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00012 #include "stdafx.h"
00013 #include "crashlog.h"
00014 #include "gamelog.h"
00015 #include "date_func.h"
00016 #include "map_func.h"
00017 #include "rev.h"
00018 #include "strings_func.h"
00019 #include "blitter/factory.hpp"
00020 #include "base_media_base.h"
00021 #include "music/music_driver.hpp"
00022 #include "sound/sound_driver.hpp"
00023 #include "video/video_driver.hpp"
00024 #include "saveload/saveload.h"
00025 #include "screenshot.h"
00026 #include "gfx_func.h"
00027 #include "network/network.h"
00028 #include "language.h"
00029
00030 #include "ai/ai_info.hpp"
00031 #include "company_base.h"
00032 #include "company_func.h"
00033
00034 #include <time.h>
00035
00036 const char *CrashLog::message = NULL;
00037 char *CrashLog::gamelog_buffer = NULL;
00038 const char *CrashLog::gamelog_last = NULL;
00039
00040 char *CrashLog::LogCompiler(char *buffer, const char *last) const
00041 {
00042 buffer += seprintf(buffer, last, " Compiler: "
00043 #if defined(_MSC_VER)
00044 "MSVC %d", _MSC_VER
00045 #elif defined(__ICC) && defined(__GNUC__)
00046 "ICC %d (GCC %d.%d.%d mode)", __ICC, __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__
00047 #elif defined(__ICC)
00048 "ICC %d", __ICC
00049 #elif defined(__GNUC__)
00050 "GCC %d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__
00051 #elif defined(__WATCOMC__)
00052 "WatcomC %d", __WATCOMC__
00053 #else
00054 "<unknown>"
00055 #endif
00056 );
00057 #if defined(__VERSION__)
00058 return buffer + seprintf(buffer, last, " \"" __VERSION__ "\"\n\n");
00059 #else
00060 return buffer + seprintf(buffer, last, "\n\n");
00061 #endif
00062 }
00063
00064 char *CrashLog::LogRegisters(char *buffer, const char *last) const
00065 {
00066
00067 return buffer;
00068 }
00069
00070 char *CrashLog::LogModules(char *buffer, const char *last) const
00071 {
00072
00073 return buffer;
00074 }
00075
00082 char *CrashLog::LogOpenTTDVersion(char *buffer, const char *last) const
00083 {
00084 return buffer + seprintf(buffer, last,
00085 "OpenTTD version:\n"
00086 " Version: %s (%d)\n"
00087 " NewGRF ver: %08x\n"
00088 " Bits: %d\n"
00089 " Endian: %s\n"
00090 " Dedicated: %s\n"
00091 " Build date: %s\n\n",
00092 _openttd_revision,
00093 _openttd_revision_modified,
00094 _openttd_newgrf_version,
00095 #ifdef _SQ64
00096 64,
00097 #else
00098 32,
00099 #endif
00100 #if (TTD_ENDIAN == TTD_LITTLE_ENDIAN)
00101 "little",
00102 #else
00103 "big",
00104 #endif
00105 #ifdef DEDICATED
00106 "yes",
00107 #else
00108 "no",
00109 #endif
00110 _openttd_build_date
00111 );
00112 }
00113
00121 char *CrashLog::LogConfiguration(char *buffer, const char *last) const
00122 {
00123 buffer += seprintf(buffer, last,
00124 "Configuration:\n"
00125 " Blitter: %s\n"
00126 " Graphics set: %s (%u)\n"
00127 " Language: %s\n"
00128 " Music driver: %s\n"
00129 " Music set: %s (%u)\n"
00130 " Network: %s\n"
00131 " Sound driver: %s\n"
00132 " Sound set: %s (%u)\n"
00133 " Video driver: %s\n\n",
00134 BlitterFactoryBase::GetCurrentBlitter() == NULL ? "none" : BlitterFactoryBase::GetCurrentBlitter()->GetName(),
00135 BaseGraphics::GetUsedSet() == NULL ? "none" : BaseGraphics::GetUsedSet()->name,
00136 BaseGraphics::GetUsedSet() == NULL ? UINT32_MAX : BaseGraphics::GetUsedSet()->version,
00137 _current_language == NULL ? "none" : _current_language->file,
00138 _music_driver == NULL ? "none" : _music_driver->GetName(),
00139 BaseMusic::GetUsedSet() == NULL ? "none" : BaseMusic::GetUsedSet()->name,
00140 BaseMusic::GetUsedSet() == NULL ? UINT32_MAX : BaseMusic::GetUsedSet()->version,
00141 _networking ? (_network_server ? "server" : "client") : "no",
00142 _sound_driver == NULL ? "none" : _sound_driver->GetName(),
00143 BaseSounds::GetUsedSet() == NULL ? "none" : BaseSounds::GetUsedSet()->name,
00144 BaseSounds::GetUsedSet() == NULL ? UINT32_MAX : BaseSounds::GetUsedSet()->version,
00145 _video_driver == NULL ? "none" : _video_driver->GetName()
00146 );
00147
00148 buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
00149 const Company *c;
00150 FOR_ALL_COMPANIES(c) {
00151 if (c->ai_info == NULL) {
00152 buffer += seprintf(buffer, last, " %2i: Human\n", (int)c->index);
00153 } else {
00154 buffer += seprintf(buffer, last, " %2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
00155 }
00156 }
00157 buffer += seprintf(buffer, last, "\n");
00158
00159 return buffer;
00160 }
00161
00162
00163 #ifdef WITH_ALLEGRO
00164 # include <allegro.h>
00165 #endif
00166 #ifdef WITH_FONTCONFIG
00167 # include <fontconfig/fontconfig.h>
00168 #endif
00169 #ifdef WITH_PNG
00170
00171
00172 # include <png.h>
00173 #endif
00174 #ifdef WITH_FREETYPE
00175 # include <ft2build.h>
00176 # include FT_FREETYPE_H
00177 #endif
00178 #ifdef WITH_ICU
00179 # include <unicode/uversion.h>
00180 #endif
00181 #ifdef WITH_LZMA
00182 # include <lzma.h>
00183 #endif
00184 #ifdef WITH_LZO
00185 #include <lzo/lzo1x.h>
00186 #endif
00187 #ifdef WITH_SDL
00188 # include "sdl.h"
00189 # include <SDL.h>
00190 #endif
00191 #ifdef WITH_ZLIB
00192 # include <zlib.h>
00193 #endif
00194
00201 char *CrashLog::LogLibraries(char *buffer, const char *last) const
00202 {
00203 buffer += seprintf(buffer, last, "Libraries:\n");
00204
00205 #ifdef WITH_ALLEGRO
00206 buffer += seprintf(buffer, last, " Allegro: %s\n", allegro_id);
00207 #endif
00208
00209 #ifdef WITH_FONTCONFIG
00210 int version = FcGetVersion();
00211 buffer += seprintf(buffer, last, " FontConfig: %d.%d.%d\n", version / 10000, (version / 100) % 100, version % 100);
00212 #endif
00213
00214 #ifdef WITH_FREETYPE
00215 FT_Library library;
00216 int major, minor, patch;
00217 FT_Init_FreeType(&library);
00218 FT_Library_Version(library, &major, &minor, &patch);
00219 FT_Done_FreeType(library);
00220 buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
00221 #endif
00222
00223 #ifdef WITH_ICU
00224
00225 char buf[4 * 3 + 3 + 1];
00226 UVersionInfo ver;
00227 u_getVersion(ver);
00228 u_versionToString(ver, buf);
00229 buffer += seprintf(buffer, last, " ICU: %s\n", buf);
00230 #endif
00231
00232 #ifdef WITH_LZMA
00233 buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());
00234 #endif
00235
00236 #ifdef WITH_LZO
00237 buffer += seprintf(buffer, last, " LZO: %s\n", lzo_version_string());
00238 #endif
00239
00240 #ifdef WITH_PNG
00241 buffer += seprintf(buffer, last, " PNG: %s\n", png_get_libpng_ver(NULL));
00242 #endif
00243
00244 #ifdef WITH_SDL
00245 #ifdef DYNAMICALLY_LOADED_SDL
00246 if (SDL_CALL SDL_Linked_Version != NULL) {
00247 #else
00248 {
00249 #endif
00250 const SDL_version *v = SDL_CALL SDL_Linked_Version();
00251 buffer += seprintf(buffer, last, " SDL: %d.%d.%d\n", v->major, v->minor, v->patch);
00252 }
00253 #endif
00254
00255 #ifdef WITH_ZLIB
00256 buffer += seprintf(buffer, last, " Zlib: %s\n", zlibVersion());
00257 #endif
00258
00259 buffer += seprintf(buffer, last, "\n");
00260 return buffer;
00261 }
00262
00267 void CrashLog::GamelogFillCrashLog(const char *s)
00268 {
00269 CrashLog::gamelog_buffer += seprintf(CrashLog::gamelog_buffer, CrashLog::gamelog_last, "%s\n", s);
00270 }
00271
00278 char *CrashLog::LogGamelog(char *buffer, const char *last) const
00279 {
00280 CrashLog::gamelog_buffer = buffer;
00281 CrashLog::gamelog_last = last;
00282 GamelogPrint(&CrashLog::GamelogFillCrashLog);
00283 return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n");
00284 }
00285
00292 char *CrashLog::FillCrashLog(char *buffer, const char *last) const
00293 {
00294 time_t cur_time = time(NULL);
00295 buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
00296 buffer += seprintf(buffer, last, "Crash at: %s", asctime(gmtime(&cur_time)));
00297
00298 YearMonthDay ymd;
00299 ConvertDateToYMD(_date, &ymd);
00300 buffer += seprintf(buffer, last, "In game date: %i-%02i-%02i (%i)\n\n", ymd.year, ymd.month + 1, ymd.day, _date_fract);
00301
00302 buffer = this->LogError(buffer, last, CrashLog::message);
00303 buffer = this->LogOpenTTDVersion(buffer, last);
00304 buffer = this->LogRegisters(buffer, last);
00305 buffer = this->LogStacktrace(buffer, last);
00306 buffer = this->LogOSVersion(buffer, last);
00307 buffer = this->LogCompiler(buffer, last);
00308 buffer = this->LogConfiguration(buffer, last);
00309 buffer = this->LogLibraries(buffer, last);
00310 buffer = this->LogModules(buffer, last);
00311 buffer = this->LogGamelog(buffer, last);
00312
00313 buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
00314 return buffer;
00315 }
00316
00326 bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
00327 {
00328 seprintf(filename, filename_last, "%scrash.log", _personal_dir);
00329
00330 FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
00331 if (file == NULL) return false;
00332
00333 size_t len = strlen(buffer);
00334 size_t written = fwrite(buffer, 1, len, file);
00335
00336 FioFCloseFile(file);
00337 return len == written;
00338 }
00339
00340 int CrashLog::WriteCrashDump(char *filename, const char *filename_last) const
00341 {
00342
00343 return 0;
00344 }
00345
00354 bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
00355 {
00356
00357
00358 if (_m == NULL) return false;
00359
00360 try {
00361 GamelogEmergency();
00362
00363 seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
00364
00365
00366 return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
00367 } catch (...) {
00368 return false;
00369 }
00370 }
00371
00380 bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
00381 {
00382
00383 if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == NULL) return false;
00384
00385 bool res = MakeScreenshot(SC_RAW, "crash");
00386 if (res) strecpy(filename, _full_screenshot_name, filename_last);
00387 return res;
00388 }
00389
00396 bool CrashLog::MakeCrashLog() const
00397 {
00398
00399 static bool crashlogged = false;
00400 if (crashlogged) return false;
00401 crashlogged = true;
00402
00403 char filename[MAX_PATH];
00404 char buffer[65536];
00405 bool ret = true;
00406
00407 printf("Crash encountered, generating crash log...\n");
00408 this->FillCrashLog(buffer, lastof(buffer));
00409 printf("%s\n", buffer);
00410 printf("Crash log generated.\n\n");
00411
00412 printf("Writing crash log to disk...\n");
00413 bool bret = this->WriteCrashLog(buffer, filename, lastof(filename));
00414 if (bret) {
00415 printf("Crash log written to %s. Please add this file to any bug reports.\n\n", filename);
00416 } else {
00417 printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
00418 ret = false;
00419 }
00420
00421
00422 int dret = this->WriteCrashDump(filename, lastof(filename));
00423 if (dret < 0) {
00424 printf("Writing crash dump failed.\n\n");
00425 ret = false;
00426 } else if (dret > 0) {
00427 printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", filename);
00428 }
00429
00430 printf("Writing crash savegame...\n");
00431 bret = this->WriteSavegame(filename, lastof(filename));
00432 if (bret) {
00433 printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
00434 } else {
00435 ret = false;
00436 printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
00437 }
00438
00439 printf("Writing crash screenshot...\n");
00440 bret = this->WriteScreenshot(filename, lastof(filename));
00441 if (bret) {
00442 printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
00443 } else {
00444 ret = false;
00445 printf("Writing crash screenshot failed.\n\n");
00446 }
00447
00448 return ret;
00449 }
00450
00455 void CrashLog::SetErrorMessage(const char *message)
00456 {
00457 CrashLog::message = message;
00458 }
00459
00464 void CrashLog::AfterCrashLogCleanup()
00465 {
00466 if (_music_driver != NULL) _music_driver->Stop();
00467 if (_sound_driver != NULL) _sound_driver->Stop();
00468 if (_video_driver != NULL) _video_driver->Stop();
00469 }