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00012 #include "stdafx.h"
00013 #include "window_gui.h"
00014 #include "gfx_func.h"
00015 #include "tilehighlight_func.h"
00016 #include "company_func.h"
00017 #include "company_base.h"
00018 #include "command_func.h"
00019 #include "sound_func.h"
00020 #include "tree_map.h"
00021
00022 #include "table/sprites.h"
00023 #include "table/strings.h"
00024 #include "table/tree_land.h"
00025
00026 void PlaceTreesRandomly();
00027
00029 enum BuildTreesWidgets {
00030 BTW_TYPE_11,
00031 BTW_TYPE_12,
00032 BTW_TYPE_13,
00033 BTW_TYPE_14,
00034 BTW_TYPE_21,
00035 BTW_TYPE_22,
00036 BTW_TYPE_23,
00037 BTW_TYPE_24,
00038 BTW_TYPE_31,
00039 BTW_TYPE_32,
00040 BTW_TYPE_33,
00041 BTW_TYPE_34,
00042 BTW_TYPE_RANDOM,
00043 BTW_MANY_RANDOM,
00044 };
00045
00047 const PalSpriteID tree_sprites[] = {
00048 { 1621, PAL_NONE }, { 1587, PAL_NONE }, { 1656, PAL_NONE }, { 1579, PAL_NONE },
00049 { 1607, PAL_NONE }, { 1593, PAL_NONE }, { 1614, PAL_NONE }, { 1586, PAL_NONE },
00050 { 1663, PAL_NONE }, { 1677, PAL_NONE }, { 1691, PAL_NONE }, { 1705, PAL_NONE },
00051 { 1711, PAL_NONE }, { 1746, PAL_NONE }, { 1753, PAL_NONE }, { 1732, PAL_NONE },
00052 { 1739, PAL_NONE }, { 1718, PAL_NONE }, { 1725, PAL_NONE }, { 1760, PAL_NONE },
00053 { 1838, PAL_NONE }, { 1844, PAL_NONE }, { 1866, PAL_NONE }, { 1871, PAL_NONE },
00054 { 1899, PAL_NONE }, { 1935, PAL_NONE }, { 1928, PAL_NONE }, { 1915, PAL_NONE },
00055 { 1887, PAL_NONE }, { 1908, PAL_NONE }, { 1824, PAL_NONE }, { 1943, PAL_NONE },
00056 { 1950, PAL_NONE }, { 1957, PALETTE_TO_GREEN }, { 1964, PALETTE_TO_RED }, { 1971, PAL_NONE },
00057 { 1978, PAL_NONE }, { 1985, PALETTE_TO_RED, }, { 1992, PALETTE_TO_PALE_GREEN }, { 1999, PALETTE_TO_YELLOW }, { 2006, PALETTE_TO_RED }
00058 };
00059
00060
00064 class BuildTreesWindow : public Window
00065 {
00066 uint16 base;
00067 uint16 count;
00068 TreeType tree_to_plant;
00069
00070 public:
00071 BuildTreesWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00072 {
00073 this->InitNested(desc, window_number);
00074 ResetObjectToPlace();
00075 }
00076
00081 Dimension GetMaxTreeSpriteSize()
00082 {
00083 Dimension size, this_size;
00084 Point offset;
00085
00086 size.width = 32;
00087 size.height = 39;
00088 offset.x = 0;
00089 offset.y = 0;
00090
00091 for (int i = this->base; i < this->base + this->count; i++) {
00092 if (i >= (int)lengthof(tree_sprites)) return size;
00093 this_size = GetSpriteSize(tree_sprites[i].sprite, &offset);
00094 size.width = max<int>(size.width, 2 * max<int>(this_size.width, -offset.x));
00095 size.height = max<int>(size.height, max<int>(this_size.height, -offset.y));
00096 }
00097
00098 return size;
00099 }
00100
00101 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00102 {
00103 if (widget >= BTW_TYPE_11 && widget <= BTW_TYPE_34) {
00104 Dimension d = GetMaxTreeSpriteSize();
00105
00106 size->width = d.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00107 size->height = d.height + WD_FRAMERECT_RIGHT + WD_FRAMERECT_BOTTOM + 7;
00108 return;
00109 }
00110
00111 if (widget != BTW_MANY_RANDOM) return;
00112
00113 if (_game_mode != GM_EDITOR) {
00114 size->width = 0;
00115 size->height = 0;
00116 }
00117 }
00118
00119 virtual void OnPaint()
00120 {
00121 this->DrawWidgets();
00122 }
00123
00124 virtual void DrawWidget(const Rect &r, int widget) const
00125 {
00126 if (widget < BTW_TYPE_11 || widget > BTW_TYPE_34 || widget - BTW_TYPE_11 >= this->count) return;
00127
00128 int i = this->base + widget - BTW_TYPE_11;
00129
00130 DrawSprite(tree_sprites[i].sprite, tree_sprites[i].pal, (r.left + r.right) / 2 + WD_FRAMERECT_LEFT, r.bottom - 7);
00131 }
00132
00133 virtual void OnClick(Point pt, int widget, int click_count)
00134 {
00135 switch (widget) {
00136 case BTW_TYPE_11: case BTW_TYPE_12: case BTW_TYPE_13: case BTW_TYPE_14:
00137 case BTW_TYPE_21: case BTW_TYPE_22: case BTW_TYPE_23: case BTW_TYPE_24:
00138 case BTW_TYPE_31: case BTW_TYPE_32: case BTW_TYPE_33: case BTW_TYPE_34:
00139 if (widget - BTW_TYPE_11 >= this->count) break;
00140
00141 if (HandlePlacePushButton(this, widget, SPR_CURSOR_TREE, HT_RECT)) {
00142 this->tree_to_plant = (TreeType)(this->base + widget - BTW_TYPE_11);
00143 }
00144 break;
00145
00146 case BTW_TYPE_RANDOM:
00147 if (HandlePlacePushButton(this, BTW_TYPE_RANDOM, SPR_CURSOR_TREE, HT_RECT)) {
00148 this->tree_to_plant = TREE_INVALID;
00149 }
00150 break;
00151
00152 case BTW_MANY_RANDOM:
00153 this->LowerWidget(BTW_MANY_RANDOM);
00154 this->flags4 |= WF_TIMEOUT_BEGIN;
00155 SndPlayFx(SND_15_BEEP);
00156 PlaceTreesRandomly();
00157 MarkWholeScreenDirty();
00158 break;
00159 }
00160 }
00161
00162 virtual void OnPlaceObject(Point pt, TileIndex tile)
00163 {
00164 VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_PLANT_TREES);
00165 VpSetPlaceSizingLimit(20);
00166 }
00167
00168 virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
00169 {
00170 VpSelectTilesWithMethod(pt.x, pt.y, select_method);
00171 }
00172
00173 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
00174 {
00175 if (pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
00176 DoCommandP(end_tile, this->tree_to_plant, start_tile,
00177 CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE));
00178 }
00179 }
00180
00184 virtual void OnInit()
00185 {
00186 this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape];
00187 this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
00188 }
00189
00190 virtual void OnTimeout()
00191 {
00192 this->RaiseWidget(BTW_MANY_RANDOM);
00193 this->SetWidgetDirty(BTW_MANY_RANDOM);
00194 }
00195
00196 virtual void OnPlaceObjectAbort()
00197 {
00198 this->RaiseButtons();
00199 }
00200 };
00201
00202 static const NWidgetPart _nested_build_trees_widgets[] = {
00203 NWidget(NWID_HORIZONTAL),
00204 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00205 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_PLANT_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00206 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00207 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00208 EndContainer(),
00209 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
00210 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00211 NWidget(NWID_HORIZONTAL),
00212 NWidget(NWID_SPACER), SetMinimalSize(2, 0),
00213 NWidget(NWID_VERTICAL),
00214 NWidget(NWID_HORIZONTAL),
00215 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_11), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00216 EndContainer(),
00217 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00218 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_12), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00219 EndContainer(),
00220 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00221 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_13), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00222 EndContainer(),
00223 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00224 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_14), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00225 EndContainer(),
00226 EndContainer(),
00227 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00228 NWidget(NWID_HORIZONTAL),
00229 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_21), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00230 EndContainer(),
00231 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00232 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_22), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00233 EndContainer(),
00234 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00235 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_23), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00236 EndContainer(),
00237 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00238 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_24), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00239 EndContainer(),
00240 EndContainer(),
00241 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00242 NWidget(NWID_HORIZONTAL),
00243 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_31), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00244 EndContainer(),
00245 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00246 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_32), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00247 EndContainer(),
00248 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00249 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_33), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00250 EndContainer(),
00251 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00252 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_34), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00253 EndContainer(),
00254 EndContainer(),
00255 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00256 NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_TYPE_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TOOLTIP),
00257 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00258 NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_MANY_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP),
00259 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00260 EndContainer(),
00261 NWidget(NWID_SPACER), SetMinimalSize(2, 0),
00262 EndContainer(),
00263 EndContainer(),
00264 };
00265
00266 static const WindowDesc _build_trees_desc(
00267 WDP_AUTO, 0, 0,
00268 WC_BUILD_TREES, WC_NONE,
00269 WDF_CONSTRUCTION,
00270 _nested_build_trees_widgets, lengthof(_nested_build_trees_widgets)
00271 );
00272
00273 void ShowBuildTreesToolbar()
00274 {
00275 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
00276 AllocateWindowDescFront<BuildTreesWindow>(&_build_trees_desc, 0);
00277 }