00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048 #include "cargomonitor.h"
00049
00050 #include "table/strings.h"
00051 #include "table/pricebase.h"
00052
00053
00054
00055 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00056 INSTANTIATE_POOL_METHODS(CargoPayment)
00057
00058
00069 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00070 {
00071 return (int32)((int64)a * (int64)b >> shift);
00072 }
00073
00074 typedef SmallVector<Industry *, 16> SmallIndustryList;
00075
00079 const ScoreInfo _score_info[] = {
00080 { 120, 100},
00081 { 80, 100},
00082 { 10000, 100},
00083 { 50000, 50},
00084 { 100000, 100},
00085 { 40000, 400},
00086 { 8, 50},
00087 {10000000, 50},
00088 { 250000, 50},
00089 { 0, 0}
00090 };
00091
00092 int _score_part[MAX_COMPANIES][SCORE_END];
00093 Economy _economy;
00094 Prices _price;
00095 Money _additional_cash_required;
00096 static PriceMultipliers _price_base_multiplier;
00097
00107 Money CalculateCompanyValue(const Company *c, bool including_loan)
00108 {
00109 Owner owner = c->index;
00110
00111 Station *st;
00112 uint num = 0;
00113
00114 FOR_ALL_STATIONS(st) {
00115 if (st->owner == owner) num += CountBits((byte)st->facilities);
00116 }
00117
00118 Money value = num * _price[PR_STATION_VALUE] * 25;
00119
00120 Vehicle *v;
00121 FOR_ALL_VEHICLES(v) {
00122 if (v->owner != owner) continue;
00123
00124 if (v->type == VEH_TRAIN ||
00125 v->type == VEH_ROAD ||
00126 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00127 v->type == VEH_SHIP) {
00128 value += v->value * 3 >> 1;
00129 }
00130 }
00131
00132
00133 if (including_loan) value -= c->current_loan;
00134 value += c->money;
00135
00136 return max(value, (Money)1);
00137 }
00138
00147 int UpdateCompanyRatingAndValue(Company *c, bool update)
00148 {
00149 Owner owner = c->index;
00150 int score = 0;
00151
00152 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00153
00154
00155 {
00156 Vehicle *v;
00157 Money min_profit = 0;
00158 bool min_profit_first = true;
00159 uint num = 0;
00160
00161 FOR_ALL_VEHICLES(v) {
00162 if (v->owner != owner) continue;
00163 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00164 if (v->profit_last_year > 0) num++;
00165 if (v->age > 730) {
00166
00167 if (min_profit_first || min_profit > v->profit_last_year) {
00168 min_profit = v->profit_last_year;
00169 min_profit_first = false;
00170 }
00171 }
00172 }
00173 }
00174
00175 min_profit >>= 8;
00176
00177 _score_part[owner][SCORE_VEHICLES] = num;
00178
00179 if (min_profit > 0) {
00180 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00181 }
00182 }
00183
00184
00185 {
00186 uint num = 0;
00187 const Station *st;
00188
00189 FOR_ALL_STATIONS(st) {
00190
00191 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00192 }
00193 _score_part[owner][SCORE_STATIONS] = num;
00194 }
00195
00196
00197 {
00198 int numec = min(c->num_valid_stat_ent, 12);
00199 if (numec != 0) {
00200 const CompanyEconomyEntry *cee = c->old_economy;
00201 Money min_income = cee->income + cee->expenses;
00202 Money max_income = cee->income + cee->expenses;
00203
00204 do {
00205 min_income = min(min_income, cee->income + cee->expenses);
00206 max_income = max(max_income, cee->income + cee->expenses);
00207 } while (++cee, --numec);
00208
00209 if (min_income > 0) {
00210 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00211 }
00212
00213 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00214 }
00215 }
00216
00217
00218 {
00219 int numec = min(c->num_valid_stat_ent, 4);
00220 if (numec != 0) {
00221 const CompanyEconomyEntry *cee = c->old_economy;
00222 OverflowSafeInt64 total_delivered = 0;
00223 do {
00224 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00225 } while (++cee, --numec);
00226
00227 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00228 }
00229 }
00230
00231
00232 {
00233 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00234 }
00235
00236
00237 {
00238 if (c->money > 0) {
00239 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00240 }
00241 }
00242
00243
00244 {
00245 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00246 }
00247
00248
00249 {
00250 int total_score = 0;
00251 int s;
00252 score = 0;
00253 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00254
00255 if (i == SCORE_TOTAL) continue;
00256
00257 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00258 score += s;
00259 total_score += _score_info[i].score;
00260 }
00261
00262 _score_part[owner][SCORE_TOTAL] = score;
00263
00264
00265 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00266 }
00267
00268 if (update) {
00269 c->old_economy[0].performance_history = score;
00270 UpdateCompanyHQ(c->location_of_HQ, score);
00271 c->old_economy[0].company_value = CalculateCompanyValue(c);
00272 }
00273
00274 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00275 return score;
00276 }
00277
00283 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00284 {
00285
00286
00287
00288 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00289 #ifdef ENABLE_NETWORK
00290
00291 if (_networking) NetworkClientsToSpectators(old_owner);
00292 #endif
00293 if (old_owner == _local_company) {
00294
00295
00296 assert(!_networking);
00297 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00298 Company *c;
00299 FOR_ALL_COMPANIES(c) {
00300 if (c->index != old_owner) {
00301 SetLocalCompany(c->index);
00302 break;
00303 }
00304 }
00305 cur_company.Restore();
00306 assert(old_owner != _local_company);
00307 }
00308
00309 Town *t;
00310
00311 assert(old_owner != new_owner);
00312
00313 {
00314 Company *c;
00315 uint i;
00316
00317
00318 FOR_ALL_COMPANIES(c) {
00319 for (i = 0; i < 4; i++) {
00320 if (c->share_owners[i] == old_owner) {
00321
00322 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00323
00324
00325 SubtractMoneyFromCompany(res);
00326 }
00327 }
00328 }
00329
00330
00331 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00332 c = Company::Get(old_owner);
00333 for (i = 0; i < 4; i++) {
00334 cur_company2.Change(c->share_owners[i]);
00335 if (_current_company != INVALID_OWNER) {
00336
00337 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00338
00339
00340 SubtractMoneyFromCompany(res);
00341 }
00342 }
00343 cur_company2.Restore();
00344 }
00345
00346
00347
00348
00349 if (new_owner == INVALID_OWNER) {
00350 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00351 }
00352
00353 Subsidy *s;
00354 FOR_ALL_SUBSIDIES(s) {
00355 if (s->awarded == old_owner) {
00356 if (new_owner == INVALID_OWNER) {
00357 delete s;
00358 } else {
00359 s->awarded = new_owner;
00360 }
00361 }
00362 }
00363 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00364
00365
00366 FOR_ALL_TOWNS(t) {
00367
00368 if (new_owner != INVALID_OWNER) {
00369 if (HasBit(t->have_ratings, old_owner)) {
00370 if (HasBit(t->have_ratings, new_owner)) {
00371
00372 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00373 } else {
00374 SetBit(t->have_ratings, new_owner);
00375 t->ratings[new_owner] = t->ratings[old_owner];
00376 }
00377 }
00378 }
00379
00380
00381 t->ratings[old_owner] = RATING_INITIAL;
00382 ClrBit(t->have_ratings, old_owner);
00383
00384
00385 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00386 if (new_owner != INVALID_OWNER) {
00387 t->exclusivity = new_owner;
00388 } else {
00389 t->exclusive_counter = 0;
00390 t->exclusivity = INVALID_COMPANY;
00391 }
00392 }
00393 }
00394
00395 {
00396 Vehicle *v;
00397 FOR_ALL_VEHICLES(v) {
00398 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00399 if (new_owner == INVALID_OWNER) {
00400 if (v->Previous() == NULL) delete v;
00401 } else {
00402 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00403 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00404 }
00405 }
00406 }
00407 }
00408
00409
00410
00411 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00412
00413 if (new_owner == INVALID_OWNER) {
00414 RemoveAllGroupsForCompany(old_owner);
00415 } else {
00416 Group *g;
00417 FOR_ALL_GROUPS(g) {
00418 if (g->owner == old_owner) g->owner = new_owner;
00419 }
00420 }
00421
00422 {
00423 FreeUnitIDGenerator unitidgen[] = {
00424 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00425 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00426 };
00427
00428 Vehicle *v;
00429 FOR_ALL_VEHICLES(v) {
00430 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00431 assert(new_owner != INVALID_OWNER);
00432
00433 v->owner = new_owner;
00434
00435
00436 v->colourmap = PAL_NONE;
00437 v->InvalidateNewGRFCache();
00438
00439 if (v->IsEngineCountable()) {
00440 GroupStatistics::CountEngine(v, 1);
00441 }
00442 if (v->IsPrimaryVehicle()) {
00443 GroupStatistics::CountVehicle(v, 1);
00444 v->unitnumber = unitidgen[v->type].NextID();
00445 }
00446
00447
00448 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00449 }
00450 }
00451
00452 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00453 }
00454
00455
00456 {
00457 TileIndex tile = 0;
00458 do {
00459 ChangeTileOwner(tile, old_owner, new_owner);
00460 } while (++tile != MapSize());
00461
00462 if (new_owner != INVALID_OWNER) {
00463
00464
00465
00466
00467 tile = 0;
00468
00469 do {
00470 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00471 TrackBits tracks = GetTrackBits(tile);
00472 do {
00473 Track track = RemoveFirstTrack(&tracks);
00474 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00475 } while (tracks != TRACK_BIT_NONE);
00476 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00477 UpdateLevelCrossing(tile);
00478 }
00479 } while (++tile != MapSize());
00480 }
00481
00482
00483 UpdateSignalsInBuffer();
00484 }
00485
00486
00487 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00488
00489
00490 Station *st;
00491 FOR_ALL_STATIONS(st) {
00492 if (st->owner == old_owner) {
00493
00494
00495 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00496 }
00497 }
00498
00499
00500 Waypoint *wp;
00501 FOR_ALL_WAYPOINTS(wp) {
00502 if (wp->owner == old_owner) {
00503 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00504 }
00505 }
00506
00507 Sign *si;
00508 FOR_ALL_SIGNS(si) {
00509 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00510 }
00511
00512
00513 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00514
00515 cur_company.Restore();
00516
00517 MarkWholeScreenDirty();
00518 }
00519
00524 static void CompanyCheckBankrupt(Company *c)
00525 {
00526
00527 if (c->money >= 0) {
00528 c->quarters_of_bankruptcy = 0;
00529 c->bankrupt_asked = 0;
00530 return;
00531 }
00532
00533 c->quarters_of_bankruptcy++;
00534
00535 switch (c->quarters_of_bankruptcy) {
00536 case 0:
00537 case 1:
00538 break;
00539
00540 case 2: {
00541 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00542 cni->FillData(c);
00543 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00544 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00545 SetDParamStr(2, cni->company_name);
00546 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00547 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00548 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00549 break;
00550 }
00551
00552 case 3: {
00553
00554
00555 Money val = CalculateCompanyValue(c, false);
00556 if (val > 0) {
00557 c->bankrupt_value = val;
00558 c->bankrupt_asked = 1 << c->index;
00559 c->bankrupt_timeout = 0;
00560 break;
00561 }
00562
00563 }
00564 default:
00565 case 4:
00566 if (!_networking && _local_company == c->index) {
00567
00568
00569
00570
00571 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00572 break;
00573 }
00574
00575
00576
00577
00578
00579
00580
00581
00582
00583
00584 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00585 break;
00586 }
00587 }
00588
00593 static void CompaniesGenStatistics()
00594 {
00595 Station *st;
00596
00597 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00598 Company *c;
00599
00600 if (!_settings_game.economy.infrastructure_maintenance) {
00601 FOR_ALL_STATIONS(st) {
00602 cur_company.Change(st->owner);
00603 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00604 SubtractMoneyFromCompany(cost);
00605 }
00606 } else {
00607
00608 FOR_ALL_COMPANIES(c) {
00609 cur_company.Change(c->index);
00610
00611 CommandCost cost(EXPENSES_PROPERTY);
00612 uint32 rail_total = c->infrastructure.GetRailTotal();
00613 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00614 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00615 }
00616 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00617 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00618 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00619 }
00620 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00621 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00622 cost.AddCost(AirportMaintenanceCost(c->index));
00623
00624 SubtractMoneyFromCompany(cost);
00625 }
00626 }
00627 cur_company.Restore();
00628
00629
00630 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00631
00632 FOR_ALL_COMPANIES(c) {
00633 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00634 c->old_economy[0] = c->cur_economy;
00635 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00636
00637 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00638
00639 UpdateCompanyRatingAndValue(c, true);
00640 if (c->block_preview != 0) c->block_preview--;
00641 CompanyCheckBankrupt(c);
00642 }
00643
00644 SetWindowDirty(WC_INCOME_GRAPH, 0);
00645 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00646 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00647 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00648 SetWindowDirty(WC_COMPANY_VALUE, 0);
00649 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00650 }
00651
00656 void AddInflation(bool check_year)
00657 {
00658
00659
00660
00661
00662
00663
00664
00665
00666
00667
00668
00669
00670
00671
00672
00673 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00674
00675
00676
00677
00678
00679
00680 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00681 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00682 }
00683
00687 void RecomputePrices()
00688 {
00689
00690 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00691
00692
00693 for (Price i = PR_BEGIN; i < PR_END; i++) {
00694 Money price = _price_base_specs[i].start_price;
00695
00696
00697 uint mod = 1;
00698 switch (_price_base_specs[i].category) {
00699 case PCAT_RUNNING:
00700 mod = _settings_game.difficulty.vehicle_costs;
00701 break;
00702
00703 case PCAT_CONSTRUCTION:
00704 mod = _settings_game.difficulty.construction_cost;
00705 break;
00706
00707 default: break;
00708 }
00709 switch (mod) {
00710 case 0: price *= 6; break;
00711 case 1: price *= 8; break;
00712 case 2: price *= 9; break;
00713 default: NOT_REACHED();
00714 }
00715
00716
00717 price = (int64)price * _economy.inflation_prices;
00718
00719
00720 int shift = _price_base_multiplier[i] - 16 - 3;
00721 if (shift >= 0) {
00722 price <<= shift;
00723 } else {
00724 price >>= -shift;
00725 }
00726
00727
00728
00729
00730
00731
00732 if (price == 0) {
00733 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00734
00735 assert(price != 0);
00736 }
00737
00738 _price[i] = price;
00739 }
00740
00741
00742 CargoSpec *cs;
00743 FOR_ALL_CARGOSPECS(cs) {
00744 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00745 }
00746
00747 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00748 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00749 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00750 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00751 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00752 }
00753
00755 static void CompaniesPayInterest()
00756 {
00757 const Company *c;
00758
00759 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00760 FOR_ALL_COMPANIES(c) {
00761 cur_company.Change(c->index);
00762
00763
00764
00765
00766
00767
00768
00769
00770
00771 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00772 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00773 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00774
00775 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00776
00777 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00778 }
00779 cur_company.Restore();
00780 }
00781
00782 static void HandleEconomyFluctuations()
00783 {
00784 if (_settings_game.difficulty.economy != 0) {
00785
00786 _economy.fluct--;
00787 } else if (EconomyIsInRecession()) {
00788
00789 _economy.fluct = -12;
00790 } else {
00791
00792 return;
00793 }
00794
00795 if (_economy.fluct == 0) {
00796 _economy.fluct = -(int)GB(Random(), 0, 2);
00797 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00798 } else if (_economy.fluct == -12) {
00799 _economy.fluct = GB(Random(), 0, 8) + 312;
00800 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00801 }
00802 }
00803
00804
00808 void ResetPriceBaseMultipliers()
00809 {
00810 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00811 }
00812
00820 void SetPriceBaseMultiplier(Price price, int factor)
00821 {
00822 assert(price < PR_END);
00823 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00824 }
00825
00830 void StartupIndustryDailyChanges(bool init_counter)
00831 {
00832 uint map_size = MapLogX() + MapLogY();
00833
00834
00835
00836
00837
00838
00839 _economy.industry_daily_increment = (1 << map_size) / 31;
00840
00841 if (init_counter) {
00842
00843 _economy.industry_daily_change_counter = 0;
00844 }
00845 }
00846
00847 void StartupEconomy()
00848 {
00849 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00850 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00851 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00852 _economy.fluct = GB(Random(), 0, 8) + 168;
00853
00854
00855 RecomputePrices();
00856
00857 StartupIndustryDailyChanges(true);
00858
00859 }
00860
00864 void InitializeEconomy()
00865 {
00866 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00867 ClearCargoPickupMonitoring();
00868 ClearCargoDeliveryMonitoring();
00869 }
00870
00879 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00880 {
00881 if (index >= PR_END) return 0;
00882
00883 Money cost = _price[index] * cost_factor;
00884 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00885
00886 if (shift >= 0) {
00887 cost <<= shift;
00888 } else {
00889 cost >>= -shift;
00890 }
00891
00892 return cost;
00893 }
00894
00895 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00896 {
00897 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00898 if (!cs->IsValid()) {
00899
00900 return 0;
00901 }
00902
00903
00904 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00905 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00906 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00907 if (callback != CALLBACK_FAILED) {
00908 int result = GB(callback, 0, 14);
00909
00910
00911 if (HasBit(callback, 14)) result -= 0x4000;
00912
00913
00914
00915
00916 return result * num_pieces * cs->current_payment / 8192;
00917 }
00918 }
00919
00920 static const int MIN_TIME_FACTOR = 31;
00921 static const int MAX_TIME_FACTOR = 255;
00922
00923 const int days1 = cs->transit_days[0];
00924 const int days2 = cs->transit_days[1];
00925 const int days_over_days1 = max( transit_days - days1, 0);
00926 const int days_over_days2 = max(days_over_days1 - days2, 0);
00927
00928
00929
00930
00931
00932
00933
00934
00935
00936
00937
00938 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00939
00940 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00941 }
00942
00944 static SmallIndustryList _cargo_delivery_destinations;
00945
00955 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00956 {
00957
00958
00959
00960
00961
00962
00963
00964 uint accepted = 0;
00965
00966 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00967 Industry *ind = st->industries_near[i];
00968 if (ind->index == source) continue;
00969
00970 uint cargo_index;
00971 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00972 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00973 }
00974
00975 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00976
00977
00978 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00979
00980
00981 _cargo_delivery_destinations.Include(ind);
00982
00983 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00984 ind->incoming_cargo_waiting[cargo_index] += amount;
00985 num_pieces -= amount;
00986 accepted += amount;
00987 }
00988
00989 return accepted;
00990 }
00991
01005 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01006 {
01007 assert(num_pieces > 0);
01008
01009 Station *st = Station::Get(dest);
01010
01011
01012 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01013
01014
01015 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01016
01017
01018 if (accepted > 0) {
01019 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01020 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01021 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01022 }
01023
01024
01025 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01026
01027
01028 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01029 st->town->received[cs->town_effect].new_act += accepted;
01030
01031
01032 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01033
01034
01035 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01036
01037
01038 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01039 switch (_settings_game.difficulty.subsidy_multiplier) {
01040 case 0: profit += profit >> 1; break;
01041 case 1: profit *= 2; break;
01042 case 2: profit *= 3; break;
01043 default: profit *= 4; break;
01044 }
01045 }
01046
01047 return profit;
01048 }
01049
01055 static void TriggerIndustryProduction(Industry *i)
01056 {
01057 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01058 uint16 callback = indspec->callback_mask;
01059
01060 i->was_cargo_delivered = true;
01061 i->last_cargo_accepted_at = _date;
01062
01063 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01064 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01065 IndustryProductionCallback(i, 0);
01066 } else {
01067 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01068 }
01069 } else {
01070 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01071 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01072 if (cargo_waiting == 0) continue;
01073
01074 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01075 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01076
01077 i->incoming_cargo_waiting[cargo_index] = 0;
01078 }
01079 }
01080
01081 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01082 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01083 }
01084
01089 CargoPayment::CargoPayment(Vehicle *front) :
01090 front(front),
01091 current_station(front->last_station_visited)
01092 {
01093 }
01094
01095 CargoPayment::~CargoPayment()
01096 {
01097 if (this->CleaningPool()) return;
01098
01099 this->front->cargo_payment = NULL;
01100
01101 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01102
01103 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01104
01105 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01106 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01107
01108 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01109 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01110 }
01111
01112 if (this->visual_transfer != 0) {
01113 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01114 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01115 } else if (this->visual_profit != 0) {
01116 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01117 this->front->z_pos, -this->visual_profit);
01118 }
01119
01120 cur_company.Restore();
01121 }
01122
01128 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01129 {
01130 if (this->owner == NULL) {
01131 this->owner = Company::Get(this->front->owner);
01132 }
01133
01134
01135 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01136 this->route_profit += profit;
01137
01138
01139 this->visual_profit += profit - cp->FeederShare();
01140 }
01141
01148 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01149 {
01150 Money profit = GetTransportedGoodsIncome(
01151 count,
01152
01153 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01154 cp->DaysInTransit(),
01155 this->ct);
01156
01157 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01158
01159 this->visual_transfer += profit;
01160 return profit;
01161 }
01162
01168 void PrepareUnload(Vehicle *front_v)
01169 {
01170 Station *curr_station = Station::Get(front_v->last_station_visited);
01171 curr_station->loading_vehicles.push_back(front_v);
01172
01173
01174 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01175
01176
01177 front_v->load_unload_ticks = 1;
01178
01179 if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01180 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01181 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01182 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01183 }
01184 }
01185 }
01186
01187 assert(front_v->cargo_payment == NULL);
01188
01189
01190 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01191 assert(CargoPayment::CanAllocateItem());
01192 front_v->cargo_payment = new CargoPayment(front_v);
01193 }
01194
01202 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01203 {
01204 uint32 ret = 0;
01205 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01206
01207 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01208
01209
01210
01211
01212
01213
01214
01215
01216
01217
01218
01219
01220
01221
01222
01223
01224
01225
01226
01227 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01228
01229 int cap = v->cargo_cap - v->cargo.Count();
01230 if (cap > 0) {
01231 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01232 if (reserved > 0) {
01233 cap -= reserved;
01234 SetBit(ret, v->cargo_type);
01235 }
01236 }
01237 }
01238 }
01239 return ret;
01240 }
01241
01247 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01248 {
01249 v = v->GetFirstEnginePart();
01250
01251 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01252 if (v->cargo.Count() != 0) return false;
01253 }
01254
01255 return true;
01256 }
01257
01264 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01265 {
01266 assert(front->current_order.IsType(OT_LOADING));
01267
01268 StationID last_visited = front->last_station_visited;
01269 Station *st = Station::Get(last_visited);
01270
01271 StationID next_station = front->GetNextStoppingStation();
01272
01273
01274 if (front->load_unload_ticks != 0) {
01275 return cargos_reserved | ReserveConsist(st, front, next_station);
01276 }
01277
01278 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01279
01280 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01281
01282
01283 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01284 front->load_unload_ticks = 1;
01285 return cargos_reserved;
01286 }
01287
01288 int unloading_time = 0;
01289 bool dirty_vehicle = false;
01290 bool dirty_station = false;
01291
01292 bool completely_emptied = true;
01293 bool anything_unloaded = false;
01294 bool anything_loaded = false;
01295 uint32 full_load_amount = 0;
01296 uint32 cargo_not_full = 0;
01297 uint32 cargo_full = 0;
01298
01299 front->cur_speed = 0;
01300
01301 CargoPayment *payment = front->cargo_payment;
01302
01303 uint artic_part = 0;
01304 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01305 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01306 if (v->cargo_cap == 0) continue;
01307 artic_part++;
01308
01309 const Engine *e = v->GetEngine();
01310 byte load_amount = e->info.load_amount;
01311
01312
01313 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01314
01315 if (_settings_game.order.gradual_loading) {
01316 uint16 cb_load_amount = CALLBACK_FAILED;
01317 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01318
01319 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01320 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01321
01322 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01323 }
01324 if (cb_load_amount != CALLBACK_FAILED) {
01325 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01326 if (cb_load_amount >= 0x100) {
01327 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01328 } else if (cb_load_amount != 0) {
01329 load_amount = cb_load_amount;
01330 }
01331 }
01332 }
01333
01334 GoodsEntry *ge = &st->goods[v->cargo_type];
01335
01336 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01337 uint cargo_count = v->cargo.OnboardCount();
01338 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01339
01340 uint prev_count = ge->cargo.Count();
01341 payment->SetCargo(v->cargo_type);
01342 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01343 next_station, front->last_loading_station == last_visited, payment);
01344
01345 st->time_since_unload = 0;
01346 unloading_time += delivered;
01347
01348 if (ge->cargo.Count() > prev_count) {
01349
01350 dirty_station = true;
01351 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01352 InvalidateWindowData(WC_STATION_LIST, last_visited);
01353 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01354 }
01355 }
01356
01357 anything_unloaded = true;
01358 dirty_vehicle = true;
01359
01360
01361
01362
01363
01364
01365 if (v->cargo.OnboardCount() == 0) {
01366
01367 if (!v->cargo.Empty()) completely_emptied = false;
01368 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01369 v->cargo.SwapReserved();
01370 }
01371
01372 continue;
01373 }
01374
01375
01376 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01377
01378
01379 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01380 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01381 Vehicle *v_start = v->GetFirstEnginePart();
01382 CargoID new_cid = front->current_order.GetRefitCargo();
01383 byte new_subtype = front->current_order.GetRefitSubtype();
01384
01385 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01386
01387
01388 uint32 refit_mask = e->info.refit_mask;
01389 Vehicle *w = v_start;
01390 while (w->HasArticulatedPart()) {
01391 w = w->GetNextArticulatedPart();
01392 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01393 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01394 }
01395
01396 if (new_cid == CT_AUTO_REFIT) {
01397
01398 uint amount = 0;
01399 CargoID cid;
01400 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01401 if (st->goods[cid].cargo.Count() > amount) {
01402
01403
01404 new_subtype = GetBestFittingSubType(v, v, cid);
01405 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01406 if (_returned_refit_capacity > 0) {
01407 amount = st->goods[cid].cargo.Count();
01408 new_cid = cid;
01409 }
01410 }
01411 }
01412 }
01413
01414
01415 if (new_cid < NUM_CARGO) {
01416 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01417 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01418 ge = &st->goods[v->cargo_type];
01419 }
01420
01421 cur_company.Restore();
01422 }
01423
01424
01425 int t;
01426 switch (front->type) {
01427 case VEH_TRAIN:
01428 case VEH_SHIP:
01429 t = front->vcache.cached_max_speed;
01430 break;
01431
01432 case VEH_ROAD:
01433 t = front->vcache.cached_max_speed / 2;
01434 break;
01435
01436 case VEH_AIRCRAFT:
01437 t = Aircraft::From(front)->GetSpeedOldUnits();
01438 break;
01439
01440 default: NOT_REACHED();
01441 }
01442
01443
01444 ge->last_speed = min(t, 255);
01445 ge->last_age = _cur_year - front->build_year;
01446 ge->days_since_pickup = 0;
01447
01448
01449
01450 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01451 if (cap_left > 0) {
01452 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01453 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01454
01455 int loaded = 0;
01456 if (_settings_game.order.improved_load) {
01457 loaded += v->cargo.LoadReserved(cap_left);
01458 }
01459
01460 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01461
01462
01463 if (loaded == cap_left) {
01464 SetBit(full_load_amount, v->cargo_type);
01465 } else {
01466 ClrBit(full_load_amount, v->cargo_type);
01467 }
01468
01469
01470
01471
01472
01473
01474
01475
01476 if (loaded > 0) {
01477 completely_emptied = false;
01478 anything_loaded = true;
01479
01480 st->time_since_load = 0;
01481 st->last_vehicle_type = v->type;
01482
01483 if (ge->cargo.Empty()) {
01484 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01485 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01486 }
01487
01488 unloading_time += loaded;
01489
01490 dirty_vehicle = dirty_station = true;
01491 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01492
01493
01494 SetBit(cargo_not_full, v->cargo_type);
01495 continue;
01496 }
01497 }
01498
01499 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01500 SetBit(cargo_full, v->cargo_type);
01501 } else {
01502 SetBit(cargo_not_full, v->cargo_type);
01503 }
01504 }
01505
01506 if (anything_loaded || anything_unloaded) {
01507 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01508 }
01509
01510
01511 completely_emptied &= anything_unloaded;
01512
01513 if (!anything_unloaded) delete payment;
01514
01515 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01516 if (anything_loaded || anything_unloaded) {
01517 if (_settings_game.order.gradual_loading) {
01518
01519
01520 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01521
01522 unloading_time = gradual_loading_wait_time[front->type];
01523 }
01524
01525
01526 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01527 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01528 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01529 }
01530 } else {
01531 bool finished_loading = true;
01532 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01533 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01534
01535
01536 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01537 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01538 finished_loading = false;
01539 }
01540 } else if (cargo_not_full != 0) {
01541 finished_loading = false;
01542 }
01543
01544
01545 if (!finished_loading) front->RefreshNextHopsStats();
01546 }
01547 unloading_time = 20;
01548
01549 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01550 }
01551
01552 if (front->type == VEH_TRAIN) {
01553
01554 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01555 if (overhang > 0) {
01556 unloading_time <<= 1;
01557 unloading_time += (overhang * unloading_time) / 8;
01558 }
01559 }
01560
01561
01562
01563
01564
01565
01566
01567 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01568 StringID percent_up_down = STR_NULL;
01569 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01570 if (front->fill_percent_te_id == INVALID_TE_ID) {
01571 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01572 } else {
01573 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01574 }
01575 }
01576
01577
01578 front->load_unload_ticks = max(1, unloading_time);
01579
01580 if (completely_emptied) {
01581 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01582 }
01583
01584 if (dirty_vehicle) {
01585 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01586 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01587 front->MarkDirty();
01588 }
01589 if (dirty_station) {
01590 st->MarkTilesDirty(true);
01591 SetWindowDirty(WC_STATION_VIEW, last_visited);
01592 }
01593 return cargos_reserved;
01594 }
01595
01601 void LoadUnloadStation(Station *st)
01602 {
01603
01604 if (st->loading_vehicles.empty()) return;
01605
01606 Vehicle *last_loading = NULL;
01607 std::list<Vehicle *>::iterator iter;
01608
01609
01610 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01611 Vehicle *v = *iter;
01612
01613 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01614
01615 assert(v->load_unload_ticks != 0);
01616 if (--v->load_unload_ticks == 0) last_loading = v;
01617 }
01618
01619
01620
01621
01622
01623
01624
01625
01626 if (last_loading == NULL) return;
01627
01628 uint cargos_reserved = 0;
01629
01630 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01631 Vehicle *v = *iter;
01632 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01633 if (v == last_loading) break;
01634 }
01635
01636
01637 const Industry * const *isend = _cargo_delivery_destinations.End();
01638 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01639 TriggerIndustryProduction(*iid);
01640 }
01641 _cargo_delivery_destinations.Clear();
01642 }
01643
01647 void CompaniesMonthlyLoop()
01648 {
01649 CompaniesGenStatistics();
01650 if (_settings_game.economy.inflation) {
01651 AddInflation();
01652 RecomputePrices();
01653 }
01654 CompaniesPayInterest();
01655 HandleEconomyFluctuations();
01656 }
01657
01658 static void DoAcquireCompany(Company *c)
01659 {
01660 CompanyID ci = c->index;
01661
01662 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01663 cni->FillData(c, Company::Get(_current_company));
01664
01665 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01666 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01667 SetDParamStr(2, cni->company_name);
01668 SetDParamStr(3, cni->other_company_name);
01669 SetDParam(4, c->bankrupt_value);
01670 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01671 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01672 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01673
01674 ChangeOwnershipOfCompanyItems(ci, _current_company);
01675
01676 if (c->bankrupt_value == 0) {
01677 Company *owner = Company::Get(_current_company);
01678 owner->current_loan += c->current_loan;
01679 }
01680
01681 if (c->is_ai) AI::Stop(c->index);
01682
01683 DeleteCompanyWindows(ci);
01684 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01685 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01686 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01687 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01688
01689 delete c;
01690 }
01691
01692 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01693
01703 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01704 {
01705 CommandCost cost(EXPENSES_OTHER);
01706 CompanyID target_company = (CompanyID)p1;
01707 Company *c = Company::GetIfValid(target_company);
01708
01709
01710
01711 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01712
01713
01714 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01715
01716
01717 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01718
01719 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01720 if (!c->is_ai) return cost;
01721
01722 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01723 }
01724
01725
01726 cost.AddCost(CalculateCompanyValue(c) >> 2);
01727 if (flags & DC_EXEC) {
01728 OwnerByte *b = c->share_owners;
01729
01730 while (*b != COMPANY_SPECTATOR) b++;
01731 *b = _current_company;
01732
01733 for (int i = 0; c->share_owners[i] == _current_company;) {
01734 if (++i == 4) {
01735 c->bankrupt_value = 0;
01736 DoAcquireCompany(c);
01737 break;
01738 }
01739 }
01740 SetWindowDirty(WC_COMPANY, target_company);
01741 CompanyAdminUpdate(c);
01742 }
01743 return cost;
01744 }
01745
01755 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01756 {
01757 CompanyID target_company = (CompanyID)p1;
01758 Company *c = Company::GetIfValid(target_company);
01759
01760
01761 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01762
01763
01764
01765 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01766
01767
01768 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01769
01770
01771 Money cost = CalculateCompanyValue(c) >> 2;
01772 cost = -(cost - (cost >> 7));
01773
01774 if (flags & DC_EXEC) {
01775 OwnerByte *b = c->share_owners;
01776 while (*b != _current_company) b++;
01777 *b = COMPANY_SPECTATOR;
01778 SetWindowDirty(WC_COMPANY, target_company);
01779 CompanyAdminUpdate(c);
01780 }
01781 return CommandCost(EXPENSES_OTHER, cost);
01782 }
01783
01796 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01797 {
01798 CompanyID target_company = (CompanyID)p1;
01799 Company *c = Company::GetIfValid(target_company);
01800 if (c == NULL) return CMD_ERROR;
01801
01802
01803 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01804
01805
01806 if (!_networking && _local_company == c->index) return CMD_ERROR;
01807
01808
01809 if (target_company == _current_company) return CMD_ERROR;
01810
01811
01812 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01813
01814
01815 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01816
01817 if (flags & DC_EXEC) {
01818 DoAcquireCompany(c);
01819 }
01820 return cost;
01821 }