The base of all video drivers. More...
#include <video_driver.hpp>
Public Member Functions | |
virtual void | MakeDirty (int left, int top, int width, int height)=0 |
Mark a particular area dirty. | |
virtual void | MainLoop ()=0 |
Perform the actual drawing. | |
virtual bool | ChangeResolution (int w, int h)=0 |
Change the resolution of the window. | |
virtual bool | ToggleFullscreen (bool fullscreen)=0 |
Change the full screen setting. | |
virtual bool | AfterBlitterChange () |
Callback invoked after the blitter was changed. | |
virtual bool | ClaimMousePointer () |
virtual bool | HasGUI () const |
Whether the driver has a graphical user interface with the end user. |
The base of all video drivers.
Definition at line 19 of file video_driver.hpp.
virtual bool VideoDriver::AfterBlitterChange | ( | ) | [inline, virtual] |
Callback invoked after the blitter was changed.
Reimplemented in VideoDriver_Allegro, VideoDriver_Cocoa, VideoDriver_SDL, and VideoDriver_Win32.
Definition at line 54 of file video_driver.hpp.
Referenced by SwitchNewGRFBlitter().
virtual bool VideoDriver::ChangeResolution | ( | int | w, | |
int | h | |||
) | [pure virtual] |
Change the resolution of the window.
w | The new width. | |
h | The new height. |
Implemented in VideoDriver_Allegro, VideoDriver_Cocoa, VideoDriver_Dedicated, VideoDriver_Null, VideoDriver_SDL, and VideoDriver_Win32.
virtual bool VideoDriver::HasGUI | ( | ) | const [inline, virtual] |
Whether the driver has a graphical user interface with the end user.
Or in other words, whether we should spawn a thread for world generation and NewGRF scanning so the graphical updates can keep coming. Otherwise progress has to be shown on the console, which uses by definition another thread/process for display purposes.
Reimplemented in VideoDriver_Dedicated, and VideoDriver_Null.
Definition at line 72 of file video_driver.hpp.
Referenced by GenerateWorld(), and ScanNewGRFFiles().
virtual void VideoDriver::MakeDirty | ( | int | left, | |
int | top, | |||
int | width, | |||
int | height | |||
) | [pure virtual] |
Mark a particular area dirty.
left | The left most line of the dirty area. | |
top | The top most line of the dirty area. | |
width | The width of the dirty area. | |
height | The height of the dirty area. |
Implemented in VideoDriver_Allegro, VideoDriver_Cocoa, VideoDriver_Dedicated, VideoDriver_Null, VideoDriver_SDL, and VideoDriver_Win32.
Referenced by NetworkDrawChatMessage(), NetworkUndrawChatMessage(), and Blitter_32bppAnim::PaletteAnimate().
virtual bool VideoDriver::ToggleFullscreen | ( | bool | fullscreen | ) | [pure virtual] |
Change the full screen setting.
fullscreen | The new setting. |
Implemented in VideoDriver_Allegro, VideoDriver_Cocoa, VideoDriver_Dedicated, VideoDriver_Null, VideoDriver_SDL, and VideoDriver_Win32.