# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033 #include "../map_type.h"
    00034
    00035 #include "../widgets/network_widget.h"
    00036
    00037 #include "table/strings.h"
    00038 #include "../table/sprites.h"
    00039
    00040
    00041 static void ShowNetworkStartServerWindow();
    00042 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00043
    00044 static const StringID _connection_types_dropdown[] = {
    00045   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00046   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00047   INVALID_STRING_ID
    00048 };
    00049
    00050 static const StringID _lan_internet_types_dropdown[] = {
    00051   STR_NETWORK_SERVER_LIST_LAN,
    00052   STR_NETWORK_SERVER_LIST_INTERNET,
    00053   INVALID_STRING_ID
    00054 };
    00055
    00056 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00057
    00058 void SortNetworkLanguages()
    00059 {
    00060   /* Init the strings */
    00061   if (_language_dropdown[0] == STR_NULL) {
    00062     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00063     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00064   }
    00065
    00066   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00067   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00068 }
    00069
    00075 void UpdateNetworkGameWindow(bool unselect)
    00076 {
    00077   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, unselect ? 1 : 0);
    00078 }
    00079
    00080 typedef GUIList<NetworkGameList*> GUIGameServerList;
    00081 typedef uint16 ServerListPosition;
    00082 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00083
    00085 class NWidgetServerListHeader : public NWidgetContainer {
    00086   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00087   bool visible[6];
    00088 public:
    00089   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00090   {
    00091     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00092     leaf->SetResize(1, 0);
    00093     leaf->SetFill(1, 0);
    00094     this->Add(leaf);
    00095
    00096     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00097     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00099     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00100
    00101     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00102     leaf->SetMinimalSize(40, 12);
    00103     leaf->SetFill(0, 1);
    00104     this->Add(leaf);
    00105
    00106     /* First and last are always visible, the rest is implicitly zeroed */
    00107     this->visible[0] = true;
    00108     *lastof(this->visible) = true;
    00109   }
    00110
    00111   void SetupSmallestSize(Window *w, bool init_array)
    00112   {
    00113     /* Oh yeah, we ought to be findable! */
    00114     w->nested_array[WID_NG_HEADER] = this;
    00115
    00116     this->smallest_y = 0; // Biggest child.
    00117     this->fill_x = 1;
    00118     this->fill_y = 0;
    00119     this->resize_x = 1; // We only resize in this direction
    00120     this->resize_y = 0; // We never resize in this direction
    00121
    00122     /* First initialise some variables... */
    00123     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00124       child_wid->SetupSmallestSize(w, init_array);
    00125       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00126     }
    00127
    00128     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00129     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00130       child_wid->current_x = child_wid->smallest_x;
    00131       child_wid->current_y = this->smallest_y;
    00132     }
    00133
    00134     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00135   }
    00136
    00137   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00138   {
    00139     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00140
    00141     this->pos_x = x;
    00142     this->pos_y = y;
    00143     this->current_x = given_width;
    00144     this->current_y = given_height;
    00145
    00146     given_width -= this->tail->smallest_x;
    00147     NWidgetBase *child_wid = this->head->next;
    00148     /* The first and last widget are always visible, determine which other should be visible */
    00149     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00150       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00151         this->visible[i] = true;
    00152         given_width -= child_wid->smallest_x;
    00153       } else {
    00154         this->visible[i] = false;
    00155       }
    00156       child_wid = child_wid->next;
    00157     }
    00158
    00159     /* All remaining space goes to the first (name) widget */
    00160     this->head->current_x = given_width;
    00161
    00162     /* Now assign the widgets to their rightful place */
    00163     uint position = 0; // Place to put next child relative to origin of the container.
    00164     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00165     child_wid = rtl ? this->tail : this->head;
    00166     while (child_wid != NULL) {
    00167       if (this->visible[i]) {
    00168         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00169         position += child_wid->current_x;
    00170       }
    00171
    00172       child_wid = rtl ? child_wid->prev : child_wid->next;
    00173       i += rtl ? -1 : 1;
    00174     }
    00175   }
    00176
    00177   /* virtual */ void Draw(const Window *w)
    00178   {
    00179     int i = 0;
    00180     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00181       if (!this->visible[i++]) continue;
    00182
    00183       child_wid->Draw(w);
    00184     }
    00185   }
    00186
    00187   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00188   {
    00189     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00190
    00191     int i = 0;
    00192     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00193       if (!this->visible[i++]) continue;
    00194       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00195       if (nwid != NULL) return nwid;
    00196     }
    00197     return NULL;
    00198   }
    00199
    00205   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00206   {
    00207     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00208     return this->visible[widget - WID_NG_NAME];
    00209   }
    00210 };
    00211
    00212 class NetworkGameWindow : public QueryStringBaseWindow {
    00213 protected:
    00214   /* Runtime saved values */
    00215   static Listing last_sorting;
    00216
    00217   /* Constants for sorting servers */
    00218   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00219
    00220   byte field;
    00221   NetworkGameList *server;
    00222   NetworkGameList *last_joined;
    00223   GUIGameServerList servers;
    00224   ServerListPosition list_pos;
    00225   Scrollbar *vscroll;
    00226
    00231   void BuildNetworkGameList()
    00232   {
    00233     if (!this->servers.NeedRebuild()) return;
    00234
    00235     /* Create temporary array of games to use for listing */
    00236     this->servers.Clear();
    00237
    00238     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00239       *this->servers.Append() = ngl;
    00240     }
    00241
    00242     this->servers.Compact();
    00243     this->servers.RebuildDone();
    00244     this->vscroll->SetCount(this->servers.Length());
    00245   }
    00246
    00255   static const char *SkipGarbage(const char *str)
    00256   {
    00257     while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
    00258     return str;
    00259   }
    00260
    00262   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00263   {
    00264     int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
    00265     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00266   }
    00267
    00273   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00274   {
    00275     /* Reverse as per default we are interested in most-clients first */
    00276     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00277
    00278     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00279     if (r == 0) r = NGameNameSorter(a, b);
    00280
    00281     return r;
    00282   }
    00283
    00285   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00286   {
    00287     /* Sort by the area of the map. */
    00288     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00289
    00290     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00291     return (r != 0) ? r : NGameClientSorter(a, b);
    00292   }
    00293
    00295   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00296   {
    00297     int r = (*a)->info.game_date - (*b)->info.game_date;
    00298     return (r != 0) ? r : NGameClientSorter(a, b);
    00299   }
    00300
    00302   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00303   {
    00304     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00305     return (r != 0) ? r : NGameDateSorter(a, b);
    00306   }
    00307
    00312   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00313   {
    00314     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00315     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00316
    00317     /* Reverse default as we are interested in version-compatible clients first */
    00318     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00319     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00320     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00321     /* Passworded servers should be below unpassworded servers */
    00322     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00323     /* Finally sort on the number of clients of the server */
    00324     if (r == 0) r = -NGameClientSorter(a, b);
    00325
    00326     return r;
    00327   }
    00328
    00330   void SortNetworkGameList()
    00331   {
    00332     bool did_sort = this->servers.Sort();
    00333     /* In case of 0 or 1 servers there is no sorting, thus this->list_pos
    00334      * isn't set to a "sane" value. So, we only take the short way out
    00335      * when we did not (re)sort and we have a valid this->list_pos, or
    00336      * there are no servers to actually select. */
    00337     if (!did_sort && (this->list_pos != SLP_INVALID || this->servers.Length() == 0)) return;
    00338
    00339     /* After sorting ngl->sort_list contains the sorted items. Put these back
    00340      * into the original list. Basically nothing has changed, we are only
    00341      * shuffling the ->next pointers. While iterating, look for the
    00342      * currently selected server and set list_pos to its position */
    00343     this->list_pos = SLP_INVALID;
    00344     _network_game_list = this->servers[0];
    00345     NetworkGameList *item = _network_game_list;
    00346     if (item == this->server) this->list_pos = 0;
    00347     for (uint i = 1; i != this->servers.Length(); i++) {
    00348       item->next = this->servers[i];
    00349       item = item->next;
    00350       if (item == this->server) this->list_pos = i;
    00351     }
    00352     item->next = NULL;
    00353   }
    00354
    00361   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00362   {
    00363     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00364     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00365
    00366     /* show highlighted item with a different colour */
    00367     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00368
    00369     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00370
    00371     /* only draw details if the server is online */
    00372     if (cur_item->online) {
    00373       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00374
    00375       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00376         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00377         SetDParam(0, cur_item->info.clients_on);
    00378         SetDParam(1, cur_item->info.clients_max);
    00379         SetDParam(2, cur_item->info.companies_on);
    00380         SetDParam(3, cur_item->info.companies_max);
    00381         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00382       }
    00383
    00384       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00385         /* map size */
    00386         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00387         SetDParam(0, cur_item->info.map_width);
    00388         SetDParam(1, cur_item->info.map_height);
    00389         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00390       }
    00391
    00392       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00393         /* current date */
    00394         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00395         YearMonthDay ymd;
    00396         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00397         SetDParam(0, ymd.year);
    00398         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00399       }
    00400
    00401       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00402         /* number of years the game is running */
    00403         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00404         YearMonthDay ymd_cur, ymd_start;
    00405         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00406         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00407         SetDParam(0, ymd_cur.year - ymd_start.year);
    00408         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00409       }
    00410
    00411       /* Align the sprites */
    00412       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00413
    00414       /* draw a lock if the server is password protected */
    00415       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00416
    00417       /* draw red or green icon, depending on compatibility with server */
    00418       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00419
    00420       /* draw flag according to server language */
    00421       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00422     }
    00423   }
    00424
    00432   void ScrollToSelectedServer()
    00433   {
    00434     if (this->list_pos == SLP_INVALID) return; // no server selected
    00435     this->vscroll->ScrollTowards(this->list_pos);
    00436   }
    00437
    00438 public:
    00439   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
    00440   {
    00441     this->CreateNestedTree(desc);
    00442     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00443     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
    00444
    00445     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
    00446     this->afilter = CS_ALPHANUMERAL;
    00447     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
    00448     this->SetFocusedWidget(WID_NG_CLIENT);
    00449
    00450     UpdateNetworkGameWindow(true);
    00451
    00452     this->field = WID_NG_CLIENT;
    00453     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00454     this->server = this->last_joined;
    00455
    00456     this->servers.SetListing(this->last_sorting);
    00457     this->servers.SetSortFuncs(this->sorter_funcs);
    00458     this->servers.ForceRebuild();
    00459     this->SortNetworkGameList();
    00460   }
    00461
    00462   ~NetworkGameWindow()
    00463   {
    00464     this->last_sorting = this->servers.GetListing();
    00465   }
    00466
    00467   virtual void SetStringParameters(int widget) const
    00468   {
    00469     switch (widget) {
    00470       case WID_NG_CONN_BTN:
    00471         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00472         break;
    00473     }
    00474   }
    00475
    00476   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00477   {
    00478     switch (widget) {
    00479       case WID_NG_CONN_BTN:
    00480         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00481         size->width += padding.width;
    00482         size->height += padding.height;
    00483         break;
    00484
    00485       case WID_NG_MATRIX:
    00486         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00487         size->height = 10 * resize->height;
    00488         break;
    00489
    00490       case WID_NG_LASTJOINED:
    00491         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00492         break;
    00493
    00494       case WID_NG_LASTJOINED_SPACER:
    00495         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00496         break;
    00497
    00498       case WID_NG_NAME:
    00499         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00500         break;
    00501
    00502       case WID_NG_CLIENTS:
    00503         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00504         SetDParam(0, MAX_CLIENTS);
    00505         SetDParam(1, MAX_CLIENTS);
    00506         SetDParam(2, MAX_COMPANIES);
    00507         SetDParam(3, MAX_COMPANIES);
    00508         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00509         break;
    00510
    00511       case WID_NG_MAPSIZE:
    00512         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00513         SetDParam(0, MAX_MAP_SIZE);
    00514         SetDParam(1, MAX_MAP_SIZE);
    00515         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00516         break;
    00517
    00518       case WID_NG_DATE:
    00519       case WID_NG_YEARS:
    00520         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00521         SetDParam(0, 99999);
    00522         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00523         break;
    00524
    00525       case WID_NG_DETAILS_SPACER:
    00526         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00527         break;
    00528     }
    00529   }
    00530
    00531   virtual void DrawWidget(const Rect &r, int widget) const
    00532   {
    00533     switch (widget) {
    00534       case WID_NG_MATRIX: {
    00535         uint16 y = r.top + WD_MATRIX_TOP;
    00536
    00537         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00538
    00539         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00540           const NetworkGameList *ngl = this->servers[i];
    00541           this->DrawServerLine(ngl, y, ngl == this->server);
    00542           y += this->resize.step_height;
    00543         }
    00544         break;
    00545       }
    00546
    00547       case WID_NG_LASTJOINED:
    00548         /* Draw the last joined server, if any */
    00549         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00550         break;
    00551
    00552       case WID_NG_DETAILS:
    00553         this->DrawDetails(r);
    00554         break;
    00555
    00556       case WID_NG_NAME:
    00557       case WID_NG_CLIENTS:
    00558       case WID_NG_MAPSIZE:
    00559       case WID_NG_DATE:
    00560       case WID_NG_YEARS:
    00561       case WID_NG_INFO:
    00562         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00563         break;
    00564     }
    00565   }
    00566
    00567
    00568   virtual void OnPaint()
    00569   {
    00570     if (this->servers.NeedRebuild()) {
    00571       this->BuildNetworkGameList();
    00572     }
    00573     this->SortNetworkGameList();
    00574
    00575     NetworkGameList *sel = this->server;
    00576     /* 'Refresh' button invisible if no server selected */
    00577     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00578     /* 'Join' button disabling conditions */
    00579     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00580         !sel->online || // Server offline
    00581         sel->info.clients_on >= sel->info.clients_max || // Server full
    00582         !sel->info.compatible); // Revision mismatch
    00583
    00584     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00585     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00586     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00587
    00588     this->DrawWidgets();
    00589     /* Edit box to set client name */
    00590     this->DrawEditBox(WID_NG_CLIENT);
    00591   }
    00592
    00593   void DrawDetails(const Rect &r) const
    00594   {
    00595     NetworkGameList *sel = this->server;
    00596
    00597     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00598
    00599     /* Draw the right menu */
    00600     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00601     if (sel == NULL) {
    00602       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00603     } else if (!sel->online) {
    00604       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00605
    00606       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00607     } else { // show game info
    00608
    00609       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00610       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00611       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00612
    00613       uint16 y = r.top + detail_height + 4;
    00614
    00615       SetDParam(0, sel->info.clients_on);
    00616       SetDParam(1, sel->info.clients_max);
    00617       SetDParam(2, sel->info.companies_on);
    00618       SetDParam(3, sel->info.companies_max);
    00619       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00620       y += FONT_HEIGHT_NORMAL;
    00621
    00622       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00623       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00624       y += FONT_HEIGHT_NORMAL;
    00625
    00626       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00627       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00628       y += FONT_HEIGHT_NORMAL;
    00629
    00630       SetDParam(0, sel->info.map_width);
    00631       SetDParam(1, sel->info.map_height);
    00632       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00633       y += FONT_HEIGHT_NORMAL;
    00634
    00635       SetDParamStr(0, sel->info.server_revision);
    00636       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00637       y += FONT_HEIGHT_NORMAL;
    00638
    00639       SetDParamStr(0, sel->address.GetAddressAsString());
    00640       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00641       y += FONT_HEIGHT_NORMAL;
    00642
    00643       SetDParam(0, sel->info.start_date);
    00644       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00645       y += FONT_HEIGHT_NORMAL;
    00646
    00647       SetDParam(0, sel->info.game_date);
    00648       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00649       y += FONT_HEIGHT_NORMAL;
    00650
    00651       y += WD_PAR_VSEP_NORMAL;
    00652
    00653       if (!sel->info.compatible) {
    00654         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00655       } else if (sel->info.clients_on == sel->info.clients_max) {
    00656         /* Show: server full, when clients_on == max_clients */
    00657         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00658       } else if (sel->info.use_password) {
    00659         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00660       }
    00661     }
    00662   }
    00663
    00664   virtual void OnClick(Point pt, int widget, int click_count)
    00665   {
    00666     this->field = widget;
    00667     switch (widget) {
    00668       case WID_NG_CANCEL: // Cancel button
    00669         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00670         break;
    00671
    00672       case WID_NG_CONN_BTN: // 'Connection' droplist
    00673         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00674         break;
    00675
    00676       case WID_NG_NAME:    // Sort by name
    00677       case WID_NG_CLIENTS: // Sort by connected clients
    00678       case WID_NG_MAPSIZE: // Sort by map size
    00679       case WID_NG_DATE:    // Sort by date
    00680       case WID_NG_YEARS:   // Sort by years
    00681       case WID_NG_INFO:    // Connectivity (green dot)
    00682         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00683           this->servers.ToggleSortOrder();
    00684           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00685         } else {
    00686           this->servers.SetSortType(widget - WID_NG_NAME);
    00687           this->servers.ForceResort();
    00688           this->SortNetworkGameList();
    00689         }
    00690         this->ScrollToSelectedServer();
    00691         this->SetDirty();
    00692         break;
    00693
    00694       case WID_NG_MATRIX: { // Matrix to show networkgames
    00695         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00696         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00697         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00698         this->SetDirty();
    00699
    00700         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00701         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00702         break;
    00703       }
    00704
    00705       case WID_NG_LASTJOINED: {
    00706         if (this->last_joined != NULL) {
    00707           this->server = this->last_joined;
    00708
    00709           /* search the position of the newly selected server */
    00710           for (uint i = 0; i < this->servers.Length(); i++) {
    00711             if (this->servers[i] == this->server) {
    00712               this->list_pos = i;
    00713               break;
    00714             }
    00715           }
    00716           this->ScrollToSelectedServer();
    00717           this->SetDirty();
    00718
    00719           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00720           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00721         }
    00722         break;
    00723       }
    00724
    00725       case WID_NG_FIND: // Find server automatically
    00726         switch (_settings_client.network.lan_internet) {
    00727           case 0: NetworkUDPSearchGame(); break;
    00728           case 1: NetworkUDPQueryMasterServer(); break;
    00729         }
    00730         break;
    00731
    00732       case WID_NG_ADD: // Add a server
    00733         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00734         ShowQueryString(
    00735           STR_JUST_RAW_STRING,
    00736           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00737           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00738           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00739         break;
    00740
    00741       case WID_NG_START: // Start server
    00742         ShowNetworkStartServerWindow();
    00743         break;
    00744
    00745       case WID_NG_JOIN: // Join Game
    00746         if (this->server != NULL) {
    00747           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00748           _settings_client.network.last_port = this->server->address.GetPort();
    00749           ShowNetworkLobbyWindow(this->server);
    00750         }
    00751         break;
    00752
    00753       case WID_NG_REFRESH: // Refresh
    00754         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00755         break;
    00756
    00757       case WID_NG_NEWGRF: // NewGRF Settings
    00758         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00759         break;
    00760
    00761       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00762         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00763         break;
    00764     }
    00765   }
    00766
    00767   virtual void OnDropdownSelect(int widget, int index)
    00768   {
    00769     switch (widget) {
    00770       case WID_NG_CONN_BTN:
    00771         _settings_client.network.lan_internet = index;
    00772         break;
    00773
    00774       default:
    00775         NOT_REACHED();
    00776     }
    00777
    00778     this->SetDirty();
    00779   }
    00780
    00781   virtual void OnMouseLoop()
    00782   {
    00783     if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT);
    00784   }
    00785
    00791   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00792   {
    00793     if (data == 1) {
    00794       this->server = NULL;
    00795       this->list_pos = SLP_INVALID;
    00796     }
    00797     this->servers.ForceRebuild();
    00798     this->SetDirty();
    00799   }
    00800
    00801   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00802   {
    00803     EventState state = ES_NOT_HANDLED;
    00804
    00805     /* handle up, down, pageup, pagedown, home and end */
    00806     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00807       if (this->servers.Length() == 0) return ES_HANDLED;
    00808       switch (keycode) {
    00809         case WKC_UP:
    00810           /* scroll up by one */
    00811           if (this->server == NULL) return ES_HANDLED;
    00812           if (this->list_pos > 0) this->list_pos--;
    00813           break;
    00814         case WKC_DOWN:
    00815           /* scroll down by one */
    00816           if (this->server == NULL) return ES_HANDLED;
    00817           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00818           break;
    00819         case WKC_PAGEUP:
    00820           /* scroll up a page */
    00821           if (this->server == NULL) return ES_HANDLED;
    00822           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00823           break;
    00824         case WKC_PAGEDOWN:
    00825           /* scroll down a page */
    00826           if (this->server == NULL) return ES_HANDLED;
    00827           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00828           break;
    00829         case WKC_HOME:
    00830           /* jump to beginning */
    00831           this->list_pos = 0;
    00832           break;
    00833         case WKC_END:
    00834           /* jump to end */
    00835           this->list_pos = this->servers.Length() - 1;
    00836           break;
    00837         default: break;
    00838       }
    00839
    00840       this->server = this->servers[this->list_pos];
    00841
    00842       /* scroll to the new server if it is outside the current range */
    00843       this->ScrollToSelectedServer();
    00844
    00845       /* redraw window */
    00846       this->SetDirty();
    00847       return ES_HANDLED;
    00848     }
    00849
    00850     if (this->field != WID_NG_CLIENT) {
    00851       if (this->server != NULL) {
    00852         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00853           NetworkGameListRemoveItem(this->server);
    00854           if (this->server == this->last_joined) this->last_joined = NULL;
    00855           this->server = NULL;
    00856           this->list_pos = SLP_INVALID;
    00857         }
    00858       }
    00859       return state;
    00860     }
    00861
    00862     if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
    00863
    00864     /* The name is only allowed when it starts with a letter! */
    00865     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
    00866       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
    00867     } else {
    00868       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00869     }
    00870     return state;
    00871   }
    00872
    00873   virtual void OnQueryTextFinished(char *str)
    00874   {
    00875     if (!StrEmpty(str)) NetworkAddServer(str);
    00876   }
    00877
    00878   virtual void OnResize()
    00879   {
    00880     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00881     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00882   }
    00883
    00884   virtual void OnTick()
    00885   {
    00886     NetworkGameListRequery();
    00887   }
    00888 };
    00889
    00890 Listing NetworkGameWindow::last_sorting = {false, 5};
    00891 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00892   &NGameNameSorter,
    00893   &NGameClientSorter,
    00894   &NGameMapSizeSorter,
    00895   &NGameDateSorter,
    00896   &NGameYearsSorter,
    00897   &NGameAllowedSorter
    00898 };
    00899
    00900 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00901 {
    00902   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00903   return new NWidgetServerListHeader();
    00904 }
    00905
    00906 static const NWidgetPart _nested_network_game_widgets[] = {
    00907   /* TOP */
    00908   NWidget(NWID_HORIZONTAL),
    00909     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00910     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00911   EndContainer(),
    00912   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00913     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00914       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00915         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00916         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00917                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00918         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00919         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00920         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12),
    00921                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00922       EndContainer(),
    00923       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00924         /* LEFT SIDE */
    00925         NWidget(NWID_VERTICAL),
    00926           NWidget(NWID_HORIZONTAL),
    00927             NWidget(NWID_VERTICAL),
    00928               NWidgetFunction(MakeResizableHeader),
    00929               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00930                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00931             EndContainer(),
    00932             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00933           EndContainer(),
    00934           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
    00935           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00936                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00937           NWidget(NWID_HORIZONTAL),
    00938             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00939                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00940             EndContainer(),
    00941             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00942           EndContainer(),
    00943         EndContainer(),
    00944         /* RIGHT SIDE */
    00945         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00946           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00947             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00948             NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00949               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00950                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00951                 NWidget(NWID_SPACER), SetFill(1, 0),
    00952               EndContainer(),
    00953             EndContainer(),
    00954             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00955               NWidget(NWID_SPACER), SetFill(1, 0),
    00956               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00957                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00958                 NWidget(NWID_SPACER), SetFill(1, 0),
    00959               EndContainer(),
    00960             EndContainer(),
    00961             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00962               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00963               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00964             EndContainer(),
    00965           EndContainer(),
    00966         EndContainer(),
    00967       EndContainer(),
    00968       /* BOTTOM */
    00969       NWidget(NWID_HORIZONTAL),
    00970         NWidget(NWID_VERTICAL),
    00971           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00972             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00973             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    00974             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    00975             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    00976           EndContainer(),
    00977           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    00978         EndContainer(),
    00979         NWidget(NWID_VERTICAL),
    00980           NWidget(NWID_SPACER), SetFill(0, 1),
    00981           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    00982         EndContainer(),
    00983       EndContainer(),
    00984     EndContainer(),
    00985   EndContainer(),
    00986 };
    00987
    00988 static const WindowDesc _network_game_window_desc(
    00989   WDP_CENTER, 1000, 730,
    00990   WC_NETWORK_WINDOW, WC_NONE,
    00991   WDF_UNCLICK_BUTTONS,
    00992   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    00993 );
    00994
    00995 void ShowNetworkGameWindow()
    00996 {
    00997   static bool first = true;
    00998   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    00999   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01000
    01001   /* Only show once */
    01002   if (first) {
    01003     first = false;
    01004     /* add all servers from the config file to our list */
    01005     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01006       NetworkAddServer(*iter);
    01007     }
    01008   }
    01009
    01010   new NetworkGameWindow(&_network_game_window_desc);
    01011 }
    01012
    01013 struct NetworkStartServerWindow : public QueryStringBaseWindow {
    01014   byte field;
    01015   byte widget_id;
    01016
    01017   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
    01018   {
    01019     this->InitNested(desc, WN_NETWORK_WINDOW_START);
    01020
    01021     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
    01022
    01023     this->afilter = CS_ALPHANUMERAL;
    01024     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
    01025     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01026
    01027     this->field = WID_NSS_GAMENAME;
    01028   }
    01029
    01030   virtual void SetStringParameters(int widget) const
    01031   {
    01032     switch (widget) {
    01033       case WID_NSS_CONNTYPE_BTN:
    01034         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01035         break;
    01036
    01037       case WID_NSS_CLIENTS_TXT:
    01038         SetDParam(0, _settings_client.network.max_clients);
    01039         break;
    01040
    01041       case WID_NSS_COMPANIES_TXT:
    01042         SetDParam(0, _settings_client.network.max_companies);
    01043         break;
    01044
    01045       case WID_NSS_SPECTATORS_TXT:
    01046         SetDParam(0, _settings_client.network.max_spectators);
    01047         break;
    01048
    01049       case WID_NSS_LANGUAGE_BTN:
    01050         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01051         break;
    01052     }
    01053   }
    01054
    01055   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01056   {
    01057     switch (widget) {
    01058       case WID_NSS_CONNTYPE_BTN:
    01059         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01060         size->width += padding.width;
    01061         size->height += padding.height;
    01062         break;
    01063     }
    01064   }
    01065
    01066   virtual void DrawWidget(const Rect &r, int widget) const
    01067   {
    01068     switch (widget) {
    01069       case WID_NSS_SETPWD:
    01070         /* if password is set, draw red '*' next to 'Set password' button */
    01071         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01072     }
    01073   }
    01074
    01075   virtual void OnPaint()
    01076   {
    01077     /* draw basic widgets */
    01078     this->DrawWidgets();
    01079
    01080     /* editbox to set game name */
    01081     this->DrawEditBox(WID_NSS_GAMENAME);
    01082   }
    01083
    01084   virtual void OnClick(Point pt, int widget, int click_count)
    01085   {
    01086     this->field = widget;
    01087     switch (widget) {
    01088       case WID_NSS_CANCEL: // Cancel button
    01089         ShowNetworkGameWindow();
    01090         break;
    01091
    01092       case WID_NSS_SETPWD: // Set password button
    01093         this->widget_id = WID_NSS_SETPWD;
    01094         SetDParamStr(0, _settings_client.network.server_password);
    01095         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01096         break;
    01097
    01098       case WID_NSS_CONNTYPE_BTN: // Connection type
    01099         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01100         break;
    01101
    01102       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01103       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01104       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01105         /* Don't allow too fast scrolling */
    01106         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01107           this->HandleButtonClick(widget);
    01108           this->SetDirty();
    01109           switch (widget) {
    01110             default: NOT_REACHED();
    01111             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01112               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01113               break;
    01114             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01115               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01116               break;
    01117             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01118               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01119               break;
    01120           }
    01121         }
    01122         _left_button_clicked = false;
    01123         break;
    01124
    01125       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01126         this->widget_id = WID_NSS_CLIENTS_TXT;
    01127         SetDParam(0, _settings_client.network.max_clients);
    01128         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01129         break;
    01130
    01131       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01132         this->widget_id = WID_NSS_COMPANIES_TXT;
    01133         SetDParam(0, _settings_client.network.max_companies);
    01134         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01135         break;
    01136
    01137       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01138         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01139         SetDParam(0, _settings_client.network.max_spectators);
    01140         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01141         break;
    01142
    01143       case WID_NSS_LANGUAGE_BTN: { // Language
    01144         uint sel = 0;
    01145         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01146           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01147             sel = i;
    01148             break;
    01149           }
    01150         }
    01151         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01152         break;
    01153       }
    01154
    01155       case WID_NSS_GENERATE_GAME: // Start game
    01156         _is_network_server = true;
    01157         if (_ctrl_pressed) {
    01158           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01159         } else {
    01160           ShowGenerateLandscape();
    01161         }
    01162         break;
    01163
    01164       case WID_NSS_LOAD_GAME:
    01165         _is_network_server = true;
    01166         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01167         break;
    01168
    01169       case WID_NSS_PLAY_SCENARIO:
    01170         _is_network_server = true;
    01171         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01172         break;
    01173
    01174       case WID_NSS_PLAY_HEIGHTMAP:
    01175         _is_network_server = true;
    01176         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01177         break;
    01178     }
    01179   }
    01180
    01181   virtual void OnDropdownSelect(int widget, int index)
    01182   {
    01183     switch (widget) {
    01184       case WID_NSS_CONNTYPE_BTN:
    01185         _settings_client.network.server_advertise = (index != 0);
    01186         break;
    01187       case WID_NSS_LANGUAGE_BTN:
    01188         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01189         break;
    01190       default:
    01191         NOT_REACHED();
    01192     }
    01193
    01194     this->SetDirty();
    01195   }
    01196
    01197   virtual void OnMouseLoop()
    01198   {
    01199     if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME);
    01200   }
    01201
    01202   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    01203   {
    01204     EventState state = ES_NOT_HANDLED;
    01205     if (this->field == WID_NSS_GAMENAME) {
    01206       if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
    01207
    01208       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
    01209     }
    01210
    01211     return state;
    01212   }
    01213
    01214   virtual void OnTimeout()
    01215   {
    01216     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01217     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01218       if (this->IsWidgetLowered(*widget)) {
    01219         this->RaiseWidget(*widget);
    01220         this->SetWidgetDirty(*widget);
    01221       }
    01222     }
    01223   }
    01224
    01225   virtual void OnQueryTextFinished(char *str)
    01226   {
    01227     if (str == NULL) return;
    01228
    01229     if (this->widget_id == WID_NSS_SETPWD) {
    01230       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01231     } else {
    01232       int32 value = atoi(str);
    01233       this->SetWidgetDirty(this->widget_id);
    01234       switch (this->widget_id) {
    01235         default: NOT_REACHED();
    01236         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01237         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01238         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01239       }
    01240     }
    01241
    01242     this->SetDirty();
    01243   }
    01244 };
    01245
    01246 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01247   NWidget(NWID_HORIZONTAL),
    01248     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01249     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01250   EndContainer(),
    01251   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01252     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01253       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01254         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01255           /* Game name widgets */
    01256           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01257           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01258         EndContainer(),
    01259       EndContainer(),
    01260
    01261       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01262         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01263           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01264           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01265         EndContainer(),
    01266         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01267           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01268           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01269         EndContainer(),
    01270         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01271           NWidget(NWID_SPACER), SetFill(1, 1),
    01272           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01273         EndContainer(),
    01274       EndContainer(),
    01275
    01276       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01277         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01278           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01279           NWidget(NWID_HORIZONTAL),
    01280             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01281             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01282             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01283           EndContainer(),
    01284         EndContainer(),
    01285
    01286         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01287           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01288           NWidget(NWID_HORIZONTAL),
    01289             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01290             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01291             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01292           EndContainer(),
    01293         EndContainer(),
    01294
    01295         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01296           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01297           NWidget(NWID_HORIZONTAL),
    01298             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01299             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01300             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01301           EndContainer(),
    01302         EndContainer(),
    01303       EndContainer(),
    01304
    01305       /* 'generate game' and 'load game' buttons */
    01306       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01307         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01308         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01309       EndContainer(),
    01310
    01311       /* 'play scenario' and 'play heightmap' buttons */
    01312       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01313         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01314         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01315       EndContainer(),
    01316
    01317       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01318         NWidget(NWID_SPACER), SetFill(1, 0),
    01319         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01320         NWidget(NWID_SPACER), SetFill(1, 0),
    01321       EndContainer(),
    01322     EndContainer(),
    01323   EndContainer(),
    01324 };
    01325
    01326 static const WindowDesc _network_start_server_window_desc(
    01327   WDP_CENTER, 0, 0,
    01328   WC_NETWORK_WINDOW, WC_NONE,
    01329   WDF_UNCLICK_BUTTONS,
    01330   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01331 );
    01332
    01333 static void ShowNetworkStartServerWindow()
    01334 {
    01335   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01336   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01337
    01338   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01339 }
    01340
    01341 struct NetworkLobbyWindow : public Window {
    01342   CompanyID company;
    01343   NetworkGameList *server;
    01344   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01345   Scrollbar *vscroll;
    01346
    01347   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01348       Window(), company(INVALID_COMPANY), server(ngl)
    01349   {
    01350     this->CreateNestedTree(desc);
    01351     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01352     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
    01353     this->OnResize();
    01354   }
    01355
    01356   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01357   {
    01358     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
    01359     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01360       if (!StrEmpty(this->company_info[i].company_name)) {
    01361         if (pos-- == 0) return i;
    01362       }
    01363     }
    01364
    01365     return COMPANY_FIRST;
    01366   }
    01367
    01368   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01369   {
    01370     switch (widget) {
    01371       case WID_NL_HEADER:
    01372         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01373         break;
    01374
    01375       case WID_NL_MATRIX:
    01376         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01377         size->height = 10 * resize->height;
    01378         break;
    01379
    01380       case WID_NL_DETAILS:
    01381         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01382         break;
    01383     }
    01384   }
    01385
    01386   virtual void SetStringParameters(int widget) const
    01387   {
    01388     switch (widget) {
    01389       case WID_NL_TEXT:
    01390         SetDParamStr(0, this->server->info.server_name);
    01391         break;
    01392     }
    01393   }
    01394
    01395   virtual void DrawWidget(const Rect &r, int widget) const
    01396   {
    01397     switch (widget) {
    01398       case WID_NL_DETAILS:
    01399         this->DrawDetails(r);
    01400         break;
    01401
    01402       case WID_NL_MATRIX:
    01403         this->DrawMatrix(r);
    01404         break;
    01405     }
    01406   }
    01407
    01408   virtual void OnPaint()
    01409   {
    01410     const NetworkGameInfo *gi = &this->server->info;
    01411
    01412     /* Join button is disabled when no company is selected and for AI companies*/
    01413     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01414     /* Cannot start new company if there are too many */
    01415     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01416     /* Cannot spectate if there are too many spectators */
    01417     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01418
    01419     this->vscroll->SetCount(gi->companies_on);
    01420
    01421     /* Draw window widgets */
    01422     this->DrawWidgets();
    01423   }
    01424
    01425   void DrawMatrix(const Rect &r) const
    01426   {
    01427     bool rtl = _current_text_dir == TD_RTL;
    01428     uint left = r.left + WD_FRAMERECT_LEFT;
    01429     uint right = r.right - WD_FRAMERECT_RIGHT;
    01430
    01431     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01432     int lock_width      = lock_size.width;
    01433     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01434
    01435     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01436     int profit_width      = lock_size.width;
    01437     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01438
    01439     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01440     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01441     uint profit_left = rtl ? left : right - profit_width;
    01442     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01443
    01444     int y = r.top + WD_MATRIX_TOP;
    01445     /* Draw company list */
    01446     int pos = this->vscroll->GetPosition();
    01447     while (pos < this->server->info.companies_on) {
    01448       byte company = NetworkLobbyFindCompanyIndex(pos);
    01449       bool income = false;
    01450       if (this->company == company) {
    01451         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01452       }
    01453
    01454       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01455       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01456
    01457       /* If the company's income was positive puts a green dot else a red dot */
    01458       if (this->company_info[company].income >= 0) income = true;
    01459       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01460
    01461       pos++;
    01462       y += this->resize.step_height;
    01463       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01464     }
    01465   }
    01466
    01467   void DrawDetails(const Rect &r) const
    01468   {
    01469     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01470     /* Draw info about selected company when it is selected in the left window */
    01471     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01472     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01473
    01474     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01475
    01476     int y = r.top + detail_height + 4;
    01477     const NetworkGameInfo *gi = &this->server->info;
    01478
    01479     SetDParam(0, gi->clients_on);
    01480     SetDParam(1, gi->clients_max);
    01481     SetDParam(2, gi->companies_on);
    01482     SetDParam(3, gi->companies_max);
    01483     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01484     y += FONT_HEIGHT_NORMAL;
    01485
    01486     SetDParamStr(0, this->company_info[this->company].company_name);
    01487     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01488     y += FONT_HEIGHT_NORMAL;
    01489
    01490     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01491     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01492     y += FONT_HEIGHT_NORMAL;
    01493
    01494     SetDParam(0, this->company_info[this->company].company_value);
    01495     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01496     y += FONT_HEIGHT_NORMAL;
    01497
    01498     SetDParam(0, this->company_info[this->company].money);
    01499     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01500     y += FONT_HEIGHT_NORMAL;
    01501
    01502     SetDParam(0, this->company_info[this->company].income);
    01503     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01504     y += FONT_HEIGHT_NORMAL;
    01505
    01506     SetDParam(0, this->company_info[this->company].performance);
    01507     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01508     y += FONT_HEIGHT_NORMAL;
    01509
    01510     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01511     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01512     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01513     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01514     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01515     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01516     y += FONT_HEIGHT_NORMAL;
    01517
    01518     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01519     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01520     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01521     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01522     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01523     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01524     y += FONT_HEIGHT_NORMAL;
    01525
    01526     SetDParamStr(0, this->company_info[this->company].clients);
    01527     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01528   }
    01529
    01530   virtual void OnClick(Point pt, int widget, int click_count)
    01531   {
    01532     switch (widget) {
    01533       case WID_NL_CANCEL:   // Cancel button
    01534         ShowNetworkGameWindow();
    01535         break;
    01536
    01537       case WID_NL_MATRIX: { // Company list
    01538         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01539         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01540         this->SetDirty();
    01541
    01542         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01543         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01544         break;
    01545       }
    01546
    01547       case WID_NL_JOIN:     // Join company
    01548         /* Button can be clicked only when it is enabled */
    01549         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01550         break;
    01551
    01552       case WID_NL_NEW:      // New company
    01553         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01554         break;
    01555
    01556       case WID_NL_SPECTATE: // Spectate game
    01557         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01558         break;
    01559
    01560       case WID_NL_REFRESH:  // Refresh
    01561         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01562         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01563         /* Clear the information so removed companies don't remain */
    01564         memset(this->company_info, 0, sizeof(this->company_info));
    01565         break;
    01566     }
    01567   }
    01568
    01569   virtual void OnResize()
    01570   {
    01571     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01572     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01573   }
    01574 };
    01575
    01576 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01577   NWidget(NWID_HORIZONTAL),
    01578     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01579     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01580   EndContainer(),
    01581   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01582     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01583     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01584     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01585       /* Company list. */
    01586       NWidget(NWID_VERTICAL),
    01587         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01588         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01589       EndContainer(),
    01590       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01591       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01592       /* Company info. */
    01593       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01594     EndContainer(),
    01595     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01596     /* Buttons. */
    01597     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01598       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01599         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01600         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01601       EndContainer(),
    01602       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01603         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01604         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01605       EndContainer(),
    01606       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01607         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01608         NWidget(NWID_SPACER), SetFill(1, 1),
    01609       EndContainer(),
    01610     EndContainer(),
    01611     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01612   EndContainer(),
    01613 };
    01614
    01615 static const WindowDesc _network_lobby_window_desc(
    01616   WDP_CENTER, 0, 0,
    01617   WC_NETWORK_WINDOW, WC_NONE,
    01618   WDF_UNCLICK_BUTTONS,
    01619   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01620 );
    01621
    01626 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01627 {
    01628   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01629   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01630
    01631   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01632   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01633
    01634   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01635 }
    01636
    01642 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01643 {
    01644   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01645   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01646 }
    01647
    01648 /* The window below gives information about the connected clients
    01649  *  and also makes able to give money to them, kick them (if server)
    01650  *  and stuff like that. */
    01651
    01652 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01653
    01658 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01659
    01660 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01661   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01662 };
    01663
    01664 static const WindowDesc _client_list_popup_desc(
    01665   WDP_AUTO, 0, 0,
    01666   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01667   0,
    01668   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01669 );
    01670
    01671 /* Here we start to define the options out of the menu */
    01672 static void ClientList_Kick(const NetworkClientInfo *ci)
    01673 {
    01674   NetworkServerKickClient(ci->client_id);
    01675 }
    01676
    01677 static void ClientList_Ban(const NetworkClientInfo *ci)
    01678 {
    01679   NetworkServerKickOrBanIP(ci->client_id, true);
    01680 }
    01681
    01682 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01683 {
    01684   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01685 }
    01686
    01687 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01688 {
    01689   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
    01690 }
    01691
    01692 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01693 {
    01694   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01695 }
    01696
    01697 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01698 {
    01699   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01700 }
    01701
    01703 struct NetworkClientListPopupWindow : Window {
    01705   struct ClientListAction {
    01706     StringID name;
    01707     ClientList_Action_Proc *proc;
    01708   };
    01709
    01710   uint sel_index;
    01711   ClientID client_id;
    01712   Point desired_location;
    01713   SmallVector<ClientListAction, 2> actions;
    01714
    01720   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01721   {
    01722     ClientListAction *action = this->actions.Append();
    01723     action->name = name;
    01724     action->proc = proc;
    01725   }
    01726
    01727   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01728       Window(),
    01729       sel_index(0), client_id(client_id)
    01730   {
    01731     this->desired_location.x = x;
    01732     this->desired_location.y = y;
    01733
    01734     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01735
    01736     if (_network_own_client_id != ci->client_id) {
    01737       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01738     }
    01739
    01740     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01741       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01742     }
    01743     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01744
    01745     if (_network_own_client_id != ci->client_id) {
    01746       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
    01747       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01748         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01749       }
    01750     }
    01751
    01752     /* A server can kick clients (but not himself) */
    01753     if (_network_server && _network_own_client_id != ci->client_id) {
    01754       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01755       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01756     }
    01757
    01758     this->InitNested(desc, client_id);
    01759     CLRBITS(this->flags, WF_WHITE_BORDER);
    01760   }
    01761
    01762   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01763   {
    01764     return this->desired_location;
    01765   }
    01766
    01767   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01768   {
    01769     Dimension d = *size;
    01770     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01771       d = maxdim(GetStringBoundingBox(action->name), d);
    01772     }
    01773
    01774     d.height *= this->actions.Length();
    01775     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01776     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01777     *size = d;
    01778   }
    01779
    01780   virtual void DrawWidget(const Rect &r, int widget) const
    01781   {
    01782     /* Draw the actions */
    01783     int sel = this->sel_index;
    01784     int y = r.top + WD_FRAMERECT_TOP;
    01785     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01786       TextColour colour;
    01787       if (sel-- == 0) { // Selected item, highlight it
    01788         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01789         colour = TC_WHITE;
    01790       } else {
    01791         colour = TC_BLACK;
    01792       }
    01793
    01794       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01795     }
    01796   }
    01797
    01798   virtual void OnMouseLoop()
    01799   {
    01800     /* We selected an action */
    01801     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01802
    01803     if (_left_button_down) {
    01804       if (index == this->sel_index || index >= this->actions.Length()) return;
    01805
    01806       this->sel_index = index;
    01807       this->SetDirty();
    01808     } else {
    01809       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01810         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01811         if (ci != NULL) this->actions[index].proc(ci);
    01812       }
    01813
    01814       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01815     }
    01816   }
    01817 };
    01818
    01822 static void PopupClientList(ClientID client_id, int x, int y)
    01823 {
    01824   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01825
    01826   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01827
    01828   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01829 }
    01830
    01831 static const NWidgetPart _nested_client_list_widgets[] = {
    01832   NWidget(NWID_HORIZONTAL),
    01833     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01834     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01835     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01836   EndContainer(),
    01837   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01838 };
    01839
    01840 static const WindowDesc _client_list_desc(
    01841   WDP_AUTO, 0, 0,
    01842   WC_CLIENT_LIST, WC_NONE,
    01843   0,
    01844   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01845 );
    01846
    01850 struct NetworkClientListWindow : Window {
    01851   int selected_item;
    01852
    01853   uint server_client_width;
    01854   uint company_icon_width;
    01855
    01856   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01857       Window(),
    01858       selected_item(-1)
    01859   {
    01860     this->InitNested(desc, window_number);
    01861   }
    01862
    01866   bool CheckClientListHeight()
    01867   {
    01868     int num = 0;
    01869     const NetworkClientInfo *ci;
    01870
    01871     /* Should be replaced with a loop through all clients */
    01872     FOR_ALL_CLIENT_INFOS(ci) {
    01873       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01874     }
    01875
    01876     num *= FONT_HEIGHT_NORMAL;
    01877
    01878     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01879     /* If height is changed */
    01880     if (diff != 0) {
    01881       ResizeWindow(this, 0, diff);
    01882       return false;
    01883     }
    01884     return true;
    01885   }
    01886
    01887   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01888   {
    01889     if (widget != WID_CL_PANEL) return;
    01890
    01891     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01892     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01893
    01894     uint width = 100; // Default width
    01895     const NetworkClientInfo *ci;
    01896     FOR_ALL_CLIENT_INFOS(ci) {
    01897       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01898     }
    01899
    01900     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01901   }
    01902
    01903   virtual void OnPaint()
    01904   {
    01905     /* Check if we need to reset the height */
    01906     if (!this->CheckClientListHeight()) return;
    01907
    01908     this->DrawWidgets();
    01909   }
    01910
    01911   virtual void DrawWidget(const Rect &r, int widget) const
    01912   {
    01913     if (widget != WID_CL_PANEL) return;
    01914
    01915     bool rtl = _current_text_dir == TD_RTL;
    01916     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01917     uint y = r.top + WD_FRAMERECT_TOP;
    01918     uint left = r.left + WD_FRAMERECT_LEFT;
    01919     uint right = r.right - WD_FRAMERECT_RIGHT;
    01920     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01921
    01922
    01923     uint type_left  = rtl ? right - this->server_client_width : left;
    01924     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01925     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01926     uint name_left  = rtl ? left : left + type_icon_width;
    01927     uint name_right = rtl ? right - type_icon_width : right;
    01928
    01929     int i = 0;
    01930     const NetworkClientInfo *ci;
    01931     FOR_ALL_CLIENT_INFOS(ci) {
    01932       TextColour colour;
    01933       if (this->selected_item == i++) { // Selected item, highlight it
    01934         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01935         colour = TC_WHITE;
    01936       } else {
    01937         colour = TC_BLACK;
    01938       }
    01939
    01940       if (ci->client_id == CLIENT_ID_SERVER) {
    01941         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01942       } else {
    01943         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01944       }
    01945
    01946       /* Filter out spectators */
    01947       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01948
    01949       DrawString(name_left, name_right, y, ci->client_name, colour);
    01950
    01951       y += FONT_HEIGHT_NORMAL;
    01952     }
    01953   }
    01954
    01955   virtual void OnClick(Point pt, int widget, int click_count)
    01956   {
    01957     /* Show the popup with option */
    01958     if (this->selected_item != -1) {
    01959       NetworkClientInfo *ci;
    01960
    01961       int client_no = this->selected_item;
    01962       FOR_ALL_CLIENT_INFOS(ci) {
    01963         if (client_no == 0) break;
    01964         client_no--;
    01965       }
    01966
    01967       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01968     }
    01969   }
    01970
    01971   virtual void OnMouseOver(Point pt, int widget)
    01972   {
    01973     /* -1 means we left the current window */
    01974     if (pt.y == -1) {
    01975       this->selected_item = -1;
    01976       this->SetDirty();
    01977       return;
    01978     }
    01979
    01980     /* Find the new selected item (if any) */
    01981     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01982     int item = -1;
    01983     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01984       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01985     }
    01986
    01987     /* It did not change.. no update! */
    01988     if (item == this->selected_item) return;
    01989     this->selected_item = item;
    01990
    01991     /* Repaint */
    01992     this->SetDirty();
    01993   }
    01994 };
    01995
    01996 void ShowClientList()
    01997 {
    01998   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    01999 }
    02000
    02001 NetworkJoinStatus _network_join_status;
    02002 uint8 _network_join_waiting;
    02003 uint32 _network_join_bytes;
    02004 uint32 _network_join_bytes_total;
    02005
    02006 struct NetworkJoinStatusWindow : Window {
    02007   NetworkPasswordType password_type;
    02008
    02009   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02010   {
    02011     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02012     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
    02013   }
    02014
    02015   virtual void DrawWidget(const Rect &r, int widget) const
    02016   {
    02017     if (widget != WID_NJS_BACKGROUND) return;
    02018
    02019     uint8 progress; // used for progress bar
    02020     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02021     switch (_network_join_status) {
    02022       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02023       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02024         progress = 10; // first two stages 10%
    02025         break;
    02026       case NETWORK_JOIN_STATUS_WAITING:
    02027         SetDParam(0, _network_join_waiting);
    02028         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02029         progress = 15; // third stage is 15%
    02030         break;
    02031       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02032         SetDParam(0, _network_join_bytes);
    02033         SetDParam(1, _network_join_bytes_total);
    02034         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02035         if (_network_join_bytes_total == 0) {
    02036           progress = 15; // We don't have the final size yet; the server is still compressing!
    02037           break;
    02038         }
    02039         /* FALL THROUGH */
    02040       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02041         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02042     }
    02043
    02044     /* Draw nice progress bar :) */
    02045     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02046   }
    02047
    02048   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02049   {
    02050     if (widget != WID_NJS_BACKGROUND) return;
    02051
    02052     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02053
    02054     /* Account for the statuses */
    02055     uint width = 0;
    02056     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02057       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02058     }
    02059
    02060     /* For the number of waiting (other) players */
    02061     SetDParam(0, MAX_CLIENTS);
    02062     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02063
    02064     /* Account for downloading ~ 10 MiB */
    02065     SetDParam(0, 10000000);
    02066     SetDParam(1, 10000000);
    02067     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02068     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02069
    02070     /* Give a bit more clearing for the widest strings than strictly needed */
    02071     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02072   }
    02073
    02074   virtual void OnClick(Point pt, int widget, int click_count)
    02075   {
    02076     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02077       NetworkDisconnect();
    02078       SwitchToMode(SM_MENU);
    02079       ShowNetworkGameWindow();
    02080     }
    02081   }
    02082
    02083   virtual void OnQueryTextFinished(char *str)
    02084   {
    02085     if (StrEmpty(str)) {
    02086       NetworkDisconnect();
    02087       ShowNetworkGameWindow();
    02088       return;
    02089     }
    02090
    02091     switch (this->password_type) {
    02092       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02093       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02094       default: NOT_REACHED();
    02095     }
    02096   }
    02097 };
    02098
    02099 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02100   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02101   NWidget(WWT_PANEL, COLOUR_GREY),
    02102     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02103     NWidget(NWID_HORIZONTAL),
    02104       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02105       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02106       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02107     EndContainer(),
    02108     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02109   EndContainer(),
    02110 };
    02111
    02112 static const WindowDesc _network_join_status_window_desc(
    02113   WDP_CENTER, 0, 0,
    02114   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02115   WDF_MODAL,
    02116   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02117 );
    02118
    02119 void ShowJoinStatusWindow()
    02120 {
    02121   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02122   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02123 }
    02124
    02125 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02126 {
    02127   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02128   if (w == NULL) return;
    02129   w->password_type = npt;
    02130
    02131   StringID caption;
    02132   switch (npt) {
    02133     default: NOT_REACHED();
    02134     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02135     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02136   }
    02137   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02138 }
    02139
    02140 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
    02141   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
    02142   {
    02143     this->InitNested(desc, 0);
    02144
    02145     this->parent = parent;
    02146     this->afilter = CS_ALPHANUMERAL;
    02147     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
    02148     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02149   }
    02150
    02151   void OnOk()
    02152   {
    02153     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02154       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
    02155     }
    02156
    02157     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
    02158   }
    02159
    02160   virtual void OnPaint()
    02161   {
    02162     this->DrawWidgets();
    02163     this->DrawEditBox(WID_NCP_PASSWORD);
    02164   }
    02165
    02166   virtual void OnClick(Point pt, int widget, int click_count)
    02167   {
    02168     switch (widget) {
    02169       case WID_NCP_OK:
    02170         this->OnOk();
    02171         /* FALL THROUGH */
    02172
    02173       case WID_NCP_CANCEL:
    02174         delete this;
    02175         break;
    02176
    02177       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02178         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02179         this->SetDirty();
    02180         break;
    02181     }
    02182   }
    02183
    02184   virtual void OnMouseLoop()
    02185   {
    02186     this->HandleEditBox(4);
    02187   }
    02188
    02189   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    02190   {
    02191     EventState state = ES_NOT_HANDLED;
    02192     switch (this->HandleEditBoxKey(WID_NCP_PASSWORD, key, keycode, state)) {
    02193       default: break;
    02194
    02195       case HEBR_CONFIRM:
    02196         this->OnOk();
    02197         /* FALL THROUGH */
    02198
    02199       case HEBR_CANCEL:
    02200         delete this;
    02201         break;
    02202     }
    02203     return state;
    02204   }
    02205
    02206   virtual void OnOpenOSKWindow(int wid)
    02207   {
    02208     ShowOnScreenKeyboard(this, wid, WID_NCP_CANCEL, WID_NCP_OK);
    02209   }
    02210 };
    02211
    02212 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02213   NWidget(NWID_HORIZONTAL),
    02214     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02215     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02216   EndContainer(),
    02217   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02218     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02219       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02220         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02221         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02222       EndContainer(),
    02223       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02224         NWidget(NWID_SPACER), SetFill(1, 0),
    02225         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02226                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02227       EndContainer(),
    02228     EndContainer(),
    02229   EndContainer(),
    02230   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02231     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02232     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02233   EndContainer(),
    02234 };
    02235
    02236 static const WindowDesc _network_company_password_window_desc(
    02237   WDP_AUTO, 0, 0,
    02238   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02239   WDF_UNCLICK_BUTTONS,
    02240   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02241 );
    02242
    02243 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02244 {
    02245   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02246
    02247   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02248 }
    02249
    02250 #endif /* ENABLE_NETWORK */