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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048
00049 #include "table/strings.h"
00050 #include "table/pricebase.h"
00051
00052
00053
00054 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00055 INSTANTIATE_POOL_METHODS(CargoPayment)
00056
00057
00068 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00069 {
00070 return (int32)((int64)a * (int64)b >> shift);
00071 }
00072
00073 typedef SmallVector<Industry *, 16> SmallIndustryList;
00074
00078 const ScoreInfo _score_info[] = {
00079 { 120, 100},
00080 { 80, 100},
00081 { 10000, 100},
00082 { 50000, 50},
00083 { 100000, 100},
00084 { 40000, 400},
00085 { 8, 50},
00086 {10000000, 50},
00087 { 250000, 50},
00088 { 0, 0}
00089 };
00090
00091 int _score_part[MAX_COMPANIES][SCORE_END];
00092 Economy _economy;
00093 Prices _price;
00094 Money _additional_cash_required;
00095 static PriceMultipliers _price_base_multiplier;
00096
00106 Money CalculateCompanyValue(const Company *c, bool including_loan)
00107 {
00108 Owner owner = c->index;
00109
00110 Station *st;
00111 uint num = 0;
00112
00113 FOR_ALL_STATIONS(st) {
00114 if (st->owner == owner) num += CountBits((byte)st->facilities);
00115 }
00116
00117 Money value = num * _price[PR_STATION_VALUE] * 25;
00118
00119 Vehicle *v;
00120 FOR_ALL_VEHICLES(v) {
00121 if (v->owner != owner) continue;
00122
00123 if (v->type == VEH_TRAIN ||
00124 v->type == VEH_ROAD ||
00125 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00126 v->type == VEH_SHIP) {
00127 value += v->value * 3 >> 1;
00128 }
00129 }
00130
00131
00132 if (including_loan) value -= c->current_loan;
00133 value += c->money;
00134
00135 return max(value, (Money)1);
00136 }
00137
00146 int UpdateCompanyRatingAndValue(Company *c, bool update)
00147 {
00148 Owner owner = c->index;
00149 int score = 0;
00150
00151 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00152
00153
00154 {
00155 Vehicle *v;
00156 Money min_profit = 0;
00157 bool min_profit_first = true;
00158 uint num = 0;
00159
00160 FOR_ALL_VEHICLES(v) {
00161 if (v->owner != owner) continue;
00162 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00163 if (v->profit_last_year > 0) num++;
00164 if (v->age > 730) {
00165
00166 if (min_profit_first || min_profit > v->profit_last_year) {
00167 min_profit = v->profit_last_year;
00168 min_profit_first = false;
00169 }
00170 }
00171 }
00172 }
00173
00174 min_profit >>= 8;
00175
00176 _score_part[owner][SCORE_VEHICLES] = num;
00177
00178 if (min_profit > 0) {
00179 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00180 }
00181 }
00182
00183
00184 {
00185 uint num = 0;
00186 const Station *st;
00187
00188 FOR_ALL_STATIONS(st) {
00189
00190 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00191 }
00192 _score_part[owner][SCORE_STATIONS] = num;
00193 }
00194
00195
00196 {
00197 int numec = min(c->num_valid_stat_ent, 12);
00198 if (numec != 0) {
00199 const CompanyEconomyEntry *cee = c->old_economy;
00200 Money min_income = cee->income + cee->expenses;
00201 Money max_income = cee->income + cee->expenses;
00202
00203 do {
00204 min_income = min(min_income, cee->income + cee->expenses);
00205 max_income = max(max_income, cee->income + cee->expenses);
00206 } while (++cee, --numec);
00207
00208 if (min_income > 0) {
00209 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00210 }
00211
00212 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00213 }
00214 }
00215
00216
00217 {
00218 int numec = min(c->num_valid_stat_ent, 4);
00219 if (numec != 0) {
00220 const CompanyEconomyEntry *cee = c->old_economy;
00221 OverflowSafeInt64 total_delivered = 0;
00222 do {
00223 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00224 } while (++cee, --numec);
00225
00226 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00227 }
00228 }
00229
00230
00231 {
00232 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00233 }
00234
00235
00236 {
00237 if (c->money > 0) {
00238 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00239 }
00240 }
00241
00242
00243 {
00244 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00245 }
00246
00247
00248 {
00249 int total_score = 0;
00250 int s;
00251 score = 0;
00252 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00253
00254 if (i == SCORE_TOTAL) continue;
00255
00256 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00257 score += s;
00258 total_score += _score_info[i].score;
00259 }
00260
00261 _score_part[owner][SCORE_TOTAL] = score;
00262
00263
00264 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00265 }
00266
00267 if (update) {
00268 c->old_economy[0].performance_history = score;
00269 UpdateCompanyHQ(c->location_of_HQ, score);
00270 c->old_economy[0].company_value = CalculateCompanyValue(c);
00271 }
00272
00273 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00274 return score;
00275 }
00276
00282 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00283 {
00284
00285
00286
00287 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00288 #ifdef ENABLE_NETWORK
00289
00290 if (_networking) NetworkClientsToSpectators(old_owner);
00291 #endif
00292 if (old_owner == _local_company) {
00293
00294
00295 assert(!_networking);
00296 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00297 Company *c;
00298 FOR_ALL_COMPANIES(c) {
00299 if (c->index != old_owner) {
00300 SetLocalCompany(c->index);
00301 break;
00302 }
00303 }
00304 cur_company.Restore();
00305 assert(old_owner != _local_company);
00306 }
00307
00308 Town *t;
00309
00310 assert(old_owner != new_owner);
00311
00312 {
00313 Company *c;
00314 uint i;
00315
00316
00317 FOR_ALL_COMPANIES(c) {
00318 for (i = 0; i < 4; i++) {
00319 if (c->share_owners[i] == old_owner) {
00320
00321 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00322
00323
00324 SubtractMoneyFromCompany(res);
00325 }
00326 }
00327 }
00328
00329
00330 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00331 c = Company::Get(old_owner);
00332 for (i = 0; i < 4; i++) {
00333 cur_company2.Change(c->share_owners[i]);
00334 if (_current_company != INVALID_OWNER) {
00335
00336 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00337
00338
00339 SubtractMoneyFromCompany(res);
00340 }
00341 }
00342 cur_company2.Restore();
00343 }
00344
00345
00346
00347
00348 if (new_owner == INVALID_OWNER) {
00349 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00350 }
00351
00352 Subsidy *s;
00353 FOR_ALL_SUBSIDIES(s) {
00354 if (s->awarded == old_owner) {
00355 if (new_owner == INVALID_OWNER) {
00356 delete s;
00357 } else {
00358 s->awarded = new_owner;
00359 }
00360 }
00361 }
00362 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00363
00364
00365 FOR_ALL_TOWNS(t) {
00366
00367 if (new_owner != INVALID_OWNER) {
00368 if (HasBit(t->have_ratings, old_owner)) {
00369 if (HasBit(t->have_ratings, new_owner)) {
00370
00371 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00372 } else {
00373 SetBit(t->have_ratings, new_owner);
00374 t->ratings[new_owner] = t->ratings[old_owner];
00375 }
00376 }
00377 }
00378
00379
00380 t->ratings[old_owner] = RATING_INITIAL;
00381 ClrBit(t->have_ratings, old_owner);
00382 }
00383
00384 {
00385 Vehicle *v;
00386 FOR_ALL_VEHICLES(v) {
00387 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00388 if (new_owner == INVALID_OWNER) {
00389 if (v->Previous() == NULL) delete v;
00390 } else {
00391 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00392 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00393 }
00394 }
00395 }
00396 }
00397
00398
00399
00400 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00401
00402 if (new_owner == INVALID_OWNER) {
00403 RemoveAllGroupsForCompany(old_owner);
00404 } else {
00405 Group *g;
00406 FOR_ALL_GROUPS(g) {
00407 if (g->owner == old_owner) g->owner = new_owner;
00408 }
00409 }
00410
00411 {
00412 FreeUnitIDGenerator unitidgen[] = {
00413 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00414 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00415 };
00416
00417 Vehicle *v;
00418 FOR_ALL_VEHICLES(v) {
00419 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00420 assert(new_owner != INVALID_OWNER);
00421
00422 v->owner = new_owner;
00423
00424
00425 v->colourmap = PAL_NONE;
00426 v->InvalidateNewGRFCache();
00427
00428 if (v->IsEngineCountable()) {
00429 GroupStatistics::CountEngine(v, 1);
00430 }
00431 if (v->IsPrimaryVehicle()) {
00432 GroupStatistics::CountVehicle(v, 1);
00433 v->unitnumber = unitidgen[v->type].NextID();
00434 }
00435
00436
00437 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00438 }
00439 }
00440
00441 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00442 }
00443
00444
00445 {
00446 TileIndex tile = 0;
00447 do {
00448 ChangeTileOwner(tile, old_owner, new_owner);
00449 } while (++tile != MapSize());
00450
00451 if (new_owner != INVALID_OWNER) {
00452
00453
00454
00455
00456 tile = 0;
00457
00458 do {
00459 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00460 TrackBits tracks = GetTrackBits(tile);
00461 do {
00462 Track track = RemoveFirstTrack(&tracks);
00463 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00464 } while (tracks != TRACK_BIT_NONE);
00465 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00466 UpdateLevelCrossing(tile);
00467 }
00468 } while (++tile != MapSize());
00469 }
00470
00471
00472 UpdateSignalsInBuffer();
00473 }
00474
00475
00476 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00477
00478
00479 Station *st;
00480 FOR_ALL_STATIONS(st) {
00481 if (st->owner == old_owner) {
00482
00483
00484 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00485 }
00486 }
00487
00488
00489 Waypoint *wp;
00490 FOR_ALL_WAYPOINTS(wp) {
00491 if (wp->owner == old_owner) {
00492 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00493 }
00494 }
00495
00496 Sign *si;
00497 FOR_ALL_SIGNS(si) {
00498 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00499 }
00500
00501
00502 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00503
00504 cur_company.Restore();
00505
00506 MarkWholeScreenDirty();
00507 }
00508
00513 static void CompanyCheckBankrupt(Company *c)
00514 {
00515
00516 if (c->money >= 0) {
00517 c->quarters_of_bankruptcy = 0;
00518 c->bankrupt_asked = 0;
00519 return;
00520 }
00521
00522 c->quarters_of_bankruptcy++;
00523
00524 switch (c->quarters_of_bankruptcy) {
00525 case 0:
00526 case 1:
00527 break;
00528
00529 case 2: {
00530 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00531 cni->FillData(c);
00532 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00533 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00534 SetDParamStr(2, cni->company_name);
00535 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00536 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00537 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00538 break;
00539 }
00540
00541 case 3: {
00542
00543
00544 Money val = CalculateCompanyValue(c, false);
00545 if (val > 0) {
00546 c->bankrupt_value = val;
00547 c->bankrupt_asked = 1 << c->index;
00548 c->bankrupt_timeout = 0;
00549 break;
00550 }
00551
00552 }
00553 default:
00554 case 4:
00555 if (!_networking && _local_company == c->index) {
00556
00557
00558
00559
00560 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00561 break;
00562 }
00563
00564
00565
00566
00567
00568
00569
00570
00571
00572
00573 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00574 break;
00575 }
00576 }
00577
00582 static void CompaniesGenStatistics()
00583 {
00584 Station *st;
00585
00586 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00587 Company *c;
00588
00589 if (!_settings_game.economy.infrastructure_maintenance) {
00590 FOR_ALL_STATIONS(st) {
00591 cur_company.Change(st->owner);
00592 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00593 SubtractMoneyFromCompany(cost);
00594 }
00595 } else {
00596
00597 FOR_ALL_COMPANIES(c) {
00598 cur_company.Change(c->index);
00599
00600 CommandCost cost(EXPENSES_PROPERTY);
00601 uint32 rail_total = c->infrastructure.GetRailTotal();
00602 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00603 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00604 }
00605 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00606 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00607 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00608 }
00609 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00610 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00611 cost.AddCost(AirportMaintenanceCost(c->index));
00612
00613 SubtractMoneyFromCompany(cost);
00614 }
00615 }
00616 cur_company.Restore();
00617
00618
00619 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00620
00621 FOR_ALL_COMPANIES(c) {
00622 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00623 c->old_economy[0] = c->cur_economy;
00624 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00625
00626 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00627
00628 UpdateCompanyRatingAndValue(c, true);
00629 if (c->block_preview != 0) c->block_preview--;
00630 CompanyCheckBankrupt(c);
00631 }
00632
00633 SetWindowDirty(WC_INCOME_GRAPH, 0);
00634 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00635 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00636 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00637 SetWindowDirty(WC_COMPANY_VALUE, 0);
00638 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00639 }
00640
00645 void AddInflation(bool check_year)
00646 {
00647
00648
00649
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660
00661
00662 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00663
00664
00665
00666
00667
00668
00669 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00670 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00671 }
00672
00676 void RecomputePrices()
00677 {
00678
00679 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00680
00681
00682 for (Price i = PR_BEGIN; i < PR_END; i++) {
00683 Money price = _price_base_specs[i].start_price;
00684
00685
00686 uint mod = 1;
00687 switch (_price_base_specs[i].category) {
00688 case PCAT_RUNNING:
00689 mod = _settings_game.difficulty.vehicle_costs;
00690 break;
00691
00692 case PCAT_CONSTRUCTION:
00693 mod = _settings_game.difficulty.construction_cost;
00694 break;
00695
00696 default: break;
00697 }
00698 switch (mod) {
00699 case 0: price *= 6; break;
00700 case 1: price *= 8; break;
00701 case 2: price *= 9; break;
00702 default: NOT_REACHED();
00703 }
00704
00705
00706 price = (int64)price * _economy.inflation_prices;
00707
00708
00709 int shift = _price_base_multiplier[i] - 16 - 3;
00710 if (shift >= 0) {
00711 price <<= shift;
00712 } else {
00713 price >>= -shift;
00714 }
00715
00716
00717
00718
00719
00720
00721 if (price == 0) {
00722 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00723
00724 assert(price != 0);
00725 }
00726
00727 _price[i] = price;
00728 }
00729
00730
00731 CargoSpec *cs;
00732 FOR_ALL_CARGOSPECS(cs) {
00733 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00734 }
00735
00736 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00737 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00738 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00739 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00740 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00741 }
00742
00744 static void CompaniesPayInterest()
00745 {
00746 const Company *c;
00747
00748 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00749 FOR_ALL_COMPANIES(c) {
00750 cur_company.Change(c->index);
00751
00752
00753
00754
00755
00756
00757
00758
00759
00760 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00761 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00762 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00763
00764 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00765
00766 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00767 }
00768 cur_company.Restore();
00769 }
00770
00771 static void HandleEconomyFluctuations()
00772 {
00773 if (_settings_game.difficulty.economy != 0) {
00774
00775 _economy.fluct--;
00776 } else if (EconomyIsInRecession()) {
00777
00778 _economy.fluct = -12;
00779 } else {
00780
00781 return;
00782 }
00783
00784 if (_economy.fluct == 0) {
00785 _economy.fluct = -(int)GB(Random(), 0, 2);
00786 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00787 } else if (_economy.fluct == -12) {
00788 _economy.fluct = GB(Random(), 0, 8) + 312;
00789 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00790 }
00791 }
00792
00793
00797 void ResetPriceBaseMultipliers()
00798 {
00799 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00800 }
00801
00809 void SetPriceBaseMultiplier(Price price, int factor)
00810 {
00811 assert(price < PR_END);
00812 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00813 }
00814
00819 void StartupIndustryDailyChanges(bool init_counter)
00820 {
00821 uint map_size = MapLogX() + MapLogY();
00822
00823
00824
00825
00826
00827
00828 _economy.industry_daily_increment = (1 << map_size) / 31;
00829
00830 if (init_counter) {
00831
00832 _economy.industry_daily_change_counter = 0;
00833 }
00834 }
00835
00836 void StartupEconomy()
00837 {
00838 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00839 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00840 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00841 _economy.fluct = GB(Random(), 0, 8) + 168;
00842
00843
00844 RecomputePrices();
00845
00846 StartupIndustryDailyChanges(true);
00847
00848 }
00849
00853 void InitializeEconomy()
00854 {
00855 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00856 }
00857
00866 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00867 {
00868 if (index >= PR_END) return 0;
00869
00870 Money cost = _price[index] * cost_factor;
00871 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00872
00873 if (shift >= 0) {
00874 cost <<= shift;
00875 } else {
00876 cost >>= -shift;
00877 }
00878
00879 return cost;
00880 }
00881
00882 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00883 {
00884 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00885 if (!cs->IsValid()) {
00886
00887 return 0;
00888 }
00889
00890
00891 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00892 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00893 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00894 if (callback != CALLBACK_FAILED) {
00895 int result = GB(callback, 0, 14);
00896
00897
00898 if (HasBit(callback, 14)) result -= 0x4000;
00899
00900
00901
00902
00903 return result * num_pieces * cs->current_payment / 8192;
00904 }
00905 }
00906
00907 static const int MIN_TIME_FACTOR = 31;
00908 static const int MAX_TIME_FACTOR = 255;
00909
00910 const int days1 = cs->transit_days[0];
00911 const int days2 = cs->transit_days[1];
00912 const int days_over_days1 = max( transit_days - days1, 0);
00913 const int days_over_days2 = max(days_over_days1 - days2, 0);
00914
00915
00916
00917
00918
00919
00920
00921
00922
00923
00924
00925 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00926
00927 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00928 }
00929
00931 static SmallIndustryList _cargo_delivery_destinations;
00932
00942 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00943 {
00944
00945
00946
00947
00948
00949
00950
00951 uint accepted = 0;
00952
00953 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00954 Industry *ind = st->industries_near[i];
00955 if (ind->index == source) continue;
00956
00957 uint cargo_index;
00958 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00959 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00960 }
00961
00962 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00963
00964
00965 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00966
00967
00968 _cargo_delivery_destinations.Include(ind);
00969
00970 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00971 ind->incoming_cargo_waiting[cargo_index] += amount;
00972 num_pieces -= amount;
00973 accepted += amount;
00974 }
00975
00976 return accepted;
00977 }
00978
00992 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00993 {
00994 assert(num_pieces > 0);
00995
00996 Station *st = Station::Get(dest);
00997
00998
00999 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01000
01001
01002 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01003
01004
01005 if (accepted > 0) {
01006 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01007 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01008 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01009 }
01010
01011
01012 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01013
01014
01015 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01016 st->town->received[cs->town_effect].new_act += accepted;
01017
01018
01019 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01020
01021
01022 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01023 switch (_settings_game.difficulty.subsidy_multiplier) {
01024 case 0: profit += profit >> 1; break;
01025 case 1: profit *= 2; break;
01026 case 2: profit *= 3; break;
01027 default: profit *= 4; break;
01028 }
01029 }
01030
01031 return profit;
01032 }
01033
01039 static void TriggerIndustryProduction(Industry *i)
01040 {
01041 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01042 uint16 callback = indspec->callback_mask;
01043
01044 i->was_cargo_delivered = true;
01045 i->last_cargo_accepted_at = _date;
01046
01047 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01048 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01049 IndustryProductionCallback(i, 0);
01050 } else {
01051 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01052 }
01053 } else {
01054 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01055 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01056 if (cargo_waiting == 0) continue;
01057
01058 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01059 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01060
01061 i->incoming_cargo_waiting[cargo_index] = 0;
01062 }
01063 }
01064
01065 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01066 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01067 }
01068
01073 CargoPayment::CargoPayment(Vehicle *front) :
01074 front(front),
01075 current_station(front->last_station_visited)
01076 {
01077 }
01078
01079 CargoPayment::~CargoPayment()
01080 {
01081 if (this->CleaningPool()) return;
01082
01083 this->front->cargo_payment = NULL;
01084
01085 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01086
01087 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01088
01089 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01090 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01091
01092 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01093 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01094 }
01095
01096 if (this->visual_transfer != 0) {
01097 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01098 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01099 } else if (this->visual_profit != 0) {
01100 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01101 this->front->z_pos, -this->visual_profit);
01102 }
01103
01104 cur_company.Restore();
01105 }
01106
01112 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01113 {
01114 if (this->owner == NULL) {
01115 this->owner = Company::Get(this->front->owner);
01116 }
01117
01118
01119 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01120 this->route_profit += profit;
01121
01122
01123 this->visual_profit += profit - cp->FeederShare();
01124 }
01125
01132 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01133 {
01134 Money profit = GetTransportedGoodsIncome(
01135 count,
01136
01137 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01138 cp->DaysInTransit(),
01139 this->ct);
01140
01141 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01142
01143 this->visual_transfer += profit;
01144 return profit;
01145 }
01146
01152 void PrepareUnload(Vehicle *front_v)
01153 {
01154 Station *curr_station = Station::Get(front_v->last_station_visited);
01155 curr_station->loading_vehicles.push_back(front_v);
01156
01157
01158 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01159
01160
01161 front_v->load_unload_ticks = 1;
01162
01163 if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01164 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01165 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01166 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01167 }
01168 }
01169 }
01170
01171 assert(front_v->cargo_payment == NULL);
01172
01173
01174 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01175 assert(CargoPayment::CanAllocateItem());
01176 front_v->cargo_payment = new CargoPayment(front_v);
01177 }
01178
01186 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01187 {
01188 uint32 ret = 0;
01189 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01190
01191 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01192
01193
01194
01195
01196
01197
01198
01199
01200
01201
01202
01203
01204
01205
01206
01207
01208
01209
01210
01211 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01212
01213 int cap = v->cargo_cap - v->cargo.Count();
01214 if (cap > 0) {
01215 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01216 if (reserved > 0) {
01217 cap -= reserved;
01218 SetBit(ret, v->cargo_type);
01219 }
01220 }
01221 }
01222 }
01223 return ret;
01224 }
01225
01231 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01232 {
01233 v = v->GetFirstEnginePart();
01234
01235 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01236 if (v->cargo.Count() != 0) return false;
01237 }
01238
01239 return true;
01240 }
01241
01248 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01249 {
01250 assert(front->current_order.IsType(OT_LOADING));
01251
01252 StationID last_visited = front->last_station_visited;
01253 Station *st = Station::Get(last_visited);
01254
01255 StationID next_station = front->GetNextStoppingStation();
01256
01257
01258 if (front->load_unload_ticks != 0) {
01259 return cargos_reserved | ReserveConsist(st, front, next_station);
01260 }
01261
01262 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01263
01264 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01265
01266
01267 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01268 front->load_unload_ticks = 1;
01269 return cargos_reserved;
01270 }
01271
01272 int unloading_time = 0;
01273 bool dirty_vehicle = false;
01274 bool dirty_station = false;
01275
01276 bool completely_emptied = true;
01277 bool anything_unloaded = false;
01278 bool anything_loaded = false;
01279 uint32 full_load_amount = 0;
01280 uint32 cargo_not_full = 0;
01281 uint32 cargo_full = 0;
01282
01283 front->cur_speed = 0;
01284
01285 CargoPayment *payment = front->cargo_payment;
01286
01287 uint artic_part = 0;
01288 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01289 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01290 if (v->cargo_cap == 0) continue;
01291 artic_part++;
01292
01293 const Engine *e = v->GetEngine();
01294 byte load_amount = e->info.load_amount;
01295
01296
01297 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01298
01299 if (_settings_game.order.gradual_loading) {
01300 uint16 cb_load_amount = CALLBACK_FAILED;
01301 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01302
01303 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01304 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01305
01306 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01307 }
01308 if (cb_load_amount != CALLBACK_FAILED) {
01309 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01310 if (cb_load_amount >= 0x100) {
01311 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01312 } else if (cb_load_amount != 0) {
01313 load_amount = cb_load_amount;
01314 }
01315 }
01316 }
01317
01318 GoodsEntry *ge = &st->goods[v->cargo_type];
01319
01320 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01321 uint cargo_count = v->cargo.OnboardCount();
01322 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01323
01324 uint prev_count = ge->cargo.Count();
01325 payment->SetCargo(v->cargo_type);
01326 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01327 next_station, front->last_loading_station == last_visited, payment);
01328
01329 st->time_since_unload = 0;
01330 unloading_time += delivered;
01331
01332 if (ge->cargo.Count() > prev_count) {
01333
01334 dirty_station = true;
01335 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01336 InvalidateWindowData(WC_STATION_LIST, last_visited);
01337 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01338 }
01339 }
01340
01341 anything_unloaded = true;
01342 dirty_vehicle = true;
01343
01344
01345
01346
01347
01348
01349 if (v->cargo.OnboardCount() == 0) {
01350
01351 if (!v->cargo.Empty()) completely_emptied = false;
01352 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01353 v->cargo.SwapReserved();
01354 }
01355
01356 continue;
01357 }
01358
01359
01360 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01361
01362
01363 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01364 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01365 Vehicle *v_start = v->GetFirstEnginePart();
01366 CargoID new_cid = front->current_order.GetRefitCargo();
01367 byte new_subtype = front->current_order.GetRefitSubtype();
01368
01369 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01370
01371
01372 uint32 refit_mask = e->info.refit_mask;
01373 Vehicle *w = v_start;
01374 while (w->HasArticulatedPart()) {
01375 w = w->GetNextArticulatedPart();
01376 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01377 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01378 }
01379
01380 if (new_cid == CT_AUTO_REFIT) {
01381
01382 uint amount = 0;
01383 CargoID cid;
01384 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01385 if (st->goods[cid].cargo.Count() > amount) {
01386
01387
01388 new_subtype = GetBestFittingSubType(v, v, cid);
01389 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01390 if (_returned_refit_capacity > 0) {
01391 amount = st->goods[cid].cargo.Count();
01392 new_cid = cid;
01393 }
01394 }
01395 }
01396 }
01397
01398
01399 if (new_cid < NUM_CARGO) {
01400 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01401 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01402 ge = &st->goods[v->cargo_type];
01403 }
01404
01405 cur_company.Restore();
01406 }
01407
01408
01409 int t;
01410 switch (front->type) {
01411 case VEH_TRAIN:
01412 case VEH_SHIP:
01413 t = front->vcache.cached_max_speed;
01414 break;
01415
01416 case VEH_ROAD:
01417 t = front->vcache.cached_max_speed / 2;
01418 break;
01419
01420 case VEH_AIRCRAFT:
01421 t = Aircraft::From(front)->GetSpeedOldUnits();
01422 break;
01423
01424 default: NOT_REACHED();
01425 }
01426
01427
01428 ge->last_speed = min(t, 255);
01429 ge->last_age = _cur_year - front->build_year;
01430 ge->days_since_pickup = 0;
01431
01432
01433
01434 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01435 if (cap_left > 0) {
01436 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01437 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01438
01439 int loaded = 0;
01440 if (_settings_game.order.improved_load) {
01441 loaded += v->cargo.LoadReserved(cap_left);
01442 }
01443
01444 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01445
01446
01447 if (loaded == cap_left) {
01448 SetBit(full_load_amount, v->cargo_type);
01449 } else {
01450 ClrBit(full_load_amount, v->cargo_type);
01451 }
01452
01453
01454
01455
01456
01457
01458
01459
01460 if (loaded > 0) {
01461 completely_emptied = false;
01462 anything_loaded = true;
01463
01464 st->time_since_load = 0;
01465 st->last_vehicle_type = v->type;
01466
01467 if (ge->cargo.Empty()) {
01468 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01469 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01470 }
01471
01472 unloading_time += loaded;
01473
01474 dirty_vehicle = dirty_station = true;
01475 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01476
01477
01478 SetBit(cargo_not_full, v->cargo_type);
01479 continue;
01480 }
01481 }
01482
01483 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01484 SetBit(cargo_full, v->cargo_type);
01485 } else {
01486 SetBit(cargo_not_full, v->cargo_type);
01487 }
01488 }
01489
01490 if (anything_loaded || anything_unloaded) {
01491 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01492 }
01493
01494
01495 completely_emptied &= anything_unloaded;
01496
01497 if (!anything_unloaded) delete payment;
01498
01499 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01500 if (anything_loaded || anything_unloaded) {
01501 if (_settings_game.order.gradual_loading) {
01502
01503
01504 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01505
01506 unloading_time = gradual_loading_wait_time[front->type];
01507 }
01508
01509
01510 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01511 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01512 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01513 }
01514 } else {
01515 bool finished_loading = true;
01516 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01517 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01518
01519
01520 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01521 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01522 finished_loading = false;
01523 }
01524 } else if (cargo_not_full != 0) {
01525 finished_loading = false;
01526 }
01527
01528
01529 if (!finished_loading) front->RefreshNextHopsStats();
01530 }
01531 unloading_time = 20;
01532
01533 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01534 }
01535
01536 if (front->type == VEH_TRAIN) {
01537
01538 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01539 if (overhang > 0) {
01540 unloading_time <<= 1;
01541 unloading_time += (overhang * unloading_time) / 8;
01542 }
01543 }
01544
01545
01546
01547
01548
01549
01550
01551 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01552 StringID percent_up_down = STR_NULL;
01553 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01554 if (front->fill_percent_te_id == INVALID_TE_ID) {
01555 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01556 } else {
01557 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01558 }
01559 }
01560
01561
01562 front->load_unload_ticks = max(1, unloading_time);
01563
01564 if (completely_emptied) {
01565 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01566 }
01567
01568 if (dirty_vehicle) {
01569 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01570 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01571 front->MarkDirty();
01572 }
01573 if (dirty_station) {
01574 st->MarkTilesDirty(true);
01575 SetWindowDirty(WC_STATION_VIEW, last_visited);
01576 }
01577 return cargos_reserved;
01578 }
01579
01585 void LoadUnloadStation(Station *st)
01586 {
01587
01588 if (st->loading_vehicles.empty()) return;
01589
01590 Vehicle *last_loading = NULL;
01591 std::list<Vehicle *>::iterator iter;
01592
01593
01594 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01595 Vehicle *v = *iter;
01596
01597 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01598
01599 assert(v->load_unload_ticks != 0);
01600 if (--v->load_unload_ticks == 0) last_loading = v;
01601 }
01602
01603
01604
01605
01606
01607
01608
01609
01610 if (last_loading == NULL) return;
01611
01612 uint cargos_reserved = 0;
01613
01614 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01615 Vehicle *v = *iter;
01616 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01617 if (v == last_loading) break;
01618 }
01619
01620
01621 const Industry * const *isend = _cargo_delivery_destinations.End();
01622 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01623 TriggerIndustryProduction(*iid);
01624 }
01625 _cargo_delivery_destinations.Clear();
01626 }
01627
01631 void CompaniesMonthlyLoop()
01632 {
01633 CompaniesGenStatistics();
01634 if (_settings_game.economy.inflation) {
01635 AddInflation();
01636 RecomputePrices();
01637 }
01638 CompaniesPayInterest();
01639 HandleEconomyFluctuations();
01640 }
01641
01642 static void DoAcquireCompany(Company *c)
01643 {
01644 CompanyID ci = c->index;
01645
01646 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01647 cni->FillData(c, Company::Get(_current_company));
01648
01649 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01650 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01651 SetDParamStr(2, cni->company_name);
01652 SetDParamStr(3, cni->other_company_name);
01653 SetDParam(4, c->bankrupt_value);
01654 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01655 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01656 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01657
01658 ChangeOwnershipOfCompanyItems(ci, _current_company);
01659
01660 if (c->bankrupt_value == 0) {
01661 Company *owner = Company::Get(_current_company);
01662 owner->current_loan += c->current_loan;
01663 }
01664
01665 if (c->is_ai) AI::Stop(c->index);
01666
01667 DeleteCompanyWindows(ci);
01668 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01669 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01670 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01671 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01672
01673 delete c;
01674 }
01675
01676 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01677
01687 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01688 {
01689 CommandCost cost(EXPENSES_OTHER);
01690 CompanyID target_company = (CompanyID)p1;
01691 Company *c = Company::GetIfValid(target_company);
01692
01693
01694
01695 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01696
01697
01698 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01699
01700
01701 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01702
01703 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01704 if (!c->is_ai) return cost;
01705
01706 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01707 }
01708
01709
01710 cost.AddCost(CalculateCompanyValue(c) >> 2);
01711 if (flags & DC_EXEC) {
01712 OwnerByte *b = c->share_owners;
01713
01714 while (*b != COMPANY_SPECTATOR) b++;
01715 *b = _current_company;
01716
01717 for (int i = 0; c->share_owners[i] == _current_company;) {
01718 if (++i == 4) {
01719 c->bankrupt_value = 0;
01720 DoAcquireCompany(c);
01721 break;
01722 }
01723 }
01724 SetWindowDirty(WC_COMPANY, target_company);
01725 CompanyAdminUpdate(c);
01726 }
01727 return cost;
01728 }
01729
01739 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01740 {
01741 CompanyID target_company = (CompanyID)p1;
01742 Company *c = Company::GetIfValid(target_company);
01743
01744
01745 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01746
01747
01748
01749 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01750
01751
01752 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01753
01754
01755 Money cost = CalculateCompanyValue(c) >> 2;
01756 cost = -(cost - (cost >> 7));
01757
01758 if (flags & DC_EXEC) {
01759 OwnerByte *b = c->share_owners;
01760 while (*b != _current_company) b++;
01761 *b = COMPANY_SPECTATOR;
01762 SetWindowDirty(WC_COMPANY, target_company);
01763 CompanyAdminUpdate(c);
01764 }
01765 return CommandCost(EXPENSES_OTHER, cost);
01766 }
01767
01780 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01781 {
01782 CompanyID target_company = (CompanyID)p1;
01783 Company *c = Company::GetIfValid(target_company);
01784 if (c == NULL) return CMD_ERROR;
01785
01786
01787 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01788
01789
01790 if (!_networking && _local_company == c->index) return CMD_ERROR;
01791
01792
01793 if (target_company == _current_company) return CMD_ERROR;
01794
01795
01796 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01797
01798
01799 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01800
01801 if (flags & DC_EXEC) {
01802 DoAcquireCompany(c);
01803 }
01804 return cost;
01805 }