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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048 #include "cargomonitor.h"
00049
00050 #include "table/strings.h"
00051 #include "table/pricebase.h"
00052
00053
00054
00055 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00056 INSTANTIATE_POOL_METHODS(CargoPayment)
00057
00058
00069 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00070 {
00071 return (int32)((int64)a * (int64)b >> shift);
00072 }
00073
00074 typedef SmallVector<Industry *, 16> SmallIndustryList;
00075
00079 const ScoreInfo _score_info[] = {
00080 { 120, 100},
00081 { 80, 100},
00082 { 10000, 100},
00083 { 50000, 50},
00084 { 100000, 100},
00085 { 40000, 400},
00086 { 8, 50},
00087 {10000000, 50},
00088 { 250000, 50},
00089 { 0, 0}
00090 };
00091
00092 int _score_part[MAX_COMPANIES][SCORE_END];
00093 Economy _economy;
00094 Prices _price;
00095 Money _additional_cash_required;
00096 static PriceMultipliers _price_base_multiplier;
00097
00107 Money CalculateCompanyValue(const Company *c, bool including_loan)
00108 {
00109 Owner owner = c->index;
00110
00111 Station *st;
00112 uint num = 0;
00113
00114 FOR_ALL_STATIONS(st) {
00115 if (st->owner == owner) num += CountBits((byte)st->facilities);
00116 }
00117
00118 Money value = num * _price[PR_STATION_VALUE] * 25;
00119
00120 Vehicle *v;
00121 FOR_ALL_VEHICLES(v) {
00122 if (v->owner != owner) continue;
00123
00124 if (v->type == VEH_TRAIN ||
00125 v->type == VEH_ROAD ||
00126 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00127 v->type == VEH_SHIP) {
00128 value += v->value * 3 >> 1;
00129 }
00130 }
00131
00132
00133 if (including_loan) value -= c->current_loan;
00134 value += c->money;
00135
00136 return max(value, (Money)1);
00137 }
00138
00147 int UpdateCompanyRatingAndValue(Company *c, bool update)
00148 {
00149 Owner owner = c->index;
00150 int score = 0;
00151
00152 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00153
00154
00155 {
00156 Vehicle *v;
00157 Money min_profit = 0;
00158 bool min_profit_first = true;
00159 uint num = 0;
00160
00161 FOR_ALL_VEHICLES(v) {
00162 if (v->owner != owner) continue;
00163 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00164 if (v->profit_last_year > 0) num++;
00165 if (v->age > 730) {
00166
00167 if (min_profit_first || min_profit > v->profit_last_year) {
00168 min_profit = v->profit_last_year;
00169 min_profit_first = false;
00170 }
00171 }
00172 }
00173 }
00174
00175 min_profit >>= 8;
00176
00177 _score_part[owner][SCORE_VEHICLES] = num;
00178
00179 if (min_profit > 0) {
00180 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00181 }
00182 }
00183
00184
00185 {
00186 uint num = 0;
00187 const Station *st;
00188
00189 FOR_ALL_STATIONS(st) {
00190
00191 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00192 }
00193 _score_part[owner][SCORE_STATIONS] = num;
00194 }
00195
00196
00197 {
00198 int numec = min(c->num_valid_stat_ent, 12);
00199 if (numec != 0) {
00200 const CompanyEconomyEntry *cee = c->old_economy;
00201 Money min_income = cee->income + cee->expenses;
00202 Money max_income = cee->income + cee->expenses;
00203
00204 do {
00205 min_income = min(min_income, cee->income + cee->expenses);
00206 max_income = max(max_income, cee->income + cee->expenses);
00207 } while (++cee, --numec);
00208
00209 if (min_income > 0) {
00210 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00211 }
00212
00213 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00214 }
00215 }
00216
00217
00218 {
00219 int numec = min(c->num_valid_stat_ent, 4);
00220 if (numec != 0) {
00221 const CompanyEconomyEntry *cee = c->old_economy;
00222 OverflowSafeInt64 total_delivered = 0;
00223 do {
00224 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00225 } while (++cee, --numec);
00226
00227 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00228 }
00229 }
00230
00231
00232 {
00233 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00234 }
00235
00236
00237 {
00238 if (c->money > 0) {
00239 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00240 }
00241 }
00242
00243
00244 {
00245 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00246 }
00247
00248
00249 {
00250 int total_score = 0;
00251 int s;
00252 score = 0;
00253 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00254
00255 if (i == SCORE_TOTAL) continue;
00256
00257 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00258 score += s;
00259 total_score += _score_info[i].score;
00260 }
00261
00262 _score_part[owner][SCORE_TOTAL] = score;
00263
00264
00265 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00266 }
00267
00268 if (update) {
00269 c->old_economy[0].performance_history = score;
00270 UpdateCompanyHQ(c->location_of_HQ, score);
00271 c->old_economy[0].company_value = CalculateCompanyValue(c);
00272 }
00273
00274 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00275 return score;
00276 }
00277
00283 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00284 {
00285
00286
00287
00288 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00289 #ifdef ENABLE_NETWORK
00290
00291 if (_networking) NetworkClientsToSpectators(old_owner);
00292 #endif
00293 if (old_owner == _local_company) {
00294
00295
00296 assert(!_networking);
00297 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00298 Company *c;
00299 FOR_ALL_COMPANIES(c) {
00300 if (c->index != old_owner) {
00301 SetLocalCompany(c->index);
00302 break;
00303 }
00304 }
00305 cur_company.Restore();
00306 assert(old_owner != _local_company);
00307 }
00308
00309 Town *t;
00310
00311 assert(old_owner != new_owner);
00312
00313 {
00314 Company *c;
00315 uint i;
00316
00317
00318 FOR_ALL_COMPANIES(c) {
00319 for (i = 0; i < 4; i++) {
00320 if (c->share_owners[i] == old_owner) {
00321
00322 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00323
00324
00325 SubtractMoneyFromCompany(res);
00326 }
00327 }
00328 }
00329
00330
00331 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00332 c = Company::Get(old_owner);
00333 for (i = 0; i < 4; i++) {
00334 cur_company2.Change(c->share_owners[i]);
00335 if (_current_company != INVALID_OWNER) {
00336
00337 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00338
00339
00340 SubtractMoneyFromCompany(res);
00341 }
00342 }
00343 cur_company2.Restore();
00344 }
00345
00346
00347
00348
00349 if (new_owner == INVALID_OWNER) {
00350 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00351 }
00352
00353 Subsidy *s;
00354 FOR_ALL_SUBSIDIES(s) {
00355 if (s->awarded == old_owner) {
00356 if (new_owner == INVALID_OWNER) {
00357 delete s;
00358 } else {
00359 s->awarded = new_owner;
00360 }
00361 }
00362 }
00363 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00364
00365
00366 FOR_ALL_TOWNS(t) {
00367
00368 if (new_owner != INVALID_OWNER) {
00369 if (HasBit(t->have_ratings, old_owner)) {
00370 if (HasBit(t->have_ratings, new_owner)) {
00371
00372 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00373 } else {
00374 SetBit(t->have_ratings, new_owner);
00375 t->ratings[new_owner] = t->ratings[old_owner];
00376 }
00377 }
00378 }
00379
00380
00381 t->ratings[old_owner] = RATING_INITIAL;
00382 ClrBit(t->have_ratings, old_owner);
00383
00384
00385 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00386 if (new_owner != INVALID_OWNER) {
00387 t->exclusivity = new_owner;
00388 } else {
00389 t->exclusive_counter = 0;
00390 t->exclusivity = INVALID_COMPANY;
00391 }
00392 }
00393 }
00394
00395 {
00396 Vehicle *v;
00397 FOR_ALL_VEHICLES(v) {
00398 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00399 if (new_owner == INVALID_OWNER) {
00400 if (v->Previous() == NULL) delete v;
00401 } else {
00402 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00403 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00404 }
00405 }
00406 }
00407 }
00408
00409
00410
00411 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00412
00413 if (new_owner == INVALID_OWNER) {
00414 RemoveAllGroupsForCompany(old_owner);
00415 } else {
00416 Group *g;
00417 FOR_ALL_GROUPS(g) {
00418 if (g->owner == old_owner) g->owner = new_owner;
00419 }
00420 }
00421
00422 {
00423 FreeUnitIDGenerator unitidgen[] = {
00424 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00425 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00426 };
00427
00428 Vehicle *v;
00429 FOR_ALL_VEHICLES(v) {
00430 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00431 assert(new_owner != INVALID_OWNER);
00432
00433 v->owner = new_owner;
00434
00435
00436 v->colourmap = PAL_NONE;
00437 v->InvalidateNewGRFCache();
00438
00439 if (v->IsEngineCountable()) {
00440 GroupStatistics::CountEngine(v, 1);
00441 }
00442 if (v->IsPrimaryVehicle()) {
00443 GroupStatistics::CountVehicle(v, 1);
00444 v->unitnumber = unitidgen[v->type].NextID();
00445 }
00446
00447
00448 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00449 }
00450 }
00451
00452 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00453 }
00454
00455
00456 {
00457 TileIndex tile = 0;
00458 do {
00459 ChangeTileOwner(tile, old_owner, new_owner);
00460 } while (++tile != MapSize());
00461
00462 if (new_owner != INVALID_OWNER) {
00463
00464
00465
00466
00467 tile = 0;
00468
00469 do {
00470 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00471 TrackBits tracks = GetTrackBits(tile);
00472 do {
00473 Track track = RemoveFirstTrack(&tracks);
00474 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00475 } while (tracks != TRACK_BIT_NONE);
00476 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00477 UpdateLevelCrossing(tile);
00478 }
00479 } while (++tile != MapSize());
00480 }
00481
00482
00483 UpdateSignalsInBuffer();
00484 }
00485
00486
00487 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00488
00489
00490 Station *st;
00491 FOR_ALL_STATIONS(st) {
00492 if (st->owner == old_owner) {
00493
00494
00495 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00496 }
00497 }
00498
00499
00500 Waypoint *wp;
00501 FOR_ALL_WAYPOINTS(wp) {
00502 if (wp->owner == old_owner) {
00503 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00504 }
00505 }
00506
00507 Sign *si;
00508 FOR_ALL_SIGNS(si) {
00509 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00510 }
00511
00512
00513 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00514
00515 cur_company.Restore();
00516
00517 MarkWholeScreenDirty();
00518 }
00519
00524 static void CompanyCheckBankrupt(Company *c)
00525 {
00526
00527 if (c->money >= 0) {
00528 c->quarters_of_bankruptcy = 0;
00529 c->bankrupt_asked = 0;
00530 return;
00531 }
00532
00533 c->quarters_of_bankruptcy++;
00534
00535 switch (c->quarters_of_bankruptcy) {
00536 case 0:
00537 case 1:
00538 break;
00539
00540 case 2: {
00541 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00542 cni->FillData(c);
00543 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00544 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00545 SetDParamStr(2, cni->company_name);
00546 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00547 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00548 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00549 break;
00550 }
00551
00552 case 3: {
00553
00554
00555 Money val = CalculateCompanyValue(c, false);
00556 if (val > 0) {
00557 c->bankrupt_value = val;
00558 c->bankrupt_asked = 1 << c->index;
00559 c->bankrupt_timeout = 0;
00560 break;
00561 }
00562
00563 }
00564 default:
00565 case 4:
00566 if (!_networking && _local_company == c->index) {
00567
00568
00569
00570
00571 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00572 break;
00573 }
00574
00575
00576
00577
00578
00579
00580
00581
00582
00583
00584 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00585 break;
00586 }
00587 }
00588
00593 static void CompaniesGenStatistics()
00594 {
00595 Station *st;
00596
00597 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00598 Company *c;
00599
00600 if (!_settings_game.economy.infrastructure_maintenance) {
00601 FOR_ALL_STATIONS(st) {
00602 cur_company.Change(st->owner);
00603 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00604 SubtractMoneyFromCompany(cost);
00605 }
00606 } else {
00607
00608 FOR_ALL_COMPANIES(c) {
00609 cur_company.Change(c->index);
00610
00611 CommandCost cost(EXPENSES_PROPERTY);
00612 uint32 rail_total = c->infrastructure.GetRailTotal();
00613 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00614 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00615 }
00616 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00617 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00618 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00619 }
00620 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00621 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00622 cost.AddCost(AirportMaintenanceCost(c->index));
00623
00624 SubtractMoneyFromCompany(cost);
00625 }
00626 }
00627 cur_company.Restore();
00628
00629
00630 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00631
00632 FOR_ALL_COMPANIES(c) {
00633 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00634 c->old_economy[0] = c->cur_economy;
00635 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00636
00637 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00638
00639 UpdateCompanyRatingAndValue(c, true);
00640 if (c->block_preview != 0) c->block_preview--;
00641 CompanyCheckBankrupt(c);
00642 }
00643
00644 SetWindowDirty(WC_INCOME_GRAPH, 0);
00645 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00646 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00647 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00648 SetWindowDirty(WC_COMPANY_VALUE, 0);
00649 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00650 }
00651
00657 bool AddInflation(bool check_year)
00658 {
00659
00660
00661
00662
00663
00664
00665
00666
00667
00668
00669
00670
00671
00672
00673
00674 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00675
00676 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00677
00678
00679
00680
00681
00682
00683 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00684 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00685
00686 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00687 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00688
00689 return false;
00690 }
00691
00695 void RecomputePrices()
00696 {
00697
00698 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00699
00700
00701 for (Price i = PR_BEGIN; i < PR_END; i++) {
00702 Money price = _price_base_specs[i].start_price;
00703
00704
00705 uint mod = 1;
00706 switch (_price_base_specs[i].category) {
00707 case PCAT_RUNNING:
00708 mod = _settings_game.difficulty.vehicle_costs;
00709 break;
00710
00711 case PCAT_CONSTRUCTION:
00712 mod = _settings_game.difficulty.construction_cost;
00713 break;
00714
00715 default: break;
00716 }
00717 switch (mod) {
00718 case 0: price *= 6; break;
00719 case 1: price *= 8; break;
00720 case 2: price *= 9; break;
00721 default: NOT_REACHED();
00722 }
00723
00724
00725 price = (int64)price * _economy.inflation_prices;
00726
00727
00728 int shift = _price_base_multiplier[i] - 16 - 3;
00729 if (shift >= 0) {
00730 price <<= shift;
00731 } else {
00732 price >>= -shift;
00733 }
00734
00735
00736
00737
00738
00739
00740 if (price == 0) {
00741 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00742
00743 assert(price != 0);
00744 }
00745
00746 _price[i] = price;
00747 }
00748
00749
00750 CargoSpec *cs;
00751 FOR_ALL_CARGOSPECS(cs) {
00752 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00753 }
00754
00755 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00756 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00757 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00758 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00759 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00760 }
00761
00763 static void CompaniesPayInterest()
00764 {
00765 const Company *c;
00766
00767 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00768 FOR_ALL_COMPANIES(c) {
00769 cur_company.Change(c->index);
00770
00771
00772
00773
00774
00775
00776
00777
00778
00779 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00780 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00781 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00782
00783 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00784
00785 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00786 }
00787 cur_company.Restore();
00788 }
00789
00790 static void HandleEconomyFluctuations()
00791 {
00792 if (_settings_game.difficulty.economy != 0) {
00793
00794 _economy.fluct--;
00795 } else if (EconomyIsInRecession()) {
00796
00797 _economy.fluct = -12;
00798 } else {
00799
00800 return;
00801 }
00802
00803 if (_economy.fluct == 0) {
00804 _economy.fluct = -(int)GB(Random(), 0, 2);
00805 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00806 } else if (_economy.fluct == -12) {
00807 _economy.fluct = GB(Random(), 0, 8) + 312;
00808 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00809 }
00810 }
00811
00812
00816 void ResetPriceBaseMultipliers()
00817 {
00818 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00819 }
00820
00828 void SetPriceBaseMultiplier(Price price, int factor)
00829 {
00830 assert(price < PR_END);
00831 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00832 }
00833
00838 void StartupIndustryDailyChanges(bool init_counter)
00839 {
00840 uint map_size = MapLogX() + MapLogY();
00841
00842
00843
00844
00845
00846
00847 _economy.industry_daily_increment = (1 << map_size) / 31;
00848
00849 if (init_counter) {
00850
00851 _economy.industry_daily_change_counter = 0;
00852 }
00853 }
00854
00855 void StartupEconomy()
00856 {
00857 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00858 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00859 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00860 _economy.fluct = GB(Random(), 0, 8) + 168;
00861
00862
00863 RecomputePrices();
00864
00865 StartupIndustryDailyChanges(true);
00866
00867 }
00868
00872 void InitializeEconomy()
00873 {
00874 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00875 ClearCargoPickupMonitoring();
00876 ClearCargoDeliveryMonitoring();
00877 }
00878
00887 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00888 {
00889 if (index >= PR_END) return 0;
00890
00891 Money cost = _price[index] * cost_factor;
00892 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00893
00894 if (shift >= 0) {
00895 cost <<= shift;
00896 } else {
00897 cost >>= -shift;
00898 }
00899
00900 return cost;
00901 }
00902
00903 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00904 {
00905 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00906 if (!cs->IsValid()) {
00907
00908 return 0;
00909 }
00910
00911
00912 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00913 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00914 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00915 if (callback != CALLBACK_FAILED) {
00916 int result = GB(callback, 0, 14);
00917
00918
00919 if (HasBit(callback, 14)) result -= 0x4000;
00920
00921
00922
00923
00924 return result * num_pieces * cs->current_payment / 8192;
00925 }
00926 }
00927
00928 static const int MIN_TIME_FACTOR = 31;
00929 static const int MAX_TIME_FACTOR = 255;
00930
00931 const int days1 = cs->transit_days[0];
00932 const int days2 = cs->transit_days[1];
00933 const int days_over_days1 = max( transit_days - days1, 0);
00934 const int days_over_days2 = max(days_over_days1 - days2, 0);
00935
00936
00937
00938
00939
00940
00941
00942
00943
00944
00945
00946 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00947
00948 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00949 }
00950
00952 static SmallIndustryList _cargo_delivery_destinations;
00953
00963 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00964 {
00965
00966
00967
00968
00969
00970
00971
00972 uint accepted = 0;
00973
00974 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00975 Industry *ind = st->industries_near[i];
00976 if (ind->index == source) continue;
00977
00978 uint cargo_index;
00979 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00980 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00981 }
00982
00983 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00984
00985
00986 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00987
00988
00989 _cargo_delivery_destinations.Include(ind);
00990
00991 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00992 ind->incoming_cargo_waiting[cargo_index] += amount;
00993 num_pieces -= amount;
00994 accepted += amount;
00995 }
00996
00997 return accepted;
00998 }
00999
01013 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01014 {
01015 assert(num_pieces > 0);
01016
01017 Station *st = Station::Get(dest);
01018
01019
01020 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01021
01022
01023 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01024
01025
01026 if (accepted > 0) {
01027 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01028 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01029 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01030 }
01031
01032
01033 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01034
01035
01036 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01037 st->town->received[cs->town_effect].new_act += accepted;
01038
01039
01040 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01041
01042
01043 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01044
01045
01046 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01047 switch (_settings_game.difficulty.subsidy_multiplier) {
01048 case 0: profit += profit >> 1; break;
01049 case 1: profit *= 2; break;
01050 case 2: profit *= 3; break;
01051 default: profit *= 4; break;
01052 }
01053 }
01054
01055 return profit;
01056 }
01057
01063 static void TriggerIndustryProduction(Industry *i)
01064 {
01065 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01066 uint16 callback = indspec->callback_mask;
01067
01068 i->was_cargo_delivered = true;
01069 i->last_cargo_accepted_at = _date;
01070
01071 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01072 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01073 IndustryProductionCallback(i, 0);
01074 } else {
01075 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01076 }
01077 } else {
01078 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01079 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01080 if (cargo_waiting == 0) continue;
01081
01082 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01083 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01084
01085 i->incoming_cargo_waiting[cargo_index] = 0;
01086 }
01087 }
01088
01089 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01090 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01091 }
01092
01097 CargoPayment::CargoPayment(Vehicle *front) :
01098 front(front),
01099 current_station(front->last_station_visited)
01100 {
01101 }
01102
01103 CargoPayment::~CargoPayment()
01104 {
01105 if (this->CleaningPool()) return;
01106
01107 this->front->cargo_payment = NULL;
01108
01109 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01110
01111 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01112
01113 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01114 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01115
01116 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01117 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01118 }
01119
01120 if (this->visual_transfer != 0) {
01121 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01122 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01123 } else if (this->visual_profit != 0) {
01124 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01125 this->front->z_pos, -this->visual_profit);
01126 }
01127
01128 cur_company.Restore();
01129 }
01130
01136 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01137 {
01138 if (this->owner == NULL) {
01139 this->owner = Company::Get(this->front->owner);
01140 }
01141
01142
01143 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01144 this->route_profit += profit;
01145
01146
01147 this->visual_profit += profit - cp->FeederShare();
01148 }
01149
01156 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01157 {
01158 Money profit = GetTransportedGoodsIncome(
01159 count,
01160
01161 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01162 cp->DaysInTransit(),
01163 this->ct);
01164
01165 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01166
01167 this->visual_transfer += profit;
01168 return profit;
01169 }
01170
01176 void PrepareUnload(Vehicle *front_v)
01177 {
01178 Station *curr_station = Station::Get(front_v->last_station_visited);
01179 curr_station->loading_vehicles.push_back(front_v);
01180
01181
01182 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01183
01184
01185 front_v->load_unload_ticks = 1;
01186
01187 if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01188 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01189 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01190 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01191 }
01192 }
01193 }
01194
01195 assert(front_v->cargo_payment == NULL);
01196
01197
01198 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01199 assert(CargoPayment::CanAllocateItem());
01200 front_v->cargo_payment = new CargoPayment(front_v);
01201 }
01202
01210 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01211 {
01212 uint32 ret = 0;
01213 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01214
01215 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01216
01217
01218
01219
01220
01221
01222
01223
01224
01225
01226
01227
01228
01229
01230
01231
01232
01233
01234
01235 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01236
01237 int cap = v->cargo_cap - v->cargo.Count();
01238 if (cap > 0) {
01239
01240
01241
01242
01243
01244 if (st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true) > 0) {
01245 SetBit(ret, v->cargo_type);
01246 }
01247 }
01248 }
01249 }
01250 return ret;
01251 }
01252
01258 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01259 {
01260 v = v->GetFirstEnginePart();
01261
01262 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01263 if (v->cargo.Count() != 0) return false;
01264 }
01265
01266 return true;
01267 }
01268
01275 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01276 {
01277 assert(front->current_order.IsType(OT_LOADING));
01278
01279 StationID last_visited = front->last_station_visited;
01280 Station *st = Station::Get(last_visited);
01281
01282 StationID next_station = front->GetNextStoppingStation();
01283 cargos_reserved |= ReserveConsist(st, front, next_station);
01284
01285
01286 if (front->load_unload_ticks != 0) return cargos_reserved;
01287
01288 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01289
01290 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01291
01292
01293 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01294 front->load_unload_ticks = 1;
01295 return cargos_reserved;
01296 }
01297
01298 bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
01299 CargoArray consist_capleft;
01300 if (use_autorefit) {
01301
01302 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01303 int cap_left = v->cargo_cap - v->cargo.Count();
01304 if (cap_left > 0) consist_capleft[v->cargo_type] += cap_left;
01305 }
01306 }
01307
01308 int unloading_time = 0;
01309 bool dirty_vehicle = false;
01310 bool dirty_station = false;
01311
01312 bool completely_emptied = true;
01313 bool anything_unloaded = false;
01314 bool anything_loaded = false;
01315 uint32 full_load_amount = 0;
01316 uint32 cargo_not_full = 0;
01317 uint32 cargo_full = 0;
01318
01319 front->cur_speed = 0;
01320
01321 CargoPayment *payment = front->cargo_payment;
01322
01323 uint artic_part = 0;
01324 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01325 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01326 if (v->cargo_cap == 0) continue;
01327 artic_part++;
01328
01329 const Engine *e = v->GetEngine();
01330 byte load_amount = e->info.load_amount;
01331
01332
01333 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01334
01335 if (_settings_game.order.gradual_loading) {
01336 uint16 cb_load_amount = CALLBACK_FAILED;
01337 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01338
01339 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01340 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01341
01342 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01343 }
01344 if (cb_load_amount != CALLBACK_FAILED) {
01345 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01346 if (cb_load_amount >= 0x100) {
01347 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01348 } else if (cb_load_amount != 0) {
01349 load_amount = cb_load_amount;
01350 }
01351 }
01352 }
01353
01354 GoodsEntry *ge = &st->goods[v->cargo_type];
01355
01356 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01357 uint cargo_count = v->cargo.OnboardCount();
01358 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01359
01360 uint prev_count = ge->cargo.Count();
01361 payment->SetCargo(v->cargo_type);
01362 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01363 next_station, front->last_loading_station == last_visited, payment);
01364
01365 st->time_since_unload = 0;
01366 unloading_time += delivered;
01367
01368 if (ge->cargo.Count() > prev_count) {
01369
01370 dirty_station = true;
01371 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01372 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01373 InvalidateWindowData(WC_STATION_LIST, last_visited);
01374 }
01375 }
01376
01377 anything_unloaded = true;
01378 dirty_vehicle = true;
01379
01380
01381
01382
01383
01384
01385 if (v->cargo.OnboardCount() == 0) {
01386
01387 if (!v->cargo.Empty()) completely_emptied = false;
01388 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01389 v->cargo.SwapReserved();
01390 }
01391
01392 continue;
01393 }
01394
01395
01396 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01397
01398
01399 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01400 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01401 Vehicle *v_start = v->GetFirstEnginePart();
01402 CargoID new_cid = front->current_order.GetRefitCargo();
01403 byte new_subtype = front->current_order.GetRefitSubtype();
01404
01405
01406 consist_capleft[v_start->cargo_type] -= v_start->cargo_cap;
01407 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01408 w = w->GetNextArticulatedPart();
01409 consist_capleft[w->cargo_type] -= w->cargo_cap;
01410 }
01411
01412 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01413
01414
01415 uint32 refit_mask = e->info.refit_mask;
01416 Vehicle *w = v_start;
01417 while (w->HasArticulatedPart()) {
01418 w = w->GetNextArticulatedPart();
01419 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01420 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01421 }
01422
01423 if (new_cid == CT_AUTO_REFIT) {
01424
01425 CargoID cid;
01426 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01427 if (st->goods[cid].cargo.HasCargoFor(next_station) ||
01428 st->goods[cid].cargo.HasCargoFor(INVALID_STATION)) {
01429
01430
01431 new_subtype = GetBestFittingSubType(v, v, cid);
01432 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01433
01434
01435
01436 if (_returned_refit_capacity > 0 && consist_capleft[cid] < consist_capleft[new_cid]) {
01437 new_cid = cid;
01438 }
01439 }
01440 }
01441 }
01442
01443 bool do_reserve = false;
01444
01445 if (new_cid < NUM_CARGO) {
01446 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01447 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01448 ge = &st->goods[v->cargo_type];
01449 do_reserve = _settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD);
01450 }
01451
01452
01453 w = v_start;
01454 do {
01455 consist_capleft[w->cargo_type] += w->cargo_cap;
01456 if (do_reserve && st->goods[w->cargo_type].cargo.MoveTo(&w->cargo, w->cargo_cap, next_station, true) > 0) {
01457 SetBit(cargos_reserved, w->cargo_type);
01458 }
01459 w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL;
01460 } while (w != NULL);
01461
01462 cur_company.Restore();
01463 }
01464
01465
01466 int t;
01467 switch (front->type) {
01468 case VEH_TRAIN:
01469 case VEH_SHIP:
01470 t = front->vcache.cached_max_speed;
01471 break;
01472
01473 case VEH_ROAD:
01474 t = front->vcache.cached_max_speed / 2;
01475 break;
01476
01477 case VEH_AIRCRAFT:
01478 t = Aircraft::From(front)->GetSpeedOldUnits();
01479 break;
01480
01481 default: NOT_REACHED();
01482 }
01483
01484
01485 ge->last_speed = min(t, 255);
01486 ge->last_age = _cur_year - front->build_year;
01487 ge->days_since_pickup = 0;
01488
01489
01490
01491 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01492 if (cap_left > 0) {
01493 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01494 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01495
01496 int loaded = 0;
01497 if (v->cargo.ReservedCount() > 0) {
01498 loaded += v->cargo.LoadReserved(cap_left);
01499 } else {
01500 uint loaded_unreserved = ge->cargo.MoveTo(&v->cargo, cap_left, next_station);
01501 loaded += loaded_unreserved;
01502 consist_capleft[v->cargo_type] -= loaded_unreserved;
01503 }
01504
01505
01506 if (loaded == cap_left) {
01507 SetBit(full_load_amount, v->cargo_type);
01508 } else {
01509 ClrBit(full_load_amount, v->cargo_type);
01510 }
01511
01512
01513
01514
01515
01516
01517
01518
01519 if (loaded > 0) {
01520 completely_emptied = false;
01521 anything_loaded = true;
01522
01523 st->time_since_load = 0;
01524 st->last_vehicle_type = v->type;
01525
01526 if (ge->cargo.Empty()) {
01527 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01528 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01529 }
01530
01531 unloading_time += loaded;
01532
01533 dirty_vehicle = dirty_station = true;
01534 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01535
01536
01537 SetBit(cargo_not_full, v->cargo_type);
01538 continue;
01539 }
01540 }
01541
01542 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01543 SetBit(cargo_full, v->cargo_type);
01544 } else {
01545 SetBit(cargo_not_full, v->cargo_type);
01546 }
01547 }
01548
01549 if (anything_loaded || anything_unloaded) {
01550 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01551 }
01552
01553
01554 completely_emptied &= anything_unloaded;
01555
01556 if (!anything_unloaded) delete payment;
01557
01558 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01559 if (anything_loaded || anything_unloaded) {
01560 if (_settings_game.order.gradual_loading) {
01561
01562
01563 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01564
01565 unloading_time = gradual_loading_wait_time[front->type];
01566 }
01567
01568
01569 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01570 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01571 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01572 }
01573 } else {
01574 bool finished_loading = true;
01575 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01576 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01577
01578
01579 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01580 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01581 finished_loading = false;
01582 }
01583 } else if (cargo_not_full != 0) {
01584 finished_loading = false;
01585 }
01586
01587
01588 if (!finished_loading) front->RefreshNextHopsStats();
01589 }
01590 unloading_time = 20;
01591
01592 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01593 }
01594
01595 if (front->type == VEH_TRAIN) {
01596
01597 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01598 if (overhang > 0) {
01599 unloading_time <<= 1;
01600 unloading_time += (overhang * unloading_time) / 8;
01601 }
01602 }
01603
01604
01605
01606
01607
01608
01609
01610 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01611 StringID percent_up_down = STR_NULL;
01612 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01613 if (front->fill_percent_te_id == INVALID_TE_ID) {
01614 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01615 } else {
01616 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01617 }
01618 }
01619
01620
01621 front->load_unload_ticks = max(1, unloading_time);
01622
01623 if (completely_emptied) {
01624 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01625 }
01626
01627 if (dirty_vehicle) {
01628 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01629 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01630 front->MarkDirty();
01631 }
01632 if (dirty_station) {
01633 st->MarkTilesDirty(true);
01634 SetWindowDirty(WC_STATION_VIEW, last_visited);
01635 }
01636 return cargos_reserved;
01637 }
01638
01644 void LoadUnloadStation(Station *st)
01645 {
01646
01647 if (st->loading_vehicles.empty()) return;
01648
01649 Vehicle *last_loading = NULL;
01650 std::list<Vehicle *>::iterator iter;
01651
01652
01653 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01654 Vehicle *v = *iter;
01655
01656 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01657
01658 assert(v->load_unload_ticks != 0);
01659 if (--v->load_unload_ticks == 0) last_loading = v;
01660 }
01661
01662
01663
01664
01665
01666
01667
01668
01669 if (last_loading == NULL) return;
01670
01671 uint cargos_reserved = 0;
01672
01673 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01674 Vehicle *v = *iter;
01675 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01676 if (v == last_loading) break;
01677 }
01678
01679
01680 const Industry * const *isend = _cargo_delivery_destinations.End();
01681 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01682 TriggerIndustryProduction(*iid);
01683 }
01684 _cargo_delivery_destinations.Clear();
01685 }
01686
01690 void CompaniesMonthlyLoop()
01691 {
01692 CompaniesGenStatistics();
01693 if (_settings_game.economy.inflation) {
01694 AddInflation();
01695 RecomputePrices();
01696 }
01697 CompaniesPayInterest();
01698 HandleEconomyFluctuations();
01699 }
01700
01701 static void DoAcquireCompany(Company *c)
01702 {
01703 CompanyID ci = c->index;
01704
01705 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01706 cni->FillData(c, Company::Get(_current_company));
01707
01708 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01709 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01710 SetDParamStr(2, cni->company_name);
01711 SetDParamStr(3, cni->other_company_name);
01712 SetDParam(4, c->bankrupt_value);
01713 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01714 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01715 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01716
01717 ChangeOwnershipOfCompanyItems(ci, _current_company);
01718
01719 if (c->bankrupt_value == 0) {
01720 Company *owner = Company::Get(_current_company);
01721 owner->current_loan += c->current_loan;
01722 }
01723
01724 if (c->is_ai) AI::Stop(c->index);
01725
01726 DeleteCompanyWindows(ci);
01727 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01728 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01729 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01730 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01731
01732 delete c;
01733 }
01734
01735 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01736
01746 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01747 {
01748 CommandCost cost(EXPENSES_OTHER);
01749 CompanyID target_company = (CompanyID)p1;
01750 Company *c = Company::GetIfValid(target_company);
01751
01752
01753
01754 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01755
01756
01757 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01758
01759
01760 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01761
01762 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01763 if (!c->is_ai) return cost;
01764
01765 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01766 }
01767
01768
01769 cost.AddCost(CalculateCompanyValue(c) >> 2);
01770 if (flags & DC_EXEC) {
01771 OwnerByte *b = c->share_owners;
01772
01773 while (*b != COMPANY_SPECTATOR) b++;
01774 *b = _current_company;
01775
01776 for (int i = 0; c->share_owners[i] == _current_company;) {
01777 if (++i == 4) {
01778 c->bankrupt_value = 0;
01779 DoAcquireCompany(c);
01780 break;
01781 }
01782 }
01783 SetWindowDirty(WC_COMPANY, target_company);
01784 CompanyAdminUpdate(c);
01785 }
01786 return cost;
01787 }
01788
01798 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01799 {
01800 CompanyID target_company = (CompanyID)p1;
01801 Company *c = Company::GetIfValid(target_company);
01802
01803
01804 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01805
01806
01807
01808 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01809
01810
01811 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01812
01813
01814 Money cost = CalculateCompanyValue(c) >> 2;
01815 cost = -(cost - (cost >> 7));
01816
01817 if (flags & DC_EXEC) {
01818 OwnerByte *b = c->share_owners;
01819 while (*b != _current_company) b++;
01820 *b = COMPANY_SPECTATOR;
01821 SetWindowDirty(WC_COMPANY, target_company);
01822 CompanyAdminUpdate(c);
01823 }
01824 return CommandCost(EXPENSES_OTHER, cost);
01825 }
01826
01839 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01840 {
01841 CompanyID target_company = (CompanyID)p1;
01842 Company *c = Company::GetIfValid(target_company);
01843 if (c == NULL) return CMD_ERROR;
01844
01845
01846 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01847
01848
01849 if (!_networking && _local_company == c->index) return CMD_ERROR;
01850
01851
01852 if (target_company == _current_company) return CMD_ERROR;
01853
01854
01855 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01856
01857
01858 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01859
01860 if (flags & DC_EXEC) {
01861 DoAcquireCompany(c);
01862 }
01863 return cost;
01864 }