Public Member Functions | |
virtual void | OnTick () |
Called once per (game) tick. | |
virtual void | OnPaint () |
The window must be repainted. | |
virtual EventState | OnKeyPress (uint16 key, uint16 keycode) |
A key has been pressed. | |
virtual void | OnScroll (Point delta) |
Handle the request for (viewport) scrolling. | |
virtual void | OnMouseWheel (int wheel) |
The mouse wheel has been turned. | |
virtual void | OnResize () |
Called after the window got resized. | |
virtual void | OnInvalidateData (int data=0, bool gui_scope=true) |
Some data on this window has become invalid. | |
Data Fields | |
uint | refresh |
Static Public Attributes | |
static const uint | LINKGRAPH_REFRESH_PERIOD = 0xff |
static const uint | LINKGRAPH_DELAY = 0xf |
static Hotkey< MainWindow > | global_hotkeys [] |
Definition at line 243 of file main_gui.cpp.
virtual void MainWindow::OnInvalidateData | ( | int | data = 0 , |
|
bool | gui_scope = true | |||
) | [inline, virtual] |
Some data on this window has become invalid.
data | Information about the changed data. | |
gui_scope | Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See InvalidateWindowData() for details. |
Reimplemented from Window.
Definition at line 460 of file main_gui.cpp.
References InvalidateWindowData().
virtual EventState MainWindow::OnKeyPress | ( | uint16 | key, | |
uint16 | keycode | |||
) | [inline, virtual] |
A key has been pressed.
key | the Unicode value of the key. | |
keycode | the untranslated key code including shift state. |
Reimplemented from Window.
Definition at line 291 of file main_gui.cpp.
References _network_own_client_id, _network_server, _networking, _settings_client, _switch_mode, GUISettings::autosave_on_exit, CheckHotkeyMatch(), CLIENT_ID_SERVER, NetworkClientInfo::client_playas, CMD_MONEY_CHEAT, DeleteAllNonVitalWindows(), DeleteNonVitalWindows(), DESTTYPE_BROADCAST, DESTTYPE_CLIENT, DESTTYPE_TEAM, DoCommandP(), DoExitSave(), ES_HANDLED, ES_NOT_HANDLED, NetworkClientInfo::GetByClientID(), ClientSettings::gui, IConsoleSwitch(), IsGeneratingWorld(), MarkWholeScreenDirty(), MaxZoomInOut(), NetworkClientPreferTeamChat(), ResetRestoreAllTransparency(), ScrollMainWindowTo(), ShowNetworkChatQueryWindow(), ShowTransparencyToolbar(), SM_MENU, ToggleInvisibilityWithTransparency(), ToggleTransparency(), UpdateAllVirtCoords(), Window::viewport, ViewPort::zoom, ZOOM_IN, and ZOOM_LVL_MIN.
virtual void MainWindow::OnMouseWheel | ( | int | wheel | ) | [inline, virtual] |
The mouse wheel has been turned.
wheel | the amount of movement of the mouse wheel. |
Reimplemented from Window.
Definition at line 439 of file main_gui.cpp.
References _settings_client, ClientSettings::gui, and GUISettings::scrollwheel_scrolling.
virtual void MainWindow::OnPaint | ( | ) | [inline, virtual] |
The window must be repainted.
Reimplemented from Window.
Definition at line 271 of file main_gui.cpp.
References DrawSprite(), Window::DrawWidgets(), GetSpriteSize(), lengthof, and Window::width.
virtual void MainWindow::OnResize | ( | ) | [inline, virtual] |
Called after the window got resized.
For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
Reimplemented from Window.
Definition at line 446 of file main_gui.cpp.
References MW_VIEWPORT, NWidgetViewport::UpdateViewportCoordinates(), and Window::viewport.
virtual void MainWindow::OnScroll | ( | Point | delta | ) | [inline, virtual] |
Handle the request for (viewport) scrolling.
delta | the amount the viewport must be scrolled. |
Reimplemented from Window.
Definition at line 430 of file main_gui.cpp.
References ViewportData::dest_scrollpos_x, ViewportData::dest_scrollpos_y, ScaleByZoom(), ViewportData::scrollpos_x, ViewportData::scrollpos_y, and Window::viewport.