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00012 #include "stdafx.h"
00013 #include "train.h"
00014 #include "ship.h"
00015 #include "aircraft.h"
00016 #include "gui.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "depot_base.h"
00021 #include "spritecache.h"
00022 #include "strings_func.h"
00023 #include "vehicle_func.h"
00024 #include "company_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "window_gui.h"
00027 #include "vehiclelist.h"
00028 #include "order_backup.h"
00029 #include "zoom_func.h"
00030
00031 #include "widgets/depot_widget.h"
00032
00033 #include "table/strings.h"
00034
00035
00036
00037
00038
00039
00040
00042 static const NWidgetPart _nested_train_depot_widgets[] = {
00043 NWidget(NWID_HORIZONTAL),
00044 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00045 NWidget(WWT_CAPTION, COLOUR_GREY, WID_D_CAPTION), SetDataTip(STR_DEPOT_CAPTION, STR_NULL),
00046 NWidget(WWT_SHADEBOX, COLOUR_GREY),
00047 NWidget(WWT_STICKYBOX, COLOUR_GREY),
00048 EndContainer(),
00049 NWidget(NWID_HORIZONTAL),
00050 NWidget(NWID_VERTICAL),
00051 NWidget(WWT_MATRIX, COLOUR_GREY, WID_D_MATRIX), SetDataTip(0x0, STR_NULL), SetResize(1, 1), SetScrollbar(WID_D_V_SCROLL),
00052 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_H_SCROLL),
00053 NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_D_H_SCROLL),
00054 EndContainer(),
00055 EndContainer(),
00056 NWidget(NWID_VERTICAL),
00057 NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1),
00058 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_SELL_CHAIN),
00059 NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1),
00060 EndContainer(),
00061 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetDataTip(0x0, STR_NULL),
00062 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetDataTip(0x0, STR_NULL),
00063 EndContainer(),
00064 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_D_V_SCROLL),
00065 EndContainer(),
00066 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00067 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_BUILD), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00068 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_D_CLONE), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00069 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_LOCATION), SetDataTip(STR_BUTTON_LOCATION, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00070 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_RENAME),
00071 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_RENAME), SetDataTip(STR_BUTTON_RENAME, STR_DEPOT_RENAME_TOOLTIP), SetFill(1, 1), SetResize(1, 0),
00072 EndContainer(),
00073 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_VEHICLE_LIST), SetDataTip(0x0, STR_NULL), SetFill(0, 1),
00074 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_STOP_ALL), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_NULL), SetFill(0, 1),
00075 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_START_ALL), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_NULL), SetFill(0, 1),
00076 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00077 EndContainer(),
00078 };
00079
00080 static const WindowDesc _train_depot_desc(
00081 WDP_AUTO, 362, 123,
00082 WC_VEHICLE_DEPOT, WC_NONE,
00083 WDF_UNCLICK_BUTTONS,
00084 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00085 );
00086
00087 static const WindowDesc _road_depot_desc(
00088 WDP_AUTO, 316, 97,
00089 WC_VEHICLE_DEPOT, WC_NONE,
00090 WDF_UNCLICK_BUTTONS,
00091 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00092 );
00093
00094 static const WindowDesc _ship_depot_desc(
00095 WDP_AUTO, 306, 99,
00096 WC_VEHICLE_DEPOT, WC_NONE,
00097 WDF_UNCLICK_BUTTONS,
00098 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00099 );
00100
00101 static const WindowDesc _aircraft_depot_desc(
00102 WDP_AUTO, 332, 99,
00103 WC_VEHICLE_DEPOT, WC_NONE,
00104 WDF_UNCLICK_BUTTONS,
00105 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00106 );
00107
00108 extern void DepotSortList(VehicleList *list);
00109
00117 void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00118 {
00119 if (result.Failed()) return;
00120
00121 const Vehicle *v = Vehicle::Get(_new_vehicle_id);
00122
00123 ShowVehicleViewWindow(v);
00124 }
00125
00126 static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
00127 {
00128 const Vehicle *v = Vehicle::Get(sel);
00129
00130 if (v == wagon) return;
00131
00132 if (wagon == NULL) {
00133 if (head != NULL) wagon = head->Last();
00134 } else {
00135 wagon = wagon->Previous();
00136 if (wagon == NULL) return;
00137 }
00138
00139 if (wagon == v) return;
00140
00141 DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == NULL ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
00142 }
00143
00148 static Dimension _base_block_sizes[4];
00149
00150 static void InitBlocksizeForShipAircraft(VehicleType type)
00151 {
00152 uint max_width = 0;
00153 uint max_height = 0;
00154
00155 const Engine *e;
00156 FOR_ALL_ENGINES_OF_TYPE(e, type) {
00157 EngineID eid = e->index;
00158 uint x, y;
00159
00160 switch (type) {
00161 default: NOT_REACHED();
00162 case VEH_SHIP: GetShipSpriteSize( eid, x, y, EIT_IN_DEPOT); break;
00163 case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, EIT_IN_DEPOT); break;
00164 }
00165 if (x > max_width) max_width = x;
00166 if (y > max_height) max_height = y;
00167 }
00168
00169 switch (type) {
00170 default: NOT_REACHED();
00171 case VEH_SHIP:
00172 _base_block_sizes[VEH_SHIP].width = max(76U, max_width);
00173 break;
00174 case VEH_AIRCRAFT:
00175 _base_block_sizes[VEH_AIRCRAFT].width = max(67U, max_width);
00176 break;
00177 }
00178 _base_block_sizes[type].height = max(GetVehicleHeight(type), max_height);
00179 }
00180
00185 void InitDepotWindowBlockSizes()
00186 {
00187 _base_block_sizes[VEH_TRAIN].width = 0;
00188 _base_block_sizes[VEH_TRAIN].height = GetVehicleHeight(VEH_TRAIN);
00189
00190 _base_block_sizes[VEH_ROAD].width = 32;
00191 _base_block_sizes[VEH_ROAD].height = GetVehicleHeight(VEH_ROAD);
00192
00193 InitBlocksizeForShipAircraft(VEH_SHIP);
00194 InitBlocksizeForShipAircraft(VEH_AIRCRAFT);
00195 }
00196
00197 static void DepotSellAllConfirmationCallback(Window *w, bool confirmed);
00198 const Sprite *GetAircraftSprite(EngineID engine);
00199
00200 struct DepotWindow : Window {
00201 VehicleID sel;
00202 VehicleID vehicle_over;
00203 VehicleType type;
00204 bool generate_list;
00205 VehicleList vehicle_list;
00206 VehicleList wagon_list;
00207 uint num_columns;
00208 Scrollbar *hscroll;
00209 Scrollbar *vscroll;
00210
00211 DepotWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window()
00212 {
00213 assert(IsCompanyBuildableVehicleType(type));
00214
00215 this->sel = INVALID_VEHICLE;
00216 this->vehicle_over = INVALID_VEHICLE;
00217 this->generate_list = true;
00218 this->type = type;
00219 this->num_columns = 1;
00220
00221 this->CreateNestedTree(desc);
00222 this->hscroll = (this->type == VEH_TRAIN ? this->GetScrollbar(WID_D_H_SCROLL) : NULL);
00223 this->vscroll = this->GetScrollbar(WID_D_V_SCROLL);
00224
00225 this->GetWidget<NWidgetStacked>(WID_D_SHOW_RENAME)->SetDisplayedPlane(type == VEH_AIRCRAFT ? SZSP_NONE : 0);
00226
00227 this->GetWidget<NWidgetStacked>(WID_D_SHOW_H_SCROLL)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_HORIZONTAL);
00228 this->GetWidget<NWidgetStacked>(WID_D_SHOW_SELL_CHAIN)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_NONE);
00229 this->SetupWidgetData(type);
00230 this->FinishInitNested(desc, tile);
00231
00232 this->owner = GetTileOwner(tile);
00233 OrderBackup::Reset();
00234 }
00235
00236 ~DepotWindow()
00237 {
00238 DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
00239 OrderBackup::Reset(this->window_number);
00240 }
00241
00249 void DrawVehicleInDepot(const Vehicle *v, int left, int right, int y) const
00250 {
00251 bool free_wagon = false;
00252 int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2;
00253
00254 bool rtl = _current_text_dir == TD_RTL;
00255 int image_left = rtl ? left + this->count_width : left + this->header_width;
00256 int image_right = rtl ? right - this->header_width : right - this->count_width;
00257
00258 switch (v->type) {
00259 case VEH_TRAIN: {
00260 const Train *u = Train::From(v);
00261 free_wagon = u->IsFreeWagon();
00262
00263 uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0;
00264 DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
00265 this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
00266
00267
00268 SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
00269 SetDParam(1, 1);
00270 DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT);
00271 break;
00272 }
00273
00274 case VEH_ROAD: DrawRoadVehImage( v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
00275 case VEH_SHIP: DrawShipImage( v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
00276 case VEH_AIRCRAFT: {
00277 const Sprite *spr = GetSprite(v->GetImage(DIR_W, EIT_IN_DEPOT), ST_NORMAL);
00278 DrawAircraftImage(v, image_left, image_right,
00279 y + max(UnScaleByZoom(spr->height, ZOOM_LVL_GUI) + UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI) - 14, 0),
00280 this->sel, EIT_IN_DEPOT);
00281 break;
00282 }
00283 default: NOT_REACHED();
00284 }
00285
00286 uint diff_x, diff_y;
00287 if (v->IsGroundVehicle()) {
00288
00289 diff_x = this->flag_width + WD_FRAMERECT_LEFT;
00290 diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
00291 } else {
00292
00293 diff_x = WD_FRAMERECT_LEFT;
00294 diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00295 }
00296 int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
00297 int text_right = rtl ? right - diff_x : left + this->header_width - 1;
00298
00299 if (free_wagon) {
00300 DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
00301 } else {
00302 DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
00303
00304 SetDParam(0, v->unitnumber);
00305 DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
00306 }
00307 }
00308
00309 void DrawWidget(const Rect &r, int widget) const
00310 {
00311 if (widget != WID_D_MATRIX) return;
00312
00313 bool rtl = _current_text_dir == TD_RTL;
00314
00315
00316 uint16 mat_data = this->GetWidget<NWidgetCore>(WID_D_MATRIX)->widget_data;
00317 uint16 rows_in_display = GB(mat_data, MAT_ROW_START, MAT_ROW_BITS);
00318 uint16 boxes_in_each_row = GB(mat_data, MAT_COL_START, MAT_COL_BITS);
00319
00320 uint16 num = this->vscroll->GetPosition() * boxes_in_each_row;
00321 int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * boxes_in_each_row));
00322 int y;
00323 for (y = r.top + 1; num < maxval; y += this->resize.step_height) {
00324 for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++) {
00325
00326 const Vehicle *v = this->vehicle_list[num];
00327 if (boxes_in_each_row == 1) {
00328 this->DrawVehicleInDepot(v, r.left, r.right, y);
00329 } else {
00330 int x = r.left + (rtl ? (boxes_in_each_row - i - 1) : i) * this->resize.step_width;
00331 this->DrawVehicleInDepot(v, x, x + this->resize.step_width - 1, y);
00332 }
00333 }
00334 }
00335
00336 maxval = min(this->vehicle_list.Length() + this->wagon_list.Length(), (this->vscroll->GetPosition() * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
00337
00338
00339 for (; num < maxval; num++, y += this->resize.step_height) {
00340 const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
00341 this->DrawVehicleInDepot(v, r.left, r.right, y);
00342 }
00343 }
00344
00345 void SetStringParameters(int widget) const
00346 {
00347 if (widget != WID_D_CAPTION) return;
00348
00349
00350 TileIndex tile = this->window_number;
00351 SetDParam(0, this->type);
00352 SetDParam(1, (this->type == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
00353 }
00354
00355 struct GetDepotVehiclePtData {
00356 const Vehicle *head;
00357 const Vehicle *wagon;
00358 };
00359
00360 enum DepotGUIAction {
00361 MODE_ERROR,
00362 MODE_DRAG_VEHICLE,
00363 MODE_SHOW_VEHICLE,
00364 MODE_START_STOP,
00365 };
00366
00367 DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
00368 {
00369 const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
00370
00371 if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x;
00372
00373 uint xt = 0, xm = 0, ym = 0;
00374 if (this->type == VEH_TRAIN) {
00375 xm = x;
00376 } else {
00377 xt = x / this->resize.step_width;
00378 xm = x % this->resize.step_width;
00379 if (xt >= this->num_columns) return MODE_ERROR;
00380 }
00381 ym = y % this->resize.step_height;
00382
00383 uint row = y / this->resize.step_height;
00384 if (row >= this->vscroll->GetCapacity()) return MODE_ERROR;
00385
00386 uint boxes_in_each_row = GB(matrix_widget->widget_data, MAT_COL_START, MAT_COL_BITS);
00387 uint pos = ((row + this->vscroll->GetPosition()) * boxes_in_each_row) + xt;
00388
00389 if (this->vehicle_list.Length() + this->wagon_list.Length() <= pos) {
00390
00391 if (this->type == VEH_TRAIN) {
00392
00393 d->head = NULL;
00394 d->wagon = NULL;
00395 return MODE_DRAG_VEHICLE;
00396 } else {
00397 return MODE_ERROR;
00398 }
00399 }
00400
00401 bool wagon = false;
00402 if (this->vehicle_list.Length() > pos) {
00403 *veh = this->vehicle_list[pos];
00404
00405 if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
00406 } else {
00407 pos -= this->vehicle_list.Length();
00408 *veh = this->wagon_list[pos];
00409
00410 x -= VEHICLEINFO_FULL_VEHICLE_WIDTH;
00411 wagon = true;
00412 }
00413
00414 const Train *v = NULL;
00415 if (this->type == VEH_TRAIN) {
00416 v = Train::From(*veh);
00417 d->head = d->wagon = v;
00418 }
00419
00420 if (xm <= this->header_width) {
00421 switch (this->type) {
00422 case VEH_TRAIN:
00423 if (wagon) return MODE_ERROR;
00424 case VEH_ROAD:
00425 if (xm <= this->flag_width) return MODE_START_STOP;
00426 break;
00427
00428 case VEH_SHIP:
00429 case VEH_AIRCRAFT:
00430 if (xm <= this->flag_width && ym >= (uint)(FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL)) return MODE_START_STOP;
00431 break;
00432
00433 default: NOT_REACHED();
00434 }
00435 return MODE_SHOW_VEHICLE;
00436 }
00437
00438 if (this->type != VEH_TRAIN) return MODE_DRAG_VEHICLE;
00439
00440
00441 if (xm >= matrix_widget->current_x - this->count_width) return wagon ? MODE_ERROR : MODE_SHOW_VEHICLE;
00442
00443
00444 x -= this->header_width;
00445
00446
00447 for (; v != NULL; v = v->Next()) {
00448 x -= v->GetDisplayImageWidth();
00449 if (x < 0) break;
00450 }
00451
00452 d->wagon = (v != NULL ? v->GetFirstEnginePart() : NULL);
00453
00454 return MODE_DRAG_VEHICLE;
00455 }
00456
00462 void DepotClick(int x, int y)
00463 {
00464 GetDepotVehiclePtData gdvp = { NULL, NULL };
00465 const Vehicle *v = NULL;
00466 DepotGUIAction mode = this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
00467
00468 if (this->type == VEH_TRAIN) v = gdvp.wagon;
00469
00470 switch (mode) {
00471 case MODE_ERROR:
00472 return;
00473
00474 case MODE_DRAG_VEHICLE: {
00475 if (v != NULL && VehicleClicked(v)) return;
00476
00477 VehicleID sel = this->sel;
00478
00479 if (this->type == VEH_TRAIN && sel != INVALID_VEHICLE) {
00480 this->sel = INVALID_VEHICLE;
00481 TrainDepotMoveVehicle(v, sel, gdvp.head);
00482 } else if (v != NULL) {
00483 int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_DEPOT);
00484 SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
00485
00486 this->sel = v->index;
00487 this->SetDirty();
00488
00489 _cursor.short_vehicle_offset = v->IsGroundVehicle() ? 16 - v->GetGroundVehicleCache()->cached_veh_length * 2 : 0;
00490 _cursor.vehchain = _ctrl_pressed;
00491 }
00492 break;
00493 }
00494
00495 case MODE_SHOW_VEHICLE:
00496 ShowVehicleViewWindow(v);
00497 break;
00498
00499 case MODE_START_STOP:
00500 StartStopVehicle(v, false);
00501 break;
00502
00503 default: NOT_REACHED();
00504 }
00505 }
00506
00513 void SetupWidgetData(VehicleType type)
00514 {
00515 this->GetWidget<NWidgetCore>(WID_D_STOP_ALL)->tool_tip = STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP + type;
00516 this->GetWidget<NWidgetCore>(WID_D_START_ALL)->tool_tip = STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP + type;
00517 this->GetWidget<NWidgetCore>(WID_D_SELL)->tool_tip = STR_DEPOT_TRAIN_SELL_TOOLTIP + type;
00518 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->tool_tip = STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP + type;
00519
00520 this->GetWidget<NWidgetCore>(WID_D_BUILD)->SetDataTip(STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON + type, STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP + type);
00521 this->GetWidget<NWidgetCore>(WID_D_CLONE)->SetDataTip(STR_DEPOT_CLONE_TRAIN + type, STR_DEPOT_CLONE_TRAIN_DEPOT_INFO + type);
00522
00523 this->GetWidget<NWidgetCore>(WID_D_LOCATION)->tool_tip = STR_DEPOT_TRAIN_LOCATION_TOOLTIP + type;
00524 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->tool_tip = STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP + type;
00525 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->tool_tip = STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP + type;
00526 this->GetWidget<NWidgetCore>(WID_D_MATRIX)->tool_tip = STR_DEPOT_TRAIN_LIST_TOOLTIP + this->type;
00527
00528 switch (type) {
00529 default: NOT_REACHED();
00530
00531 case VEH_TRAIN:
00532 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_TRAIN;
00533
00534
00535 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_TRAIN;
00536 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_TRAIN;
00537 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_TRAIN;
00538 break;
00539
00540 case VEH_ROAD:
00541 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_LORRY;
00542
00543
00544 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_ROADVEH;
00545 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_ROADVEH;
00546 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_ROADVEH;
00547 break;
00548
00549 case VEH_SHIP:
00550 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_SHIP;
00551
00552
00553 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_SHIP;
00554 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_SHIP;
00555 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_SHIP;
00556 break;
00557
00558 case VEH_AIRCRAFT:
00559 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_PLANE;
00560
00561
00562 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_AIRCRAFT;
00563 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_AIRCRAFT;
00564 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_AIRCRAFT;
00565 break;
00566 }
00567 }
00568
00569 uint count_width;
00570 uint header_width;
00571 uint flag_width;
00572 uint flag_height;
00573
00574 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00575 {
00576 switch (widget) {
00577 case WID_D_MATRIX: {
00578 uint min_height = 0;
00579
00580 if (this->type == VEH_TRAIN) {
00581 SetDParam(0, 1000);
00582 SetDParam(1, 1);
00583 this->count_width = GetStringBoundingBox(STR_TINY_BLACK_DECIMAL).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00584 } else {
00585 this->count_width = 0;
00586 }
00587
00588 Dimension unumber = { GetDigitWidth() * 4, FONT_HEIGHT_NORMAL };
00589 const Sprite *spr = GetSprite(SPR_FLAG_VEH_STOPPED, ST_NORMAL);
00590 this->flag_width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI) + WD_FRAMERECT_RIGHT;
00591 this->flag_height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
00592
00593 if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
00594 min_height = max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleByZoom(spr->height, ZOOM_LVL_GUI));
00595 this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT;
00596 } else {
00597 min_height = unumber.height + UnScaleByZoom(spr->height, ZOOM_LVL_GUI) + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
00598 this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
00599 }
00600 int base_width = this->count_width + this->header_width;
00601
00602 resize->height = max(_base_block_sizes[this->type].height, min_height);
00603 if (this->type == VEH_TRAIN) {
00604 resize->width = 1;
00605 size->width = base_width + 2 * 29;
00606 size->height = resize->height * 6;
00607 } else {
00608 resize->width = base_width + _base_block_sizes[this->type].width;
00609 size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
00610 size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
00611 }
00612 fill->width = resize->width;
00613 fill->height = resize->height;
00614 break;
00615 }
00616 }
00617 }
00618
00624 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00625 {
00626 this->generate_list = true;
00627 }
00628
00629 virtual void OnPaint()
00630 {
00631 if (this->generate_list) {
00632
00633
00634 BuildDepotVehicleList(this->type, this->window_number, &this->vehicle_list, &this->wagon_list);
00635 this->generate_list = false;
00636 DepotSortList(&this->vehicle_list);
00637 }
00638
00639
00640 if (this->type == VEH_TRAIN) {
00641 uint max_width = VEHICLEINFO_FULL_VEHICLE_WIDTH;
00642 for (uint num = 0; num < this->vehicle_list.Length(); num++) {
00643 uint width = 0;
00644 for (const Train *v = Train::From(this->vehicle_list[num]); v != NULL; v = v->Next()) {
00645 width += v->GetDisplayImageWidth();
00646 }
00647 max_width = max(max_width, width);
00648 }
00649
00650 this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
00651 this->hscroll->SetCount(max_width);
00652 } else {
00653 this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns));
00654 }
00655
00656
00657 TileIndex tile = this->window_number;
00658 this->SetWidgetsDisabledState(!IsTileOwner(tile, _local_company),
00659 WID_D_STOP_ALL,
00660 WID_D_START_ALL,
00661 WID_D_SELL,
00662 WID_D_SELL_CHAIN,
00663 WID_D_SELL_ALL,
00664 WID_D_BUILD,
00665 WID_D_CLONE,
00666 WID_D_RENAME,
00667 WID_D_AUTOREPLACE,
00668 WIDGET_LIST_END);
00669
00670 this->DrawWidgets();
00671 }
00672
00673 virtual void OnClick(Point pt, int widget, int click_count)
00674 {
00675 switch (widget) {
00676 case WID_D_MATRIX: {
00677 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_D_MATRIX);
00678 this->DepotClick(pt.x - nwi->pos_x, pt.y - nwi->pos_y);
00679 break;
00680 }
00681
00682 case WID_D_BUILD:
00683 ResetObjectToPlace();
00684 ShowBuildVehicleWindow(this->window_number, this->type);
00685 break;
00686
00687 case WID_D_CLONE:
00688 this->SetWidgetDirty(WID_D_CLONE);
00689 this->ToggleWidgetLoweredState(WID_D_CLONE);
00690
00691 if (this->IsWidgetLowered(WID_D_CLONE)) {
00692 static const CursorID clone_icons[] = {
00693 SPR_CURSOR_CLONE_TRAIN, SPR_CURSOR_CLONE_ROADVEH,
00694 SPR_CURSOR_CLONE_SHIP, SPR_CURSOR_CLONE_AIRPLANE
00695 };
00696
00697 SetObjectToPlaceWnd(clone_icons[this->type], PAL_NONE, HT_VEHICLE, this);
00698 } else {
00699 ResetObjectToPlace();
00700 }
00701 break;
00702
00703 case WID_D_LOCATION:
00704 if (_ctrl_pressed) {
00705 ShowExtraViewPortWindow(this->window_number);
00706 } else {
00707 ScrollMainWindowToTile(this->window_number);
00708 }
00709 break;
00710
00711 case WID_D_RENAME:
00712 SetDParam(0, this->type);
00713 SetDParam(1, Depot::GetByTile((TileIndex)this->window_number)->index);
00714 ShowQueryString(STR_DEPOT_NAME, STR_DEPOT_RENAME_DEPOT_CAPTION, MAX_LENGTH_DEPOT_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00715 break;
00716
00717 case WID_D_STOP_ALL:
00718 case WID_D_START_ALL: {
00719 VehicleListIdentifier vli(VL_DEPOT_LIST, this->type, this->owner);
00720 DoCommandP(this->window_number, (widget == WID_D_START_ALL ? (1 << 0) : 0), vli.Pack(), CMD_MASS_START_STOP);
00721 break;
00722 }
00723
00724 case WID_D_SELL_ALL:
00725
00726 if (this->vehicle_list.Length() != 0 || this->wagon_list.Length() != 0) {
00727 TileIndex tile = this->window_number;
00728 byte vehtype = this->type;
00729
00730 SetDParam(0, vehtype);
00731 SetDParam(1, (vehtype == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
00732 ShowQuery(
00733 STR_DEPOT_CAPTION,
00734 STR_DEPOT_SELL_CONFIRMATION_TEXT,
00735 this,
00736 DepotSellAllConfirmationCallback
00737 );
00738 }
00739 break;
00740
00741 case WID_D_VEHICLE_LIST:
00742 ShowVehicleListWindow(GetTileOwner(this->window_number), this->type, (TileIndex)this->window_number);
00743 break;
00744
00745 case WID_D_AUTOREPLACE:
00746 DoCommandP(this->window_number, this->type, 0, CMD_DEPOT_MASS_AUTOREPLACE);
00747 break;
00748
00749 }
00750 }
00751
00752 virtual void OnQueryTextFinished(char *str)
00753 {
00754 if (str == NULL) return;
00755
00756
00757 DoCommandP(0, GetDepotIndex(this->window_number), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), NULL, str);
00758 }
00759
00760 virtual bool OnRightClick(Point pt, int widget)
00761 {
00762 if (widget != WID_D_MATRIX) return false;
00763
00764 GetDepotVehiclePtData gdvp = { NULL, NULL };
00765 const Vehicle *v = NULL;
00766 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_D_MATRIX);
00767 DepotGUIAction mode = this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp);
00768
00769 if (this->type == VEH_TRAIN) v = gdvp.wagon;
00770
00771 if (v == NULL || mode != MODE_DRAG_VEHICLE) return false;
00772
00773 CargoArray capacity, loaded;
00774
00775
00776 bool whole_chain = (this->type == VEH_TRAIN && _ctrl_pressed);
00777
00778
00779 uint num = 0;
00780 for (const Vehicle *w = v; w != NULL; w = w->Next()) {
00781 if (w->cargo_cap > 0 && w->cargo_type < NUM_CARGO) {
00782 capacity[w->cargo_type] += w->cargo_cap;
00783 loaded [w->cargo_type] += w->cargo.Count();
00784 }
00785
00786 if (w->type == VEH_TRAIN && !w->HasArticulatedPart()) {
00787 num++;
00788 if (!whole_chain) break;
00789 }
00790 }
00791
00792
00793 static char details[1024];
00794 details[0] = '\0';
00795 char *pos = details;
00796
00797 for (CargoID cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
00798 if (capacity[cargo_type] == 0) continue;
00799
00800 SetDParam(0, cargo_type);
00801 SetDParam(1, loaded[cargo_type]);
00802 SetDParam(2, cargo_type);
00803 SetDParam(3, capacity[cargo_type]);
00804 pos = GetString(pos, STR_DEPOT_VEHICLE_TOOLTIP_CARGO, lastof(details));
00805 }
00806
00807
00808 uint64 args[2];
00809 args[0] = (whole_chain ? num : v->engine_type);
00810 args[1] = (uint64)(size_t)details;
00811 GuiShowTooltips(this, whole_chain ? STR_DEPOT_VEHICLE_TOOLTIP_CHAIN : STR_DEPOT_VEHICLE_TOOLTIP, 2, args, TCC_RIGHT_CLICK);
00812
00813 return true;
00814 }
00815
00821 virtual bool OnVehicleSelect(const Vehicle *v)
00822 {
00823 if (DoCommandP(this->window_number, v->index, _ctrl_pressed ? 1 : 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
00824 ResetObjectToPlace();
00825 }
00826 return true;
00827 }
00828
00829 virtual void OnPlaceObjectAbort()
00830 {
00831
00832 this->RaiseWidget(WID_D_CLONE);
00833 this->SetWidgetDirty(WID_D_CLONE);
00834
00835
00836 this->sel = INVALID_VEHICLE;
00837 this->vehicle_over = INVALID_VEHICLE;
00838 this->SetWidgetDirty(WID_D_MATRIX);
00839 }
00840
00841 virtual void OnMouseDrag(Point pt, int widget)
00842 {
00843 if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
00844
00845
00846 if (widget != WID_D_MATRIX) {
00847 if (this->vehicle_over != INVALID_VEHICLE) {
00848 this->vehicle_over = INVALID_VEHICLE;
00849 this->SetWidgetDirty(WID_D_MATRIX);
00850 }
00851 return;
00852 }
00853
00854 NWidgetBase *matrix = this->GetWidget<NWidgetBase>(widget);
00855 const Vehicle *v = NULL;
00856 GetDepotVehiclePtData gdvp = {NULL, NULL};
00857
00858 if (this->GetVehicleFromDepotWndPt(pt.x - matrix->pos_x, pt.y - matrix->pos_y, &v, &gdvp) != MODE_DRAG_VEHICLE) return;
00859
00860 VehicleID new_vehicle_over = INVALID_VEHICLE;
00861 if (gdvp.head != NULL) {
00862 if (gdvp.wagon == NULL && gdvp.head->Last()->index != this->sel) {
00863
00864
00865
00866
00867 new_vehicle_over = gdvp.head->index;
00868 } else if (gdvp.wagon != NULL && gdvp.head != gdvp.wagon &&
00869 gdvp.wagon->index != this->sel &&
00870 gdvp.wagon->Previous()->index != this->sel) {
00871 new_vehicle_over = gdvp.wagon->index;
00872 }
00873 }
00874
00875 if (this->vehicle_over == new_vehicle_over) return;
00876
00877 this->vehicle_over = new_vehicle_over;
00878 this->SetWidgetDirty(widget);
00879 }
00880
00881 virtual void OnDragDrop(Point pt, int widget)
00882 {
00883 switch (widget) {
00884 case WID_D_MATRIX: {
00885 const Vehicle *v = NULL;
00886 VehicleID sel = this->sel;
00887
00888 this->sel = INVALID_VEHICLE;
00889 this->SetDirty();
00890
00891 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_D_MATRIX);
00892 if (this->type == VEH_TRAIN) {
00893 GetDepotVehiclePtData gdvp = { NULL, NULL };
00894
00895 if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
00896 if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
00897 DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
00898 CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
00899 } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
00900 this->vehicle_over = INVALID_VEHICLE;
00901 TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
00902 } else if (gdvp.head != NULL && gdvp.head->IsFrontEngine()) {
00903 ShowVehicleViewWindow(gdvp.head);
00904 }
00905 }
00906 } else if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, NULL) == MODE_DRAG_VEHICLE && v != NULL && sel == v->index) {
00907 ShowVehicleViewWindow(v);
00908 }
00909 break;
00910 }
00911
00912 case WID_D_SELL: case WID_D_SELL_CHAIN: {
00913 if (this->IsWidgetDisabled(widget)) return;
00914 if (this->sel == INVALID_VEHICLE) return;
00915
00916 this->HandleButtonClick(widget);
00917
00918 const Vehicle *v = Vehicle::Get(this->sel);
00919 this->sel = INVALID_VEHICLE;
00920 this->SetDirty();
00921
00922 int sell_cmd = (v->type == VEH_TRAIN && (widget == WID_D_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
00923 DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
00924 break;
00925 }
00926
00927 default:
00928 this->sel = INVALID_VEHICLE;
00929 this->SetDirty();
00930 }
00931 _cursor.vehchain = false;
00932 }
00933
00934 virtual void OnTimeout()
00935 {
00936 if (!this->IsWidgetDisabled(WID_D_SELL)) {
00937 this->RaiseWidget(WID_D_SELL);
00938 this->SetWidgetDirty(WID_D_SELL);
00939 }
00940 if (this->nested_array[WID_D_SELL] != NULL && !this->IsWidgetDisabled(WID_D_SELL_CHAIN)) {
00941 this->RaiseWidget(WID_D_SELL_CHAIN);
00942 this->SetWidgetDirty(WID_D_SELL_CHAIN);
00943 }
00944 }
00945
00946 virtual void OnResize()
00947 {
00948 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
00949 this->vscroll->SetCapacityFromWidget(this, WID_D_MATRIX);
00950 if (this->type == VEH_TRAIN) {
00951 this->hscroll->SetCapacity(nwi->current_x - this->header_width - this->count_width);
00952 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00953 } else {
00954 this->num_columns = nwi->current_x / nwi->resize_x;
00955 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (this->num_columns << MAT_COL_START);
00956 }
00957 }
00958
00959 virtual EventState OnCTRLStateChange()
00960 {
00961 if (this->sel != INVALID_VEHICLE) {
00962 _cursor.vehchain = _ctrl_pressed;
00963 this->SetWidgetDirty(WID_D_MATRIX);
00964 return ES_HANDLED;
00965 }
00966
00967 return ES_NOT_HANDLED;
00968 }
00969 };
00970
00971 static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
00972 {
00973 if (confirmed) {
00974 DepotWindow *w = (DepotWindow*)win;
00975 TileIndex tile = w->window_number;
00976 byte vehtype = w->type;
00977 DoCommandP(tile, vehtype, 0, CMD_DEPOT_SELL_ALL_VEHICLES);
00978 }
00979 }
00980
00986 void ShowDepotWindow(TileIndex tile, VehicleType type)
00987 {
00988 if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != NULL) return;
00989
00990 const WindowDesc *desc;
00991 switch (type) {
00992 default: NOT_REACHED();
00993 case VEH_TRAIN: desc = &_train_depot_desc; break;
00994 case VEH_ROAD: desc = &_road_depot_desc; break;
00995 case VEH_SHIP: desc = &_ship_depot_desc; break;
00996 case VEH_AIRCRAFT: desc = &_aircraft_depot_desc; break;
00997 }
00998
00999 new DepotWindow(desc, tile, type);
01000 }
01001
01006 void DeleteDepotHighlightOfVehicle(const Vehicle *v)
01007 {
01008 DepotWindow *w;
01009
01010
01011
01012
01013 if (_special_mouse_mode != WSM_DRAGDROP) return;
01014
01015 w = dynamic_cast<DepotWindow*>(FindWindowById(WC_VEHICLE_DEPOT, v->tile));
01016 if (w != NULL) {
01017 if (w->sel == v->index) ResetObjectToPlace();
01018 }
01019 }