00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "../stdafx.h"
00013 #include "../table/sprites.h"
00014 #include "../error.h"
00015 #include "../settings_gui.h"
00016 #include "../querystring_gui.h"
00017 #include "../stringfilter_type.h"
00018 #include "../company_base.h"
00019 #include "../company_gui.h"
00020 #include "../strings_func.h"
00021 #include "../window_func.h"
00022 #include "../gfx_func.h"
00023 #include "../command_func.h"
00024 #include "../network/network.h"
00025 #include "../settings_func.h"
00026 #include "../network/network_content.h"
00027 #include "../textfile_gui.h"
00028 #include "../widgets/dropdown_type.h"
00029 #include "../widgets/dropdown_func.h"
00030
00031 #include "ai.hpp"
00032 #include "../script/api/script_log.hpp"
00033 #include "ai_config.hpp"
00034 #include "ai_info.hpp"
00035 #include "ai_instance.hpp"
00036 #include "../game/game.hpp"
00037 #include "../game/game_config.hpp"
00038 #include "../game/game_info.hpp"
00039 #include "../game/game_instance.hpp"
00040
00041
00042 #include "table/strings.h"
00043
00044 #include <vector>
00045
00046 static ScriptConfig *GetConfig(CompanyID slot)
00047 {
00048 if (slot == OWNER_DEITY) return GameConfig::GetConfig();
00049 return AIConfig::GetConfig(slot);
00050 }
00051
00055 struct AIListWindow : public Window {
00056 const ScriptInfoList *info_list;
00057 int selected;
00058 CompanyID slot;
00059 int line_height;
00060 Scrollbar *vscroll;
00061
00067 AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00068 slot(slot)
00069 {
00070 if (slot == OWNER_DEITY) {
00071 this->info_list = Game::GetUniqueInfoList();
00072 } else {
00073 this->info_list = AI::GetUniqueInfoList();
00074 }
00075
00076 this->CreateNestedTree(desc);
00077 this->vscroll = this->GetScrollbar(WID_AIL_SCROLLBAR);
00078 this->FinishInitNested(desc);
00079
00080 this->vscroll->SetCount((int)this->info_list->size() + 1);
00081
00082
00083 this->selected = -1;
00084 if (GetConfig(slot)->HasScript()) {
00085 ScriptInfo *info = GetConfig(slot)->GetInfo();
00086 int i = 0;
00087 for (ScriptInfoList::const_iterator it = this->info_list->begin(); it != this->info_list->end(); it++, i++) {
00088 if ((*it).second == info) {
00089 this->selected = i;
00090 break;
00091 }
00092 }
00093 }
00094 }
00095
00096 virtual void SetStringParameters(int widget) const
00097 {
00098 switch (widget) {
00099 case WID_AIL_CAPTION:
00100 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
00101 break;
00102 }
00103 }
00104
00105 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00106 {
00107 if (widget == WID_AIL_LIST) {
00108 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00109
00110 resize->width = 1;
00111 resize->height = this->line_height;
00112 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00113 }
00114 }
00115
00116 virtual void DrawWidget(const Rect &r, int widget) const
00117 {
00118 switch (widget) {
00119 case WID_AIL_LIST: {
00120
00121 int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
00122
00123 if (this->vscroll->IsVisible(0)) {
00124 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
00125 y += this->line_height;
00126 }
00127 ScriptInfoList::const_iterator it = this->info_list->begin();
00128 for (int i = 1; it != this->info_list->end(); i++, it++) {
00129 if (this->vscroll->IsVisible(i)) {
00130 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
00131 y += this->line_height;
00132 }
00133 }
00134 break;
00135 }
00136 case WID_AIL_INFO_BG: {
00137 AIInfo *selected_info = NULL;
00138 ScriptInfoList::const_iterator it = this->info_list->begin();
00139 for (int i = 1; selected_info == NULL && it != this->info_list->end(); i++, it++) {
00140 if (this->selected == i - 1) selected_info = static_cast<AIInfo *>((*it).second);
00141 }
00142
00143 if (selected_info != NULL) {
00144 int y = r.top + WD_FRAMERECT_TOP;
00145 SetDParamStr(0, selected_info->GetAuthor());
00146 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
00147 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00148 SetDParam(0, selected_info->GetVersion());
00149 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
00150 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00151 if (selected_info->GetURL() != NULL) {
00152 SetDParamStr(0, selected_info->GetURL());
00153 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
00154 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00155 }
00156 SetDParamStr(0, selected_info->GetDescription());
00157 DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_WHITE);
00158 }
00159 break;
00160 }
00161 }
00162 }
00163
00167 void ChangeAI()
00168 {
00169 if (this->selected == -1) {
00170 GetConfig(slot)->Change(NULL);
00171 } else {
00172 ScriptInfoList::const_iterator it = this->info_list->begin();
00173 for (int i = 0; i < this->selected; i++) it++;
00174 GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
00175 }
00176 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
00177 InvalidateWindowClassesData(WC_AI_SETTINGS);
00178 DeleteWindowByClass(WC_QUERY_STRING);
00179 }
00180
00181 virtual void OnClick(Point pt, int widget, int click_count)
00182 {
00183 switch (widget) {
00184 case WID_AIL_LIST: {
00185 int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST, 0, this->line_height) - 1;
00186 if (sel < (int)this->info_list->size()) {
00187 this->selected = sel;
00188 this->SetDirty();
00189 if (click_count > 1) {
00190 this->ChangeAI();
00191 delete this;
00192 }
00193 }
00194 break;
00195 }
00196
00197 case WID_AIL_ACCEPT: {
00198 this->ChangeAI();
00199 delete this;
00200 break;
00201 }
00202
00203 case WID_AIL_CANCEL:
00204 delete this;
00205 break;
00206 }
00207 }
00208
00209 virtual void OnResize()
00210 {
00211 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIL_LIST);
00212 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00213 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00214 }
00215
00221 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00222 {
00223 if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
00224 delete this;
00225 return;
00226 }
00227
00228 if (!gui_scope) return;
00229
00230 this->vscroll->SetCount((int)this->info_list->size() + 1);
00231
00232
00233 this->selected = min(this->selected, this->vscroll->GetCount() - 2);
00234 }
00235 };
00236
00238 static const NWidgetPart _nested_ai_list_widgets[] = {
00239 NWidget(NWID_HORIZONTAL),
00240 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00241 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00242 EndContainer(),
00243 NWidget(NWID_HORIZONTAL),
00244 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
00245 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
00246 EndContainer(),
00247 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
00248 EndContainer(),
00249 NWidget(NWID_HORIZONTAL),
00250 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00251 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
00252 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
00253 EndContainer(),
00254 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00255 EndContainer(),
00256 };
00257
00259 static const WindowDesc _ai_list_desc(
00260 WDP_CENTER, 200, 234,
00261 WC_AI_LIST, WC_NONE,
00262 WDF_UNCLICK_BUTTONS,
00263 _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
00264 );
00265
00270 static void ShowAIListWindow(CompanyID slot)
00271 {
00272 DeleteWindowByClass(WC_AI_LIST);
00273 new AIListWindow(&_ai_list_desc, slot);
00274 }
00275
00279 struct AISettingsWindow : public Window {
00280 CompanyID slot;
00281 ScriptConfig *ai_config;
00282 int clicked_button;
00283 bool clicked_increase;
00284 bool clicked_dropdown;
00285 bool closing_dropdown;
00286 int timeout;
00287 int clicked_row;
00288 int line_height;
00289 Scrollbar *vscroll;
00290 typedef std::vector<const ScriptConfigItem *> VisibleSettingsList;
00291 VisibleSettingsList visible_settings;
00292
00298 AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00299 slot(slot),
00300 clicked_button(-1),
00301 clicked_dropdown(false),
00302 closing_dropdown(false),
00303 timeout(0)
00304 {
00305 this->ai_config = GetConfig(slot);
00306 this->RebuildVisibleSettings();
00307
00308 this->CreateNestedTree(desc);
00309 this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
00310 this->FinishInitNested(desc, slot);
00311
00312 this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
00313
00314 this->vscroll->SetCount((int)this->visible_settings.size());
00315 }
00316
00317 virtual void SetStringParameters(int widget) const
00318 {
00319 switch (widget) {
00320 case WID_AIS_CAPTION:
00321 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
00322 break;
00323 }
00324 }
00325
00331 void RebuildVisibleSettings()
00332 {
00333 visible_settings.clear();
00334
00335 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00336 for (; it != this->ai_config->GetConfigList()->end(); it++) {
00337 bool no_hide = (it->flags & SCRIPTCONFIG_DEVELOPER) == 0;
00338 if (no_hide || _settings_client.gui.ai_developer_tools) {
00339 visible_settings.push_back(&(*it));
00340 }
00341 }
00342 }
00343
00344 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00345 {
00346 if (widget == WID_AIS_BACKGROUND) {
00347 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00348
00349 resize->width = 1;
00350 resize->height = this->line_height;
00351 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00352 }
00353 }
00354
00355 virtual void DrawWidget(const Rect &r, int widget) const
00356 {
00357 if (widget != WID_AIS_BACKGROUND) return;
00358
00359 ScriptConfig *config = this->ai_config;
00360 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00361 int i = 0;
00362 for (; !this->vscroll->IsVisible(i); i++) it++;
00363
00364 bool rtl = _current_text_dir == TD_RTL;
00365 uint buttons_left = rtl ? r.right - SETTING_BUTTON_WIDTH - 3 : r.left + 4;
00366 uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
00367 uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
00368
00369
00370 int y = r.top;
00371 int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00372 for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
00373 const ScriptConfigItem &config_item = **it;
00374 int current_value = config->GetSetting((config_item).name);
00375 bool editable = _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
00376
00377 StringID str;
00378 TextColour colour;
00379 uint idx = 0;
00380 if (StrEmpty(config_item.description)) {
00381 if (!strcmp(config_item.name, "start_date")) {
00382
00383 str = STR_AI_SETTINGS_START_DELAY;
00384 colour = TC_LIGHT_BLUE;
00385 } else {
00386 str = STR_JUST_STRING;
00387 colour = TC_ORANGE;
00388 }
00389 } else {
00390 str = STR_AI_SETTINGS_SETTING;
00391 colour = TC_LIGHT_BLUE;
00392 SetDParamStr(idx++, config_item.description);
00393 }
00394
00395 if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
00396 DrawBoolButton(buttons_left, y + button_y_offset, current_value != 0, editable);
00397 SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
00398 } else {
00399 if (config_item.complete_labels) {
00400 DrawDropDownButton(buttons_left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
00401 } else {
00402 DrawArrowButtons(buttons_left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
00403 }
00404 if (config_item.labels != NULL && config_item.labels->Contains(current_value)) {
00405 SetDParam(idx++, STR_JUST_RAW_STRING);
00406 SetDParamStr(idx++, config_item.labels->Find(current_value)->second);
00407 } else {
00408 SetDParam(idx++, STR_JUST_INT);
00409 SetDParam(idx++, current_value);
00410 }
00411 }
00412
00413 DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
00414 y += this->line_height;
00415 }
00416 }
00417
00421 void CheckDifficultyLevel()
00422 {
00423 if (_game_mode == GM_MENU) {
00424 if (_settings_newgame.difficulty.diff_level != 3) {
00425 _settings_newgame.difficulty.diff_level = 3;
00426 ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, WL_WARNING);
00427 }
00428 } else if (_settings_game.difficulty.diff_level != 3) {
00429 IConsoleSetSetting("difficulty.diff_level", 3);
00430 }
00431 }
00432
00433 virtual void OnPaint()
00434 {
00435 if (this->closing_dropdown) {
00436 this->closing_dropdown = false;
00437 this->clicked_dropdown = false;
00438 }
00439 this->DrawWidgets();
00440 }
00441
00442 virtual void OnClick(Point pt, int widget, int click_count)
00443 {
00444 switch (widget) {
00445 case WID_AIS_BACKGROUND: {
00446 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00447 int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll->GetPosition();
00448 if (num >= (int)this->visible_settings.size()) break;
00449
00450 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00451 for (int i = 0; i < num; i++) it++;
00452 const ScriptConfigItem config_item = **it;
00453 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
00454
00455 if (this->clicked_row != num) {
00456 DeleteChildWindows(WC_QUERY_STRING);
00457 HideDropDownMenu(this);
00458 this->clicked_row = num;
00459 this->clicked_dropdown = false;
00460 }
00461
00462 bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
00463
00464 int x = pt.x - wid->pos_x;
00465 if (_current_text_dir == TD_RTL) x = wid->current_x - 1 - x;
00466 x -= 4;
00467
00468
00469 int old_val = this->ai_config->GetSetting(config_item.name);
00470 if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
00471 if (this->clicked_dropdown) {
00472
00473 HideDropDownMenu(this);
00474 this->clicked_dropdown = false;
00475 this->closing_dropdown = false;
00476 } else {
00477 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00478 int rel_y = (pt.y - (int)wid->pos_y) % this->line_height;
00479
00480 Rect wi_rect;
00481 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
00482 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
00483 wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00484 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
00485
00486
00487 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
00488 this->clicked_dropdown = true;
00489 this->closing_dropdown = false;
00490
00491 DropDownList *list = new DropDownList();
00492 for (int i = config_item.min_value; i <= config_item.max_value; i++) {
00493 list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
00494 }
00495
00496 ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
00497 }
00498 }
00499 } else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
00500 int new_val = old_val;
00501 if (bool_item) {
00502 new_val = !new_val;
00503 } else if (x >= SETTING_BUTTON_WIDTH / 2) {
00504
00505 new_val += config_item.step_size;
00506 if (new_val > config_item.max_value) new_val = config_item.max_value;
00507 this->clicked_increase = true;
00508 } else {
00509
00510 new_val -= config_item.step_size;
00511 if (new_val < config_item.min_value) new_val = config_item.min_value;
00512 this->clicked_increase = false;
00513 }
00514
00515 if (new_val != old_val) {
00516 this->ai_config->SetSetting(config_item.name, new_val);
00517 this->clicked_button = num;
00518 this->timeout = 5;
00519
00520 this->CheckDifficultyLevel();
00521 }
00522 } else if (!bool_item && !config_item.complete_labels) {
00523
00524 SetDParam(0, old_val);
00525 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
00526 }
00527 this->SetDirty();
00528 break;
00529 }
00530
00531 case WID_AIS_ACCEPT:
00532 delete this;
00533 break;
00534
00535 case WID_AIS_RESET:
00536 if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
00537 this->ai_config->ResetSettings();
00538 this->SetDirty();
00539 }
00540 break;
00541 }
00542 }
00543
00544 virtual void OnQueryTextFinished(char *str)
00545 {
00546 if (StrEmpty(str)) return;
00547 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00548 for (int i = 0; i < this->clicked_row; i++) it++;
00549 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00550 int32 value = atoi(str);
00551 this->ai_config->SetSetting((*it).name, value);
00552 this->CheckDifficultyLevel();
00553 this->SetDirty();
00554 }
00555
00556 virtual void OnDropdownSelect(int widget, int index)
00557 {
00558 assert(this->clicked_dropdown);
00559 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00560 for (int i = 0; i < this->clicked_row; i++) it++;
00561 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00562 this->ai_config->SetSetting((*it).name, index);
00563 this->CheckDifficultyLevel();
00564 this->SetDirty();
00565 }
00566
00567 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
00568 {
00569
00570
00571
00572
00573 assert(this->clicked_dropdown);
00574 this->closing_dropdown = true;
00575 this->SetDirty();
00576 }
00577
00578 virtual void OnResize()
00579 {
00580 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIS_BACKGROUND);
00581 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00582 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00583 }
00584
00585 virtual void OnTick()
00586 {
00587 if (--this->timeout == 0) {
00588 this->clicked_button = -1;
00589 this->SetDirty();
00590 }
00591 }
00592
00598 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00599 {
00600 this->RebuildVisibleSettings();
00601 }
00602 };
00603
00605 static const NWidgetPart _nested_ai_settings_widgets[] = {
00606 NWidget(NWID_HORIZONTAL),
00607 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00608 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00609 EndContainer(),
00610 NWidget(NWID_HORIZONTAL),
00611 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
00612 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIS_SCROLLBAR),
00613 EndContainer(),
00614 NWidget(NWID_HORIZONTAL),
00615 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00616 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00617 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
00618 EndContainer(),
00619 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00620 EndContainer(),
00621 };
00622
00624 static const WindowDesc _ai_settings_desc(
00625 WDP_CENTER, 500, 208,
00626 WC_AI_SETTINGS, WC_NONE,
00627 WDF_UNCLICK_BUTTONS,
00628 _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
00629 );
00630
00635 static void ShowAISettingsWindow(CompanyID slot)
00636 {
00637 DeleteWindowByClass(WC_AI_LIST);
00638 DeleteWindowByClass(WC_AI_SETTINGS);
00639 new AISettingsWindow(&_ai_settings_desc, slot);
00640 }
00641
00642
00644 struct ScriptTextfileWindow : public TextfileWindow {
00645 CompanyID slot;
00646
00647 ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
00648 {
00649 const char *textfile = GetConfig(slot)->GetTextfile(file_type, slot);
00650 this->LoadTextfile(textfile, (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
00651 }
00652
00653 void SetStringParameters(int widget) const
00654 {
00655 if (widget == WID_TF_CAPTION) {
00656 SetDParam(0, (slot == OWNER_DEITY) ? STR_CONTENT_TYPE_GAME_SCRIPT : STR_CONTENT_TYPE_AI);
00657 SetDParamStr(1, GetConfig(slot)->GetName());
00658 }
00659 }
00660 };
00661
00667 void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
00668 {
00669 DeleteWindowByClass(WC_TEXTFILE);
00670 new ScriptTextfileWindow(file_type, slot);
00671 }
00672
00673
00675 static const NWidgetPart _nested_ai_config_widgets[] = {
00676 NWidget(NWID_HORIZONTAL),
00677 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00678 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00679 EndContainer(),
00680 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
00681 NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
00682 NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
00683 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
00684 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
00685 NWidget(NWID_SPACER), SetMinimalSize(6, 0),
00686 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
00687 EndContainer(),
00688 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00689 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
00690 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
00691 EndContainer(),
00692 EndContainer(),
00693 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
00694 NWidget(NWID_HORIZONTAL),
00695 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
00696 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
00697 EndContainer(),
00698 EndContainer(),
00699 NWidget(NWID_SPACER), SetMinimalSize(0, 9),
00700 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
00701 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetDataTip(0x101, STR_AI_CONFIG_GAMELIST_TOOLTIP),
00702 EndContainer(),
00703 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00704 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
00705 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
00706 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00707 EndContainer(),
00708 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00709 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00710 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00711 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00712 EndContainer(),
00713 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00714 EndContainer(),
00715 };
00716
00718 static const WindowDesc _ai_config_desc(
00719 WDP_CENTER, 0, 0,
00720 WC_GAME_OPTIONS, WC_NONE,
00721 WDF_UNCLICK_BUTTONS,
00722 _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
00723 );
00724
00728 struct AIConfigWindow : public Window {
00729 CompanyID selected_slot;
00730 int line_height;
00731 Scrollbar *vscroll;
00732
00733 AIConfigWindow() : Window()
00734 {
00735 this->InitNested(&_ai_config_desc, WN_GAME_OPTIONS_AI);
00736 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
00737 this->selected_slot = INVALID_COMPANY;
00738 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
00739 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00740 this->vscroll->SetCount(MAX_COMPANIES);
00741 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00742 this->OnInvalidateData(0);
00743 }
00744
00745 ~AIConfigWindow()
00746 {
00747 DeleteWindowByClass(WC_AI_LIST);
00748 DeleteWindowByClass(WC_AI_SETTINGS);
00749 }
00750
00751 virtual void SetStringParameters(int widget) const
00752 {
00753 switch (widget) {
00754 case WID_AIC_NUMBER:
00755 SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
00756 break;
00757 case WID_AIC_CHANGE:
00758 switch (selected_slot) {
00759 case OWNER_DEITY:
00760 SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
00761 break;
00762
00763 case INVALID_COMPANY:
00764 SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
00765 break;
00766
00767 default:
00768 SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
00769 break;
00770 }
00771 break;
00772 }
00773 }
00774
00775 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00776 {
00777 switch (widget) {
00778 case WID_AIC_GAMELIST:
00779 case WID_AIC_LIST:
00780 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00781 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00782 break;
00783 }
00784 }
00785
00791 static bool IsEditable(CompanyID slot)
00792 {
00793 if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL;
00794
00795 if (_game_mode != GM_NORMAL) {
00796 return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
00797 }
00798 if (Company::IsValidID(slot) || slot < 0) return false;
00799
00800 int max_slot = GetGameSettings().difficulty.max_no_competitors;
00801 for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
00802 if (Company::IsValidHumanID(cid)) max_slot++;
00803 }
00804 return slot < max_slot;
00805 }
00806
00807 virtual void DrawWidget(const Rect &r, int widget) const
00808 {
00809 switch (widget) {
00810 case WID_AIC_GAMELIST: {
00811 StringID text = STR_AI_CONFIG_NONE;
00812
00813 if (GameConfig::GetConfig()->GetInfo() != NULL) {
00814 SetDParamStr(0, GameConfig::GetConfig()->GetInfo()->GetName());
00815 text = STR_JUST_RAW_STRING;
00816 }
00817
00818 DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
00819 (this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
00820
00821 break;
00822 }
00823
00824 case WID_AIC_LIST: {
00825 int y = r.top;
00826 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
00827 StringID text;
00828
00829 if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
00830 text = STR_AI_CONFIG_HUMAN_PLAYER;
00831 } else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
00832 SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
00833 text = STR_JUST_RAW_STRING;
00834 } else {
00835 text = STR_AI_CONFIG_RANDOM_AI;
00836 }
00837 DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
00838 (this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
00839 y += this->line_height;
00840 }
00841 break;
00842 }
00843 }
00844 }
00845
00846 virtual void OnClick(Point pt, int widget, int click_count)
00847 {
00848 if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_END) {
00849 if (this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot) == NULL) return;
00850
00851 ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
00852 return;
00853 }
00854
00855 switch (widget) {
00856 case WID_AIC_DECREASE:
00857 case WID_AIC_INCREASE: {
00858 int new_value;
00859 if (widget == WID_AIC_DECREASE) {
00860 new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
00861 } else {
00862 new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
00863 }
00864 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
00865 this->InvalidateData();
00866 break;
00867 }
00868
00869 case WID_AIC_GAMELIST: {
00870 this->selected_slot = OWNER_DEITY;
00871 this->InvalidateData();
00872 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00873 break;
00874 }
00875
00876 case WID_AIC_LIST: {
00877 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
00878 this->InvalidateData();
00879 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00880 break;
00881 }
00882
00883 case WID_AIC_MOVE_UP:
00884 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
00885 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
00886 this->selected_slot--;
00887 this->vscroll->ScrollTowards(this->selected_slot);
00888 this->InvalidateData();
00889 }
00890 break;
00891
00892 case WID_AIC_MOVE_DOWN:
00893 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
00894 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
00895 this->selected_slot++;
00896 this->vscroll->ScrollTowards(this->selected_slot);
00897 this->InvalidateData();
00898 }
00899 break;
00900
00901 case WID_AIC_CHANGE:
00902 ShowAIListWindow((CompanyID)this->selected_slot);
00903 break;
00904
00905 case WID_AIC_CONFIGURE:
00906 ShowAISettingsWindow((CompanyID)this->selected_slot);
00907 break;
00908
00909 case WID_AIC_CLOSE:
00910 delete this;
00911 break;
00912
00913 case WID_AIC_CONTENT_DOWNLOAD:
00914 if (!_network_available) {
00915 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00916 } else {
00917 #if defined(ENABLE_NETWORK)
00918 ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
00919 _network_content_client.RequestContentList(CONTENT_TYPE_GAME);
00920 #endif
00921 }
00922 break;
00923 }
00924 }
00925
00931 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00932 {
00933 if (!IsEditable(this->selected_slot)) {
00934 this->selected_slot = INVALID_COMPANY;
00935 }
00936
00937 if (!gui_scope) return;
00938
00939 this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
00940 this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
00941 this->SetWidgetDisabledState(WID_AIC_CHANGE, this->selected_slot == INVALID_COMPANY);
00942 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
00943 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
00944 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
00945
00946 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00947 this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || (GetConfig(this->selected_slot)->GetTextfile(tft, this->selected_slot) == NULL));
00948 }
00949 }
00950 };
00951
00953 void ShowAIConfigWindow()
00954 {
00955 DeleteWindowByClass(WC_GAME_OPTIONS);
00956 new AIConfigWindow();
00957 }
00958
00962 struct AIDebugWindow : public QueryStringBaseWindow {
00963 static const int top_offset;
00964 static const int bottom_offset;
00965
00966 static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
00967
00968 static CompanyID ai_debug_company;
00969 int redraw_timer;
00970 int last_vscroll_pos;
00971 bool autoscroll;
00972 bool show_break_box;
00973 static bool break_check_enabled;
00974 static char break_string[MAX_BREAK_STR_STRING_LENGTH];
00975 static StringFilter break_string_filter;
00976 static bool case_sensitive_break_check;
00977 int highlight_row;
00978 Scrollbar *vscroll;
00979
00980 ScriptLog::LogData *GetLogPointer() const
00981 {
00982 if (ai_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer();
00983 return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
00984 }
00985
00991 AIDebugWindow(const WindowDesc *desc, WindowNumber number) : QueryStringBaseWindow(MAX_BREAK_STR_STRING_LENGTH)
00992 {
00993 this->CreateNestedTree(desc);
00994 this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
00995 this->show_break_box = _settings_client.gui.ai_developer_tools;
00996 this->GetWidget<NWidgetStacked>(WID_AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
00997 this->FinishInitNested(desc, number);
00998
00999 if (!this->show_break_box) break_check_enabled = false;
01000
01001 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01002 this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
01003 }
01004 this->EnableWidget(WID_AID_SCRIPT_GAME);
01005 this->DisableWidget(WID_AID_RELOAD_TOGGLE);
01006 this->DisableWidget(WID_AID_SETTINGS);
01007 this->DisableWidget(WID_AID_CONTINUE_BTN);
01008
01009 this->last_vscroll_pos = 0;
01010 this->autoscroll = true;
01011 this->highlight_row = -1;
01012 this->text.Initialize(this->edit_str_buf, this->edit_str_size, MAX_BREAK_STR_STRING_LENGTH);
01013
01014
01015 strecpy(this->edit_str_buf, this->break_string, this->edit_str_buf + MAX_BREAK_STR_STRING_LENGTH);
01016 this->text.UpdateSize();
01017
01018
01019 if (ai_debug_company == OWNER_DEITY) {
01020 this->LowerWidget(WID_AID_SCRIPT_GAME);
01021 } else if (ai_debug_company != INVALID_COMPANY) {
01022 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01023 }
01024 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01025 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01026
01027 }
01028
01029 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01030 {
01031 if (widget == WID_AID_LOG_PANEL) {
01032 resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
01033 size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
01034 }
01035 }
01036
01037 virtual void OnPaint()
01038 {
01039
01040 if (ai_debug_company == INVALID_COMPANY || (ai_debug_company != OWNER_DEITY && !Company::IsValidAiID(ai_debug_company))) {
01041 if (ai_debug_company != INVALID_COMPANY) {
01042
01043 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01044
01045 ai_debug_company = INVALID_COMPANY;
01046 }
01047
01048 const Company *c;
01049 FOR_ALL_COMPANIES(c) {
01050 if (c->is_ai) {
01051
01052 this->LowerWidget(c->index + WID_AID_COMPANY_BUTTON_START);
01053
01054 ai_debug_company = c->index;
01055 break;
01056 }
01057 }
01058 }
01059
01060
01061 this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
01062 this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
01063 this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
01064
01065
01066 this->DrawWidgets();
01067
01068 if (this->IsShaded()) return;
01069
01070 if (this->show_break_box) this->DrawEditBox(WID_AID_BREAK_STR_EDIT_BOX);
01071
01072
01073 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01074 NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
01075 bool dirty = false;
01076
01077 bool valid = Company::IsValidAiID(i);
01078 bool disabled = !valid;
01079 if (button->IsDisabled() != disabled) {
01080
01081 button->SetDisabled(disabled);
01082 dirty = true;
01083 }
01084
01085 bool dead = valid && Company::Get(i)->ai_instance->IsDead();
01086 Colours colour = dead ? COLOUR_RED : COLOUR_GREY;
01087 if (button->colour != colour) {
01088
01089 button->colour = colour;
01090 dirty = true;
01091 }
01092
01093
01094 if (dirty) this->SetDirty();
01095
01096 if (!valid) continue;
01097
01098 byte offset = (i == ai_debug_company) ? 1 : 0;
01099 DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
01100 }
01101
01102
01103 if (ai_debug_company == INVALID_COMPANY) return;
01104
01105 ScriptLog::LogData *log = this->GetLogPointer();
01106
01107 int scroll_count = (log == NULL) ? 0 : log->used;
01108 if (this->vscroll->GetCount() != scroll_count) {
01109 this->vscroll->SetCount(scroll_count);
01110
01111
01112 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01113 }
01114
01115 if (log == NULL) return;
01116
01117
01118
01119 if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
01120 this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity();
01121 }
01122 if (this->autoscroll) {
01123 int scroll_pos = max(0, log->used - this->vscroll->GetCapacity());
01124 if (scroll_pos != this->vscroll->GetPosition()) {
01125 this->vscroll->SetPosition(scroll_pos);
01126
01127
01128 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01129 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01130 }
01131 }
01132 this->last_vscroll_pos = this->vscroll->GetPosition();
01133 }
01134
01135 virtual void SetStringParameters(int widget) const
01136 {
01137 switch (widget) {
01138 case WID_AID_NAME_TEXT:
01139 if (ai_debug_company == OWNER_DEITY) {
01140 const GameInfo *info = Game::GetInfo();
01141 assert(info != NULL);
01142 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01143 SetDParamStr(1, info->GetName());
01144 SetDParam(2, info->GetVersion());
01145 } else if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
01146 SetDParam(0, STR_EMPTY);
01147 } else {
01148 const AIInfo *info = Company::Get(ai_debug_company)->ai_info;
01149 assert(info != NULL);
01150 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01151 SetDParamStr(1, info->GetName());
01152 SetDParam(2, info->GetVersion());
01153 }
01154 break;
01155 }
01156 }
01157
01158 virtual void DrawWidget(const Rect &r, int widget) const
01159 {
01160 if (ai_debug_company == INVALID_COMPANY) return;
01161
01162 switch (widget) {
01163 case WID_AID_LOG_PANEL: {
01164 ScriptLog::LogData *log = this->GetLogPointer();
01165 if (log == NULL) return;
01166
01167 int y = this->top_offset;
01168 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
01169 int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
01170 if (log->lines[pos] == NULL) break;
01171
01172 TextColour colour;
01173 switch (log->type[pos]) {
01174 case ScriptLog::LOG_SQ_INFO: colour = TC_BLACK; break;
01175 case ScriptLog::LOG_SQ_ERROR: colour = TC_RED; break;
01176 case ScriptLog::LOG_INFO: colour = TC_BLACK; break;
01177 case ScriptLog::LOG_WARNING: colour = TC_YELLOW; break;
01178 case ScriptLog::LOG_ERROR: colour = TC_RED; break;
01179 default: colour = TC_BLACK; break;
01180 }
01181
01182
01183 if (pos == this->highlight_row) {
01184 GfxFillRect(r.left + 1, r.top + y, r.right - 1, r.top + y + this->resize.step_height - WD_PAR_VSEP_NORMAL, PC_BLACK);
01185 if (colour == TC_BLACK) colour = TC_WHITE;
01186 }
01187
01188 DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
01189 y += this->resize.step_height;
01190 }
01191 break;
01192 }
01193 }
01194 }
01195
01200 void ChangeToAI(CompanyID show_ai)
01201 {
01202 if (ai_debug_company == OWNER_DEITY) {
01203 this->RaiseWidget(WID_AID_SCRIPT_GAME);
01204 } else {
01205 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01206 }
01207 ai_debug_company = show_ai;
01208
01209 ScriptLog::LogData *log = this->GetLogPointer();
01210 this->vscroll->SetCount((log == NULL) ? 0 : log->used);
01211
01212 if (ai_debug_company == OWNER_DEITY) {
01213 this->LowerWidget(WID_AID_SCRIPT_GAME);
01214 } else {
01215 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01216 }
01217
01218 this->autoscroll = true;
01219 this->last_vscroll_pos = this->vscroll->GetPosition();
01220 this->SetDirty();
01221
01222 DeleteWindowByClass(WC_AI_SETTINGS);
01223 }
01224
01225 virtual void OnClick(Point pt, int widget, int click_count)
01226 {
01227
01228 if (IsInsideMM(widget, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END + 1)) {
01229
01230 if (!this->IsWidgetDisabled(widget)) {
01231 ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
01232 }
01233 }
01234
01235 switch (widget) {
01236 case WID_AID_SCRIPT_GAME:
01237 ChangeToAI(OWNER_DEITY);
01238 break;
01239
01240 case WID_AID_RELOAD_TOGGLE:
01241 if (ai_debug_company == OWNER_DEITY) break;
01242
01243 DoCommandP(0, 2 | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
01244 DoCommandP(0, 1 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
01245 break;
01246
01247 case WID_AID_SETTINGS:
01248 ShowAISettingsWindow(ai_debug_company);
01249 break;
01250
01251 case WID_AID_BREAK_STR_ON_OFF_BTN:
01252 this->break_check_enabled = !this->break_check_enabled;
01253 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01254 this->SetWidgetDirty(WID_AID_BREAK_STR_ON_OFF_BTN);
01255 break;
01256
01257 case WID_AID_MATCH_CASE_BTN:
01258 this->case_sensitive_break_check = !this->case_sensitive_break_check;
01259 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01260 break;
01261
01262 case WID_AID_CONTINUE_BTN:
01263
01264 DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
01265 this->DisableWidget(WID_AID_CONTINUE_BTN);
01266 this->RaiseWidget(WID_AID_CONTINUE_BTN);
01267 break;
01268 }
01269 }
01270
01271 virtual void OnTimeout()
01272 {
01273 this->RaiseWidget(WID_AID_RELOAD_TOGGLE);
01274 this->RaiseWidget(WID_AID_SETTINGS);
01275 this->SetDirty();
01276 }
01277
01278 virtual void OnMouseLoop()
01279 {
01280 this->HandleEditBox(WID_AID_BREAK_STR_EDIT_BOX);
01281 }
01282
01283 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01284 {
01285 EventState state = ES_NOT_HANDLED;
01286 if (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state) != HEBR_NOT_FOCUSED) {
01287
01288 strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
01289 break_string_filter.SetFilterTerm(this->break_string);
01290 }
01291 return state;
01292 }
01293
01299 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01300 {
01301 if (data == -1 || ai_debug_company == data) this->SetDirty();
01302
01303 if (gui_scope && data == -2) {
01304
01305
01306
01307 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED && this->highlight_row != -1) {
01308 this->DisableWidget(WID_AID_CONTINUE_BTN);
01309 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01310 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01311 this->highlight_row = -1;
01312 }
01313 }
01314
01315
01316
01317 if (ai_debug_company != OWNER_DEITY && !gui_scope && data == ai_debug_company && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
01318
01319 ScriptLog::LogData *log = this->GetLogPointer();
01320
01321 if (log != NULL) {
01322 this->break_string_filter.ResetState();
01323 this->break_string_filter.AddLine(log->lines[log->pos]);
01324 if (this->break_string_filter.GetState()) {
01325 AI::Suspend(ai_debug_company);
01326 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
01327 DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
01328 }
01329
01330
01331 this->EnableWidget(WID_AID_CONTINUE_BTN);
01332 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01333
01334
01335 this->highlight_row = log->pos;
01336 }
01337 }
01338 }
01339 }
01340
01341 virtual void OnResize()
01342 {
01343 this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
01344 }
01345 };
01346
01347 const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
01348 const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
01349 CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01350 char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
01351 bool AIDebugWindow::break_check_enabled = true;
01352 bool AIDebugWindow::case_sensitive_break_check = false;
01353 StringFilter AIDebugWindow::break_string_filter(&AIDebugWindow::case_sensitive_break_check);
01354
01356 NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
01357 {
01358 return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
01359 }
01360
01362 static const NWidgetPart _nested_ai_debug_widgets[] = {
01363 NWidget(NWID_HORIZONTAL),
01364 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01365 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01366 NWidget(WWT_SHADEBOX, COLOUR_GREY),
01367 NWidget(WWT_STICKYBOX, COLOUR_GREY),
01368 EndContainer(),
01369 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_VIEW),
01370 NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
01371 EndContainer(),
01372 NWidget(NWID_HORIZONTAL),
01373 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
01374 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
01375 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
01376 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
01377 EndContainer(),
01378 NWidget(NWID_HORIZONTAL),
01379 NWidget(NWID_VERTICAL),
01380
01381 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_AID_SCROLLBAR),
01382 EndContainer(),
01383
01384 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_AID_BREAK_STRING_WIDGETS),
01385 NWidget(NWID_HORIZONTAL),
01386 NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_AID_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
01387 NWidget(WWT_PANEL, COLOUR_GREY),
01388 NWidget(NWID_HORIZONTAL),
01389 NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
01390 NWidget(WWT_EDITBOX, COLOUR_WHITE, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
01391 EndContainer(),
01392 EndContainer(),
01393 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
01394 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
01395 EndContainer(),
01396 EndContainer(),
01397 EndContainer(),
01398 NWidget(NWID_VERTICAL),
01399 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AID_SCROLLBAR),
01400 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
01401 EndContainer(),
01402 EndContainer(),
01403 };
01404
01406 static const WindowDesc _ai_debug_desc(
01407 WDP_AUTO, 600, 450,
01408 WC_AI_DEBUG, WC_NONE,
01409 0,
01410 _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
01411 );
01412
01417 void ShowAIDebugWindow(CompanyID show_company)
01418 {
01419 if (!_networking || _network_server) {
01420 AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
01421 if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
01422 if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
01423 } else {
01424 ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
01425 }
01426 }
01427
01431 void InitializeAIGui()
01432 {
01433 AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01434 }
01435
01437 void ShowAIDebugWindowIfAIError()
01438 {
01439
01440 if (_networking && !_network_server) return;
01441
01442 Company *c;
01443 FOR_ALL_COMPANIES(c) {
01444 if (c->is_ai && c->ai_instance->IsDead()) {
01445 ShowAIDebugWindow(c->index);
01446 break;
01447 }
01448 }
01449
01450 GameInstance *g = Game::GetGameInstance();
01451 if (g != NULL && g->IsDead()) {
01452 ShowAIDebugWindow(OWNER_DEITY);
01453 }
01454 }