# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033
    00034 #include "../widgets/network_widget.h"
    00035
    00036 #include "table/strings.h"
    00037 #include "../table/sprites.h"
    00038
    00039
    00040 static void ShowNetworkStartServerWindow();
    00041 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00042
    00043 static const StringID _connection_types_dropdown[] = {
    00044   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00045   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00046   INVALID_STRING_ID
    00047 };
    00048
    00049 static const StringID _lan_internet_types_dropdown[] = {
    00050   STR_NETWORK_SERVER_LIST_LAN,
    00051   STR_NETWORK_SERVER_LIST_INTERNET,
    00052   INVALID_STRING_ID
    00053 };
    00054
    00055 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00056
    00057 void SortNetworkLanguages()
    00058 {
    00059   /* Init the strings */
    00060   if (_language_dropdown[0] == STR_NULL) {
    00061     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00062     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00063   }
    00064
    00065   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00066   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00067 }
    00068
    00074 void UpdateNetworkGameWindow(bool unselect)
    00075 {
    00076   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, unselect ? 1 : 0);
    00077 }
    00078
    00079 typedef GUIList<NetworkGameList*> GUIGameServerList;
    00080 typedef uint16 ServerListPosition;
    00081 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00082
    00084 class NWidgetServerListHeader : public NWidgetContainer {
    00085   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00086   bool visible[6];
    00087 public:
    00088   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00089   {
    00090     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00091     leaf->SetResize(1, 0);
    00092     leaf->SetFill(1, 0);
    00093     this->Add(leaf);
    00094
    00095     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00096     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00097     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00099
    00100     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00101     leaf->SetMinimalSize(40, 12);
    00102     leaf->SetFill(0, 1);
    00103     this->Add(leaf);
    00104
    00105     /* First and last are always visible, the rest is implicitly zeroed */
    00106     this->visible[0] = true;
    00107     *lastof(this->visible) = true;
    00108   }
    00109
    00110   void SetupSmallestSize(Window *w, bool init_array)
    00111   {
    00112     /* Oh yeah, we ought to be findable! */
    00113     w->nested_array[WID_NG_HEADER] = this;
    00114
    00115     this->smallest_y = 0; // Biggest child.
    00116     this->fill_x = 1;
    00117     this->fill_y = 0;
    00118     this->resize_x = 1; // We only resize in this direction
    00119     this->resize_y = 0; // We never resize in this direction
    00120
    00121     /* First initialise some variables... */
    00122     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00123       child_wid->SetupSmallestSize(w, init_array);
    00124       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00125     }
    00126
    00127     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00128     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00129       child_wid->current_x = child_wid->smallest_x;
    00130       child_wid->current_y = this->smallest_y;
    00131     }
    00132
    00133     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00134   }
    00135
    00136   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00137   {
    00138     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00139
    00140     this->pos_x = x;
    00141     this->pos_y = y;
    00142     this->current_x = given_width;
    00143     this->current_y = given_height;
    00144
    00145     given_width -= this->tail->smallest_x;
    00146     NWidgetBase *child_wid = this->head->next;
    00147     /* The first and last widget are always visible, determine which other should be visible */
    00148     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00149       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00150         this->visible[i] = true;
    00151         given_width -= child_wid->smallest_x;
    00152       } else {
    00153         this->visible[i] = false;
    00154       }
    00155       child_wid = child_wid->next;
    00156     }
    00157
    00158     /* All remaining space goes to the first (name) widget */
    00159     this->head->current_x = given_width;
    00160
    00161     /* Now assign the widgets to their rightful place */
    00162     uint position = 0; // Place to put next child relative to origin of the container.
    00163     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00164     child_wid = rtl ? this->tail : this->head;
    00165     while (child_wid != NULL) {
    00166       if (this->visible[i]) {
    00167         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00168         position += child_wid->current_x;
    00169       }
    00170
    00171       child_wid = rtl ? child_wid->prev : child_wid->next;
    00172       i += rtl ? -1 : 1;
    00173     }
    00174   }
    00175
    00176   /* virtual */ void Draw(const Window *w)
    00177   {
    00178     int i = 0;
    00179     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00180       if (!this->visible[i++]) continue;
    00181
    00182       child_wid->Draw(w);
    00183     }
    00184   }
    00185
    00186   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00187   {
    00188     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00189
    00190     int i = 0;
    00191     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00192       if (!this->visible[i++]) continue;
    00193       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00194       if (nwid != NULL) return nwid;
    00195     }
    00196     return NULL;
    00197   }
    00198
    00204   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00205   {
    00206     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00207     return this->visible[widget - WID_NG_NAME];
    00208   }
    00209 };
    00210
    00211 class NetworkGameWindow : public QueryStringBaseWindow {
    00212 protected:
    00213   /* Runtime saved values */
    00214   static Listing last_sorting;
    00215
    00216   /* Constants for sorting servers */
    00217   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00218
    00219   byte field;
    00220   NetworkGameList *server;
    00221   NetworkGameList *last_joined;
    00222   GUIGameServerList servers;
    00223   ServerListPosition list_pos;
    00224   Scrollbar *vscroll;
    00225
    00230   void BuildNetworkGameList()
    00231   {
    00232     if (!this->servers.NeedRebuild()) return;
    00233
    00234     /* Create temporary array of games to use for listing */
    00235     this->servers.Clear();
    00236
    00237     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00238       *this->servers.Append() = ngl;
    00239     }
    00240
    00241     this->servers.Compact();
    00242     this->servers.RebuildDone();
    00243     this->vscroll->SetCount(this->servers.Length());
    00244   }
    00245
    00254   static const char *SkipGarbage(const char *str)
    00255   {
    00256     while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
    00257     return str;
    00258   }
    00259
    00261   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00262   {
    00263     int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
    00264     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00265   }
    00266
    00272   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00273   {
    00274     /* Reverse as per default we are interested in most-clients first */
    00275     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00276
    00277     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00278     if (r == 0) r = NGameNameSorter(a, b);
    00279
    00280     return r;
    00281   }
    00282
    00284   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00285   {
    00286     /* Sort by the area of the map. */
    00287     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00288
    00289     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00290     return (r != 0) ? r : NGameClientSorter(a, b);
    00291   }
    00292
    00294   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00295   {
    00296     int r = (*a)->info.game_date - (*b)->info.game_date;
    00297     return (r != 0) ? r : NGameClientSorter(a, b);
    00298   }
    00299
    00301   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00302   {
    00303     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00304     return (r != 0) ? r : NGameDateSorter(a, b);
    00305   }
    00306
    00311   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00312   {
    00313     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00314     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00315
    00316     /* Reverse default as we are interested in version-compatible clients first */
    00317     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00318     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00319     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00320     /* Passworded servers should be below unpassworded servers */
    00321     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00322     /* Finally sort on the number of clients of the server */
    00323     if (r == 0) r = -NGameClientSorter(a, b);
    00324
    00325     return r;
    00326   }
    00327
    00329   void SortNetworkGameList()
    00330   {
    00331     bool did_sort = this->servers.Sort();
    00332     /* In case of 0 or 1 servers there is no sorting, thus this->list_pos
    00333      * isn't set to a "sane" value. So, we only take the short way out
    00334      * when we did not (re)sort and we have a valid this->list_pos, or
    00335      * there are no servers to actually select. */
    00336     if (!did_sort && (this->list_pos != SLP_INVALID || this->servers.Length() == 0)) return;
    00337
    00338     /* After sorting ngl->sort_list contains the sorted items. Put these back
    00339      * into the original list. Basically nothing has changed, we are only
    00340      * shuffling the ->next pointers. While iterating, look for the
    00341      * currently selected server and set list_pos to its position */
    00342     this->list_pos = SLP_INVALID;
    00343     _network_game_list = this->servers[0];
    00344     NetworkGameList *item = _network_game_list;
    00345     if (item == this->server) this->list_pos = 0;
    00346     for (uint i = 1; i != this->servers.Length(); i++) {
    00347       item->next = this->servers[i];
    00348       item = item->next;
    00349       if (item == this->server) this->list_pos = i;
    00350     }
    00351     item->next = NULL;
    00352   }
    00353
    00360   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00361   {
    00362     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00363     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00364
    00365     /* show highlighted item with a different colour */
    00366     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00367
    00368     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00369
    00370     /* only draw details if the server is online */
    00371     if (cur_item->online) {
    00372       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00373
    00374       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00375         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00376         SetDParam(0, cur_item->info.clients_on);
    00377         SetDParam(1, cur_item->info.clients_max);
    00378         SetDParam(2, cur_item->info.companies_on);
    00379         SetDParam(3, cur_item->info.companies_max);
    00380         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00381       }
    00382
    00383       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00384         /* map size */
    00385         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00386         SetDParam(0, cur_item->info.map_width);
    00387         SetDParam(1, cur_item->info.map_height);
    00388         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00389       }
    00390
    00391       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00392         /* current date */
    00393         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00394         YearMonthDay ymd;
    00395         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00396         SetDParam(0, ymd.year);
    00397         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00398       }
    00399
    00400       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00401         /* number of years the game is running */
    00402         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00403         YearMonthDay ymd_cur, ymd_start;
    00404         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00405         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00406         SetDParam(0, ymd_cur.year - ymd_start.year);
    00407         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00408       }
    00409
    00410       /* Align the sprites */
    00411       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00412
    00413       /* draw a lock if the server is password protected */
    00414       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00415
    00416       /* draw red or green icon, depending on compatibility with server */
    00417       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00418
    00419       /* draw flag according to server language */
    00420       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00421     }
    00422   }
    00423
    00431   void ScrollToSelectedServer()
    00432   {
    00433     if (this->list_pos == SLP_INVALID) return; // no server selected
    00434     this->vscroll->ScrollTowards(this->list_pos);
    00435   }
    00436
    00437 public:
    00438   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
    00439   {
    00440     this->CreateNestedTree(desc);
    00441     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00442     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
    00443
    00444     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
    00445     this->afilter = CS_ALPHANUMERAL;
    00446     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
    00447     this->SetFocusedWidget(WID_NG_CLIENT);
    00448
    00449     UpdateNetworkGameWindow(true);
    00450
    00451     this->field = WID_NG_CLIENT;
    00452     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00453     this->server = this->last_joined;
    00454
    00455     this->servers.SetListing(this->last_sorting);
    00456     this->servers.SetSortFuncs(this->sorter_funcs);
    00457     this->servers.ForceRebuild();
    00458     this->SortNetworkGameList();
    00459   }
    00460
    00461   ~NetworkGameWindow()
    00462   {
    00463     this->last_sorting = this->servers.GetListing();
    00464   }
    00465
    00466   virtual void SetStringParameters(int widget) const
    00467   {
    00468     switch (widget) {
    00469       case WID_NG_CONN_BTN:
    00470         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00471         break;
    00472     }
    00473   }
    00474
    00475   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00476   {
    00477     switch (widget) {
    00478       case WID_NG_CONN_BTN:
    00479         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00480         size->width += padding.width;
    00481         size->height += padding.height;
    00482         break;
    00483
    00484       case WID_NG_MATRIX:
    00485         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00486         size->height = 10 * resize->height;
    00487         break;
    00488
    00489       case WID_NG_LASTJOINED:
    00490         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00491         break;
    00492
    00493       case WID_NG_LASTJOINED_SPACER:
    00494         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00495         break;
    00496
    00497       case WID_NG_NAME:
    00498         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00499         break;
    00500
    00501       case WID_NG_CLIENTS:
    00502         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00503         SetDParam(0, 255);
    00504         SetDParam(1, 255);
    00505         SetDParam(2, 15);
    00506         SetDParam(3, 15);
    00507         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00508         break;
    00509
    00510       case WID_NG_MAPSIZE:
    00511         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00512         SetDParam(0, 2048);
    00513         SetDParam(1, 2048);
    00514         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00515         break;
    00516
    00517       case WID_NG_DATE:
    00518       case WID_NG_YEARS:
    00519         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00520         SetDParam(0, 99999);
    00521         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00522         break;
    00523
    00524       case WID_NG_DETAILS_SPACER:
    00525         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00526         break;
    00527     }
    00528   }
    00529
    00530   virtual void DrawWidget(const Rect &r, int widget) const
    00531   {
    00532     switch (widget) {
    00533       case WID_NG_MATRIX: {
    00534         uint16 y = r.top + WD_MATRIX_TOP;
    00535
    00536         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00537
    00538         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00539           const NetworkGameList *ngl = this->servers[i];
    00540           this->DrawServerLine(ngl, y, ngl == this->server);
    00541           y += this->resize.step_height;
    00542         }
    00543         break;
    00544       }
    00545
    00546       case WID_NG_LASTJOINED:
    00547         /* Draw the last joined server, if any */
    00548         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00549         break;
    00550
    00551       case WID_NG_DETAILS:
    00552         this->DrawDetails(r);
    00553         break;
    00554
    00555       case WID_NG_NAME:
    00556       case WID_NG_CLIENTS:
    00557       case WID_NG_MAPSIZE:
    00558       case WID_NG_DATE:
    00559       case WID_NG_YEARS:
    00560       case WID_NG_INFO:
    00561         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00562         break;
    00563     }
    00564   }
    00565
    00566
    00567   virtual void OnPaint()
    00568   {
    00569     if (this->servers.NeedRebuild()) {
    00570       this->BuildNetworkGameList();
    00571     }
    00572     this->SortNetworkGameList();
    00573
    00574     NetworkGameList *sel = this->server;
    00575     /* 'Refresh' button invisible if no server selected */
    00576     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00577     /* 'Join' button disabling conditions */
    00578     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00579         !sel->online || // Server offline
    00580         sel->info.clients_on >= sel->info.clients_max || // Server full
    00581         !sel->info.compatible); // Revision mismatch
    00582
    00583     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00584     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00585     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00586
    00587     this->DrawWidgets();
    00588     /* Edit box to set client name */
    00589     this->DrawEditBox(WID_NG_CLIENT);
    00590   }
    00591
    00592   void DrawDetails(const Rect &r) const
    00593   {
    00594     NetworkGameList *sel = this->server;
    00595
    00596     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00597
    00598     /* Draw the right menu */
    00599     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00600     if (sel == NULL) {
    00601       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00602     } else if (!sel->online) {
    00603       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00604
    00605       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00606     } else { // show game info
    00607
    00608       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00609       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00610       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00611
    00612       uint16 y = r.top + detail_height + 4;
    00613
    00614       SetDParam(0, sel->info.clients_on);
    00615       SetDParam(1, sel->info.clients_max);
    00616       SetDParam(2, sel->info.companies_on);
    00617       SetDParam(3, sel->info.companies_max);
    00618       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00619       y += FONT_HEIGHT_NORMAL;
    00620
    00621       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00622       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00623       y += FONT_HEIGHT_NORMAL;
    00624
    00625       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00626       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00627       y += FONT_HEIGHT_NORMAL;
    00628
    00629       SetDParam(0, sel->info.map_width);
    00630       SetDParam(1, sel->info.map_height);
    00631       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00632       y += FONT_HEIGHT_NORMAL;
    00633
    00634       SetDParamStr(0, sel->info.server_revision);
    00635       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00636       y += FONT_HEIGHT_NORMAL;
    00637
    00638       SetDParamStr(0, sel->address.GetAddressAsString());
    00639       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00640       y += FONT_HEIGHT_NORMAL;
    00641
    00642       SetDParam(0, sel->info.start_date);
    00643       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00644       y += FONT_HEIGHT_NORMAL;
    00645
    00646       SetDParam(0, sel->info.game_date);
    00647       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00648       y += FONT_HEIGHT_NORMAL;
    00649
    00650       y += WD_PAR_VSEP_NORMAL;
    00651
    00652       if (!sel->info.compatible) {
    00653         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00654       } else if (sel->info.clients_on == sel->info.clients_max) {
    00655         /* Show: server full, when clients_on == max_clients */
    00656         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00657       } else if (sel->info.use_password) {
    00658         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00659       }
    00660     }
    00661   }
    00662
    00663   virtual void OnClick(Point pt, int widget, int click_count)
    00664   {
    00665     this->field = widget;
    00666     switch (widget) {
    00667       case WID_NG_CANCEL: // Cancel button
    00668         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00669         break;
    00670
    00671       case WID_NG_CONN_BTN: // 'Connection' droplist
    00672         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00673         break;
    00674
    00675       case WID_NG_NAME:    // Sort by name
    00676       case WID_NG_CLIENTS: // Sort by connected clients
    00677       case WID_NG_MAPSIZE: // Sort by map size
    00678       case WID_NG_DATE:    // Sort by date
    00679       case WID_NG_YEARS:   // Sort by years
    00680       case WID_NG_INFO:    // Connectivity (green dot)
    00681         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00682           this->servers.ToggleSortOrder();
    00683           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00684         } else {
    00685           this->servers.SetSortType(widget - WID_NG_NAME);
    00686           this->servers.ForceResort();
    00687           this->SortNetworkGameList();
    00688         }
    00689         this->ScrollToSelectedServer();
    00690         this->SetDirty();
    00691         break;
    00692
    00693       case WID_NG_MATRIX: { // Matrix to show networkgames
    00694         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00695         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00696         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00697         this->SetDirty();
    00698
    00699         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00700         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00701         break;
    00702       }
    00703
    00704       case WID_NG_LASTJOINED: {
    00705         if (this->last_joined != NULL) {
    00706           this->server = this->last_joined;
    00707
    00708           /* search the position of the newly selected server */
    00709           for (uint i = 0; i < this->servers.Length(); i++) {
    00710             if (this->servers[i] == this->server) {
    00711               this->list_pos = i;
    00712               break;
    00713             }
    00714           }
    00715           this->ScrollToSelectedServer();
    00716           this->SetDirty();
    00717
    00718           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00719           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00720         }
    00721         break;
    00722       }
    00723
    00724       case WID_NG_FIND: // Find server automatically
    00725         switch (_settings_client.network.lan_internet) {
    00726           case 0: NetworkUDPSearchGame(); break;
    00727           case 1: NetworkUDPQueryMasterServer(); break;
    00728         }
    00729         break;
    00730
    00731       case WID_NG_ADD: // Add a server
    00732         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00733         ShowQueryString(
    00734           STR_JUST_RAW_STRING,
    00735           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00736           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00737           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00738         break;
    00739
    00740       case WID_NG_START: // Start server
    00741         ShowNetworkStartServerWindow();
    00742         break;
    00743
    00744       case WID_NG_JOIN: // Join Game
    00745         if (this->server != NULL) {
    00746           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00747           _settings_client.network.last_port = this->server->address.GetPort();
    00748           ShowNetworkLobbyWindow(this->server);
    00749         }
    00750         break;
    00751
    00752       case WID_NG_REFRESH: // Refresh
    00753         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00754         break;
    00755
    00756       case WID_NG_NEWGRF: // NewGRF Settings
    00757         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00758         break;
    00759
    00760       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00761         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00762         break;
    00763     }
    00764   }
    00765
    00766   virtual void OnDropdownSelect(int widget, int index)
    00767   {
    00768     switch (widget) {
    00769       case WID_NG_CONN_BTN:
    00770         _settings_client.network.lan_internet = index;
    00771         break;
    00772
    00773       default:
    00774         NOT_REACHED();
    00775     }
    00776
    00777     this->SetDirty();
    00778   }
    00779
    00780   virtual void OnMouseLoop()
    00781   {
    00782     if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT);
    00783   }
    00784
    00790   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00791   {
    00792     if (data == 1) {
    00793       this->server = NULL;
    00794       this->list_pos = SLP_INVALID;
    00795     }
    00796     this->servers.ForceRebuild();
    00797     this->SetDirty();
    00798   }
    00799
    00800   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00801   {
    00802     EventState state = ES_NOT_HANDLED;
    00803
    00804     /* handle up, down, pageup, pagedown, home and end */
    00805     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00806       if (this->servers.Length() == 0) return ES_HANDLED;
    00807       switch (keycode) {
    00808         case WKC_UP:
    00809           /* scroll up by one */
    00810           if (this->server == NULL) return ES_HANDLED;
    00811           if (this->list_pos > 0) this->list_pos--;
    00812           break;
    00813         case WKC_DOWN:
    00814           /* scroll down by one */
    00815           if (this->server == NULL) return ES_HANDLED;
    00816           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00817           break;
    00818         case WKC_PAGEUP:
    00819           /* scroll up a page */
    00820           if (this->server == NULL) return ES_HANDLED;
    00821           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00822           break;
    00823         case WKC_PAGEDOWN:
    00824           /* scroll down a page */
    00825           if (this->server == NULL) return ES_HANDLED;
    00826           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00827           break;
    00828         case WKC_HOME:
    00829           /* jump to beginning */
    00830           this->list_pos = 0;
    00831           break;
    00832         case WKC_END:
    00833           /* jump to end */
    00834           this->list_pos = this->servers.Length() - 1;
    00835           break;
    00836         default: break;
    00837       }
    00838
    00839       this->server = this->servers[this->list_pos];
    00840
    00841       /* scroll to the new server if it is outside the current range */
    00842       this->ScrollToSelectedServer();
    00843
    00844       /* redraw window */
    00845       this->SetDirty();
    00846       return ES_HANDLED;
    00847     }
    00848
    00849     if (this->field != WID_NG_CLIENT) {
    00850       if (this->server != NULL) {
    00851         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00852           NetworkGameListRemoveItem(this->server);
    00853           if (this->server == this->last_joined) this->last_joined = NULL;
    00854           this->server = NULL;
    00855           this->list_pos = SLP_INVALID;
    00856         }
    00857       }
    00858       return state;
    00859     }
    00860
    00861     if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
    00862
    00863     /* The name is only allowed when it starts with a letter! */
    00864     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
    00865       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
    00866     } else {
    00867       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00868     }
    00869     return state;
    00870   }
    00871
    00872   virtual void OnQueryTextFinished(char *str)
    00873   {
    00874     if (!StrEmpty(str)) NetworkAddServer(str);
    00875   }
    00876
    00877   virtual void OnResize()
    00878   {
    00879     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00880     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00881   }
    00882
    00883   virtual void OnTick()
    00884   {
    00885     NetworkGameListRequery();
    00886   }
    00887 };
    00888
    00889 Listing NetworkGameWindow::last_sorting = {false, 5};
    00890 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00891   &NGameNameSorter,
    00892   &NGameClientSorter,
    00893   &NGameMapSizeSorter,
    00894   &NGameDateSorter,
    00895   &NGameYearsSorter,
    00896   &NGameAllowedSorter
    00897 };
    00898
    00899 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00900 {
    00901   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00902   return new NWidgetServerListHeader();
    00903 }
    00904
    00905 static const NWidgetPart _nested_network_game_widgets[] = {
    00906   /* TOP */
    00907   NWidget(NWID_HORIZONTAL),
    00908     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00909     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00910   EndContainer(),
    00911   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00912     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00913       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00914         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00915         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00916                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00917         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00918         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00919         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12),
    00920                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00921       EndContainer(),
    00922       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00923         /* LEFT SIDE */
    00924         NWidget(NWID_VERTICAL),
    00925           NWidget(NWID_HORIZONTAL),
    00926             NWidget(NWID_VERTICAL),
    00927               NWidgetFunction(MakeResizableHeader),
    00928               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00929                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00930             EndContainer(),
    00931             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00932           EndContainer(),
    00933           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
    00934           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00935                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00936           NWidget(NWID_HORIZONTAL),
    00937             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00938                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00939             EndContainer(),
    00940             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00941           EndContainer(),
    00942         EndContainer(),
    00943         /* RIGHT SIDE */
    00944         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00945           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00946             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00947             NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00948               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00949                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00950                 NWidget(NWID_SPACER), SetFill(1, 0),
    00951               EndContainer(),
    00952             EndContainer(),
    00953             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00954               NWidget(NWID_SPACER), SetFill(1, 0),
    00955               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00956                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00957                 NWidget(NWID_SPACER), SetFill(1, 0),
    00958               EndContainer(),
    00959             EndContainer(),
    00960             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00961               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00962               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00963             EndContainer(),
    00964           EndContainer(),
    00965         EndContainer(),
    00966       EndContainer(),
    00967       /* BOTTOM */
    00968       NWidget(NWID_HORIZONTAL),
    00969         NWidget(NWID_VERTICAL),
    00970           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00971             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00972             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    00973             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    00974             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    00975           EndContainer(),
    00976           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    00977         EndContainer(),
    00978         NWidget(NWID_VERTICAL),
    00979           NWidget(NWID_SPACER), SetFill(0, 1),
    00980           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    00981         EndContainer(),
    00982       EndContainer(),
    00983     EndContainer(),
    00984   EndContainer(),
    00985 };
    00986
    00987 static const WindowDesc _network_game_window_desc(
    00988   WDP_CENTER, 1000, 730,
    00989   WC_NETWORK_WINDOW, WC_NONE,
    00990   WDF_UNCLICK_BUTTONS,
    00991   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    00992 );
    00993
    00994 void ShowNetworkGameWindow()
    00995 {
    00996   static bool first = true;
    00997   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    00998   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    00999
    01000   /* Only show once */
    01001   if (first) {
    01002     first = false;
    01003     /* add all servers from the config file to our list */
    01004     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01005       NetworkAddServer(*iter);
    01006     }
    01007   }
    01008
    01009   new NetworkGameWindow(&_network_game_window_desc);
    01010 }
    01011
    01012 struct NetworkStartServerWindow : public QueryStringBaseWindow {
    01013   byte field;
    01014   byte widget_id;
    01015
    01016   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
    01017   {
    01018     this->InitNested(desc, WN_NETWORK_WINDOW_START);
    01019
    01020     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
    01021
    01022     this->afilter = CS_ALPHANUMERAL;
    01023     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
    01024     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01025
    01026     this->field = WID_NSS_GAMENAME;
    01027   }
    01028
    01029   virtual void SetStringParameters(int widget) const
    01030   {
    01031     switch (widget) {
    01032       case WID_NSS_CONNTYPE_BTN:
    01033         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01034         break;
    01035
    01036       case WID_NSS_CLIENTS_TXT:
    01037         SetDParam(0, _settings_client.network.max_clients);
    01038         break;
    01039
    01040       case WID_NSS_COMPANIES_TXT:
    01041         SetDParam(0, _settings_client.network.max_companies);
    01042         break;
    01043
    01044       case WID_NSS_SPECTATORS_TXT:
    01045         SetDParam(0, _settings_client.network.max_spectators);
    01046         break;
    01047
    01048       case WID_NSS_LANGUAGE_BTN:
    01049         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01050         break;
    01051     }
    01052   }
    01053
    01054   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01055   {
    01056     switch (widget) {
    01057       case WID_NSS_CONNTYPE_BTN:
    01058         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01059         size->width += padding.width;
    01060         size->height += padding.height;
    01061         break;
    01062     }
    01063   }
    01064
    01065   virtual void DrawWidget(const Rect &r, int widget) const
    01066   {
    01067     switch (widget) {
    01068       case WID_NSS_SETPWD:
    01069         /* if password is set, draw red '*' next to 'Set password' button */
    01070         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01071     }
    01072   }
    01073
    01074   virtual void OnPaint()
    01075   {
    01076     /* draw basic widgets */
    01077     this->DrawWidgets();
    01078
    01079     /* editbox to set game name */
    01080     this->DrawEditBox(WID_NSS_GAMENAME);
    01081   }
    01082
    01083   virtual void OnClick(Point pt, int widget, int click_count)
    01084   {
    01085     this->field = widget;
    01086     switch (widget) {
    01087       case WID_NSS_CANCEL: // Cancel button
    01088         ShowNetworkGameWindow();
    01089         break;
    01090
    01091       case WID_NSS_SETPWD: // Set password button
    01092         this->widget_id = WID_NSS_SETPWD;
    01093         SetDParamStr(0, _settings_client.network.server_password);
    01094         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01095         break;
    01096
    01097       case WID_NSS_CONNTYPE_BTN: // Connection type
    01098         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01099         break;
    01100
    01101       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01102       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01103       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01104         /* Don't allow too fast scrolling */
    01105         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01106           this->HandleButtonClick(widget);
    01107           this->SetDirty();
    01108           switch (widget) {
    01109             default: NOT_REACHED();
    01110             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01111               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01112               break;
    01113             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01114               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01115               break;
    01116             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01117               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01118               break;
    01119           }
    01120         }
    01121         _left_button_clicked = false;
    01122         break;
    01123
    01124       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01125         this->widget_id = WID_NSS_CLIENTS_TXT;
    01126         SetDParam(0, _settings_client.network.max_clients);
    01127         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01128         break;
    01129
    01130       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01131         this->widget_id = WID_NSS_COMPANIES_TXT;
    01132         SetDParam(0, _settings_client.network.max_companies);
    01133         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01134         break;
    01135
    01136       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01137         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01138         SetDParam(0, _settings_client.network.max_spectators);
    01139         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01140         break;
    01141
    01142       case WID_NSS_LANGUAGE_BTN: { // Language
    01143         uint sel = 0;
    01144         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01145           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01146             sel = i;
    01147             break;
    01148           }
    01149         }
    01150         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01151         break;
    01152       }
    01153
    01154       case WID_NSS_GENERATE_GAME: // Start game
    01155         _is_network_server = true;
    01156         if (_ctrl_pressed) {
    01157           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01158         } else {
    01159           ShowGenerateLandscape();
    01160         }
    01161         break;
    01162
    01163       case WID_NSS_LOAD_GAME:
    01164         _is_network_server = true;
    01165         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01166         break;
    01167
    01168       case WID_NSS_PLAY_SCENARIO:
    01169         _is_network_server = true;
    01170         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01171         break;
    01172
    01173       case WID_NSS_PLAY_HEIGHTMAP:
    01174         _is_network_server = true;
    01175         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01176         break;
    01177     }
    01178   }
    01179
    01180   virtual void OnDropdownSelect(int widget, int index)
    01181   {
    01182     switch (widget) {
    01183       case WID_NSS_CONNTYPE_BTN:
    01184         _settings_client.network.server_advertise = (index != 0);
    01185         break;
    01186       case WID_NSS_LANGUAGE_BTN:
    01187         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01188         break;
    01189       default:
    01190         NOT_REACHED();
    01191     }
    01192
    01193     this->SetDirty();
    01194   }
    01195
    01196   virtual void OnMouseLoop()
    01197   {
    01198     if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME);
    01199   }
    01200
    01201   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    01202   {
    01203     EventState state = ES_NOT_HANDLED;
    01204     if (this->field == WID_NSS_GAMENAME) {
    01205       if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
    01206
    01207       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
    01208     }
    01209
    01210     return state;
    01211   }
    01212
    01213   virtual void OnTimeout()
    01214   {
    01215     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01216     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01217       if (this->IsWidgetLowered(*widget)) {
    01218         this->RaiseWidget(*widget);
    01219         this->SetWidgetDirty(*widget);
    01220       }
    01221     }
    01222   }
    01223
    01224   virtual void OnQueryTextFinished(char *str)
    01225   {
    01226     if (str == NULL) return;
    01227
    01228     if (this->widget_id == WID_NSS_SETPWD) {
    01229       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01230     } else {
    01231       int32 value = atoi(str);
    01232       this->SetWidgetDirty(this->widget_id);
    01233       switch (this->widget_id) {
    01234         default: NOT_REACHED();
    01235         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01236         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01237         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01238       }
    01239     }
    01240
    01241     this->SetDirty();
    01242   }
    01243 };
    01244
    01245 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01246   NWidget(NWID_HORIZONTAL),
    01247     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01248     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01249   EndContainer(),
    01250   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01251     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01252       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01253         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01254           /* Game name widgets */
    01255           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01256           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01257         EndContainer(),
    01258       EndContainer(),
    01259
    01260       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01261         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01262           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01263           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01264         EndContainer(),
    01265         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01266           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01267           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01268         EndContainer(),
    01269         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01270           NWidget(NWID_SPACER), SetFill(1, 1),
    01271           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01272         EndContainer(),
    01273       EndContainer(),
    01274
    01275       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01276         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01277           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01278           NWidget(NWID_HORIZONTAL),
    01279             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01280             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01281             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01282           EndContainer(),
    01283         EndContainer(),
    01284
    01285         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01286           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01287           NWidget(NWID_HORIZONTAL),
    01288             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01289             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01290             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01291           EndContainer(),
    01292         EndContainer(),
    01293
    01294         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01295           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01296           NWidget(NWID_HORIZONTAL),
    01297             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01298             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01299             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01300           EndContainer(),
    01301         EndContainer(),
    01302       EndContainer(),
    01303
    01304       /* 'generate game' and 'load game' buttons */
    01305       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01306         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01307         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01308       EndContainer(),
    01309
    01310       /* 'play scenario' and 'play heightmap' buttons */
    01311       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01312         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01313         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01314       EndContainer(),
    01315
    01316       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01317         NWidget(NWID_SPACER), SetFill(1, 0),
    01318         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01319         NWidget(NWID_SPACER), SetFill(1, 0),
    01320       EndContainer(),
    01321     EndContainer(),
    01322   EndContainer(),
    01323 };
    01324
    01325 static const WindowDesc _network_start_server_window_desc(
    01326   WDP_CENTER, 0, 0,
    01327   WC_NETWORK_WINDOW, WC_NONE,
    01328   WDF_UNCLICK_BUTTONS,
    01329   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01330 );
    01331
    01332 static void ShowNetworkStartServerWindow()
    01333 {
    01334   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01335   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01336
    01337   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01338 }
    01339
    01340 struct NetworkLobbyWindow : public Window {
    01341   CompanyID company;
    01342   NetworkGameList *server;
    01343   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01344   Scrollbar *vscroll;
    01345
    01346   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01347       Window(), company(INVALID_COMPANY), server(ngl)
    01348   {
    01349     this->CreateNestedTree(desc);
    01350     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01351     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
    01352     this->OnResize();
    01353   }
    01354
    01355   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01356   {
    01357     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
    01358     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01359       if (!StrEmpty(this->company_info[i].company_name)) {
    01360         if (pos-- == 0) return i;
    01361       }
    01362     }
    01363
    01364     return COMPANY_FIRST;
    01365   }
    01366
    01367   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01368   {
    01369     switch (widget) {
    01370       case WID_NL_HEADER:
    01371         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01372         break;
    01373
    01374       case WID_NL_MATRIX:
    01375         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01376         size->height = 10 * resize->height;
    01377         break;
    01378
    01379       case WID_NL_DETAILS:
    01380         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01381         break;
    01382     }
    01383   }
    01384
    01385   virtual void SetStringParameters(int widget) const
    01386   {
    01387     switch (widget) {
    01388       case WID_NL_TEXT:
    01389         SetDParamStr(0, this->server->info.server_name);
    01390         break;
    01391     }
    01392   }
    01393
    01394   virtual void DrawWidget(const Rect &r, int widget) const
    01395   {
    01396     switch (widget) {
    01397       case WID_NL_DETAILS:
    01398         this->DrawDetails(r);
    01399         break;
    01400
    01401       case WID_NL_MATRIX:
    01402         this->DrawMatrix(r);
    01403         break;
    01404     }
    01405   }
    01406
    01407   virtual void OnPaint()
    01408   {
    01409     const NetworkGameInfo *gi = &this->server->info;
    01410
    01411     /* Join button is disabled when no company is selected and for AI companies*/
    01412     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01413     /* Cannot start new company if there are too many */
    01414     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01415     /* Cannot spectate if there are too many spectators */
    01416     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01417
    01418     this->vscroll->SetCount(gi->companies_on);
    01419
    01420     /* Draw window widgets */
    01421     this->DrawWidgets();
    01422   }
    01423
    01424   void DrawMatrix(const Rect &r) const
    01425   {
    01426     bool rtl = _current_text_dir == TD_RTL;
    01427     uint left = r.left + WD_FRAMERECT_LEFT;
    01428     uint right = r.right - WD_FRAMERECT_RIGHT;
    01429
    01430     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01431     int lock_width      = lock_size.width;
    01432     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01433
    01434     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01435     int profit_width      = lock_size.width;
    01436     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01437
    01438     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01439     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01440     uint profit_left = rtl ? left : right - profit_width;
    01441     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01442
    01443     int y = r.top + WD_MATRIX_TOP;
    01444     /* Draw company list */
    01445     int pos = this->vscroll->GetPosition();
    01446     while (pos < this->server->info.companies_on) {
    01447       byte company = NetworkLobbyFindCompanyIndex(pos);
    01448       bool income = false;
    01449       if (this->company == company) {
    01450         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01451       }
    01452
    01453       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01454       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01455
    01456       /* If the company's income was positive puts a green dot else a red dot */
    01457       if (this->company_info[company].income >= 0) income = true;
    01458       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01459
    01460       pos++;
    01461       y += this->resize.step_height;
    01462       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01463     }
    01464   }
    01465
    01466   void DrawDetails(const Rect &r) const
    01467   {
    01468     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01469     /* Draw info about selected company when it is selected in the left window */
    01470     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01471     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01472
    01473     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01474
    01475     int y = r.top + detail_height + 4;
    01476     const NetworkGameInfo *gi = &this->server->info;
    01477
    01478     SetDParam(0, gi->clients_on);
    01479     SetDParam(1, gi->clients_max);
    01480     SetDParam(2, gi->companies_on);
    01481     SetDParam(3, gi->companies_max);
    01482     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01483     y += FONT_HEIGHT_NORMAL;
    01484
    01485     SetDParamStr(0, this->company_info[this->company].company_name);
    01486     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01487     y += FONT_HEIGHT_NORMAL;
    01488
    01489     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01490     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01491     y += FONT_HEIGHT_NORMAL;
    01492
    01493     SetDParam(0, this->company_info[this->company].company_value);
    01494     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01495     y += FONT_HEIGHT_NORMAL;
    01496
    01497     SetDParam(0, this->company_info[this->company].money);
    01498     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01499     y += FONT_HEIGHT_NORMAL;
    01500
    01501     SetDParam(0, this->company_info[this->company].income);
    01502     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01503     y += FONT_HEIGHT_NORMAL;
    01504
    01505     SetDParam(0, this->company_info[this->company].performance);
    01506     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01507     y += FONT_HEIGHT_NORMAL;
    01508
    01509     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01510     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01511     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01512     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01513     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01514     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01515     y += FONT_HEIGHT_NORMAL;
    01516
    01517     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01518     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01519     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01520     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01521     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01522     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01523     y += FONT_HEIGHT_NORMAL;
    01524
    01525     SetDParamStr(0, this->company_info[this->company].clients);
    01526     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01527   }
    01528
    01529   virtual void OnClick(Point pt, int widget, int click_count)
    01530   {
    01531     switch (widget) {
    01532       case WID_NL_CANCEL:   // Cancel button
    01533         ShowNetworkGameWindow();
    01534         break;
    01535
    01536       case WID_NL_MATRIX: { // Company list
    01537         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01538         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01539         this->SetDirty();
    01540
    01541         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01542         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01543         break;
    01544       }
    01545
    01546       case WID_NL_JOIN:     // Join company
    01547         /* Button can be clicked only when it is enabled */
    01548         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01549         break;
    01550
    01551       case WID_NL_NEW:      // New company
    01552         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01553         break;
    01554
    01555       case WID_NL_SPECTATE: // Spectate game
    01556         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01557         break;
    01558
    01559       case WID_NL_REFRESH:  // Refresh
    01560         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01561         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01562         /* Clear the information so removed companies don't remain */
    01563         memset(this->company_info, 0, sizeof(this->company_info));
    01564         break;
    01565     }
    01566   }
    01567
    01568   virtual void OnResize()
    01569   {
    01570     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01571     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01572   }
    01573 };
    01574
    01575 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01576   NWidget(NWID_HORIZONTAL),
    01577     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01578     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01579   EndContainer(),
    01580   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01581     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01582     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01583     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01584       /* Company list. */
    01585       NWidget(NWID_VERTICAL),
    01586         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01587         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01588       EndContainer(),
    01589       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01590       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01591       /* Company info. */
    01592       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01593     EndContainer(),
    01594     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01595     /* Buttons. */
    01596     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01597       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01598         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01599         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01600       EndContainer(),
    01601       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01602         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01603         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01604       EndContainer(),
    01605       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01606         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01607         NWidget(NWID_SPACER), SetFill(1, 1),
    01608       EndContainer(),
    01609     EndContainer(),
    01610     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01611   EndContainer(),
    01612 };
    01613
    01614 static const WindowDesc _network_lobby_window_desc(
    01615   WDP_CENTER, 0, 0,
    01616   WC_NETWORK_WINDOW, WC_NONE,
    01617   WDF_UNCLICK_BUTTONS,
    01618   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01619 );
    01620
    01625 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01626 {
    01627   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01628   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01629
    01630   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01631   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01632
    01633   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01634 }
    01635
    01641 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01642 {
    01643   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01644   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01645 }
    01646
    01647 /* The window below gives information about the connected clients
    01648  *  and also makes able to give money to them, kick them (if server)
    01649  *  and stuff like that. */
    01650
    01651 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01652
    01657 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01658
    01659 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01660   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01661 };
    01662
    01663 static const WindowDesc _client_list_popup_desc(
    01664   WDP_AUTO, 0, 0,
    01665   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01666   0,
    01667   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01668 );
    01669
    01670 /* Here we start to define the options out of the menu */
    01671 static void ClientList_Kick(const NetworkClientInfo *ci)
    01672 {
    01673   NetworkServerKickClient(ci->client_id);
    01674 }
    01675
    01676 static void ClientList_Ban(const NetworkClientInfo *ci)
    01677 {
    01678   NetworkServerKickOrBanIP(ci->client_id, true);
    01679 }
    01680
    01681 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01682 {
    01683   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01684 }
    01685
    01686 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01687 {
    01688   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT,ci->client_id);
    01689 }
    01690
    01691 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01692 {
    01693   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01694 }
    01695
    01696 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01697 {
    01698   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01699 }
    01700
    01702 struct NetworkClientListPopupWindow : Window {
    01704   struct ClientListAction {
    01705     StringID name;
    01706     ClientList_Action_Proc *proc;
    01707   };
    01708
    01709   uint sel_index;
    01710   ClientID client_id;
    01711   Point desired_location;
    01712   SmallVector<ClientListAction, 2> actions;
    01713
    01719   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01720   {
    01721     ClientListAction *action = this->actions.Append();
    01722     action->name = name;
    01723     action->proc = proc;
    01724   }
    01725
    01726   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01727       Window(),
    01728       sel_index(0), client_id(client_id)
    01729   {
    01730     this->desired_location.x = x;
    01731     this->desired_location.y = y;
    01732
    01733     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01734
    01735     if (_network_own_client_id != ci->client_id) {
    01736       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01737     }
    01738
    01739     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01740       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01741     }
    01742     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01743
    01744     if (_network_own_client_id != ci->client_id) {
    01745       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
    01746       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01747         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01748       }
    01749     }
    01750
    01751     /* A server can kick clients (but not himself) */
    01752     if (_network_server && _network_own_client_id != ci->client_id) {
    01753       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01754       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01755     }
    01756
    01757     this->InitNested(desc, client_id);
    01758     CLRBITS(this->flags, WF_WHITE_BORDER);
    01759   }
    01760
    01761   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01762   {
    01763     return this->desired_location;
    01764   }
    01765
    01766   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01767   {
    01768     Dimension d = *size;
    01769     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01770       d = maxdim(GetStringBoundingBox(action->name), d);
    01771     }
    01772
    01773     d.height *= this->actions.Length();
    01774     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01775     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01776     *size = d;
    01777   }
    01778
    01779   virtual void DrawWidget(const Rect &r, int widget) const
    01780   {
    01781     /* Draw the actions */
    01782     int sel = this->sel_index;
    01783     int y = r.top + WD_FRAMERECT_TOP;
    01784     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01785       TextColour colour;
    01786       if (sel-- == 0) { // Selected item, highlight it
    01787         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01788         colour = TC_WHITE;
    01789       } else {
    01790         colour = TC_BLACK;
    01791       }
    01792
    01793       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01794     }
    01795   }
    01796
    01797   virtual void OnMouseLoop()
    01798   {
    01799     /* We selected an action */
    01800     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01801
    01802     if (_left_button_down) {
    01803       if (index == this->sel_index || index >= this->actions.Length()) return;
    01804
    01805       this->sel_index = index;
    01806       this->SetDirty();
    01807     } else {
    01808       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01809         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01810         if (ci != NULL) this->actions[index].proc(ci);
    01811       }
    01812
    01813       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01814     }
    01815   }
    01816 };
    01817
    01821 static void PopupClientList(ClientID client_id, int x, int y)
    01822 {
    01823   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01824
    01825   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01826
    01827   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01828 }
    01829
    01830 static const NWidgetPart _nested_client_list_widgets[] = {
    01831   NWidget(NWID_HORIZONTAL),
    01832     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01833     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01834     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01835   EndContainer(),
    01836   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01837 };
    01838
    01839 static const WindowDesc _client_list_desc(
    01840   WDP_AUTO, 0, 0,
    01841   WC_CLIENT_LIST, WC_NONE,
    01842   0,
    01843   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01844 );
    01845
    01849 struct NetworkClientListWindow : Window {
    01850   int selected_item;
    01851
    01852   uint server_client_width;
    01853   uint company_icon_width;
    01854
    01855   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01856       Window(),
    01857       selected_item(-1)
    01858   {
    01859     this->InitNested(desc, window_number);
    01860   }
    01861
    01865   bool CheckClientListHeight()
    01866   {
    01867     int num = 0;
    01868     const NetworkClientInfo *ci;
    01869
    01870     /* Should be replaced with a loop through all clients */
    01871     FOR_ALL_CLIENT_INFOS(ci) {
    01872       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01873     }
    01874
    01875     num *= FONT_HEIGHT_NORMAL;
    01876
    01877     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01878     /* If height is changed */
    01879     if (diff != 0) {
    01880       ResizeWindow(this, 0, diff);
    01881       return false;
    01882     }
    01883     return true;
    01884   }
    01885
    01886   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01887   {
    01888     if (widget != WID_CL_PANEL) return;
    01889
    01890     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01891     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01892
    01893     uint width = 100; // Default width
    01894     const NetworkClientInfo *ci;
    01895     FOR_ALL_CLIENT_INFOS(ci) {
    01896       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01897     }
    01898
    01899     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01900   }
    01901
    01902   virtual void OnPaint()
    01903   {
    01904     /* Check if we need to reset the height */
    01905     if (!this->CheckClientListHeight()) return;
    01906
    01907     this->DrawWidgets();
    01908   }
    01909
    01910   virtual void DrawWidget(const Rect &r, int widget) const
    01911   {
    01912     if (widget != WID_CL_PANEL) return;
    01913
    01914     bool rtl = _current_text_dir == TD_RTL;
    01915     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01916     uint y = r.top + WD_FRAMERECT_TOP;
    01917     uint left = r.left + WD_FRAMERECT_LEFT;
    01918     uint right = r.right - WD_FRAMERECT_RIGHT;
    01919     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01920
    01921
    01922     uint type_left  = rtl ? right - this->server_client_width : left;
    01923     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01924     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01925     uint name_left  = rtl ? left : left + type_icon_width;
    01926     uint name_right = rtl ? right - type_icon_width : right;
    01927
    01928     int i = 0;
    01929     const NetworkClientInfo *ci;
    01930     FOR_ALL_CLIENT_INFOS(ci) {
    01931       TextColour colour;
    01932       if (this->selected_item == i++) { // Selected item, highlight it
    01933         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01934         colour = TC_WHITE;
    01935       } else {
    01936         colour = TC_BLACK;
    01937       }
    01938
    01939       if (ci->client_id == CLIENT_ID_SERVER) {
    01940         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01941       } else {
    01942         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01943       }
    01944
    01945       /* Filter out spectators */
    01946       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01947
    01948       DrawString(name_left, name_right, y, ci->client_name, colour);
    01949
    01950       y += FONT_HEIGHT_NORMAL;
    01951     }
    01952   }
    01953
    01954   virtual void OnClick(Point pt, int widget, int click_count)
    01955   {
    01956     /* Show the popup with option */
    01957     if (this->selected_item != -1) {
    01958       NetworkClientInfo *ci;
    01959
    01960       int client_no = this->selected_item;
    01961       FOR_ALL_CLIENT_INFOS(ci) {
    01962         if (client_no == 0) break;
    01963         client_no--;
    01964       }
    01965
    01966       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01967     }
    01968   }
    01969
    01970   virtual void OnMouseOver(Point pt, int widget)
    01971   {
    01972     /* -1 means we left the current window */
    01973     if (pt.y == -1) {
    01974       this->selected_item = -1;
    01975       this->SetDirty();
    01976       return;
    01977     }
    01978
    01979     /* Find the new selected item (if any) */
    01980     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01981     int item = -1;
    01982     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01983       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01984     }
    01985
    01986     /* It did not change.. no update! */
    01987     if (item == this->selected_item) return;
    01988     this->selected_item = item;
    01989
    01990     /* Repaint */
    01991     this->SetDirty();
    01992   }
    01993 };
    01994
    01995 void ShowClientList()
    01996 {
    01997   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    01998 }
    01999
    02000 NetworkJoinStatus _network_join_status;
    02001 uint8 _network_join_waiting;
    02002 uint32 _network_join_bytes;
    02003 uint32 _network_join_bytes_total;
    02004
    02005 struct NetworkJoinStatusWindow : Window {
    02006   NetworkPasswordType password_type;
    02007
    02008   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02009   {
    02010     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02011     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
    02012   }
    02013
    02014   virtual void DrawWidget(const Rect &r, int widget) const
    02015   {
    02016     if (widget != WID_NJS_BACKGROUND) return;
    02017
    02018     uint8 progress; // used for progress bar
    02019     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02020     switch (_network_join_status) {
    02021       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02022       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02023         progress = 10; // first two stages 10%
    02024         break;
    02025       case NETWORK_JOIN_STATUS_WAITING:
    02026         SetDParam(0, _network_join_waiting);
    02027         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02028         progress = 15; // third stage is 15%
    02029         break;
    02030       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02031         SetDParam(0, _network_join_bytes);
    02032         SetDParam(1, _network_join_bytes_total);
    02033         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02034         if (_network_join_bytes_total == 0) {
    02035           progress = 15; // We don't have the final size yet; the server is still compressing!
    02036           break;
    02037         }
    02038         /* FALL THROUGH */
    02039       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02040         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02041     }
    02042
    02043     /* Draw nice progress bar :) */
    02044     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02045   }
    02046
    02047   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02048   {
    02049     if (widget != WID_NJS_BACKGROUND) return;
    02050
    02051     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02052
    02053     /* Account for the statuses */
    02054     uint width = 0;
    02055     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02056       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02057     }
    02058
    02059     /* For the number of waiting (other) players */
    02060     SetDParam(0, 255);
    02061     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02062
    02063     /* Account for downloading ~ 10 MiB */
    02064     SetDParam(0, 10000000);
    02065     SetDParam(1, 10000000);
    02066     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02067     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02068
    02069     /* Give a bit more clearing for the widest strings than strictly needed */
    02070     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02071   }
    02072
    02073   virtual void OnClick(Point pt, int widget, int click_count)
    02074   {
    02075     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02076       NetworkDisconnect();
    02077       SwitchToMode(SM_MENU);
    02078       ShowNetworkGameWindow();
    02079     }
    02080   }
    02081
    02082   virtual void OnQueryTextFinished(char *str)
    02083   {
    02084     if (StrEmpty(str)) {
    02085       NetworkDisconnect();
    02086       ShowNetworkGameWindow();
    02087       return;
    02088     }
    02089
    02090     switch (this->password_type) {
    02091       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02092       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02093       default: NOT_REACHED();
    02094     }
    02095   }
    02096 };
    02097
    02098 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02099   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02100   NWidget(WWT_PANEL, COLOUR_GREY),
    02101     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02102     NWidget(NWID_HORIZONTAL),
    02103       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02104       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02105       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02106     EndContainer(),
    02107     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02108   EndContainer(),
    02109 };
    02110
    02111 static const WindowDesc _network_join_status_window_desc(
    02112   WDP_CENTER, 0, 0,
    02113   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02114   WDF_MODAL,
    02115   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02116 );
    02117
    02118 void ShowJoinStatusWindow()
    02119 {
    02120   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02121   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02122 }
    02123
    02124 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02125 {
    02126   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02127   if (w == NULL) return;
    02128   w->password_type = npt;
    02129
    02130   StringID caption;
    02131   switch (npt) {
    02132     default: NOT_REACHED();
    02133     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02134     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02135   }
    02136   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02137 }
    02138
    02139 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
    02140   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
    02141   {
    02142     this->InitNested(desc, 0);
    02143
    02144     this->parent = parent;
    02145     this->afilter = CS_ALPHANUMERAL;
    02146     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
    02147     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02148   }
    02149
    02150   void OnOk()
    02151   {
    02152     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02153       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
    02154     }
    02155
    02156     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
    02157   }
    02158
    02159   virtual void OnPaint()
    02160   {
    02161     this->DrawWidgets();
    02162     this->DrawEditBox(WID_NCP_PASSWORD);
    02163   }
    02164
    02165   virtual void OnClick(Point pt, int widget, int click_count)
    02166   {
    02167     switch (widget) {
    02168       case WID_NCP_OK:
    02169         this->OnOk();
    02170         /* FALL THROUGH */
    02171
    02172       case WID_NCP_CANCEL:
    02173         delete this;
    02174         break;
    02175
    02176       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02177         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02178         this->SetDirty();
    02179         break;
    02180     }
    02181   }
    02182
    02183   virtual void OnMouseLoop()
    02184   {
    02185     this->HandleEditBox(4);
    02186   }
    02187
    02188   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    02189   {
    02190     EventState state = ES_NOT_HANDLED;
    02191     switch (this->HandleEditBoxKey(WID_NCP_PASSWORD, key, keycode, state)) {
    02192       default: break;
    02193
    02194       case HEBR_CONFIRM:
    02195         this->OnOk();
    02196         /* FALL THROUGH */
    02197
    02198       case HEBR_CANCEL:
    02199         delete this;
    02200         break;
    02201     }
    02202     return state;
    02203   }
    02204
    02205   virtual void OnOpenOSKWindow(int wid)
    02206   {
    02207     ShowOnScreenKeyboard(this, wid, WID_NCP_CANCEL, WID_NCP_OK);
    02208   }
    02209 };
    02210
    02211 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02212   NWidget(NWID_HORIZONTAL),
    02213     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02214     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02215   EndContainer(),
    02216   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02217     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02218       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02219         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02220         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02221       EndContainer(),
    02222       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02223         NWidget(NWID_SPACER), SetFill(1, 0),
    02224         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02225                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02226       EndContainer(),
    02227     EndContainer(),
    02228   EndContainer(),
    02229   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02230     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02231     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02232   EndContainer(),
    02233 };
    02234
    02235 static const WindowDesc _network_company_password_window_desc(
    02236   WDP_AUTO, 0, 0,
    02237   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02238   WDF_UNCLICK_BUTTONS,
    02239   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02240 );
    02241
    02242 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02243 {
    02244   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02245
    02246   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02247 }
    02248
    02249 #endif /* ENABLE_NETWORK */