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00012 #include "stdafx.h"
00013 #include "heightmap.h"
00014 #include "debug.h"
00015 #include "genworld.h"
00016 #include "network/network.h"
00017 #include "strings_func.h"
00018 #include "window_func.h"
00019 #include "date_func.h"
00020 #include "sound_func.h"
00021 #include "fios.h"
00022 #include "string_func.h"
00023 #include "widgets/dropdown_type.h"
00024 #include "widgets/dropdown_func.h"
00025 #include "landscape_type.h"
00026 #include "querystring_gui.h"
00027 #include "town.h"
00028 #include "settings_func.h"
00029 #include "core/geometry_func.hpp"
00030 #include "core/random_func.hpp"
00031 #include "progress.h"
00032
00033 #include "table/strings.h"
00034 #include "table/sprites.h"
00035
00039 enum GenenerateLandscapeWindowMode {
00040 GLWM_GENERATE,
00041 GLWM_HEIGHTMAP,
00042 GLWM_SCENARIO,
00043 };
00044
00045 extern void SwitchToMode(SwitchMode new_mode);
00046 extern void MakeNewgameSettingsLive();
00047
00052 void SetNewLandscapeType(byte landscape)
00053 {
00054 _settings_newgame.game_creation.landscape = landscape;
00055 InvalidateWindowClassesData(WC_SELECT_GAME);
00056 InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
00057 }
00058
00060 enum GenerateLandscapeWindowWidgets {
00061 GLAND_TEMPERATE,
00062 GLAND_ARCTIC,
00063 GLAND_TROPICAL,
00064 GLAND_TOYLAND,
00065
00066 GLAND_MAPSIZE_X_PULLDOWN,
00067 GLAND_MAPSIZE_Y_PULLDOWN,
00068
00069 GLAND_TOWN_PULLDOWN,
00070 GLAND_INDUSTRY_PULLDOWN,
00071
00072 GLAND_RANDOM_EDITBOX,
00073 GLAND_RANDOM_BUTTON,
00074
00075 GLAND_GENERATE_BUTTON,
00076
00077 GLAND_START_DATE_DOWN,
00078 GLAND_START_DATE_TEXT,
00079 GLAND_START_DATE_UP,
00080
00081 GLAND_SNOW_LEVEL_DOWN,
00082 GLAND_SNOW_LEVEL_TEXT,
00083 GLAND_SNOW_LEVEL_UP,
00084
00085 GLAND_TREE_PULLDOWN,
00086 GLAND_LANDSCAPE_PULLDOWN,
00087
00088 GLAND_HEIGHTMAP_NAME_TEXT,
00089 GLAND_HEIGHTMAP_SIZE_TEXT,
00090 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00091
00092 GLAND_TERRAIN_PULLDOWN,
00093 GLAND_WATER_PULLDOWN,
00094 GLAND_RIVER_PULLDOWN,
00095 GLAND_SMOOTHNESS_PULLDOWN,
00096 GLAND_VARIETY_PULLDOWN,
00097
00098 GLAND_BORDERS_RANDOM,
00099 GLAND_WATER_NW,
00100 GLAND_WATER_NE,
00101 GLAND_WATER_SE,
00102 GLAND_WATER_SW,
00103 };
00104
00106 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00107 NWidget(NWID_HORIZONTAL),
00108 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00109 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00110 EndContainer(),
00111 NWidget(WWT_PANEL, COLOUR_BROWN),
00112 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00113
00114 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00115 NWidget(NWID_SPACER), SetFill(1, 0),
00116 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00117 NWidget(NWID_SPACER), SetFill(1, 0),
00118 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00119 NWidget(NWID_SPACER), SetFill(1, 0),
00120 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00121 NWidget(NWID_SPACER), SetFill(1, 0),
00122 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00123 NWidget(NWID_SPACER), SetFill(1, 0),
00124 EndContainer(),
00125 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00126 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00127 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00128
00129 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00130 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00139 EndContainer(),
00140
00141 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00142
00143 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00144 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00145 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00146 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00147 EndContainer(),
00148 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00152 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00155 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 EndContainer(),
00157 EndContainer(),
00158 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00159 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00160 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00162 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00163 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00165 EndContainer(),
00166 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00167
00168 NWidget(NWID_HORIZONTAL),
00169 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00170 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00171 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00172 EndContainer(),
00173
00174 NWidget(NWID_HORIZONTAL),
00175 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00176 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00177 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00178 EndContainer(),
00179 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00180 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00181 EndContainer(),
00182 EndContainer(),
00183 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00184 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00185 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
00186 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00187 EndContainer(),
00188 NWidget(NWID_SPACER), SetFill(1, 1),
00189 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00190 EndContainer(),
00191 EndContainer(),
00192 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00193
00194 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00195 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00196 NWidget(NWID_SPACER), SetFill(1, 1),
00197 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00198 EndContainer(),
00199 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00200 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00201 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00202 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00203 NWidget(NWID_SPACER), SetFill(1, 1),
00204 EndContainer(),
00205 EndContainer(),
00206 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00207 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00208 NWidget(NWID_SPACER), SetFill(1, 1),
00209 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00210 EndContainer(),
00211 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00212 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00213 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00214 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00215 NWidget(NWID_SPACER), SetFill(1, 1),
00216 EndContainer(),
00217 EndContainer(),
00218 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00219 EndContainer(),
00220 };
00221
00223 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00224
00225 NWidget(NWID_HORIZONTAL),
00226 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00227 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00228 EndContainer(),
00229 NWidget(WWT_PANEL, COLOUR_BROWN),
00230 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00231
00232 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00233 NWidget(NWID_SPACER), SetFill(1, 0),
00234 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00235 NWidget(NWID_SPACER), SetFill(1, 0),
00236 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00237 NWidget(NWID_SPACER), SetFill(1, 0),
00238 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00239 NWidget(NWID_SPACER), SetFill(1, 0),
00240 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00241 NWidget(NWID_SPACER), SetFill(1, 0),
00242 EndContainer(),
00243 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00244 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00245
00246 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00250 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00251 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00252 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
00253 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00254 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00255 EndContainer(),
00256
00257 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00258 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00259 NWidget(NWID_HORIZONTAL), SetPIP(0, 5, 0),
00260 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00261
00262 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00263 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00264 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00265 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00266 EndContainer(),
00267 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00268 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00269 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00270 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00271 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00272 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00273 EndContainer(),
00274 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00275 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00276 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00277 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00278 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00279 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00280 EndContainer(),
00281 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00282 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00283 NWidget(NWID_HORIZONTAL),
00284 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00285 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00286 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00287 EndContainer(),
00288 NWidget(NWID_HORIZONTAL),
00289 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00290 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00291 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00292 EndContainer(),
00293 EndContainer(),
00294 EndContainer(),
00295 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00296 NWidget(NWID_SPACER), SetFill(1, 1),
00297 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00298 EndContainer(),
00299 EndContainer(),
00300 EndContainer(),
00301 EndContainer(),
00302 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00303 EndContainer(),
00304 };
00305
00306 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00307 {
00308 DeleteAllNonVitalWindows();
00309
00310
00311 MakeNewgameSettingsLive();
00312 ResetGRFConfig(true);
00313
00314 SndPlayFx(SND_15_BEEP);
00315 switch (mode) {
00316 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00317 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00318 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00319 default: NOT_REACHED();
00320 }
00321 }
00322
00323 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00324 {
00325 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00326 }
00327
00328 static DropDownList *BuildMapsizeDropDown()
00329 {
00330 DropDownList *list = new DropDownList();
00331
00332 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00333 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00334 item->SetParam(0, 1 << i);
00335 list->push_back(item);
00336 }
00337
00338 return list;
00339 }
00340
00341 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00342 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
00343 static const StringID _rivers[] = {STR_RIVERS_NONE, STR_RIVERS_FEW, STR_RIVERS_MODERATE, STR_RIVERS_LOT, INVALID_STRING_ID};
00344 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00345 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00346 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00347 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00348 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00349 static const StringID _num_inds[] = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00350 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00351
00352 assert_compile(lengthof(_num_inds) == ID_END + 1);
00353
00354 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00355 uint widget_id;
00356 uint x;
00357 uint y;
00358 char name[64];
00359 GenenerateLandscapeWindowMode mode;
00360
00361 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00362 {
00363 this->InitNested(desc, number);
00364
00365 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00366
00367
00368 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00369 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
00370 this->caption = STR_NULL;
00371 this->afilter = CS_NUMERAL;
00372
00373 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00374
00375
00376 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00377 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00378 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00379
00380 this->OnInvalidateData();
00381 }
00382
00383
00384 virtual void SetStringParameters(int widget) const
00385 {
00386 switch (widget) {
00387 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00388 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00389 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00390 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00391
00392 case GLAND_TOWN_PULLDOWN:
00393 if (_game_mode == GM_EDITOR) {
00394 SetDParam(0, STR_CONFIG_SETTING_OFF);
00395 } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00396 SetDParam(0, STR_NUM_CUSTOM_NUMBER);
00397 SetDParam(1, _settings_newgame.game_creation.custom_town_number);
00398 } else {
00399 SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]);
00400 }
00401 break;
00402
00403 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_CONFIG_SETTING_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
00404 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00405 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00406 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00407
00408 case GLAND_WATER_PULLDOWN:
00409 if (_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00410 SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00411 SetDParam(1, _settings_newgame.game_creation.custom_sea_level);
00412 } else {
00413 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
00414 }
00415 break;
00416
00417 case GLAND_RIVER_PULLDOWN: SetDParam(0, _rivers[_settings_newgame.game_creation.amount_of_rivers]); break;
00418 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00419 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00420 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00421 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00422 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00423 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00424 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00425 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00426
00427 case GLAND_HEIGHTMAP_SIZE_TEXT:
00428 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00429 SetDParam(0, this->y);
00430 SetDParam(1, this->x);
00431 } else {
00432 SetDParam(0, this->x);
00433 SetDParam(1, this->y);
00434 }
00435 break;
00436 }
00437 }
00438
00444 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00445 {
00446 if (!gui_scope) return;
00447
00448 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00449 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00450 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00451 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00452
00453
00454 if (mode == GLWM_GENERATE) {
00455 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00456 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00457 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00458 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00459 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00460
00461 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00462
00463 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00464 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00465 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00466 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00467
00468 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00469 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00470 }
00471
00472
00473 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00474
00475
00476 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00477 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00478 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00479 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00480
00481
00482 if (_settings_newgame.game_creation.land_generator == 0 &&
00483 _settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00484 _settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
00485 }
00486
00487 }
00488
00489 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00490 {
00491 const StringID *strs = NULL;
00492 switch (widget) {
00493 case GLAND_START_DATE_TEXT:
00494 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00495 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00496 break;
00497
00498 case GLAND_MAPSIZE_X_PULLDOWN:
00499 case GLAND_MAPSIZE_Y_PULLDOWN:
00500 SetDParam(0, MAX_MAP_SIZE);
00501 *size = GetStringBoundingBox(STR_JUST_INT);
00502 break;
00503
00504 case GLAND_SNOW_LEVEL_TEXT:
00505 SetDParam(0, MAX_TILE_HEIGHT);
00506 *size = GetStringBoundingBox(STR_JUST_INT);
00507 break;
00508
00509 case GLAND_HEIGHTMAP_SIZE_TEXT:
00510 SetDParam(0, this->x);
00511 SetDParam(1, this->y);
00512 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00513 break;
00514
00515 case GLAND_TOWN_PULLDOWN:
00516 strs = _num_towns;
00517 SetDParam(0, CUSTOM_TOWN_MAX_NUMBER);
00518 *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
00519 break;
00520
00521 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00522 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00523 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00524 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00525 case GLAND_WATER_PULLDOWN:
00526 strs = _sea_lakes;
00527 SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00528 *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00529 break;
00530
00531 case GLAND_RIVER_PULLDOWN: strs = _rivers; break;
00532 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00533 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00534 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00535 case GLAND_BORDERS_RANDOM:
00536 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00537 break;
00538
00539 case GLAND_WATER_NE:
00540 case GLAND_WATER_NW:
00541 case GLAND_WATER_SE:
00542 case GLAND_WATER_SW:
00543 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00544 break;
00545
00546 case GLAND_HEIGHTMAP_NAME_TEXT:
00547 size->width = 0;
00548 break;
00549
00550 default:
00551 return;
00552 }
00553 if (strs != NULL) {
00554 while (*strs != INVALID_STRING_ID) {
00555 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00556 }
00557 }
00558 size->width += padding.width;
00559 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00560 }
00561
00562 virtual void DrawWidget(const Rect &r, int widget) const
00563 {
00564 switch (widget) {
00565 case GLAND_HEIGHTMAP_NAME_TEXT: {
00566 DrawString(r.left, r.right, r.top, this->name, TC_ORANGE);
00567 break;
00568 }
00569 }
00570 }
00571
00572 virtual void OnPaint()
00573 {
00574 this->DrawWidgets();
00575 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00576 }
00577
00578 virtual void OnClick(Point pt, int widget, int click_count)
00579 {
00580 switch (widget) {
00581 case GLAND_TEMPERATE:
00582 case GLAND_ARCTIC:
00583 case GLAND_TROPICAL:
00584 case GLAND_TOYLAND:
00585 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00586 break;
00587
00588 case GLAND_MAPSIZE_X_PULLDOWN:
00589 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00590 break;
00591
00592 case GLAND_MAPSIZE_Y_PULLDOWN:
00593 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00594 break;
00595
00596 case GLAND_TOWN_PULLDOWN:
00597 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00598 break;
00599
00600 case GLAND_INDUSTRY_PULLDOWN:
00601 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.industry_density, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00602 break;
00603
00604 case GLAND_RANDOM_BUTTON:
00605 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00606 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00607 UpdateTextBufferSize(&this->text);
00608 this->SetDirty();
00609 break;
00610
00611 case GLAND_GENERATE_BUTTON: {
00612
00613 uint map_x;
00614 uint map_y;
00615 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00616 map_x = this->y;
00617 map_y = this->x;
00618 } else {
00619 map_x = this->x;
00620 map_y = this->y;
00621 }
00622 if (mode == GLWM_HEIGHTMAP &&
00623 (map_x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00624 map_x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00625 map_y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00626 map_y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00627 ShowQuery(
00628 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00629 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00630 this,
00631 LandscapeGenerationCallback);
00632 } else {
00633 StartGeneratingLandscape(mode);
00634 }
00635 break;
00636 }
00637
00638 case GLAND_START_DATE_DOWN:
00639 case GLAND_START_DATE_UP:
00640
00641 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00642 this->HandleButtonClick(widget);
00643
00644 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00645 this->InvalidateData();
00646 }
00647 _left_button_clicked = false;
00648 break;
00649
00650 case GLAND_START_DATE_TEXT:
00651 this->widget_id = GLAND_START_DATE_TEXT;
00652 SetDParam(0, _settings_newgame.game_creation.starting_year);
00653 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00654 break;
00655
00656 case GLAND_SNOW_LEVEL_DOWN:
00657 case GLAND_SNOW_LEVEL_UP:
00658
00659 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00660 this->HandleButtonClick(widget);
00661
00662 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00663 this->InvalidateData();
00664 }
00665 _left_button_clicked = false;
00666 break;
00667
00668 case GLAND_SNOW_LEVEL_TEXT:
00669 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00670 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00671 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00672 break;
00673
00674 case GLAND_TREE_PULLDOWN:
00675 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00676 break;
00677
00678 case GLAND_LANDSCAPE_PULLDOWN:
00679 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00680 break;
00681
00682 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00683 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00684 break;
00685
00686 case GLAND_TERRAIN_PULLDOWN:
00687 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00688 break;
00689
00690 case GLAND_WATER_PULLDOWN: {
00691 uint32 hidden_mask = 0;
00692
00693 if (_settings_newgame.game_creation.land_generator == 0) {
00694 SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
00695 }
00696 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, hidden_mask);
00697 break;
00698 }
00699
00700 case GLAND_RIVER_PULLDOWN:
00701 ShowDropDownMenu(this, _rivers, _settings_newgame.game_creation.amount_of_rivers, GLAND_RIVER_PULLDOWN, 0, 0);
00702 break;
00703
00704 case GLAND_SMOOTHNESS_PULLDOWN:
00705 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00706 break;
00707
00708 case GLAND_VARIETY_PULLDOWN:
00709 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00710 break;
00711
00712
00713 case GLAND_WATER_NW:
00714 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00715 this->InvalidateData();
00716 break;
00717
00718 case GLAND_WATER_NE:
00719 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00720 this->InvalidateData();
00721 break;
00722
00723 case GLAND_WATER_SE:
00724 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00725 this->InvalidateData();
00726 break;
00727
00728 case GLAND_WATER_SW:
00729 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00730 this->InvalidateData();
00731 break;
00732
00733 case GLAND_BORDERS_RANDOM:
00734 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00735 this->InvalidateData();
00736 break;
00737 }
00738 }
00739
00740 virtual void OnTimeout()
00741 {
00742 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00743 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00744 if (this->IsWidgetLowered(*widget)) {
00745 this->RaiseWidget(*widget);
00746 this->SetWidgetDirty(*widget);
00747 }
00748 }
00749 }
00750
00751 virtual void OnMouseLoop()
00752 {
00753 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00754 }
00755
00756 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00757 {
00758 EventState state = ES_NOT_HANDLED;
00759 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00760
00761
00762
00763
00764 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00765 return state;
00766 }
00767
00768 virtual void OnDropdownSelect(int widget, int index)
00769 {
00770 switch (widget) {
00771 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00772 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00773 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00774 case GLAND_RIVER_PULLDOWN: _settings_newgame.game_creation.amount_of_rivers = index; break;
00775 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00776 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00777 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00778 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00779
00780 case GLAND_TOWN_PULLDOWN:
00781 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00782 this->widget_id = widget;
00783 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00784 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, this, CS_NUMERAL, QSF_NONE);
00785 }
00786 IConsoleSetSetting("difficulty.number_towns", index);
00787 break;
00788
00789 case GLAND_INDUSTRY_PULLDOWN:
00790 IConsoleSetSetting("difficulty.industry_density", index);
00791 break;
00792
00793 case GLAND_TERRAIN_PULLDOWN: {
00794 GameMode old_gm = _game_mode;
00795 _game_mode = GM_MENU;
00796 IConsoleSetSetting("difficulty.terrain_type", index);
00797 _game_mode = old_gm;
00798 break;
00799 }
00800
00801 case GLAND_WATER_PULLDOWN: {
00802 if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00803 this->widget_id = widget;
00804 SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
00805 ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, this, CS_NUMERAL, QSF_NONE);
00806 }
00807 GameMode old_gm = _game_mode;
00808 _game_mode = GM_MENU;
00809 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00810 _game_mode = old_gm;
00811 break;
00812 }
00813 }
00814 this->InvalidateData();
00815 }
00816
00817 virtual void OnQueryTextFinished(char *str)
00818 {
00819
00820 if (str == NULL) return;
00821
00822 int32 value;
00823 if (!StrEmpty(str)) {
00824 value = atoi(str);
00825 } else {
00826
00827 switch (this->widget_id) {
00828 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00829 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00830 case GLAND_TOWN_PULLDOWN: value = 1; break;
00831 case GLAND_WATER_PULLDOWN: value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE; break;
00832 default: NOT_REACHED();
00833 }
00834 }
00835
00836 switch (this->widget_id) {
00837 case GLAND_START_DATE_TEXT:
00838 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00839 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00840 break;
00841
00842 case GLAND_SNOW_LEVEL_TEXT:
00843 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00844 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00845 break;
00846
00847 case GLAND_TOWN_PULLDOWN:
00848 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00849 break;
00850
00851 case GLAND_WATER_PULLDOWN:
00852 _settings_newgame.game_creation.custom_sea_level = Clamp(value, CUSTOM_SEA_LEVEL_MIN_PERCENTAGE, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00853 break;
00854 }
00855
00856 this->InvalidateData();
00857 }
00858 };
00859
00860 static const WindowDesc _generate_landscape_desc(
00861 WDP_CENTER, 0, 0,
00862 WC_GENERATE_LANDSCAPE, WC_NONE,
00863 0,
00864 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00865 );
00866
00867 static const WindowDesc _heightmap_load_desc(
00868 WDP_CENTER, 0, 0,
00869 WC_GENERATE_LANDSCAPE, WC_NONE,
00870 0,
00871 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00872 );
00873
00874 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00875 {
00876 uint x = 0;
00877 uint y = 0;
00878
00879 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00880
00881
00882 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00883
00884 if (mode == GLWM_HEIGHTMAP) {
00885
00886 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00887 }
00888
00889 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00890
00891 if (mode == GLWM_HEIGHTMAP) {
00892 w->x = x;
00893 w->y = y;
00894 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00895 }
00896
00897 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00898 }
00899
00901 void ShowGenerateLandscape()
00902 {
00903 _ShowGenerateLandscape(GLWM_GENERATE);
00904 }
00905
00907 void ShowHeightmapLoad()
00908 {
00909 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00910 }
00911
00913 void StartScenarioEditor()
00914 {
00915 StartGeneratingLandscape(GLWM_SCENARIO);
00916 }
00917
00922 void StartNewGameWithoutGUI(uint seed)
00923 {
00924
00925 _settings_newgame.game_creation.generation_seed = seed;
00926
00927 StartGeneratingLandscape(GLWM_GENERATE);
00928 }
00929
00931 enum CreateScenarioWindowWidgets {
00932 CSCEN_TEMPERATE,
00933 CSCEN_ARCTIC,
00934 CSCEN_TROPICAL,
00935 CSCEN_TOYLAND,
00936 CSCEN_EMPTY_WORLD,
00937 CSCEN_RANDOM_WORLD,
00938 CSCEN_MAPSIZE_X_PULLDOWN,
00939 CSCEN_MAPSIZE_Y_PULLDOWN,
00940 CSCEN_START_DATE_DOWN,
00941 CSCEN_START_DATE_TEXT,
00942 CSCEN_START_DATE_UP,
00943 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00944 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00945 CSCEN_FLAT_LAND_HEIGHT_UP
00946 };
00947
00948
00949 struct CreateScenarioWindow : public Window
00950 {
00951 uint widget_id;
00952
00953 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00954 {
00955 this->InitNested(desc, window_number);
00956 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00957 }
00958
00959 virtual void SetStringParameters(int widget) const
00960 {
00961 switch (widget) {
00962 case CSCEN_START_DATE_TEXT:
00963 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00964 break;
00965
00966 case CSCEN_MAPSIZE_X_PULLDOWN:
00967 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00968 break;
00969
00970 case CSCEN_MAPSIZE_Y_PULLDOWN:
00971 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00972 break;
00973
00974 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00975 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00976 break;
00977 }
00978 }
00979
00980 virtual void OnPaint()
00981 {
00982 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00983 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00984 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00985 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00986
00987 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00988 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00989 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00990 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00991
00992 this->DrawWidgets();
00993 }
00994
00995 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00996 {
00997 StringID str = STR_JUST_INT;
00998 switch (widget) {
00999 case CSCEN_START_DATE_TEXT:
01000 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
01001 str = STR_BLACK_DATE_LONG;
01002 break;
01003
01004 case CSCEN_MAPSIZE_X_PULLDOWN:
01005 case CSCEN_MAPSIZE_Y_PULLDOWN:
01006 SetDParam(0, MAX_MAP_SIZE);
01007 break;
01008
01009 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01010 SetDParam(0, MAX_TILE_HEIGHT);
01011 break;
01012
01013 default:
01014 return;
01015 }
01016 *size = GetStringBoundingBox(str);
01017 size->width += padding.width;
01018 size->height += padding.height;
01019 }
01020
01021 virtual void OnClick(Point pt, int widget, int click_count)
01022 {
01023 switch (widget) {
01024 case CSCEN_TEMPERATE:
01025 case CSCEN_ARCTIC:
01026 case CSCEN_TROPICAL:
01027 case CSCEN_TOYLAND:
01028 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
01029 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
01030 break;
01031
01032 case CSCEN_MAPSIZE_X_PULLDOWN:
01033 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
01034 break;
01035
01036 case CSCEN_MAPSIZE_Y_PULLDOWN:
01037 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
01038 break;
01039
01040 case CSCEN_EMPTY_WORLD:
01041 StartGeneratingLandscape(GLWM_SCENARIO);
01042 break;
01043
01044 case CSCEN_RANDOM_WORLD:
01045 ShowGenerateLandscape();
01046 break;
01047
01048 case CSCEN_START_DATE_DOWN:
01049 case CSCEN_START_DATE_UP:
01050
01051 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01052 this->HandleButtonClick(widget);
01053 this->SetDirty();
01054
01055 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
01056 }
01057 _left_button_clicked = false;
01058 break;
01059
01060 case CSCEN_START_DATE_TEXT:
01061 this->widget_id = CSCEN_START_DATE_TEXT;
01062 SetDParam(0, _settings_newgame.game_creation.starting_year);
01063 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_NONE);
01064 break;
01065
01066 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
01067 case CSCEN_FLAT_LAND_HEIGHT_UP:
01068
01069 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01070 this->HandleButtonClick(widget);
01071 this->SetDirty();
01072
01073 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
01074 }
01075 _left_button_clicked = false;
01076 break;
01077
01078 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01079 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
01080 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
01081 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_NONE);
01082 break;
01083 }
01084 }
01085
01086 virtual void OnTimeout()
01087 {
01088 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
01089 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01090 if (this->IsWidgetLowered(*widget)) {
01091 this->RaiseWidget(*widget);
01092 this->SetWidgetDirty(*widget);
01093 }
01094 }
01095 }
01096
01097 virtual void OnDropdownSelect(int widget, int index)
01098 {
01099 switch (widget) {
01100 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01101 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01102 }
01103 this->SetDirty();
01104 }
01105
01106 virtual void OnQueryTextFinished(char *str)
01107 {
01108 if (!StrEmpty(str)) {
01109 int32 value = atoi(str);
01110
01111 switch (this->widget_id) {
01112 case CSCEN_START_DATE_TEXT:
01113 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01114 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01115 break;
01116
01117 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01118 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01119 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01120 break;
01121 }
01122
01123 this->SetDirty();
01124 }
01125 }
01126 };
01127
01128 static const NWidgetPart _nested_create_scenario_widgets[] = {
01129 NWidget(NWID_HORIZONTAL),
01130 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01131 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01132 EndContainer(),
01133 NWidget(WWT_PANEL, COLOUR_BROWN),
01134 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01135
01136 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01137 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01138 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01139 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01140 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01141 EndContainer(),
01142 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01143
01144 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01145 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01146 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01147 EndContainer(),
01148
01149 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01150
01151 NWidget(NWID_HORIZONTAL),
01152 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01153 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01155 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01156 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01157 EndContainer(),
01158
01159 NWidget(NWID_HORIZONTAL),
01160 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01161 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01162 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01163 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01164 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01165 EndContainer(),
01166
01167 NWidget(NWID_HORIZONTAL),
01168 NWidget(WWT_TEXT, COLOUR_ORANGE),
01169 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01170 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01171 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01172 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01173 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01174 EndContainer(),
01175 EndContainer(),
01176 EndContainer(),
01177 EndContainer(),
01178 };
01179
01180 static const WindowDesc _create_scenario_desc(
01181 WDP_CENTER, 0, 0,
01182 WC_GENERATE_LANDSCAPE, WC_NONE,
01183 WDF_UNCLICK_BUTTONS,
01184 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01185 );
01186
01188 void ShowCreateScenario()
01189 {
01190 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01191 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01192 }
01193
01194 enum GenerationProgressWindowWidgets {
01195 GPWW_PROGRESS_BAR,
01196 GPWW_PROGRESS_TEXT,
01197 GPWW_ABORT,
01198 };
01199
01200 static const NWidgetPart _nested_generate_progress_widgets[] = {
01201 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01202 NWidget(WWT_PANEL, COLOUR_GREY),
01203 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01204 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01205 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01206 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01207 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01208 EndContainer(),
01209 EndContainer(),
01210 EndContainer(),
01211 };
01212
01213
01214 static const WindowDesc _generate_progress_desc(
01215 WDP_CENTER, 0, 0,
01216 WC_MODAL_PROGRESS, WC_NONE,
01217 WDF_UNCLICK_BUTTONS,
01218 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01219 );
01220
01221 struct GenWorldStatus {
01222 uint percent;
01223 StringID cls;
01224 uint current;
01225 uint total;
01226 int timer;
01227 };
01228
01229 static GenWorldStatus _gws;
01230
01231 static const StringID _generation_class_table[] = {
01232 STR_GENERATION_WORLD_GENERATION,
01233 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01234 STR_GENERATION_RIVER_GENERATION,
01235 STR_GENERATION_CLEARING_TILES,
01236 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01237 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01238 STR_GENERATION_OBJECT_GENERATION,
01239 STR_GENERATION_TREE_GENERATION,
01240 STR_GENERATION_SETTINGUP_GAME,
01241 STR_GENERATION_PREPARING_TILELOOP,
01242 STR_GENERATION_PREPARING_GAME
01243 };
01244 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01245
01246
01247 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01248 {
01249 if (confirmed) {
01250 AbortGeneratingWorld();
01251 } else if (HasModalProgress() && !IsGeneratingWorldAborted()) {
01252 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01253 }
01254 }
01255
01256 struct GenerateProgressWindow : public Window {
01257
01258 GenerateProgressWindow() : Window()
01259 {
01260 this->InitNested(&_generate_progress_desc);
01261 }
01262
01263 virtual void OnClick(Point pt, int widget, int click_count)
01264 {
01265 switch (widget) {
01266 case GPWW_ABORT:
01267 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01268 ShowQuery(
01269 STR_GENERATION_ABORT_CAPTION,
01270 STR_GENERATION_ABORT_MESSAGE,
01271 this,
01272 AbortGeneratingWorldCallback
01273 );
01274 break;
01275 }
01276 }
01277
01278 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01279 {
01280 switch (widget) {
01281 case GPWW_PROGRESS_BAR: {
01282 SetDParam(0, 100);
01283 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01284
01285 size->height += 8;
01286 size->width += 8;
01287 break;
01288 }
01289
01290 case GPWW_PROGRESS_TEXT:
01291 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01292 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01293 }
01294 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01295 break;
01296 }
01297 }
01298
01299 virtual void DrawWidget(const Rect &r, int widget) const
01300 {
01301 switch (widget) {
01302 case GPWW_PROGRESS_BAR:
01303
01304 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01305 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01306 SetDParam(0, _gws.percent);
01307 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
01308 break;
01309
01310 case GPWW_PROGRESS_TEXT:
01311
01312 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
01313
01314
01315 SetDParam(0, _gws.current);
01316 SetDParam(1, _gws.total);
01317 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
01318 }
01319 }
01320 };
01321
01325 void PrepareGenerateWorldProgress()
01326 {
01327 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01328 _gws.current = 0;
01329 _gws.total = 0;
01330 _gws.percent = 0;
01331 _gws.timer = 0;
01332 }
01333
01337 void ShowGenerateWorldProgress()
01338 {
01339 if (BringWindowToFrontById(WC_MODAL_PROGRESS, 0)) return;
01340 new GenerateProgressWindow();
01341 }
01342
01343 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01344 {
01345 static const int percent_table[] = {0, 5, 14, 17, 20, 40, 60, 65, 80, 85, 99, 100 };
01346 assert_compile(lengthof(percent_table) == GWP_CLASS_COUNT + 1);
01347 assert(cls < GWP_CLASS_COUNT);
01348
01349
01350 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01351
01352 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01353
01354 if (total == 0) {
01355 assert(_gws.cls == _generation_class_table[cls]);
01356 _gws.current += progress;
01357 assert(_gws.current <= _gws.total);
01358 } else {
01359 _gws.cls = _generation_class_table[cls];
01360 _gws.current = progress;
01361 _gws.total = total;
01362 _gws.percent = percent_table[cls];
01363 }
01364
01365
01366 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < MODAL_PROGRESS_REDRAW_TIMEOUT) return;
01367
01368
01369 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01370
01371 if (_network_dedicated) {
01372 static uint last_percent = 0;
01373
01374
01375 if (_gws.percent == 0) return;
01376
01377 if (_gws.percent < last_percent) last_percent = 0;
01378
01379 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01380
01381 if (_gws.percent <= last_percent + 2) return;
01382
01383 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01384 last_percent = _gws.percent;
01385
01386
01387 return;
01388 }
01389
01390 SetWindowDirty(WC_MODAL_PROGRESS, 0);
01391 MarkWholeScreenDirty();
01392
01393
01394
01395
01396
01397 _modal_progress_work_mutex->EndCritical();
01398 _modal_progress_paint_mutex->BeginCritical();
01399 _modal_progress_work_mutex->BeginCritical();
01400 _modal_progress_paint_mutex->EndCritical();
01401
01402 _gws.timer = _realtime_tick;
01403 }
01404
01413 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01414 {
01415 if (total == 0) return;
01416
01417 _SetGeneratingWorldProgress(cls, 0, total);
01418 }
01419
01427 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01428 {
01429
01430 _SetGeneratingWorldProgress(cls, 1, 0);
01431 }