network_content.h File Reference

Part of the network protocol handling content distribution. More...

#include "core/tcp_content.h"
#include "core/tcp_http.h"

Go to the source code of this file.

Data Structures

struct  ContentCallback
 Callbacks for notifying others about incoming data. More...
class  ClientNetworkContentSocketHandler
 Socket handler for the content server connection. More...

Typedefs

typedef SmallVector
< ContentInfo *, 16 > 
ContentVector
 Vector with content info.
typedef SmallVector< const
ContentInfo *, 16 > 
ConstContentVector
 Vector with constant content info.
typedef ContentInfo ** ContentIterator
 Iterator for the content vector.
typedef const ContentInfo *const * ConstContentIterator
 Iterator for the constant content vector.

Functions

void ShowNetworkContentListWindow (ContentVector *cv=NULL, ContentType type=CONTENT_TYPE_END)
 Show the content list window with a given set of content.

Variables

ClientNetworkContentSocketHandler _network_content_client
 The client we use to connect to the server.

Detailed Description

Part of the network protocol handling content distribution.

Definition in file network_content.h.


Function Documentation

void ShowNetworkContentListWindow ( ContentVector cv,
ContentType  type 
)

Show the content list window with a given set of content.

Parameters:
cv the content to show, or NULL when it has to search for itself
type the type to (only) show

Definition at line 887 of file network_content_gui.cpp.

References _network_content_client, _network_content_list_desc, SmallVector< T, S >::Begin(), ClientNetworkContentSocketHandler::Clear(), DeleteWindowById(), SmallVector< T, S >::End(), ClientNetworkContentSocketHandler::RequestContentList(), ShowErrorMessage(), and WL_ERROR.

Referenced by NewGRFWindow::OnClick(), SelectGameWindow::OnClick(), SaveLoadWindow::OnClick(), and AIConfigWindow::OnClick().


Variable Documentation


Generated on Sun Jun 5 04:20:11 2011 for OpenTTD by  doxygen 1.6.1