# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033 #include "../map_type.h"
    00034
    00035 #include "../widgets/network_widget.h"
    00036
    00037 #include "table/strings.h"
    00038 #include "../table/sprites.h"
    00039
    00040 #include "../stringfilter_type.h"
    00041
    00042
    00043 static void ShowNetworkStartServerWindow();
    00044 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00045
    00046 static const StringID _connection_types_dropdown[] = {
    00047   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00048   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00049   INVALID_STRING_ID
    00050 };
    00051
    00052 static const StringID _lan_internet_types_dropdown[] = {
    00053   STR_NETWORK_SERVER_LIST_LAN,
    00054   STR_NETWORK_SERVER_LIST_INTERNET,
    00055   INVALID_STRING_ID
    00056 };
    00057
    00058 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00059
    00060 void SortNetworkLanguages()
    00061 {
    00062   /* Init the strings */
    00063   if (_language_dropdown[0] == STR_NULL) {
    00064     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00065     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00066   }
    00067
    00068   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00069   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00070 }
    00071
    00076 void UpdateNetworkGameWindow()
    00077 {
    00078   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
    00079 }
    00080
    00081 typedef GUIList<NetworkGameList*, StringFilter&> GUIGameServerList;
    00082 typedef uint16 ServerListPosition;
    00083 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00084
    00086 class NWidgetServerListHeader : public NWidgetContainer {
    00087   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00088   bool visible[6];
    00089 public:
    00090   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00091   {
    00092     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00093     leaf->SetResize(1, 0);
    00094     leaf->SetFill(1, 0);
    00095     this->Add(leaf);
    00096
    00097     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00099     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00100     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00101
    00102     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00103     leaf->SetMinimalSize(40, 12);
    00104     leaf->SetFill(0, 1);
    00105     this->Add(leaf);
    00106
    00107     /* First and last are always visible, the rest is implicitly zeroed */
    00108     this->visible[0] = true;
    00109     *lastof(this->visible) = true;
    00110   }
    00111
    00112   void SetupSmallestSize(Window *w, bool init_array)
    00113   {
    00114     /* Oh yeah, we ought to be findable! */
    00115     w->nested_array[WID_NG_HEADER] = this;
    00116
    00117     this->smallest_y = 0; // Biggest child.
    00118     this->fill_x = 1;
    00119     this->fill_y = 0;
    00120     this->resize_x = 1; // We only resize in this direction
    00121     this->resize_y = 0; // We never resize in this direction
    00122
    00123     /* First initialise some variables... */
    00124     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00125       child_wid->SetupSmallestSize(w, init_array);
    00126       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00127     }
    00128
    00129     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00130     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00131       child_wid->current_x = child_wid->smallest_x;
    00132       child_wid->current_y = this->smallest_y;
    00133     }
    00134
    00135     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00136   }
    00137
    00138   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00139   {
    00140     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00141
    00142     this->pos_x = x;
    00143     this->pos_y = y;
    00144     this->current_x = given_width;
    00145     this->current_y = given_height;
    00146
    00147     given_width -= this->tail->smallest_x;
    00148     NWidgetBase *child_wid = this->head->next;
    00149     /* The first and last widget are always visible, determine which other should be visible */
    00150     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00151       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00152         this->visible[i] = true;
    00153         given_width -= child_wid->smallest_x;
    00154       } else {
    00155         this->visible[i] = false;
    00156       }
    00157       child_wid = child_wid->next;
    00158     }
    00159
    00160     /* All remaining space goes to the first (name) widget */
    00161     this->head->current_x = given_width;
    00162
    00163     /* Now assign the widgets to their rightful place */
    00164     uint position = 0; // Place to put next child relative to origin of the container.
    00165     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00166     child_wid = rtl ? this->tail : this->head;
    00167     while (child_wid != NULL) {
    00168       if (this->visible[i]) {
    00169         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00170         position += child_wid->current_x;
    00171       }
    00172
    00173       child_wid = rtl ? child_wid->prev : child_wid->next;
    00174       i += rtl ? -1 : 1;
    00175     }
    00176   }
    00177
    00178   /* virtual */ void Draw(const Window *w)
    00179   {
    00180     int i = 0;
    00181     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00182       if (!this->visible[i++]) continue;
    00183
    00184       child_wid->Draw(w);
    00185     }
    00186   }
    00187
    00188   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00189   {
    00190     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00191
    00192     int i = 0;
    00193     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00194       if (!this->visible[i++]) continue;
    00195       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00196       if (nwid != NULL) return nwid;
    00197     }
    00198     return NULL;
    00199   }
    00200
    00206   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00207   {
    00208     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00209     return this->visible[widget - WID_NG_NAME];
    00210   }
    00211 };
    00212
    00213 class NetworkGameWindow : public Window {
    00214 protected:
    00215   /* Runtime saved values */
    00216   static Listing last_sorting;
    00217
    00218   /* Constants for sorting servers */
    00219   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00220   static GUIGameServerList::FilterFunction * const filter_funcs[];
    00221
    00222   NetworkGameList *server;
    00223   NetworkGameList *last_joined;
    00224   GUIGameServerList servers;
    00225   ServerListPosition list_pos;
    00226   Scrollbar *vscroll;
    00227   QueryString name_editbox;
    00228   QueryString filter_editbox;
    00229
    00235   void BuildGUINetworkGameList()
    00236   {
    00237     if (!this->servers.NeedRebuild()) return;
    00238
    00239     /* Create temporary array of games to use for listing */
    00240     this->servers.Clear();
    00241
    00242     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00243       *this->servers.Append() = ngl;
    00244     }
    00245
    00246     /* Apply the filter condition immediately, if a search string has been provided. */
    00247     StringFilter sf;
    00248     sf.SetFilterTerm(this->filter_editbox.text.buf);
    00249
    00250     if (!sf.IsEmpty()) {
    00251       this->servers.SetFilterState(true);
    00252       this->servers.Filter(sf);
    00253     } else {
    00254       this->servers.SetFilterState(false);
    00255     }
    00256
    00257     this->servers.Compact();
    00258     this->servers.RebuildDone();
    00259     this->vscroll->SetCount(this->servers.Length());
    00260
    00261     /* Sort the list of network games as requested. */
    00262     this->servers.Sort();
    00263     this->UpdateListPos();
    00264   }
    00265
    00274   static const char *SkipGarbage(const char *str)
    00275   {
    00276     while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
    00277     return str;
    00278   }
    00279
    00281   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00282   {
    00283     int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
    00284     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00285   }
    00286
    00292   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00293   {
    00294     /* Reverse as per default we are interested in most-clients first */
    00295     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00296
    00297     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00298     if (r == 0) r = NGameNameSorter(a, b);
    00299
    00300     return r;
    00301   }
    00302
    00304   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00305   {
    00306     /* Sort by the area of the map. */
    00307     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00308
    00309     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00310     return (r != 0) ? r : NGameClientSorter(a, b);
    00311   }
    00312
    00314   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00315   {
    00316     int r = (*a)->info.game_date - (*b)->info.game_date;
    00317     return (r != 0) ? r : NGameClientSorter(a, b);
    00318   }
    00319
    00321   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00322   {
    00323     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00324     return (r != 0) ? r : NGameDateSorter(a, b);
    00325   }
    00326
    00331   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00332   {
    00333     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00334     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00335
    00336     /* Reverse default as we are interested in version-compatible clients first */
    00337     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00338     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00339     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00340     /* Passworded servers should be below unpassworded servers */
    00341     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00342     /* Finally sort on the number of clients of the server */
    00343     if (r == 0) r = -NGameClientSorter(a, b);
    00344
    00345     return r;
    00346   }
    00347
    00349   void SortNetworkGameList()
    00350   {
    00351     if (this->servers.Sort()) this->UpdateListPos();
    00352   }
    00353
    00355   void UpdateListPos()
    00356   {
    00357     this->list_pos = SLP_INVALID;
    00358     for (uint i = 0; i != this->servers.Length(); i++) {
    00359       if (this->servers[i] == this->server) {
    00360         this->list_pos = i;
    00361         break;
    00362       }
    00363     }
    00364   }
    00365
    00366   static bool CDECL NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
    00367   {
    00368     assert(item != NULL);
    00369     assert((*item) != NULL);
    00370
    00371     sf.ResetState();
    00372     sf.AddLine((*item)->info.server_name);
    00373     return sf.GetState();
    00374   }
    00375
    00382   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00383   {
    00384     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00385     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00386
    00387     /* show highlighted item with a different colour */
    00388     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00389
    00390     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00391
    00392     /* only draw details if the server is online */
    00393     if (cur_item->online) {
    00394       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00395
    00396       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00397         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00398         SetDParam(0, cur_item->info.clients_on);
    00399         SetDParam(1, cur_item->info.clients_max);
    00400         SetDParam(2, cur_item->info.companies_on);
    00401         SetDParam(3, cur_item->info.companies_max);
    00402         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00403       }
    00404
    00405       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00406         /* map size */
    00407         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00408         SetDParam(0, cur_item->info.map_width);
    00409         SetDParam(1, cur_item->info.map_height);
    00410         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00411       }
    00412
    00413       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00414         /* current date */
    00415         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00416         YearMonthDay ymd;
    00417         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00418         SetDParam(0, ymd.year);
    00419         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00420       }
    00421
    00422       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00423         /* number of years the game is running */
    00424         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00425         YearMonthDay ymd_cur, ymd_start;
    00426         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00427         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00428         SetDParam(0, ymd_cur.year - ymd_start.year);
    00429         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00430       }
    00431
    00432       /* Align the sprites */
    00433       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00434
    00435       /* draw a lock if the server is password protected */
    00436       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00437
    00438       /* draw red or green icon, depending on compatibility with server */
    00439       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00440
    00441       /* draw flag according to server language */
    00442       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00443     }
    00444   }
    00445
    00453   void ScrollToSelectedServer()
    00454   {
    00455     if (this->list_pos == SLP_INVALID) return; // no server selected
    00456     this->vscroll->ScrollTowards(this->list_pos);
    00457   }
    00458
    00459 public:
    00460   NetworkGameWindow(const WindowDesc *desc) : name_editbox(NETWORK_CLIENT_NAME_LENGTH), filter_editbox(120)
    00461   {
    00462     this->list_pos = SLP_INVALID;
    00463     this->server = NULL;
    00464
    00465     this->CreateNestedTree(desc);
    00466     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00467     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
    00468
    00469     this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
    00470     this->name_editbox.text.Assign(_settings_client.network.client_name);
    00471     this->name_editbox.afilter = CS_ALPHANUMERAL;
    00472
    00473     this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
    00474     this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
    00475     this->SetFocusedWidget(WID_NG_FILTER);
    00476
    00477     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00478     this->server = this->last_joined;
    00479     if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
    00480
    00481     this->servers.SetListing(this->last_sorting);
    00482     this->servers.SetSortFuncs(this->sorter_funcs);
    00483     this->servers.SetFilterFuncs(this->filter_funcs);
    00484     this->servers.ForceRebuild();
    00485   }
    00486
    00487   ~NetworkGameWindow()
    00488   {
    00489     this->last_sorting = this->servers.GetListing();
    00490   }
    00491
    00492   virtual void SetStringParameters(int widget) const
    00493   {
    00494     switch (widget) {
    00495       case WID_NG_CONN_BTN:
    00496         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00497         break;
    00498     }
    00499   }
    00500
    00501   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00502   {
    00503     switch (widget) {
    00504       case WID_NG_CONN_BTN:
    00505         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00506         size->width += padding.width;
    00507         size->height += padding.height;
    00508         break;
    00509
    00510       case WID_NG_MATRIX:
    00511         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00512         size->height = 10 * resize->height;
    00513         break;
    00514
    00515       case WID_NG_LASTJOINED:
    00516         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00517         break;
    00518
    00519       case WID_NG_LASTJOINED_SPACER:
    00520         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00521         break;
    00522
    00523       case WID_NG_NAME:
    00524         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00525         break;
    00526
    00527       case WID_NG_CLIENTS:
    00528         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00529         SetDParamMaxValue(0, MAX_CLIENTS);
    00530         SetDParamMaxValue(1, MAX_CLIENTS);
    00531         SetDParamMaxValue(2, MAX_COMPANIES);
    00532         SetDParamMaxValue(3, MAX_COMPANIES);
    00533         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00534         break;
    00535
    00536       case WID_NG_MAPSIZE:
    00537         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00538         SetDParamMaxValue(0, MAX_MAP_SIZE);
    00539         SetDParamMaxValue(1, MAX_MAP_SIZE);
    00540         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00541         break;
    00542
    00543       case WID_NG_DATE:
    00544       case WID_NG_YEARS:
    00545         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00546         SetDParamMaxValue(0, 5);
    00547         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00548         break;
    00549
    00550       case WID_NG_DETAILS_SPACER:
    00551         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00552         break;
    00553     }
    00554   }
    00555
    00556   virtual void DrawWidget(const Rect &r, int widget) const
    00557   {
    00558     switch (widget) {
    00559       case WID_NG_MATRIX: {
    00560         uint16 y = r.top + WD_MATRIX_TOP;
    00561
    00562         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00563
    00564         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00565           const NetworkGameList *ngl = this->servers[i];
    00566           this->DrawServerLine(ngl, y, ngl == this->server);
    00567           y += this->resize.step_height;
    00568         }
    00569         break;
    00570       }
    00571
    00572       case WID_NG_LASTJOINED:
    00573         /* Draw the last joined server, if any */
    00574         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00575         break;
    00576
    00577       case WID_NG_DETAILS:
    00578         this->DrawDetails(r);
    00579         break;
    00580
    00581       case WID_NG_NAME:
    00582       case WID_NG_CLIENTS:
    00583       case WID_NG_MAPSIZE:
    00584       case WID_NG_DATE:
    00585       case WID_NG_YEARS:
    00586       case WID_NG_INFO:
    00587         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00588         break;
    00589     }
    00590   }
    00591
    00592
    00593   virtual void OnPaint()
    00594   {
    00595     if (this->servers.NeedRebuild()) {
    00596       this->BuildGUINetworkGameList();
    00597     }
    00598     if (this->servers.NeedResort()) {
    00599       this->SortNetworkGameList();
    00600     }
    00601
    00602     NetworkGameList *sel = this->server;
    00603     /* 'Refresh' button invisible if no server selected */
    00604     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00605     /* 'Join' button disabling conditions */
    00606     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00607         !sel->online || // Server offline
    00608         sel->info.clients_on >= sel->info.clients_max || // Server full
    00609         !sel->info.compatible); // Revision mismatch
    00610
    00611     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00612     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00613     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00614
    00615     this->DrawWidgets();
    00616   }
    00617
    00618   void DrawDetails(const Rect &r) const
    00619   {
    00620     NetworkGameList *sel = this->server;
    00621
    00622     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00623
    00624     /* Draw the right menu */
    00625     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00626     if (sel == NULL) {
    00627       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00628     } else if (!sel->online) {
    00629       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00630
    00631       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00632     } else { // show game info
    00633
    00634       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00635       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00636       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00637
    00638       uint16 y = r.top + detail_height + 4;
    00639
    00640       SetDParam(0, sel->info.clients_on);
    00641       SetDParam(1, sel->info.clients_max);
    00642       SetDParam(2, sel->info.companies_on);
    00643       SetDParam(3, sel->info.companies_max);
    00644       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00645       y += FONT_HEIGHT_NORMAL;
    00646
    00647       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00648       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00649       y += FONT_HEIGHT_NORMAL;
    00650
    00651       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00652       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00653       y += FONT_HEIGHT_NORMAL;
    00654
    00655       SetDParam(0, sel->info.map_width);
    00656       SetDParam(1, sel->info.map_height);
    00657       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00658       y += FONT_HEIGHT_NORMAL;
    00659
    00660       SetDParamStr(0, sel->info.server_revision);
    00661       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00662       y += FONT_HEIGHT_NORMAL;
    00663
    00664       SetDParamStr(0, sel->address.GetAddressAsString());
    00665       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00666       y += FONT_HEIGHT_NORMAL;
    00667
    00668       SetDParam(0, sel->info.start_date);
    00669       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00670       y += FONT_HEIGHT_NORMAL;
    00671
    00672       SetDParam(0, sel->info.game_date);
    00673       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00674       y += FONT_HEIGHT_NORMAL;
    00675
    00676       y += WD_PAR_VSEP_NORMAL;
    00677
    00678       if (!sel->info.compatible) {
    00679         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00680       } else if (sel->info.clients_on == sel->info.clients_max) {
    00681         /* Show: server full, when clients_on == max_clients */
    00682         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00683       } else if (sel->info.use_password) {
    00684         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00685       }
    00686     }
    00687   }
    00688
    00689   virtual void OnClick(Point pt, int widget, int click_count)
    00690   {
    00691     switch (widget) {
    00692       case WID_NG_CANCEL: // Cancel button
    00693         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00694         break;
    00695
    00696       case WID_NG_CONN_BTN: // 'Connection' droplist
    00697         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00698         break;
    00699
    00700       case WID_NG_NAME:    // Sort by name
    00701       case WID_NG_CLIENTS: // Sort by connected clients
    00702       case WID_NG_MAPSIZE: // Sort by map size
    00703       case WID_NG_DATE:    // Sort by date
    00704       case WID_NG_YEARS:   // Sort by years
    00705       case WID_NG_INFO:    // Connectivity (green dot)
    00706         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00707           this->servers.ToggleSortOrder();
    00708           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00709         } else {
    00710           this->servers.SetSortType(widget - WID_NG_NAME);
    00711           this->servers.ForceResort();
    00712           this->SortNetworkGameList();
    00713         }
    00714         this->ScrollToSelectedServer();
    00715         this->SetDirty();
    00716         break;
    00717
    00718       case WID_NG_MATRIX: { // Show available network games
    00719         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00720         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00721         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00722         this->SetDirty();
    00723
    00724         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00725         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00726         break;
    00727       }
    00728
    00729       case WID_NG_LASTJOINED: {
    00730         if (this->last_joined != NULL) {
    00731           this->server = this->last_joined;
    00732
    00733           /* search the position of the newly selected server */
    00734           this->UpdateListPos();
    00735           this->ScrollToSelectedServer();
    00736           this->SetDirty();
    00737
    00738           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00739           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00740         }
    00741         break;
    00742       }
    00743
    00744       case WID_NG_FIND: // Find server automatically
    00745         switch (_settings_client.network.lan_internet) {
    00746           case 0: NetworkUDPSearchGame(); break;
    00747           case 1: NetworkUDPQueryMasterServer(); break;
    00748         }
    00749         break;
    00750
    00751       case WID_NG_ADD: // Add a server
    00752         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00753         ShowQueryString(
    00754           STR_JUST_RAW_STRING,
    00755           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00756           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00757           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00758         break;
    00759
    00760       case WID_NG_START: // Start server
    00761         ShowNetworkStartServerWindow();
    00762         break;
    00763
    00764       case WID_NG_JOIN: // Join Game
    00765         if (this->server != NULL) {
    00766           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00767           _settings_client.network.last_port = this->server->address.GetPort();
    00768           ShowNetworkLobbyWindow(this->server);
    00769         }
    00770         break;
    00771
    00772       case WID_NG_REFRESH: // Refresh
    00773         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00774         break;
    00775
    00776       case WID_NG_NEWGRF: // NewGRF Settings
    00777         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00778         break;
    00779
    00780       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00781         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00782         break;
    00783     }
    00784   }
    00785
    00786   virtual void OnDropdownSelect(int widget, int index)
    00787   {
    00788     switch (widget) {
    00789       case WID_NG_CONN_BTN:
    00790         _settings_client.network.lan_internet = index;
    00791         break;
    00792
    00793       default:
    00794         NOT_REACHED();
    00795     }
    00796
    00797     this->SetDirty();
    00798   }
    00799
    00805   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00806   {
    00807     this->servers.ForceRebuild();
    00808     this->SetDirty();
    00809   }
    00810
    00811   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00812   {
    00813     EventState state = ES_NOT_HANDLED;
    00814
    00815     /* handle up, down, pageup, pagedown, home and end */
    00816     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00817       if (this->servers.Length() == 0) return ES_HANDLED;
    00818       switch (keycode) {
    00819         case WKC_UP:
    00820           /* scroll up by one */
    00821           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00822           if (this->list_pos > 0) this->list_pos--;
    00823           break;
    00824         case WKC_DOWN:
    00825           /* scroll down by one */
    00826           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00827           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00828           break;
    00829         case WKC_PAGEUP:
    00830           /* scroll up a page */
    00831           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00832           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00833           break;
    00834         case WKC_PAGEDOWN:
    00835           /* scroll down a page */
    00836           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00837           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00838           break;
    00839         case WKC_HOME:
    00840           /* jump to beginning */
    00841           this->list_pos = 0;
    00842           break;
    00843         case WKC_END:
    00844           /* jump to end */
    00845           this->list_pos = this->servers.Length() - 1;
    00846           break;
    00847         default: break;
    00848       }
    00849
    00850       this->server = this->servers[this->list_pos];
    00851
    00852       /* Scroll to the new server if it is outside the current range. */
    00853       this->ScrollToSelectedServer();
    00854
    00855       /* redraw window */
    00856       this->SetDirty();
    00857       return ES_HANDLED;
    00858     }
    00859
    00860     if (this->server != NULL) {
    00861       if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00862         NetworkGameListRemoveItem(this->server);
    00863         if (this->server == this->last_joined) this->last_joined = NULL;
    00864         this->server = NULL;
    00865         this->list_pos = SLP_INVALID;
    00866       }
    00867     }
    00868
    00869     return state;
    00870   }
    00871
    00872   virtual void OnEditboxChanged(int wid)
    00873   {
    00874     switch (wid) {
    00875       case WID_NG_FILTER: {
    00876         this->servers.ForceRebuild();
    00877         this->BuildGUINetworkGameList();
    00878         this->ScrollToSelectedServer();
    00879         this->SetDirty();
    00880         break;
    00881       }
    00882
    00883       case WID_NG_CLIENT:
    00884         /* Make sure the name does not start with a space, so TAB completion works */
    00885         if (!StrEmpty(this->name_editbox.text.buf) && this->name_editbox.text.buf[0] != ' ') {
    00886           strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
    00887         } else {
    00888           strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00889         }
    00890         break;
    00891     }
    00892   }
    00893
    00894   virtual void OnQueryTextFinished(char *str)
    00895   {
    00896     if (!StrEmpty(str)) NetworkAddServer(str);
    00897   }
    00898
    00899   virtual void OnResize()
    00900   {
    00901     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00902     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00903   }
    00904
    00905   virtual void OnTick()
    00906   {
    00907     NetworkGameListRequery();
    00908   }
    00909 };
    00910
    00911 Listing NetworkGameWindow::last_sorting = {false, 5};
    00912 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00913   &NGameNameSorter,
    00914   &NGameClientSorter,
    00915   &NGameMapSizeSorter,
    00916   &NGameDateSorter,
    00917   &NGameYearsSorter,
    00918   &NGameAllowedSorter
    00919 };
    00920
    00921 GUIGameServerList::FilterFunction * const NetworkGameWindow::filter_funcs[] = {
    00922   &NGameSearchFilter
    00923 };
    00924
    00925 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00926 {
    00927   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00928   return new NWidgetServerListHeader();
    00929 }
    00930
    00931 static const NWidgetPart _nested_network_game_widgets[] = {
    00932   /* TOP */
    00933   NWidget(NWID_HORIZONTAL),
    00934     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00935     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00936   EndContainer(),
    00937   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00938     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00939       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00940         /* LEFT SIDE */
    00941         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00942           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00943             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00944             NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00945                       SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00946             NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00947           EndContainer(),
    00948           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00949             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_FILTER_LABEL), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
    00950             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_FILTER), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
    00951                       SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
    00952           EndContainer(),
    00953           NWidget(NWID_HORIZONTAL),
    00954             NWidget(NWID_VERTICAL),
    00955               NWidgetFunction(MakeResizableHeader),
    00956               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00957                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00958             EndContainer(),
    00959             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00960           EndContainer(),
    00961           NWidget(NWID_VERTICAL),
    00962             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00963                       SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00964             NWidget(NWID_HORIZONTAL),
    00965               NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00966                         SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00967               EndContainer(),
    00968               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00969             EndContainer(),
    00970           EndContainer(),
    00971         EndContainer(),
    00972         /* RIGHT SIDE */
    00973         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00974           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00975             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00976             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
    00977                       SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00978           EndContainer(),
    00979           NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00980             NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00981               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00982               NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00983                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00984                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00985                   NWidget(NWID_SPACER), SetFill(1, 0),
    00986                 EndContainer(),
    00987               EndContainer(),
    00988               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00989                 NWidget(NWID_SPACER), SetFill(1, 0),
    00990                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00991                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00992                   NWidget(NWID_SPACER), SetFill(1, 0),
    00993                 EndContainer(),
    00994               EndContainer(),
    00995               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00996                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00997                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00998               EndContainer(),
    00999             EndContainer(),
    01000           EndContainer(),
    01001         EndContainer(),
    01002       EndContainer(),
    01003       /* BOTTOM */
    01004       NWidget(NWID_HORIZONTAL),
    01005         NWidget(NWID_VERTICAL),
    01006           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    01007             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    01008             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    01009             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    01010             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01011           EndContainer(),
    01012           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    01013         EndContainer(),
    01014         NWidget(NWID_VERTICAL),
    01015           NWidget(NWID_SPACER), SetFill(0, 1),
    01016           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    01017         EndContainer(),
    01018       EndContainer(),
    01019     EndContainer(),
    01020   EndContainer(),
    01021 };
    01022
    01023 static const WindowDesc _network_game_window_desc(
    01024   WDP_CENTER, 1000, 730,
    01025   WC_NETWORK_WINDOW, WC_NONE,
    01026   0,
    01027   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    01028 );
    01029
    01030 void ShowNetworkGameWindow()
    01031 {
    01032   static bool first = true;
    01033   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01034   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01035
    01036   /* Only show once */
    01037   if (first) {
    01038     first = false;
    01039     /* Add all servers from the config file to our list. */
    01040     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01041       NetworkAddServer(*iter);
    01042     }
    01043   }
    01044
    01045   new NetworkGameWindow(&_network_game_window_desc);
    01046 }
    01047
    01048 struct NetworkStartServerWindow : public Window {
    01049   byte widget_id;
    01050   QueryString name_editbox;
    01051
    01052   NetworkStartServerWindow(const WindowDesc *desc) : name_editbox(NETWORK_NAME_LENGTH)
    01053   {
    01054     this->InitNested(desc, WN_NETWORK_WINDOW_START);
    01055
    01056     this->querystrings[WID_NSS_GAMENAME] = &this->name_editbox;
    01057     this->name_editbox.text.Assign(_settings_client.network.server_name);
    01058
    01059     this->name_editbox.afilter = CS_ALPHANUMERAL;
    01060     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01061   }
    01062
    01063   virtual void SetStringParameters(int widget) const
    01064   {
    01065     switch (widget) {
    01066       case WID_NSS_CONNTYPE_BTN:
    01067         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01068         break;
    01069
    01070       case WID_NSS_CLIENTS_TXT:
    01071         SetDParam(0, _settings_client.network.max_clients);
    01072         break;
    01073
    01074       case WID_NSS_COMPANIES_TXT:
    01075         SetDParam(0, _settings_client.network.max_companies);
    01076         break;
    01077
    01078       case WID_NSS_SPECTATORS_TXT:
    01079         SetDParam(0, _settings_client.network.max_spectators);
    01080         break;
    01081
    01082       case WID_NSS_LANGUAGE_BTN:
    01083         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01084         break;
    01085     }
    01086   }
    01087
    01088   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01089   {
    01090     switch (widget) {
    01091       case WID_NSS_CONNTYPE_BTN:
    01092         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01093         size->width += padding.width;
    01094         size->height += padding.height;
    01095         break;
    01096     }
    01097   }
    01098
    01099   virtual void DrawWidget(const Rect &r, int widget) const
    01100   {
    01101     switch (widget) {
    01102       case WID_NSS_SETPWD:
    01103         /* If password is set, draw red '*' next to 'Set password' button. */
    01104         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01105     }
    01106   }
    01107
    01108   virtual void OnClick(Point pt, int widget, int click_count)
    01109   {
    01110     switch (widget) {
    01111       case WID_NSS_CANCEL: // Cancel button
    01112         ShowNetworkGameWindow();
    01113         break;
    01114
    01115       case WID_NSS_SETPWD: // Set password button
    01116         this->widget_id = WID_NSS_SETPWD;
    01117         SetDParamStr(0, _settings_client.network.server_password);
    01118         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01119         break;
    01120
    01121       case WID_NSS_CONNTYPE_BTN: // Connection type
    01122         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01123         break;
    01124
    01125       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01126       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01127       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01128         /* Don't allow too fast scrolling. */
    01129         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01130           this->HandleButtonClick(widget);
    01131           this->SetDirty();
    01132           switch (widget) {
    01133             default: NOT_REACHED();
    01134             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01135               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01136               break;
    01137             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01138               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01139               break;
    01140             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01141               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01142               break;
    01143           }
    01144         }
    01145         _left_button_clicked = false;
    01146         break;
    01147
    01148       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01149         this->widget_id = WID_NSS_CLIENTS_TXT;
    01150         SetDParam(0, _settings_client.network.max_clients);
    01151         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01152         break;
    01153
    01154       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01155         this->widget_id = WID_NSS_COMPANIES_TXT;
    01156         SetDParam(0, _settings_client.network.max_companies);
    01157         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01158         break;
    01159
    01160       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01161         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01162         SetDParam(0, _settings_client.network.max_spectators);
    01163         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01164         break;
    01165
    01166       case WID_NSS_LANGUAGE_BTN: { // Language
    01167         uint sel = 0;
    01168         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01169           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01170             sel = i;
    01171             break;
    01172           }
    01173         }
    01174         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01175         break;
    01176       }
    01177
    01178       case WID_NSS_GENERATE_GAME: // Start game
    01179         _is_network_server = true;
    01180         if (_ctrl_pressed) {
    01181           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01182         } else {
    01183           ShowGenerateLandscape();
    01184         }
    01185         break;
    01186
    01187       case WID_NSS_LOAD_GAME:
    01188         _is_network_server = true;
    01189         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01190         break;
    01191
    01192       case WID_NSS_PLAY_SCENARIO:
    01193         _is_network_server = true;
    01194         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01195         break;
    01196
    01197       case WID_NSS_PLAY_HEIGHTMAP:
    01198         _is_network_server = true;
    01199         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01200         break;
    01201     }
    01202   }
    01203
    01204   virtual void OnDropdownSelect(int widget, int index)
    01205   {
    01206     switch (widget) {
    01207       case WID_NSS_CONNTYPE_BTN:
    01208         _settings_client.network.server_advertise = (index != 0);
    01209         break;
    01210       case WID_NSS_LANGUAGE_BTN:
    01211         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01212         break;
    01213       default:
    01214         NOT_REACHED();
    01215     }
    01216
    01217     this->SetDirty();
    01218   }
    01219
    01220   virtual void OnEditboxChanged(int wid)
    01221   {
    01222     if (wid == WID_NSS_GAMENAME) {
    01223       strecpy(_settings_client.network.server_name, this->name_editbox.text.buf, lastof(_settings_client.network.server_name));
    01224     }
    01225   }
    01226
    01227   virtual void OnTimeout()
    01228   {
    01229     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01230     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01231       if (this->IsWidgetLowered(*widget)) {
    01232         this->RaiseWidget(*widget);
    01233         this->SetWidgetDirty(*widget);
    01234       }
    01235     }
    01236   }
    01237
    01238   virtual void OnQueryTextFinished(char *str)
    01239   {
    01240     if (str == NULL) return;
    01241
    01242     if (this->widget_id == WID_NSS_SETPWD) {
    01243       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01244     } else {
    01245       int32 value = atoi(str);
    01246       this->SetWidgetDirty(this->widget_id);
    01247       switch (this->widget_id) {
    01248         default: NOT_REACHED();
    01249         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01250         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01251         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01252       }
    01253     }
    01254
    01255     this->SetDirty();
    01256   }
    01257 };
    01258
    01259 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01260   NWidget(NWID_HORIZONTAL),
    01261     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01262     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01263   EndContainer(),
    01264   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01265     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01266       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01267         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01268           /* Game name widgets */
    01269           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01270           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01271         EndContainer(),
    01272       EndContainer(),
    01273
    01274       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01275         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01276           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01277           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01278         EndContainer(),
    01279         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01280           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01281           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01282         EndContainer(),
    01283         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01284           NWidget(NWID_SPACER), SetFill(1, 1),
    01285           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01286         EndContainer(),
    01287       EndContainer(),
    01288
    01289       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01290         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01291           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01292           NWidget(NWID_HORIZONTAL),
    01293             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01294             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01295             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01296           EndContainer(),
    01297         EndContainer(),
    01298
    01299         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01300           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01301           NWidget(NWID_HORIZONTAL),
    01302             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01303             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01304             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01305           EndContainer(),
    01306         EndContainer(),
    01307
    01308         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01309           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01310           NWidget(NWID_HORIZONTAL),
    01311             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01312             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01313             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01314           EndContainer(),
    01315         EndContainer(),
    01316       EndContainer(),
    01317
    01318       /* 'generate game' and 'load game' buttons */
    01319       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01320         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01321         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01322       EndContainer(),
    01323
    01324       /* 'play scenario' and 'play heightmap' buttons */
    01325       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01326         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01327         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01328       EndContainer(),
    01329
    01330       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01331         NWidget(NWID_SPACER), SetFill(1, 0),
    01332         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01333         NWidget(NWID_SPACER), SetFill(1, 0),
    01334       EndContainer(),
    01335     EndContainer(),
    01336   EndContainer(),
    01337 };
    01338
    01339 static const WindowDesc _network_start_server_window_desc(
    01340   WDP_CENTER, 0, 0,
    01341   WC_NETWORK_WINDOW, WC_NONE,
    01342   0,
    01343   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01344 );
    01345
    01346 static void ShowNetworkStartServerWindow()
    01347 {
    01348   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01349   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01350
    01351   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01352 }
    01353
    01354 struct NetworkLobbyWindow : public Window {
    01355   CompanyID company;
    01356   NetworkGameList *server;
    01357   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01358   Scrollbar *vscroll;
    01359
    01360   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01361       Window(), company(INVALID_COMPANY), server(ngl)
    01362   {
    01363     this->CreateNestedTree(desc);
    01364     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01365     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
    01366     this->OnResize();
    01367   }
    01368
    01369   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01370   {
    01371     /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
    01372     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01373       if (!StrEmpty(this->company_info[i].company_name)) {
    01374         if (pos-- == 0) return i;
    01375       }
    01376     }
    01377
    01378     return COMPANY_FIRST;
    01379   }
    01380
    01381   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01382   {
    01383     switch (widget) {
    01384       case WID_NL_HEADER:
    01385         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01386         break;
    01387
    01388       case WID_NL_MATRIX:
    01389         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01390         size->height = 10 * resize->height;
    01391         break;
    01392
    01393       case WID_NL_DETAILS:
    01394         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01395         break;
    01396     }
    01397   }
    01398
    01399   virtual void SetStringParameters(int widget) const
    01400   {
    01401     switch (widget) {
    01402       case WID_NL_TEXT:
    01403         SetDParamStr(0, this->server->info.server_name);
    01404         break;
    01405     }
    01406   }
    01407
    01408   virtual void DrawWidget(const Rect &r, int widget) const
    01409   {
    01410     switch (widget) {
    01411       case WID_NL_DETAILS:
    01412         this->DrawDetails(r);
    01413         break;
    01414
    01415       case WID_NL_MATRIX:
    01416         this->DrawMatrix(r);
    01417         break;
    01418     }
    01419   }
    01420
    01421   virtual void OnPaint()
    01422   {
    01423     const NetworkGameInfo *gi = &this->server->info;
    01424
    01425     /* Join button is disabled when no company is selected and for AI companies. */
    01426     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01427     /* Cannot start new company if there are too many. */
    01428     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01429     /* Cannot spectate if there are too many spectators. */
    01430     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01431
    01432     this->vscroll->SetCount(gi->companies_on);
    01433
    01434     /* Draw window widgets */
    01435     this->DrawWidgets();
    01436   }
    01437
    01438   void DrawMatrix(const Rect &r) const
    01439   {
    01440     bool rtl = _current_text_dir == TD_RTL;
    01441     uint left = r.left + WD_FRAMERECT_LEFT;
    01442     uint right = r.right - WD_FRAMERECT_RIGHT;
    01443
    01444     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01445     int lock_width      = lock_size.width;
    01446     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01447
    01448     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01449     int profit_width      = lock_size.width;
    01450     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01451
    01452     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01453     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01454     uint profit_left = rtl ? left : right - profit_width;
    01455     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01456
    01457     int y = r.top + WD_MATRIX_TOP;
    01458     /* Draw company list */
    01459     int pos = this->vscroll->GetPosition();
    01460     while (pos < this->server->info.companies_on) {
    01461       byte company = NetworkLobbyFindCompanyIndex(pos);
    01462       bool income = false;
    01463       if (this->company == company) {
    01464         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01465       }
    01466
    01467       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01468       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01469
    01470       /* If the company's income was positive puts a green dot else a red dot */
    01471       if (this->company_info[company].income >= 0) income = true;
    01472       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01473
    01474       pos++;
    01475       y += this->resize.step_height;
    01476       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01477     }
    01478   }
    01479
    01480   void DrawDetails(const Rect &r) const
    01481   {
    01482     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01483     /* Draw info about selected company when it is selected in the left window. */
    01484     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01485     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01486
    01487     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01488
    01489     int y = r.top + detail_height + 4;
    01490     const NetworkGameInfo *gi = &this->server->info;
    01491
    01492     SetDParam(0, gi->clients_on);
    01493     SetDParam(1, gi->clients_max);
    01494     SetDParam(2, gi->companies_on);
    01495     SetDParam(3, gi->companies_max);
    01496     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01497     y += FONT_HEIGHT_NORMAL;
    01498
    01499     SetDParamStr(0, this->company_info[this->company].company_name);
    01500     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01501     y += FONT_HEIGHT_NORMAL;
    01502
    01503     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01504     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01505     y += FONT_HEIGHT_NORMAL;
    01506
    01507     SetDParam(0, this->company_info[this->company].company_value);
    01508     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01509     y += FONT_HEIGHT_NORMAL;
    01510
    01511     SetDParam(0, this->company_info[this->company].money);
    01512     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01513     y += FONT_HEIGHT_NORMAL;
    01514
    01515     SetDParam(0, this->company_info[this->company].income);
    01516     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01517     y += FONT_HEIGHT_NORMAL;
    01518
    01519     SetDParam(0, this->company_info[this->company].performance);
    01520     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01521     y += FONT_HEIGHT_NORMAL;
    01522
    01523     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01524     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01525     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01526     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01527     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01528     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01529     y += FONT_HEIGHT_NORMAL;
    01530
    01531     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01532     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01533     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01534     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01535     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01536     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01537     y += FONT_HEIGHT_NORMAL;
    01538
    01539     SetDParamStr(0, this->company_info[this->company].clients);
    01540     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01541   }
    01542
    01543   virtual void OnClick(Point pt, int widget, int click_count)
    01544   {
    01545     switch (widget) {
    01546       case WID_NL_CANCEL:   // Cancel button
    01547         ShowNetworkGameWindow();
    01548         break;
    01549
    01550       case WID_NL_MATRIX: { // Company list
    01551         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01552         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01553         this->SetDirty();
    01554
    01555         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01556         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01557         break;
    01558       }
    01559
    01560       case WID_NL_JOIN:     // Join company
    01561         /* Button can be clicked only when it is enabled. */
    01562         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01563         break;
    01564
    01565       case WID_NL_NEW:      // New company
    01566         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01567         break;
    01568
    01569       case WID_NL_SPECTATE: // Spectate game
    01570         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01571         break;
    01572
    01573       case WID_NL_REFRESH:  // Refresh
    01574         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01575         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01576         /* Clear the information so removed companies don't remain */
    01577         memset(this->company_info, 0, sizeof(this->company_info));
    01578         break;
    01579     }
    01580   }
    01581
    01582   virtual void OnResize()
    01583   {
    01584     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01585     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01586   }
    01587 };
    01588
    01589 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01590   NWidget(NWID_HORIZONTAL),
    01591     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01592     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01593   EndContainer(),
    01594   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01595     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01596     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01597     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01598       /* Company list. */
    01599       NWidget(NWID_VERTICAL),
    01600         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01601         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01602       EndContainer(),
    01603       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01604       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01605       /* Company info. */
    01606       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01607     EndContainer(),
    01608     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01609     /* Buttons. */
    01610     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01611       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01612         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01613         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01614       EndContainer(),
    01615       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01616         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01617         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01618       EndContainer(),
    01619       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01620         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01621         NWidget(NWID_SPACER), SetFill(1, 1),
    01622       EndContainer(),
    01623     EndContainer(),
    01624     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01625   EndContainer(),
    01626 };
    01627
    01628 static const WindowDesc _network_lobby_window_desc(
    01629   WDP_CENTER, 0, 0,
    01630   WC_NETWORK_WINDOW, WC_NONE,
    01631   0,
    01632   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01633 );
    01634
    01639 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01640 {
    01641   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01642   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01643
    01644   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01645   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01646
    01647   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01648 }
    01649
    01655 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01656 {
    01657   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01658   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01659 }
    01660
    01661 /* The window below gives information about the connected clients
    01662  *  and also makes able to give money to them, kick them (if server)
    01663  *  and stuff like that. */
    01664
    01665 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01666
    01671 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01672
    01673 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01674   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01675 };
    01676
    01677 static const WindowDesc _client_list_popup_desc(
    01678   WDP_AUTO, 0, 0,
    01679   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01680   0,
    01681   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01682 );
    01683
    01684 /* Here we start to define the options out of the menu */
    01685 static void ClientList_Kick(const NetworkClientInfo *ci)
    01686 {
    01687   NetworkServerKickClient(ci->client_id);
    01688 }
    01689
    01690 static void ClientList_Ban(const NetworkClientInfo *ci)
    01691 {
    01692   NetworkServerKickOrBanIP(ci->client_id, true);
    01693 }
    01694
    01695 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01696 {
    01697   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01698 }
    01699
    01700 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01701 {
    01702   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
    01703 }
    01704
    01705 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01706 {
    01707   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01708 }
    01709
    01710 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01711 {
    01712   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01713 }
    01714
    01716 struct NetworkClientListPopupWindow : Window {
    01718   struct ClientListAction {
    01719     StringID name;
    01720     ClientList_Action_Proc *proc;
    01721   };
    01722
    01723   uint sel_index;
    01724   ClientID client_id;
    01725   Point desired_location;
    01726   SmallVector<ClientListAction, 2> actions;
    01727
    01733   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01734   {
    01735     ClientListAction *action = this->actions.Append();
    01736     action->name = name;
    01737     action->proc = proc;
    01738   }
    01739
    01740   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01741       Window(),
    01742       sel_index(0), client_id(client_id)
    01743   {
    01744     this->desired_location.x = x;
    01745     this->desired_location.y = y;
    01746
    01747     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01748
    01749     if (_network_own_client_id != ci->client_id) {
    01750       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01751     }
    01752
    01753     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01754       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01755     }
    01756     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01757
    01758     if (_network_own_client_id != ci->client_id) {
    01759       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
    01760       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01761         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01762       }
    01763     }
    01764
    01765     /* A server can kick clients (but not himself). */
    01766     if (_network_server && _network_own_client_id != ci->client_id) {
    01767       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01768       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01769     }
    01770
    01771     this->InitNested(desc, client_id);
    01772     CLRBITS(this->flags, WF_WHITE_BORDER);
    01773   }
    01774
    01775   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01776   {
    01777     return this->desired_location;
    01778   }
    01779
    01780   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01781   {
    01782     Dimension d = *size;
    01783     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01784       d = maxdim(GetStringBoundingBox(action->name), d);
    01785     }
    01786
    01787     d.height *= this->actions.Length();
    01788     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01789     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01790     *size = d;
    01791   }
    01792
    01793   virtual void DrawWidget(const Rect &r, int widget) const
    01794   {
    01795     /* Draw the actions */
    01796     int sel = this->sel_index;
    01797     int y = r.top + WD_FRAMERECT_TOP;
    01798     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01799       TextColour colour;
    01800       if (sel-- == 0) { // Selected item, highlight it
    01801         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01802         colour = TC_WHITE;
    01803       } else {
    01804         colour = TC_BLACK;
    01805       }
    01806
    01807       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01808     }
    01809   }
    01810
    01811   virtual void OnMouseLoop()
    01812   {
    01813     /* We selected an action */
    01814     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01815
    01816     if (_left_button_down) {
    01817       if (index == this->sel_index || index >= this->actions.Length()) return;
    01818
    01819       this->sel_index = index;
    01820       this->SetDirty();
    01821     } else {
    01822       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01823         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01824         if (ci != NULL) this->actions[index].proc(ci);
    01825       }
    01826
    01827       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01828     }
    01829   }
    01830 };
    01831
    01835 static void PopupClientList(ClientID client_id, int x, int y)
    01836 {
    01837   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01838
    01839   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01840
    01841   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01842 }
    01843
    01844 static const NWidgetPart _nested_client_list_widgets[] = {
    01845   NWidget(NWID_HORIZONTAL),
    01846     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01847     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01848     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01849   EndContainer(),
    01850   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01851 };
    01852
    01853 static const WindowDesc _client_list_desc(
    01854   WDP_AUTO, 0, 0,
    01855   WC_CLIENT_LIST, WC_NONE,
    01856   0,
    01857   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01858 );
    01859
    01863 struct NetworkClientListWindow : Window {
    01864   int selected_item;
    01865
    01866   uint server_client_width;
    01867   uint company_icon_width;
    01868
    01869   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01870       Window(),
    01871       selected_item(-1)
    01872   {
    01873     this->InitNested(desc, window_number);
    01874   }
    01875
    01879   bool CheckClientListHeight()
    01880   {
    01881     int num = 0;
    01882     const NetworkClientInfo *ci;
    01883
    01884     /* Should be replaced with a loop through all clients */
    01885     FOR_ALL_CLIENT_INFOS(ci) {
    01886       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01887     }
    01888
    01889     num *= FONT_HEIGHT_NORMAL;
    01890
    01891     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01892     /* If height is changed */
    01893     if (diff != 0) {
    01894       ResizeWindow(this, 0, diff);
    01895       return false;
    01896     }
    01897     return true;
    01898   }
    01899
    01900   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01901   {
    01902     if (widget != WID_CL_PANEL) return;
    01903
    01904     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01905     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01906
    01907     uint width = 100; // Default width
    01908     const NetworkClientInfo *ci;
    01909     FOR_ALL_CLIENT_INFOS(ci) {
    01910       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01911     }
    01912
    01913     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01914   }
    01915
    01916   virtual void OnPaint()
    01917   {
    01918     /* Check if we need to reset the height */
    01919     if (!this->CheckClientListHeight()) return;
    01920
    01921     this->DrawWidgets();
    01922   }
    01923
    01924   virtual void DrawWidget(const Rect &r, int widget) const
    01925   {
    01926     if (widget != WID_CL_PANEL) return;
    01927
    01928     bool rtl = _current_text_dir == TD_RTL;
    01929     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01930     uint y = r.top + WD_FRAMERECT_TOP;
    01931     uint left = r.left + WD_FRAMERECT_LEFT;
    01932     uint right = r.right - WD_FRAMERECT_RIGHT;
    01933     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01934
    01935
    01936     uint type_left  = rtl ? right - this->server_client_width : left;
    01937     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01938     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01939     uint name_left  = rtl ? left : left + type_icon_width;
    01940     uint name_right = rtl ? right - type_icon_width : right;
    01941
    01942     int i = 0;
    01943     const NetworkClientInfo *ci;
    01944     FOR_ALL_CLIENT_INFOS(ci) {
    01945       TextColour colour;
    01946       if (this->selected_item == i++) { // Selected item, highlight it
    01947         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01948         colour = TC_WHITE;
    01949       } else {
    01950         colour = TC_BLACK;
    01951       }
    01952
    01953       if (ci->client_id == CLIENT_ID_SERVER) {
    01954         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01955       } else {
    01956         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01957       }
    01958
    01959       /* Filter out spectators */
    01960       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01961
    01962       DrawString(name_left, name_right, y, ci->client_name, colour);
    01963
    01964       y += FONT_HEIGHT_NORMAL;
    01965     }
    01966   }
    01967
    01968   virtual void OnClick(Point pt, int widget, int click_count)
    01969   {
    01970     /* Show the popup with option */
    01971     if (this->selected_item != -1) {
    01972       NetworkClientInfo *ci;
    01973
    01974       int client_no = this->selected_item;
    01975       FOR_ALL_CLIENT_INFOS(ci) {
    01976         if (client_no == 0) break;
    01977         client_no--;
    01978       }
    01979
    01980       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01981     }
    01982   }
    01983
    01984   virtual void OnMouseOver(Point pt, int widget)
    01985   {
    01986     /* -1 means we left the current window */
    01987     if (pt.y == -1) {
    01988       this->selected_item = -1;
    01989       this->SetDirty();
    01990       return;
    01991     }
    01992
    01993     /* Find the new selected item (if any) */
    01994     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01995     int item = -1;
    01996     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01997       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01998     }
    01999
    02000     /* It did not change.. no update! */
    02001     if (item == this->selected_item) return;
    02002     this->selected_item = item;
    02003
    02004     /* Repaint */
    02005     this->SetDirty();
    02006   }
    02007 };
    02008
    02009 void ShowClientList()
    02010 {
    02011   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    02012 }
    02013
    02014 NetworkJoinStatus _network_join_status;
    02015 uint8 _network_join_waiting;
    02016 uint32 _network_join_bytes;
    02017 uint32 _network_join_bytes_total;
    02018
    02019 struct NetworkJoinStatusWindow : Window {
    02020   NetworkPasswordType password_type;
    02021
    02022   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02023   {
    02024     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02025     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
    02026   }
    02027
    02028   virtual void DrawWidget(const Rect &r, int widget) const
    02029   {
    02030     if (widget != WID_NJS_BACKGROUND) return;
    02031
    02032     uint8 progress; // used for progress bar
    02033     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02034     switch (_network_join_status) {
    02035       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02036       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02037         progress = 10; // first two stages 10%
    02038         break;
    02039       case NETWORK_JOIN_STATUS_WAITING:
    02040         SetDParam(0, _network_join_waiting);
    02041         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02042         progress = 15; // third stage is 15%
    02043         break;
    02044       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02045         SetDParam(0, _network_join_bytes);
    02046         SetDParam(1, _network_join_bytes_total);
    02047         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02048         if (_network_join_bytes_total == 0) {
    02049           progress = 15; // We don't have the final size yet; the server is still compressing!
    02050           break;
    02051         }
    02052         /* FALL THROUGH */
    02053       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02054         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02055     }
    02056
    02057     /* Draw nice progress bar :) */
    02058     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02059   }
    02060
    02061   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02062   {
    02063     if (widget != WID_NJS_BACKGROUND) return;
    02064
    02065     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02066
    02067     /* Account for the statuses */
    02068     uint width = 0;
    02069     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02070       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02071     }
    02072
    02073     /* For the number of waiting (other) players */
    02074     SetDParamMaxValue(0, MAX_CLIENTS);
    02075     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02076
    02077     /* Account for downloading ~ 10 MiB */
    02078     SetDParamMaxDigits(0, 8);
    02079     SetDParamMaxDigits(1, 8);
    02080     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02081     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02082
    02083     /* Give a bit more clearing for the widest strings than strictly needed */
    02084     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02085   }
    02086
    02087   virtual void OnClick(Point pt, int widget, int click_count)
    02088   {
    02089     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02090       NetworkDisconnect();
    02091       SwitchToMode(SM_MENU);
    02092       ShowNetworkGameWindow();
    02093     }
    02094   }
    02095
    02096   virtual void OnQueryTextFinished(char *str)
    02097   {
    02098     if (StrEmpty(str)) {
    02099       NetworkDisconnect();
    02100       ShowNetworkGameWindow();
    02101       return;
    02102     }
    02103
    02104     switch (this->password_type) {
    02105       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02106       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02107       default: NOT_REACHED();
    02108     }
    02109   }
    02110 };
    02111
    02112 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02113   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02114   NWidget(WWT_PANEL, COLOUR_GREY),
    02115     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02116     NWidget(NWID_HORIZONTAL),
    02117       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02118       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02119       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02120     EndContainer(),
    02121     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02122   EndContainer(),
    02123 };
    02124
    02125 static const WindowDesc _network_join_status_window_desc(
    02126   WDP_CENTER, 0, 0,
    02127   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02128   WDF_MODAL,
    02129   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02130 );
    02131
    02132 void ShowJoinStatusWindow()
    02133 {
    02134   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02135   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02136 }
    02137
    02138 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02139 {
    02140   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02141   if (w == NULL) return;
    02142   w->password_type = npt;
    02143
    02144   StringID caption;
    02145   switch (npt) {
    02146     default: NOT_REACHED();
    02147     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02148     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02149   }
    02150   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02151 }
    02152
    02153 struct NetworkCompanyPasswordWindow : public Window {
    02154   QueryString password_editbox;
    02155
    02156   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : password_editbox(lengthof(_settings_client.network.default_company_pass))
    02157   {
    02158     this->InitNested(desc, 0);
    02159
    02160     this->parent = parent;
    02161     this->querystrings[WID_NCP_PASSWORD] = &this->password_editbox;
    02162     this->password_editbox.cancel_button = WID_NCP_CANCEL;
    02163     this->password_editbox.ok_button = WID_NCP_OK;
    02164     this->password_editbox.afilter = CS_ALPHANUMERAL;
    02165     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02166   }
    02167
    02168   void OnOk()
    02169   {
    02170     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02171       strecpy(_settings_client.network.default_company_pass, this->password_editbox.text.buf, lastof(_settings_client.network.default_company_pass));
    02172     }
    02173
    02174     NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
    02175   }
    02176
    02177   virtual void OnClick(Point pt, int widget, int click_count)
    02178   {
    02179     switch (widget) {
    02180       case WID_NCP_OK:
    02181         this->OnOk();
    02182         /* FALL THROUGH */
    02183
    02184       case WID_NCP_CANCEL:
    02185         delete this;
    02186         break;
    02187
    02188       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02189         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02190         this->SetDirty();
    02191         break;
    02192     }
    02193   }
    02194 };
    02195
    02196 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02197   NWidget(NWID_HORIZONTAL),
    02198     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02199     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02200   EndContainer(),
    02201   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02202     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02203       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02204         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02205         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02206       EndContainer(),
    02207       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02208         NWidget(NWID_SPACER), SetFill(1, 0),
    02209         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02210                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02211       EndContainer(),
    02212     EndContainer(),
    02213   EndContainer(),
    02214   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02215     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02216     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02217   EndContainer(),
    02218 };
    02219
    02220 static const WindowDesc _network_company_password_window_desc(
    02221   WDP_AUTO, 0, 0,
    02222   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02223   0,
    02224   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02225 );
    02226
    02227 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02228 {
    02229   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02230
    02231   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02232 }
    02233
    02234 #endif /* ENABLE_NETWORK */