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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "spritecache.h"
00015 #include "window_gui.h"
00016 #include "window_func.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "console_gui.h"
00021 #include "genworld.h"
00022 #include "transparency_gui.h"
00023 #include "map_func.h"
00024 #include "sound_func.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "zoom_func.h"
00028 #include "company_base.h"
00029 #include "company_func.h"
00030 #include "toolbar_gui.h"
00031 #include "statusbar_gui.h"
00032 #include "linkgraph_gui.h"
00033 #include "tilehighlight_func.h"
00034 #include "hotkeys.h"
00035
00036 #include "saveload/saveload.h"
00037
00038 #include "network/network.h"
00039 #include "network/network_func.h"
00040 #include "network/network_gui.h"
00041 #include "network/network_base.h"
00042
00043 #include "table/sprites.h"
00044 #include "table/strings.h"
00045
00046 static int _rename_id = 1;
00047 static int _rename_what = -1;
00048
00049 void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00050 {
00051 #ifdef ENABLE_NETWORK
00052 if (result.Failed() || !_settings_game.economy.give_money) return;
00053
00054
00055 char msg[64];
00056 SetDParam(0, p2);
00057 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00058
00059 if (!_network_server) {
00060 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00061 } else {
00062 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00063 }
00064 #endif
00065 }
00066
00067 void HandleOnEditText(const char *str)
00068 {
00069 switch (_rename_what) {
00070 #ifdef ENABLE_NETWORK
00071 case 3: {
00072 const Company *c = Company::GetIfValid(_local_company);
00073 if (c == NULL) break;
00074 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00075
00076 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00077
00078
00079 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00080 break;
00081 }
00082 #endif
00083 default: NOT_REACHED();
00084 }
00085
00086 _rename_id = _rename_what = -1;
00087 }
00088
00099 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode)
00100 {
00101 if (w->IsWidgetDisabled(widget)) return false;
00102
00103 SndPlayFx(SND_15_BEEP);
00104 w->SetDirty();
00105
00106 if (w->IsWidgetLowered(widget)) {
00107 ResetObjectToPlace();
00108 return false;
00109 }
00110
00111 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00112 w->LowerWidget(widget);
00113 return true;
00114 }
00115
00116
00117 void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00118 {
00119 if (result.Succeeded()) SndPlayTileFx(SND_12_EXPLOSION, tile);
00120 }
00121
00122 #ifdef ENABLE_NETWORK
00123 void ShowNetworkGiveMoneyWindow(CompanyID company)
00124 {
00125 _rename_id = company;
00126 _rename_what = 3;
00127 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, NULL, CS_NUMERAL, QSF_NONE);
00128 }
00129 #endif
00130
00131
00139 bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
00140 {
00141 ViewPort *vp;
00142
00143 assert(w != NULL);
00144 vp = w->viewport;
00145
00146 switch (how) {
00147 case ZOOM_NONE:
00148
00149 break;
00150
00151 case ZOOM_IN:
00152 if (vp->zoom == ZOOM_LVL_MIN) return false;
00153 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00154 vp->virtual_width >>= 1;
00155 vp->virtual_height >>= 1;
00156
00157 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00158 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00159 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00160 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00161 w->viewport->follow_vehicle = INVALID_VEHICLE;
00162 break;
00163 case ZOOM_OUT:
00164 if (vp->zoom == ZOOM_LVL_MAX) return false;
00165 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00166
00167 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00168 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00169 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00170 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00171
00172 vp->virtual_width <<= 1;
00173 vp->virtual_height <<= 1;
00174 w->viewport->follow_vehicle = INVALID_VEHICLE;
00175 break;
00176 }
00177 if (vp != NULL) {
00178 vp->virtual_left = w->viewport->scrollpos_x;
00179 vp->virtual_top = w->viewport->scrollpos_y;
00180 }
00181
00182 w->InvalidateData();
00183 return true;
00184 }
00185
00186 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00187 {
00188 assert(w != NULL);
00189
00190 if (_game_mode != GM_MENU) {
00191 ViewPort *vp = w->viewport;
00192 if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX)) return;
00193
00194 Point pt = GetTileZoomCenterWindow(in, w);
00195 if (pt.x != -1) {
00196 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00197
00198 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00199 }
00200 }
00201 }
00202
00204 enum MainWindowWidgets {
00205 MW_VIEWPORT,
00206 };
00207
00208 static const struct NWidgetPart _nested_main_window_widgets[] = {
00209 NWidget(NWID_VIEWPORT, INVALID_COLOUR, MW_VIEWPORT), SetResize(1, 1),
00210 };
00211
00212 static const WindowDesc _main_window_desc(
00213 WDP_MANUAL, 0, 0,
00214 WC_MAIN_WINDOW, WC_NONE,
00215 0,
00216 _nested_main_window_widgets, lengthof(_nested_main_window_widgets)
00217 );
00218
00219 enum {
00220 GHK_QUIT,
00221 GHK_ABANDON,
00222 GHK_CONSOLE,
00223 GHK_BOUNDING_BOXES,
00224 GHK_CENTER,
00225 GHK_CENTER_ZOOM,
00226 GHK_RESET_OBJECT_TO_PLACE,
00227 GHK_DELETE_WINDOWS,
00228 GHK_DELETE_NONVITAL_WINDOWS,
00229 GHK_REFRESH_SCREEN,
00230 GHK_CRASH,
00231 GHK_MONEY,
00232 GHK_UPDATE_COORDS,
00233 GHK_TOGGLE_TRANSPARENCY,
00234 GHK_TOGGLE_INVISIBILITY = GHK_TOGGLE_TRANSPARENCY + 9,
00235 GHK_TRANSPARENCY_TOOLBAR = GHK_TOGGLE_INVISIBILITY + 8,
00236 GHK_TRANSPARANCY,
00237 GHK_CHAT,
00238 GHK_CHAT_ALL,
00239 GHK_CHAT_COMPANY,
00240 GHK_CHAT_SERVER,
00241 };
00242
00243 struct MainWindow : Window
00244 {
00245 uint refresh;
00246
00247 static const uint LINKGRAPH_REFRESH_PERIOD = 0xff;
00248 static const uint LINKGRAPH_DELAY = 0xf;
00249
00250 MainWindow() : Window()
00251 {
00252 this->InitNested(&_main_window_desc, 0);
00253 ResizeWindow(this, _screen.width, _screen.height);
00254
00255 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00256 nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00257
00258 this->viewport->overlay = new LinkGraphOverlay(this, MW_VIEWPORT, 0, 0, 3);
00259 this->refresh = LINKGRAPH_DELAY;
00260 }
00261
00262 virtual void OnTick()
00263 {
00264 if (--refresh == 0) {
00265 this->viewport->overlay->RebuildCache();
00266 this->GetWidget<NWidgetBase>(MW_VIEWPORT)->SetDirty(this);
00267 this->refresh = LINKGRAPH_REFRESH_PERIOD;
00268 }
00269 }
00270
00271 virtual void OnPaint()
00272 {
00273 this->DrawWidgets();
00274 if (_game_mode == GM_MENU) {
00275 static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
00276 static const uint LETTER_SPACING = 10;
00277 int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
00278
00279 for (uint i = 0; i < lengthof(title_sprites); i++) {
00280 name_width += GetSpriteSize(title_sprites[i]).width;
00281 }
00282 int off_x = (this->width - name_width) / 2;
00283
00284 for (uint i = 0; i < lengthof(title_sprites); i++) {
00285 DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
00286 off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
00287 }
00288 }
00289 }
00290
00291 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00292 {
00293 int num = CheckHotkeyMatch(global_hotkeys, keycode, this);
00294 if (num == GHK_QUIT) {
00295 HandleExitGameRequest();
00296 return ES_HANDLED;
00297 }
00298
00299
00300
00301
00302
00303 if (IsGeneratingWorld()) return ES_NOT_HANDLED;
00304
00305 switch (num) {
00306 case GHK_ABANDON:
00307
00308 if (_game_mode == GM_MENU) return ES_HANDLED;
00309 if (_settings_client.gui.autosave_on_exit) {
00310 DoExitSave();
00311 _switch_mode = SM_MENU;
00312 } else {
00313 AskExitToGameMenu();
00314 }
00315 return ES_HANDLED;
00316
00317 case GHK_CONSOLE:
00318 IConsoleSwitch();
00319 return ES_HANDLED;
00320
00321 case GHK_BOUNDING_BOXES:
00322 extern bool _draw_bounding_boxes;
00323 _draw_bounding_boxes = !_draw_bounding_boxes;
00324 MarkWholeScreenDirty();
00325 return ES_HANDLED;
00326 }
00327
00328 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00329
00330 switch (num) {
00331 case GHK_CENTER:
00332 case GHK_CENTER_ZOOM: {
00333 Point pt = GetTileBelowCursor();
00334 if (pt.x != -1) {
00335 bool instant = (num == GHK_CENTER_ZOOM && this->viewport->zoom != ZOOM_LVL_MIN);
00336 if (num == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
00337 ScrollMainWindowTo(pt.x, pt.y, -1, instant);
00338 }
00339 break;
00340 }
00341
00342 case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break;
00343 case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break;
00344 case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break;
00345 case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
00346
00347 case GHK_CRASH:
00348 *(volatile byte *)0 = 0;
00349 break;
00350
00351 case GHK_MONEY:
00352
00353 if (!_networking) DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00354 break;
00355
00356 case GHK_UPDATE_COORDS:
00357 UpdateAllVirtCoords();
00358 break;
00359
00360 case GHK_TOGGLE_TRANSPARENCY:
00361 case GHK_TOGGLE_TRANSPARENCY + 1:
00362 case GHK_TOGGLE_TRANSPARENCY + 2:
00363 case GHK_TOGGLE_TRANSPARENCY + 3:
00364 case GHK_TOGGLE_TRANSPARENCY + 4:
00365 case GHK_TOGGLE_TRANSPARENCY + 5:
00366 case GHK_TOGGLE_TRANSPARENCY + 6:
00367 case GHK_TOGGLE_TRANSPARENCY + 7:
00368 case GHK_TOGGLE_TRANSPARENCY + 8:
00369
00370 ToggleTransparency((TransparencyOption)(num - GHK_TOGGLE_TRANSPARENCY));
00371 MarkWholeScreenDirty();
00372 break;
00373
00374 case GHK_TOGGLE_INVISIBILITY:
00375 case GHK_TOGGLE_INVISIBILITY + 1:
00376 case GHK_TOGGLE_INVISIBILITY + 2:
00377 case GHK_TOGGLE_INVISIBILITY + 3:
00378 case GHK_TOGGLE_INVISIBILITY + 4:
00379 case GHK_TOGGLE_INVISIBILITY + 5:
00380 case GHK_TOGGLE_INVISIBILITY + 6:
00381 case GHK_TOGGLE_INVISIBILITY + 7:
00382
00383 ToggleInvisibilityWithTransparency((TransparencyOption)(num - GHK_TOGGLE_INVISIBILITY));
00384 MarkWholeScreenDirty();
00385 break;
00386
00387 case GHK_TRANSPARENCY_TOOLBAR:
00388 ShowTransparencyToolbar();
00389 break;
00390
00391 case GHK_TRANSPARANCY:
00392 ResetRestoreAllTransparency();
00393 break;
00394
00395 #ifdef ENABLE_NETWORK
00396 case GHK_CHAT:
00397 if (_networking) {
00398 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00399 if (cio == NULL) break;
00400
00401 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00402 }
00403 break;
00404
00405 case GHK_CHAT_ALL:
00406 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00407 break;
00408
00409 case GHK_CHAT_COMPANY:
00410 if (_networking) {
00411 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00412 if (cio == NULL) break;
00413
00414 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00415 }
00416 break;
00417
00418 case GHK_CHAT_SERVER:
00419 if (_networking && !_network_server) {
00420 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, CLIENT_ID_SERVER);
00421 }
00422 break;
00423 #endif
00424
00425 default: return ES_NOT_HANDLED;
00426 }
00427 return ES_HANDLED;
00428 }
00429
00430 virtual void OnScroll(Point delta)
00431 {
00432 this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
00433 this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
00434 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00435 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00436 this->refresh = LINKGRAPH_DELAY;
00437 }
00438
00439 virtual void OnMouseWheel(int wheel)
00440 {
00441 if (_settings_client.gui.scrollwheel_scrolling == 0) {
00442 ZoomInOrOutToCursorWindow(wheel < 0, this);
00443 }
00444 }
00445
00446 virtual void OnResize()
00447 {
00448 if (this->viewport != NULL) {
00449 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00450 nvp->UpdateViewportCoordinates(this);
00451 this->refresh = LINKGRAPH_DELAY;
00452 }
00453 }
00454
00460 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00461 {
00462 if (!gui_scope) return;
00463
00464 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
00465 }
00466
00467 static Hotkey<MainWindow> global_hotkeys[];
00468 };
00469
00470 const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
00471 const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
00472 const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
00473 const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
00474 const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
00475 const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
00476
00477 Hotkey<MainWindow> MainWindow::global_hotkeys[] = {
00478 Hotkey<MainWindow>(_ghk_quit_keys, "quit", GHK_QUIT),
00479 Hotkey<MainWindow>(_ghk_abandon_keys, "abandon", GHK_ABANDON),
00480 Hotkey<MainWindow>(WKC_BACKQUOTE, "console", GHK_CONSOLE),
00481 Hotkey<MainWindow>('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
00482 Hotkey<MainWindow>('C', "center", GHK_CENTER),
00483 Hotkey<MainWindow>('Z', "center_zoom", GHK_CENTER_ZOOM),
00484 Hotkey<MainWindow>(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
00485 Hotkey<MainWindow>(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
00486 Hotkey<MainWindow>(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
00487 Hotkey<MainWindow>('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
00488 #if defined(_DEBUG)
00489 Hotkey<MainWindow>('0' | WKC_ALT, "crash_game", GHK_CRASH),
00490 Hotkey<MainWindow>('1' | WKC_ALT, "money", GHK_MONEY),
00491 Hotkey<MainWindow>('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
00492 #endif
00493 Hotkey<MainWindow>('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
00494 Hotkey<MainWindow>('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
00495 Hotkey<MainWindow>('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
00496 Hotkey<MainWindow>('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
00497 Hotkey<MainWindow>('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
00498 Hotkey<MainWindow>('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
00499 Hotkey<MainWindow>('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
00500 Hotkey<MainWindow>('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
00501 Hotkey<MainWindow>('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
00502 Hotkey<MainWindow>('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
00503 Hotkey<MainWindow>('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
00504 Hotkey<MainWindow>('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
00505 Hotkey<MainWindow>('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
00506 Hotkey<MainWindow>('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
00507 Hotkey<MainWindow>('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
00508 Hotkey<MainWindow>('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
00509 Hotkey<MainWindow>('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
00510 Hotkey<MainWindow>('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
00511 Hotkey<MainWindow>('X', "toggle_transparency", GHK_TRANSPARANCY),
00512 #ifdef ENABLE_NETWORK
00513 Hotkey<MainWindow>(_ghk_chat_keys, "chat", GHK_CHAT),
00514 Hotkey<MainWindow>(_ghk_chat_all_keys, "chat_all", GHK_CHAT_ALL),
00515 Hotkey<MainWindow>(_ghk_chat_company_keys, "chat_company", GHK_CHAT_COMPANY),
00516 Hotkey<MainWindow>(_ghk_chat_server_keys, "chat_server", GHK_CHAT_SERVER),
00517 #endif
00518 HOTKEY_LIST_END(MainWindow)
00519 };
00520 Hotkey<MainWindow> *_global_hotkeys = MainWindow::global_hotkeys;
00521
00527 bool IsQuitKey(uint16 keycode)
00528 {
00529 int num = CheckHotkeyMatch<MainWindow>(_global_hotkeys, keycode, NULL);
00530 return num == GHK_QUIT;
00531 }
00532
00533
00534 void ShowSelectGameWindow();
00535
00539 void SetupColoursAndInitialWindow()
00540 {
00541 for (uint i = 0; i != 16; i++) {
00542 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00543
00544 assert(b);
00545 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00546 }
00547
00548 new MainWindow;
00549
00550
00551 switch (_game_mode) {
00552 default: NOT_REACHED();
00553 case GM_MENU:
00554 ShowSelectGameWindow();
00555 break;
00556
00557 case GM_NORMAL:
00558 case GM_EDITOR:
00559 ShowVitalWindows();
00560 break;
00561 }
00562 }
00563
00567 void ShowVitalWindows()
00568 {
00569 AllocateToolbar();
00570
00571
00572 if (_game_mode == GM_EDITOR) return;
00573
00574 ShowStatusBar();
00575 }
00576
00581 void GameSizeChanged()
00582 {
00583 _cur_resolution.width = _screen.width;
00584 _cur_resolution.height = _screen.height;
00585 ScreenSizeChanged();
00586 RelocateAllWindows(_screen.width, _screen.height);
00587 MarkWholeScreenDirty();
00588 }