Class for handling the server side of the game connection. More...
#include <network_admin.h>
Public Member Functions | |
ServerNetworkAdminSocketHandler (SOCKET s) | |
Create a new socket for the server side of the admin network. | |
~ServerNetworkAdminSocketHandler () | |
Clear everything related to this admin. | |
NetworkRecvStatus | SendError (NetworkErrorCode error) |
Send an error to the admin. | |
NetworkRecvStatus | SendWelcome () |
Send a welcome message to the admin. | |
NetworkRecvStatus | SendNewGame () |
Tell the admin we started a new game. | |
NetworkRecvStatus | SendShutdown () |
Tell the admin we're shutting down. | |
NetworkRecvStatus | SendDate () |
Tell the admin the date. | |
NetworkRecvStatus | SendClientJoin (ClientID client_id) |
Tell the admin that a client joined. | |
NetworkRecvStatus | SendClientInfo (const NetworkClientSocket *cs, const NetworkClientInfo *ci) |
Send an initial set of data from some client's information. | |
NetworkRecvStatus | SendClientUpdate (const NetworkClientInfo *ci) |
Send an update for some client's information. | |
NetworkRecvStatus | SendClientQuit (ClientID client_id) |
Tell the admin that a client quit. | |
NetworkRecvStatus | SendClientError (ClientID client_id, NetworkErrorCode error) |
Tell the admin that a client made an error. | |
NetworkRecvStatus | SendCompanyNew (CompanyID company_id) |
Tell the admin that a new company was founded. | |
NetworkRecvStatus | SendCompanyInfo (const Company *c) |
Send the admin some information about a company. | |
NetworkRecvStatus | SendCompanyUpdate (const Company *c) |
Send an update about a company. | |
NetworkRecvStatus | SendCompanyRemove (CompanyID company_id, AdminCompanyRemoveReason bcrr) |
Tell the admin that a company got removed. | |
NetworkRecvStatus | SendCompanyEconomy () |
Send economic information of all companies. | |
NetworkRecvStatus | SendCompanyStats () |
Send statistics about the companies. | |
NetworkRecvStatus | SendChat (NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data) |
Send a chat message. | |
NetworkRecvStatus | SendRcon (uint16 colour, const char *command) |
Send the reply of an rcon command. | |
NetworkRecvStatus | SendConsole (const char *origin, const char *command) |
Send console output of other clients. | |
NetworkRecvStatus | SendCmdNames () |
Send the names of the commands. | |
NetworkRecvStatus | SendCmdLogging (ClientID client_id, const CommandPacket *cp) |
Send a command for logging purposes. | |
Static Public Member Functions | |
static void | Send () |
Send the packets for the server sockets. | |
static void | AcceptConnection (SOCKET s, const NetworkAddress &address) |
Handle the acception of a connection. | |
static bool | AllowConnection () |
Whether a connection is allowed or not at this moment. | |
static void | WelcomeAll () |
Send a Welcome packet to all connected admins. | |
static const char * | GetName () |
Get the name used by the listener. | |
Data Fields | |
AdminUpdateFrequency | update_frequency [ADMIN_UPDATE_END] |
Admin requested update intervals. | |
uint32 | realtime_connect |
Time of connection. | |
NetworkAddress | address |
Address of the admin. | |
Protected Member Functions | |
virtual NetworkRecvStatus | Receive_ADMIN_JOIN (Packet *p) |
virtual NetworkRecvStatus | Receive_ADMIN_QUIT (Packet *p) |
virtual NetworkRecvStatus | Receive_ADMIN_UPDATE_FREQUENCY (Packet *p) |
virtual NetworkRecvStatus | Receive_ADMIN_POLL (Packet *p) |
virtual NetworkRecvStatus | Receive_ADMIN_CHAT (Packet *p) |
virtual NetworkRecvStatus | Receive_ADMIN_RCON (Packet *p) |
NetworkRecvStatus | SendProtocol () |
Send the protocol version to the admin. |
Class for handling the server side of the game connection.
Definition at line 29 of file network_admin.h.
ServerNetworkAdminSocketHandler::ServerNetworkAdminSocketHandler | ( | SOCKET | s | ) |
Create a new socket for the server side of the admin network.
s | The socket to connect with. |
Definition at line 63 of file network_admin.cpp.
References _network_admins_connected, _realtime_tick, realtime_connect, and NetworkAdminSocketHandler::status.
Referenced by AcceptConnection().
void ServerNetworkAdminSocketHandler::AcceptConnection | ( | SOCKET | s, | |
const NetworkAddress & | address | |||
) | [static] |
Handle the acception of a connection.
s | The socket of the new connection. | |
address | The address of the peer. |
Definition at line 115 of file network_admin.cpp.
References address, and ServerNetworkAdminSocketHandler().
bool ServerNetworkAdminSocketHandler::AllowConnection | ( | ) | [static] |
Whether a connection is allowed or not at this moment.
Definition at line 84 of file network_admin.cpp.
References _network_admins_connected, _settings_client, NetworkSettings::admin_password, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_networkadminsocket_pool >::CanAllocateItem(), MAX_ADMINS, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::MAX_SIZE, ClientSettings::network, and StrEmpty().
static const char* ServerNetworkAdminSocketHandler::GetName | ( | ) | [inline, static] |
Get the name used by the listener.
Definition at line 80 of file network_admin.h.
void ServerNetworkAdminSocketHandler::Send | ( | ) | [static] |
Send the packets for the server sockets.
Definition at line 95 of file network_admin.cpp.
References _realtime_tick, ADMIN_AUTHORISATION_TIMEOUT, ADMIN_STATUS_INACTIVE, NetworkAdminSocketHandler::CloseConnection(), DEBUG, FOR_ALL_ADMIN_SOCKETS, realtime_connect, NetworkTCPSocketHandler::SendPackets(), NetworkAdminSocketHandler::status, and NetworkTCPSocketHandler::writable.
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat | ( | NetworkAction | action, | |
DestType | desttype, | |||
ClientID | client_id, | |||
const char * | msg, | |||
int64 | data | |||
) |
Send a chat message.
action | The action associated with the message. | |
desttype | The destination type. | |
client_id | The origin of the chat message. | |
msg | The actual message. | |
data | Arbitrary extra data. |
Definition at line 467 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CHAT, Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint64(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminChat().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientError | ( | ClientID | client_id, | |
NetworkErrorCode | error | |||
) |
Tell the admin that a client made an error.
client_id | The client that made the error. | |
error | The error that was made. |
Definition at line 288 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_ERROR, Packet::Send_uint32(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientError().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo | ( | const NetworkClientSocket * | cs, | |
const NetworkClientInfo * | ci | |||
) |
Send an initial set of data from some client's information.
cs | The socket of the client. | |
ci | The information about the client. |
Definition at line 232 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_INFO, NetworkClientInfo::client_id, NetworkClientInfo::client_lang, NetworkClientInfo::client_name, NetworkClientInfo::client_playas, NetworkClientInfo::join_date, Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientInfo().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin | ( | ClientID | client_id | ) |
Tell the admin that a client joined.
client_id | The client that joined. |
Definition at line 217 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_JOIN, Packet::Send_uint32(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientInfo().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientQuit | ( | ClientID | client_id | ) |
Tell the admin that a client quit.
client_id | The client that quit. |
Definition at line 273 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_QUIT, Packet::Send_uint32(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientQuit().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientUpdate | ( | const NetworkClientInfo * | ci | ) |
Send an update for some client's information.
ci | The information about a client. |
Definition at line 256 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_UPDATE, NetworkClientInfo::client_id, NetworkClientInfo::client_name, NetworkClientInfo::client_playas, Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientUpdate().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdLogging | ( | ClientID | client_id, | |
const CommandPacket * | cp | |||
) |
Send a command for logging purposes.
client_id | The client executing the command. | |
cp | The command that would be executed. |
Definition at line 570 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CMD_LOGGING, CommandContainer::cmd, CMD_ID_MASK, CommandPacket::company, CommandPacket::frame, CommandContainer::p1, CommandContainer::p2, Packet::Send_string(), Packet::Send_uint16(), Packet::Send_uint32(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), CommandContainer::text, and CommandContainer::tile.
Referenced by NetworkAdminCmdLogging().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames | ( | ) |
Send the names of the commands.
Definition at line 536 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CMD_NAMES, GetCommandName(), Packet::Send_bool(), SEND_MTU, Packet::Send_string(), Packet::Send_uint16(), NetworkTCPSocketHandler::SendPacket(), and Packet::size.
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyEconomy | ( | ) |
Send economic information of all companies.
Definition at line 395 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_ECONOMY, CompanyProperties::cur_economy, CompanyProperties::current_loan, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, lengthof, CompanyProperties::money, CompanyProperties::old_economy, CompanyEconomyEntry::performance_history, Packet::Send_uint16(), Packet::Send_uint64(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), and CompanyProperties::yearly_expenses.
Referenced by NetworkAdminUpdate().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyInfo | ( | const Company * | c | ) |
Send the admin some information about a company.
c | The company to send the information about. |
Definition at line 317 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_INFO, CompanyProperties::colour, CompanyProperties::inaugurated_year, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, CompanyProperties::is_ai, lastof, NETWORK_COMPANY_NAME_LENGTH, NetworkCompanyIsPassworded(), Packet::Send_bool(), Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), and SetDParam().
Referenced by NetworkAdminCompanyInfo().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyNew | ( | CompanyID | company_id | ) |
Tell the admin that a new company was founded.
company_id | The company that was founded. |
Definition at line 303 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_NEW, Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminCompanyInfo().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyRemove | ( | CompanyID | company_id, | |
AdminCompanyRemoveReason | acrr | |||
) |
Tell the admin that a company got removed.
company_id | The company that got removed. | |
acrr | The reason for removal, e.g. bankruptcy or merger. |
Definition at line 382 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_REMOVE, Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminCompanyRemove().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyStats | ( | ) |
Send statistics about the companies.
Definition at line 430 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_STATS, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, NetworkPopulateCompanyStats(), NetworkCompanyStats::num_station, NetworkCompanyStats::num_vehicle, Packet::Send_uint16(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminUpdate().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyUpdate | ( | const Company * | c | ) |
Send an update about a company.
c | The company to send the update of. |
Definition at line 348 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_UPDATE, CompanyProperties::colour, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, lastof, lengthof, NETWORK_COMPANY_NAME_LENGTH, NetworkCompanyIsPassworded(), CompanyProperties::quarters_of_bankruptcy, Packet::Send_bool(), Packet::Send_string(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), SetDParam(), and CompanyProperties::share_owners.
Referenced by NetworkAdminCompanyUpdate().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendConsole | ( | const char * | origin, | |
const char * | string | |||
) |
Send console output of other clients.
origin | The origin of the string. | |
string | The string that's put on the console. |
Definition at line 518 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CONSOLE, SEND_MTU, Packet::Send_string(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminConsole().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate | ( | ) |
Tell the admin the date.
Definition at line 203 of file network_admin.cpp.
References _date, ADMIN_PACKET_SERVER_DATE, Packet::Send_uint32(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminUpdate().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendError | ( | NetworkErrorCode | error | ) |
Send an error to the admin.
error | The error to send. |
Definition at line 129 of file network_admin.cpp.
References NetworkAdminSocketHandler::admin_name, ADMIN_PACKET_SERVER_ERROR, NetworkAdminSocketHandler::admin_version, NetworkAdminSocketHandler::CloseConnection(), DEBUG, GetNetworkErrorMsg(), lastof, Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendNewGame | ( | ) |
Tell the admin we started a new game.
Definition at line 187 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_NEWGAME, and NetworkTCPSocketHandler::SendPacket().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendProtocol | ( | ) | [protected] |
Send the protocol version to the admin.
Definition at line 146 of file network_admin.cpp.
References _admin_update_type_frequencies, ADMIN_PACKET_SERVER_PROTOCOL, NETWORK_GAME_ADMIN_VERSION, Packet::Send_bool(), Packet::Send_uint16(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), and SendWelcome().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendRcon | ( | uint16 | colour, | |
const char * | result | |||
) |
Send the reply of an rcon command.
colour | The colour of the text. | |
result | The result of the command. |
Definition at line 486 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_RCON, Packet::Send_string(), Packet::Send_uint16(), and NetworkTCPSocketHandler::SendPacket().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendShutdown | ( | ) |
Tell the admin we're shutting down.
Definition at line 195 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_SHUTDOWN, and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkDisconnect().
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendWelcome | ( | ) |
Send a welcome message to the admin.
Definition at line 166 of file network_admin.cpp.
References _network_dedicated, _network_game_info, _settings_client, _settings_game, ADMIN_PACKET_SERVER_WELCOME, ConvertYMDToDate(), GameSettings::game_creation, GameCreationSettings::generation_seed, GameCreationSettings::landscape, NetworkServerGameInfo::map_name, MapSizeX(), MapSizeY(), ClientSettings::network, Packet::Send_bool(), Packet::Send_string(), Packet::Send_uint16(), Packet::Send_uint32(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), NetworkSettings::server_name, and GameCreationSettings::starting_year.
Referenced by SendProtocol(), and WelcomeAll().