game_instance.hpp

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef GAME_INSTANCE_HPP
00013 #define GAME_INSTANCE_HPP
00014 
00015 #include "../script/script_instance.hpp"
00016 
00018 class GameInstance : public ScriptInstance {
00019 public:
00020   GameInstance();
00021 
00026   void Initialize(class GameInfo *info);
00027 
00028   /* virtual */ int GetSetting(const char *name);
00029   /* virtual */ ScriptInfo *FindLibrary(const char *library, int version);
00030 
00031 private:
00032   /* virtual */ void RegisterAPI();
00033   /* virtual */ void Died();
00034   /* virtual */ CommandCallback *GetDoCommandCallback();
00035   /* virtual */ void LoadDummyScript() {}
00036 };
00037 
00038 #endif /* GAME_INSTANCE_HPP */