Functions to make screenshots. More...
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Enumerations | |
enum | ScreenshotType { SC_VIEWPORT, SC_RAW, SC_ZOOMEDIN, SC_WORLD, SC_HEIGHTMAP } |
Type of requested screenshot. More... | |
Functions | |
void | InitializeScreenshotFormats () |
Initialize screenshot format information on startup, with _screenshot_format_name filled from the loadsave code. | |
const char * | GetScreenshotFormatDesc (int i) |
Give descriptive name of the screenshot format. | |
void | SetScreenshotFormat (uint i) |
Set the screenshot format to use. | |
const char * | GetCurrentScreenshotExtension () |
Get filename extension of current screenshot file format. | |
bool | MakeHeightmapScreenshot (const char *filename) |
Make a heightmap of the current map. | |
bool | MakeScreenshot (ScreenshotType t, const char *name) |
Make an actual screenshot. | |
Variables | |
char | _screenshot_format_name [8] |
Extension of the current screenshot format (corresponds with _cur_screenshot_format). | |
uint | _num_screenshot_formats |
Number of available screenshot formats. | |
uint | _cur_screenshot_format |
Index of the currently selected screenshot format in _screenshot_formats. | |
char | _full_screenshot_name [MAX_PATH] |
Pathname of the screenshot file. |
Functions to make screenshots.
Definition in file screenshot.h.
enum ScreenshotType |
Type of requested screenshot.
SC_VIEWPORT |
Screenshot of viewport. |
SC_RAW |
Raw screenshot from blitter buffer. |
SC_ZOOMEDIN |
Zoomed in screenshot of the visible area. |
SC_WORLD |
World screenshot. |
SC_HEIGHTMAP |
Heightmap of the world. |
Definition at line 22 of file screenshot.h.
const char* GetCurrentScreenshotExtension | ( | ) |
Get filename extension of current screenshot file format.
Definition at line 579 of file screenshot.cpp.
References _cur_screenshot_format, and ScreenshotFormat::extension.
Referenced by FiosMakeHeightmapName().
const char* GetScreenshotFormatDesc | ( | int | i | ) |
Give descriptive name of the screenshot format.
i | Number of the screenshot format. |
Definition at line 603 of file screenshot.cpp.
References ScreenshotFormat::name.
Referenced by FormatString().
void InitializeScreenshotFormats | ( | ) |
Initialize screenshot format information on startup, with _screenshot_format_name filled from the loadsave code.
Definition at line 585 of file screenshot.cpp.
References _cur_screenshot_format, _num_screenshot_formats, _screenshot_format_name, and lengthof.
bool MakeHeightmapScreenshot | ( | const char * | filename | ) |
Make a heightmap of the current map.
filename | Filename to use for saving. |
Definition at line 809 of file screenshot.cpp.
References _cur_screenshot_format, Colour::a, HeightmapCallback(), lengthof, MapSizeX(), MapSizeY(), and ScreenshotFormat::proc.
Referenced by MakeScreenshot().
bool MakeScreenshot | ( | ScreenshotType | t, | |
const char * | name | |||
) |
Make an actual screenshot.
t | the type of screenshot to make. | |
name | the name to give to the screenshot. |
Definition at line 828 of file screenshot.cpp.
References _cur_screenshot_format, _screenshot_name, DrawDirtyBlocks(), ScreenshotFormat::extension, HEIGHTMAP_NAME, INVALID_STRING_ID, lastof, MakeHeightmapScreenshot(), MakeScreenshotName(), MakeSmallScreenshot(), MakeWorldScreenshot(), MakeZoomedInScreenshot(), SC_HEIGHTMAP, SC_RAW, SC_VIEWPORT, SC_WORLD, SC_ZOOMEDIN, SetDParamStr(), ShowErrorMessage(), strecpy(), WL_ERROR, and WL_WARNING.
Referenced by CrashLog::WriteScreenshot().
void SetScreenshotFormat | ( | uint | i | ) |
Set the screenshot format to use.
i | Number of the format. |
Definition at line 612 of file screenshot.cpp.
References _cur_screenshot_format, _num_screenshot_formats, _screenshot_format_name, lastof, and strecpy().
Referenced by GameOptionsWindow::OnDropdownSelect().