |
Implementation of moving average functions. | |
file | moving_average.h [code] |
Utility class for moving averages. | |
file | music.cpp [code] |
The songs that OpenTTD knows. | |
file | music_gui.cpp [code] |
GUI for the music playback. | |
file | newgrf.cpp [code] |
Base of all NewGRF support. | |
file | newgrf.h [code] |
Base for the NewGRF implementation. | |
file | newgrf_airport.cpp [code] |
NewGRF handling of airports. | |
file | newgrf_airport.h [code] |
NewGRF handling of airports. | |
file | newgrf_airporttiles.cpp [code] |
NewGRF handling of airport tiles. | |
file | newgrf_airporttiles.h [code] |
NewGRF handling of airport tiles. | |
file | newgrf_animation_base.h [code] |
Function implementations related to NewGRF animation. | |
file | newgrf_animation_type.h [code] |
Definitions related to NewGRF animation. | |
file | newgrf_callbacks.h [code] |
Callbacks that NewGRFs could implement. | |
file | newgrf_canal.cpp [code] |
Implementation of NewGRF canals. | |
file | newgrf_canal.h [code] |
Handling of NewGRF canals. | |
file | newgrf_cargo.cpp [code] |
Implementation of NewGRF cargoes. | |
file | newgrf_cargo.h [code] |
Cargo support for NewGRFs. | |
file | newgrf_class.h [code] |
Header file for classes to be used by e.g. | |
file | newgrf_class_func.h [code] |
Implementation of the NewGRF class' functions. | |
file | newgrf_commons.cpp [code] |
Implementation of the class OverrideManagerBase and its descendance, present and future. | |
file | newgrf_commons.h [code] |
This file simplyfies and embeds a common mechanism of loading/saving and mapping of grf entities. | |
file | newgrf_config.cpp [code] |
Finding NewGRFs and configuring them. | |
file | newgrf_config.h [code] |
Functions to find and configure NewGRFs. | |
file | newgrf_debug.h [code] |
Functions/types related to NewGRF debugging. | |
file | newgrf_debug_gui.cpp [code] |
GUIs for debugging NewGRFs. | |
file | newgrf_engine.cpp [code] |
NewGRF handling of engines. | |
file | newgrf_engine.h [code] |
Functions for NewGRF engines. | |
file | newgrf_generic.cpp [code] |
Handling of generic feature callbacks. | |
file | newgrf_generic.h [code] |
Functions related to generic callbacks. | |
file | newgrf_gui.cpp [code] |
GUI to change NewGRF settings. | |
file | newgrf_house.cpp [code] |
Implementation of NewGRF houses. | |
file | newgrf_house.h [code] |
Functions related to NewGRF houses. | |
file | newgrf_industries.cpp [code] |
Handling of NewGRF industries. | |
file | newgrf_industries.h [code] |
Functions for NewGRF industries. | |
file | newgrf_industrytiles.cpp [code] |
NewGRF handling of industry tiles. | |
file | newgrf_industrytiles.h [code] |
NewGRF handling of industry tiles. | |
file | newgrf_object.cpp [code] |
Handling of object NewGRFs. | |
file | newgrf_object.h [code] |
Functions related to NewGRF objects. | |
file | newgrf_properties.h [code] |
Properties of NewGRF Action 0. | |
file | newgrf_railtype.cpp [code] |
NewGRF handling of rail types. | |
file | newgrf_railtype.h [code] |
NewGRF handling of rail types. | |
file | newgrf_sound.cpp [code] |
Handling NewGRF provided sounds. | |
file | newgrf_sound.h [code] |
Functions related to NewGRF provided sounds. | |
file | newgrf_spritegroup.cpp [code] |
Handling of primarily NewGRF action 2. | |
file | newgrf_spritegroup.h [code] |
Action 2 handling. | |
file | newgrf_station.cpp [code] |
Functions for dealing with station classes and custom stations. | |
file | newgrf_station.h [code] |
Header file for NewGRF stations. | |
file | newgrf_storage.cpp [code] |
Functionality related to the temporary and persistent storage arrays for NewGRFs. | |
file | newgrf_storage.h [code] |
Functionality related to the temporary and persistent storage arrays for NewGRFs. | |
file | newgrf_text.cpp [code] |
Implementation of Action 04 "universal holder" structure and functions. | |
file | newgrf_text.h [code] |
Header of Action 04 "universal holder" structure and functions. | |
file | newgrf_town.cpp [code] |
Implementation of the town part of NewGRF houses. | |
file | newgrf_town.h [code] |
Functions to handle the town part of NewGRF towns. | |
file | newgrf_townname.cpp [code] |
Implementation of Action 0F "universal holder" structure and functions. | |
file | newgrf_townname.h [code] |
Header of Action 0F "universal holder" structure and functions. | |
file | news_func.h [code] |
Functions related to news. | |
file | news_gui.cpp [code] |
GUI functions related to news messages. | |
file | news_gui.h [code] |
GUI functions related to the news. | |
file | news_type.h [code] |
Types related to news. | |
file | object.h [code] |
Functions related to objects. | |
file | object_base.h [code] |
Base for all objects. | |
file | object_cmd.cpp [code] |
Handling of object tiles. | |
file | object_gui.cpp [code] |
The GUI for objects. | |
file | object_map.h [code] |
Map accessors for object tiles. | |
file | object_type.h [code] |
Types related to object tiles. | |
file | openttd.cpp [code] |
Functions related to starting OpenTTD. | |
file | openttd.h [code] |
Some generic types. | |
file | order_backup.cpp [code] |
Handling of order backups. | |
file | order_backup.h [code] |
Functions related to order backups. | |
file | order_base.h [code] |
Base class for orders. | |
file | order_cmd.cpp [code] |
Handling of orders. | |
file | order_func.h [code] |
Functions related to orders. | |
file | order_gui.cpp [code] |
GUI related to orders. | |
file | order_type.h [code] |
Types related to orders. | |
file | os_timer.cpp [code] |
OS/compiler dependant real time tick sampling. | |
file | osk_gui.cpp [code] |
The On Screen Keyboard GUI. | |
file | pbs.cpp [code] |
PBS support routines. | |
file | pbs.h [code] |
PBS support routines. | |
file | progress.cpp [code] |
Functions for modal progress windows. | |
file | progress.h [code] |
Functions related to modal progress. | |
file | querystring_gui.h [code] |
Base for the GUIs that have an edit box in them. | |
file | rail.cpp [code] |
Implementation of rail specific functions. | |
file | rail.h [code] |
Rail specific functions. | |
file | rail_cmd.cpp [code] |
Handling of rail tiles. | |
file | rail_gui.cpp [code] |
File for dealing with rail construction user interface | |
file | rail_gui.h [code] |
Functions/types etc. | |
file | rail_map.h [code] |
Hides the direct accesses to the map array with map accessors. | |
file | rail_type.h [code] |
The different types of rail. | |
file | rev.h [code] |
declaration of OTTD revision dependant variables | |
file | road.cpp [code] |
Generic road related functions. | |
file | road_cmd.cpp [code] |
Commands related to road tiles. | |
file | road_cmd.h [code] |
Road related functions. | |
file | road_func.h [code] |
Functions related to roads. | |
file | road_gui.cpp [code] |
GUI for building roads. | |
file | road_gui.h [code] |
Functions/types related to the road GUIs. | |
file | road_internal.h [code] |
Functions used internally by the roads. | |
file | road_map.cpp [code] |
Complex road accessors. | |
file | road_map.h [code] |
Map accessors for roads. | |
file | road_type.h [code] |
Enums and other types related to roads. | |
file | roadstop.cpp [code] |
Implementation of the roadstop base class. | |
file | roadstop_base.h [code] |
Base class for roadstops. | |
file | roadveh.h [code] |
Road vehicle states. | |
file | roadveh_cmd.cpp [code] |
Handling of road vehicles. | |
file | roadveh_gui.cpp [code] |
GUI for road vehicles. | |
file | screenshot.cpp [code] |
The creation of screenshots! | |
file | screenshot.h [code] |
Functions to make screenshots. | |
file | sdl.cpp [code] |
Implementation of SDL support. | |
file | sdl.h [code] |
SDL support. | |
file | settings.cpp [code] |
All actions handling saving and loading of the settings/configuration goes on in this file. | |
file | settings_func.h [code] |
Functions related to setting/changing the settings. | |
file | settings_gui.cpp [code] |
GUI for settings. | |
file | settings_internal.h [code] |
Functions and types used internally for the settings configurations. | |
file | settings_type.h [code] |
Types related to global configuration settings. | |
file | ship.h [code] |
Base for ships. | |
file | ship_cmd.cpp [code] |
Handling of ships. | |
file | ship_gui.cpp [code] |
GUI for ships. | |
file | signal.cpp [code] |
functions related to rail signals updating | |
file | signal_func.h [code] |
Functions related to signals. | |
file | signal_type.h [code] |
Types and classes related to signals. | |
file | signs.cpp [code] |
Handling of signs. | |
file | signs_base.h [code] |
Base class for signs. | |
file | signs_cmd.cpp [code] |
Handling of sign related commands. | |
file | signs_func.h [code] |
Functions related to signs. | |
file | signs_gui.cpp [code] |
The GUI for signs. | |
file | signs_type.h [code] |
Types related to signs. | |
file | slope_func.h [code] |
Functions related to slopes. | |
file | slope_type.h [code] |
Definitions of a slope. | |
file | smallmap_gui.cpp [code] |
GUI that shows a small map of the world with metadata like owner or height. | |
file | smallmap_gui.h [code] |
Smallmap GUI functions. | |
file | sortlist_type.h [code] |
Base types for having sorted lists in GUIs. | |
file | sound.cpp [code] |
Handling of playing sounds. | |
file | sound_func.h [code] |
Functions related to sound. | |
file | sound_type.h [code] |
Types related to sounds. | |
file | sprite.cpp [code] |
Handling of sprites. | |
file | sprite.h [code] |
Base for drawing complex sprites. | |
file | spritecache.cpp [code] |
Caching of sprites. | |
file | spritecache.h [code] |
Functions to cache sprites in memory. | |
file | station.cpp [code] |
Implementation of the station base class. | |
file | station_base.h [code] |
Base classes/functions for stations. | |
file | station_cmd.cpp [code] |
Handling of station tiles. | |
file | station_func.h [code] |
Functions related to stations. | |
file | station_gui.cpp [code] |
The GUI for stations. | |
file | station_gui.h [code] |
Contains enums and function declarations connected with stations GUI. | |
file | station_map.h [code] |
Maps accessors for stations. | |
file | station_type.h [code] |
Types related to stations. | |
file | statusbar_gui.cpp [code] |
The GUI for the bottom status bar. | |
file | statusbar_gui.h [code] |
Functions, definitions and such used only by the GUI. | |
file | stdafx.h [code] |
Definition of base types and functions in a cross-platform compatible way. | |
file | string.cpp [code] |
Handling of C-type strings (char*). | |
file | string_func.h [code] |
Functions related to low-level strings. | |
file | string_type.h [code] |
Types for strings. | |
file | strings.cpp [code] |
Handling of translated strings. | |
file | strings_func.h [code] |
Functions related to OTTD's strings. | |
file | strings_type.h [code] |
Types related to strings. | |
file | subsidy.cpp [code] |
Handling of subsidies. | |
file | subsidy_base.h [code] |
Subsidy base class. | |
file | subsidy_func.h [code] |
Functions related to subsidies. | |
file | subsidy_gui.cpp [code] |
GUI for subsidies. | |
file | subsidy_type.h [code] |
basic types related to subsidies | |
file | tar_type.h [code] |
Structs, typedefs and macros used for TAR file handling. | |
file | terraform_cmd.cpp [code] |
Commands related to terraforming. | |
file | terraform_gui.cpp [code] |
GUI related to terraforming the map. | |
file | terraform_gui.h [code] |
GUI stuff related to terraforming. | |
file | textbuf_gui.h [code] |
Stuff related to the text buffer GUI. | |
file | texteff.cpp [code] |
Handling of text effects. | |
file | texteff.hpp [code] |
Functions related to text effects. | |
file | textfile_gui.cpp [code] |
Implementation of textfile window. | |
file | textfile_gui.h [code] |
GUI functions related to textfiles. | |
file | textfile_type.h [code] |
Types related to textfiles. | |
file | tgp.cpp [code] |
OTTD Perlin Noise Landscape Generator, aka TerraGenesis Perlin. | |
file | tgp.h [code] |
Functions for the Perlin noise enhanced map generator. | |
file | tile_cmd.h [code] |
Generic 'commands' that can be performed on all tiles. | |
file | tile_map.cpp [code] |
Global tile accessors. | |
file | tile_map.h [code] |
Map writing/reading functions for tiles. | |
file | tile_type.h [code] |
Types related to tiles. | |
file | tilearea.cpp [code] |
Handling of tile areas. | |
file | tilearea_type.h [code] |
Type for storing the 'area' of something uses on the map. | |
file | tilehighlight_func.h [code] |
Functions related to tile highlights. | |
file | tilehighlight_type.h [code] |
Types related to highlighting tiles. | |
file | tilematrix_type.hpp [code] |
Template for storing a value per area of the map. | |
file | timetable.h [code] |
Functions related to time tabling. | |
file | timetable_cmd.cpp [code] |
Commands related to time tabling. | |
file | timetable_gui.cpp [code] |
GUI for time tabling. | |
file | toolbar_gui.cpp [code] |
Code related to the (main) toolbar. | |
file | toolbar_gui.h [code] |
Stuff related to the (main) toolbar. | |
file | town.h [code] |
Base of the town class. | |
file | town_cmd.cpp [code] |
Handling of town tiles. | |
file | town_gui.cpp [code] |
GUI for towns. | |
file | town_map.h [code] |
Accessors for towns. | |
file | town_type.h [code] |
Types related to towns. | |
file | townname.cpp [code] |
Town name generators. | |
file | townname_func.h [code] |
Town name generator stuff. | |
file | townname_type.h [code] |
Definition of structures used for generating town names. | |
file | track_func.h [code] |
Different conversion functions from one kind of track to another. | |
file | track_type.h [code] |
All types related to tracks. | |
file | train.h [code] |
Base for the train class. | |
file | train_cmd.cpp [code] |
Handling of trains. | |
file | train_gui.cpp [code] |
GUI for trains. | |
file | transparency.h [code] |
Functions related to transparency. | |
file | transparency_gui.cpp [code] |
The transparency GUI. | |
file | transparency_gui.h [code] |
GUI functions related to transparency. | |
file | transport_type.h [code] |
Base types related to transport. | |
file | tree_cmd.cpp [code] |
Handling of tree tiles. | |
file | tree_gui.cpp [code] |
GUIs for building trees. | |
file | tree_map.h [code] |
Map accessors for tree tiles. | |
file | tunnel_map.cpp [code] |
Map accessors for tunnels. | |
file | tunnel_map.h [code] |
Map accessors for tunnels. | |
file | tunnelbridge.h [code] |
Header file for things common for tunnels and bridges. | |
file | tunnelbridge_cmd.cpp [code] |
This file deals with tunnels and bridges (non-gui stuff). | |
file | tunnelbridge_map.h [code] |
Functions that have tunnels and bridges in common. | |
file | vehicle.cpp [code] |
Base implementations of all vehicles. | |
file | vehicle_base.h [code] |
Base class for all vehicles. | |
file | vehicle_cmd.cpp [code] |
Commands for vehicles. | |
file | vehicle_func.h [code] |
Functions related to vehicles. | |
file | vehicle_gui.cpp [code] |
The base GUI for all vehicles. | |
file | vehicle_gui.h [code] |
Functions related to the vehicle's GUIs. | |
file | vehicle_gui_base.h [code] |
Functions/classes shared between the different vehicle list GUIs. | |
file | vehicle_type.h [code] |
Types related to vehicles. | |
file | vehiclelist.cpp [code] |
Lists of vehicles. | |
file | vehiclelist.h [code] |
Functions and type for generating vehicle lists. | |
file | viewport.cpp [code] |
Handling of all viewports. | |
file | viewport_func.h [code] |
Functions related to (drawing on) viewports. | |
file | viewport_gui.cpp [code] |
Extra viewport window. | |
file | viewport_type.h [code] |
Types related to viewports. | |
file | void_cmd.cpp [code] |
Handling of void tiles. | |
file | void_map.h [code] |
Map accessors for void tiles. | |
file | water.h [code] |
Functions related to water (management). | |
file | water_cmd.cpp [code] |
Handling of water tiles. | |
file | water_map.h [code] |
Map accessors for water tiles. | |
file | waypoint.cpp [code] |
Handling of waypoints. | |
file | waypoint_base.h [code] |
Base of waypoints. | |
file | waypoint_cmd.cpp [code] |
Command Handling for waypoints. | |
file | waypoint_func.h [code] |
Functions related to waypoints. | |
file | waypoint_gui.cpp [code] |
Handling of waypoints gui. | |
file | widget.cpp [code] |
Handling of the default/simple widgets. | |
file | widget_type.h [code] |
Definitions about widgets. | |
file | window.cpp [code] |
Windowing system, widgets and events. | |
file | window_func.h [code] |
Window functions not directly related to making/drawing windows. | |
file | window_gui.h [code] |
Functions, definitions and such used only by the GUI. | |
file | window_type.h [code] |
Types related to windows. | |
file | zoom_func.h [code] |
Functions related to zooming. | |
file | zoom_type.h [code] |
Types related to zooming in and out. |