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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "error.h"
00015 #include "settings_gui.h"
00016 #include "textbuf_gui.h"
00017 #include "command_func.h"
00018 #include "screenshot.h"
00019 #include "network/network.h"
00020 #include "town.h"
00021 #include "settings_internal.h"
00022 #include "newgrf_townname.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include "blitter/factory.hpp"
00036 #include "language.h"
00037 #include "textfile_gui.h"
00038 #include "stringfilter_type.h"
00039 #include "querystring_gui.h"
00040
00041
00042 static const StringID _units_dropdown[] = {
00043 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00044 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00045 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00046 INVALID_STRING_ID
00047 };
00048
00049 static const StringID _driveside_dropdown[] = {
00050 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00051 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00052 INVALID_STRING_ID
00053 };
00054
00055 static const StringID _autosave_dropdown[] = {
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00059 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00060 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00061 INVALID_STRING_ID,
00062 };
00063
00064 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00065 static StringID *_grf_names = NULL;
00066 static int _nb_grf_names = 0;
00067
00068 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd);
00069
00071 void InitGRFTownGeneratorNames()
00072 {
00073 free(_grf_names);
00074 _grf_names = GetGRFTownNameList();
00075 _nb_grf_names = 0;
00076 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00077 }
00078
00084 static inline StringID TownName(int town_name)
00085 {
00086 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00087 town_name -= _nb_orig_names;
00088 if (town_name < _nb_grf_names) return _grf_names[town_name];
00089 return STR_UNDEFINED;
00090 }
00091
00096 static int GetCurRes()
00097 {
00098 int i;
00099
00100 for (i = 0; i != _num_resolutions; i++) {
00101 if ((int)_resolutions[i].width == _screen.width &&
00102 (int)_resolutions[i].height == _screen.height) {
00103 break;
00104 }
00105 }
00106 return i;
00107 }
00108
00109 static void ShowCustCurrency();
00110
00111 template <class T>
00112 static DropDownList *BuiltSetDropDownList(int *selected_index)
00113 {
00114 int n = T::GetNumSets();
00115 *selected_index = T::GetIndexOfUsedSet();
00116
00117 DropDownList *list = new DropDownList();
00118 for (int i = 0; i < n; i++) {
00119 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i)));
00120 }
00121
00122 return list;
00123 }
00124
00126 template <class TBaseSet>
00127 struct BaseSetTextfileWindow : public TextfileWindow {
00128 const TBaseSet* baseset;
00129 StringID content_type;
00130
00131 BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
00132 {
00133 const char *textfile = this->baseset->GetTextfile(file_type);
00134 this->LoadTextfile(textfile, BASESET_DIR);
00135 }
00136
00137 void SetStringParameters(int widget) const
00138 {
00139 if (widget == WID_TF_CAPTION) {
00140 SetDParam(0, content_type);
00141 SetDParamStr(1, this->baseset->name);
00142 }
00143 }
00144 };
00145
00152 template <class TBaseSet>
00153 void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
00154 {
00155 DeleteWindowByClass(WC_TEXTFILE);
00156 new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
00157 }
00158
00159 struct GameOptionsWindow : Window {
00160 GameSettings *opt;
00161 bool reload;
00162
00163 GameOptionsWindow(const WindowDesc *desc) : Window()
00164 {
00165 this->opt = &GetGameSettings();
00166 this->reload = false;
00167
00168 this->InitNested(desc, WN_GAME_OPTIONS_GAME_OPTIONS);
00169 this->OnInvalidateData(0);
00170 }
00171
00172 ~GameOptionsWindow()
00173 {
00174 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00175 if (this->reload) _switch_mode = SM_MENU;
00176 }
00177
00184 DropDownList *BuildDropDownList(int widget, int *selected_index) const
00185 {
00186 DropDownList *list = NULL;
00187 switch (widget) {
00188 case WID_GO_CURRENCY_DROPDOWN: {
00189 list = new DropDownList();
00190 *selected_index = this->opt->locale.currency;
00191 StringID *items = BuildCurrencyDropdown();
00192 uint disabled = _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies();
00193 int custom_index = -1;
00194
00195
00196 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00197 if (*items == STR_GAME_OPTIONS_CURRENCY_CUSTOM) {
00198 custom_index = i;
00199 } else {
00200 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00201 }
00202 }
00203 list->sort(DropDownListStringItem::NatSortFunc);
00204
00205
00206 if (custom_index >= 0) {
00207 list->push_back(new DropDownListItem(-1, false));
00208 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, custom_index, HasBit(disabled, custom_index)));
00209 }
00210 break;
00211 }
00212
00213 case WID_GO_DISTANCE_DROPDOWN: {
00214 list = new DropDownList();
00215 *selected_index = this->opt->locale.units;
00216 const StringID *items = _units_dropdown;
00217 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00218 list->push_back(new DropDownListStringItem(*items, i, false));
00219 }
00220 break;
00221 }
00222
00223 case WID_GO_ROADSIDE_DROPDOWN: {
00224 list = new DropDownList();
00225 *selected_index = this->opt->vehicle.road_side;
00226 const StringID *items = _driveside_dropdown;
00227 uint disabled = 0;
00228
00229
00230
00231 extern bool RoadVehiclesAreBuilt();
00232 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00233 disabled = ~(1 << this->opt->vehicle.road_side);
00234 }
00235
00236 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00237 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00238 }
00239 break;
00240 }
00241
00242 case WID_GO_TOWNNAME_DROPDOWN: {
00243 list = new DropDownList();
00244 *selected_index = this->opt->game_creation.town_name;
00245
00246 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
00247
00248
00249 for (int i = 0; i < _nb_orig_names; i++) {
00250 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
00251 }
00252 list->sort(DropDownListStringItem::NatSortFunc);
00253
00254
00255 DropDownList newgrf_names;
00256 for (int i = 0; i < _nb_grf_names; i++) {
00257 int result = _nb_orig_names + i;
00258 newgrf_names.push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
00259 }
00260 newgrf_names.sort(DropDownListStringItem::NatSortFunc);
00261
00262
00263 if (newgrf_names.size() > 0) {
00264 newgrf_names.push_back(new DropDownListItem(-1, false));
00265 list->splice(list->begin(), newgrf_names);
00266 }
00267 break;
00268 }
00269
00270 case WID_GO_AUTOSAVE_DROPDOWN: {
00271 list = new DropDownList();
00272 *selected_index = _settings_client.gui.autosave;
00273 const StringID *items = _autosave_dropdown;
00274 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00275 list->push_back(new DropDownListStringItem(*items, i, false));
00276 }
00277 break;
00278 }
00279
00280 case WID_GO_LANG_DROPDOWN: {
00281 list = new DropDownList();
00282 for (uint i = 0; i < _languages.Length(); i++) {
00283 if (&_languages[i] == _current_language) *selected_index = i;
00284 list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
00285 }
00286 list->sort(DropDownListStringItem::NatSortFunc);
00287 break;
00288 }
00289
00290 case WID_GO_RESOLUTION_DROPDOWN:
00291 list = new DropDownList();
00292 *selected_index = GetCurRes();
00293 for (int i = 0; i < _num_resolutions; i++) {
00294 list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
00295 }
00296 break;
00297
00298 case WID_GO_SCREENSHOT_DROPDOWN:
00299 list = new DropDownList();
00300 *selected_index = _cur_screenshot_format;
00301 for (uint i = 0; i < _num_screenshot_formats; i++) {
00302 if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
00303 list->push_back(new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false));
00304 }
00305 break;
00306
00307 case WID_GO_BASE_GRF_DROPDOWN:
00308 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
00309 break;
00310
00311 case WID_GO_BASE_SFX_DROPDOWN:
00312 list = BuiltSetDropDownList<BaseSounds>(selected_index);
00313 break;
00314
00315 case WID_GO_BASE_MUSIC_DROPDOWN:
00316 list = BuiltSetDropDownList<BaseMusic>(selected_index);
00317 break;
00318
00319 default:
00320 return NULL;
00321 }
00322
00323 return list;
00324 }
00325
00326 virtual void SetStringParameters(int widget) const
00327 {
00328 switch (widget) {
00329 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00330 case WID_GO_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00331 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00332 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00333 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00334 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00335 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00336 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00337 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00338 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00339 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00340 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00341 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00342 }
00343 }
00344
00345 virtual void DrawWidget(const Rect &r, int widget) const
00346 {
00347 switch (widget) {
00348 case WID_GO_BASE_GRF_DESCRIPTION:
00349 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00350 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00351 break;
00352
00353 case WID_GO_BASE_SFX_DESCRIPTION:
00354 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00355 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00356 break;
00357
00358 case WID_GO_BASE_MUSIC_DESCRIPTION:
00359 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00360 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00361 break;
00362 }
00363 }
00364
00365 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00366 {
00367 switch (widget) {
00368 case WID_GO_BASE_GRF_DESCRIPTION:
00369
00370 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00371 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00372 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00373 }
00374 break;
00375
00376 case WID_GO_BASE_GRF_STATUS:
00377
00378 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00379 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00380 if (invalid_files == 0) continue;
00381
00382 SetDParam(0, invalid_files);
00383 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00384 }
00385 break;
00386
00387 case WID_GO_BASE_SFX_DESCRIPTION:
00388
00389 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00390 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00391 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00392 }
00393 break;
00394
00395 case WID_GO_BASE_MUSIC_DESCRIPTION:
00396
00397 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00398 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00399 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00400 }
00401 break;
00402
00403 case WID_GO_BASE_MUSIC_STATUS:
00404
00405 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00406 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00407 if (invalid_files == 0) continue;
00408
00409 SetDParam(0, invalid_files);
00410 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00411 }
00412 break;
00413
00414 default: {
00415 int selected;
00416 DropDownList *list = this->BuildDropDownList(widget, &selected);
00417 if (list != NULL) {
00418
00419 for (DropDownList::iterator it = list->begin(); it != list->end(); it++) {
00420 static const Dimension extra = {WD_DROPDOWNTEXT_LEFT + WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM};
00421 Dimension string_dim;
00422 int width = (*it)->Width();
00423 string_dim.width = width + extra.width;
00424 string_dim.height = (*it)->Height(width) + extra.height;
00425 *size = maxdim(*size, string_dim);
00426 delete *it;
00427 }
00428 delete list;
00429 }
00430 }
00431 }
00432 }
00433
00434 virtual void OnClick(Point pt, int widget, int click_count)
00435 {
00436 if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
00437 if (BaseGraphics::GetUsedSet() == NULL) return;
00438
00439 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
00440 return;
00441 }
00442 if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
00443 if (BaseSounds::GetUsedSet() == NULL) return;
00444
00445 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
00446 return;
00447 }
00448 if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
00449 if (BaseMusic::GetUsedSet() == NULL) return;
00450
00451 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
00452 return;
00453 }
00454 switch (widget) {
00455 case WID_GO_FULLSCREEN_BUTTON:
00456
00457 if (!ToggleFullScreen(!_fullscreen)) {
00458 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00459 }
00460 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00461 this->SetDirty();
00462 break;
00463
00464 default: {
00465 int selected;
00466 DropDownList *list = this->BuildDropDownList(widget, &selected);
00467 if (list != NULL) {
00468 ShowDropDownList(this, list, selected, widget);
00469 }
00470 break;
00471 }
00472 }
00473 }
00474
00480 template <class T>
00481 void SetMediaSet(int index)
00482 {
00483 if (_game_mode == GM_MENU) {
00484 const char *name = T::GetSet(index)->name;
00485
00486 free(T::ini_set);
00487 T::ini_set = strdup(name);
00488
00489 T::SetSet(name);
00490 this->reload = true;
00491 this->InvalidateData();
00492 }
00493 }
00494
00495 virtual void OnDropdownSelect(int widget, int index)
00496 {
00497 switch (widget) {
00498 case WID_GO_CURRENCY_DROPDOWN:
00499 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00500 this->opt->locale.currency = index;
00501 ReInitAllWindows();
00502 break;
00503
00504 case WID_GO_DISTANCE_DROPDOWN:
00505 this->opt->locale.units = index;
00506 MarkWholeScreenDirty();
00507 break;
00508
00509 case WID_GO_ROADSIDE_DROPDOWN:
00510 if (this->opt->vehicle.road_side != index) {
00511 uint i;
00512 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00513 SetSettingValue(i, index);
00514 MarkWholeScreenDirty();
00515 }
00516 break;
00517
00518 case WID_GO_TOWNNAME_DROPDOWN:
00519 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00520 this->opt->game_creation.town_name = index;
00521 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
00522 }
00523 break;
00524
00525 case WID_GO_AUTOSAVE_DROPDOWN:
00526 _settings_client.gui.autosave = index;
00527 this->SetDirty();
00528 break;
00529
00530 case WID_GO_LANG_DROPDOWN:
00531 ReadLanguagePack(&_languages[index]);
00532 DeleteWindowByClass(WC_QUERY_STRING);
00533 CheckForMissingGlyphs();
00534 UpdateAllVirtCoords();
00535 ReInitAllWindows();
00536 break;
00537
00538 case WID_GO_RESOLUTION_DROPDOWN:
00539 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00540 this->SetDirty();
00541 }
00542 break;
00543
00544 case WID_GO_SCREENSHOT_DROPDOWN:
00545 SetScreenshotFormat(index);
00546 this->SetDirty();
00547 break;
00548
00549 case WID_GO_BASE_GRF_DROPDOWN:
00550 this->SetMediaSet<BaseGraphics>(index);
00551 break;
00552
00553 case WID_GO_BASE_SFX_DROPDOWN:
00554 this->SetMediaSet<BaseSounds>(index);
00555 break;
00556
00557 case WID_GO_BASE_MUSIC_DROPDOWN:
00558 this->SetMediaSet<BaseMusic>(index);
00559 break;
00560 }
00561 }
00562
00568 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00569 {
00570 if (!gui_scope) return;
00571 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00572
00573 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00574 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00575
00576 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00577 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->GetTextfile(tft) == NULL);
00578 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == NULL || BaseSounds::GetUsedSet()->GetTextfile(tft) == NULL);
00579 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == NULL || BaseMusic::GetUsedSet()->GetTextfile(tft) == NULL);
00580 }
00581
00582 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00583 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00584 }
00585 };
00586
00587 static const NWidgetPart _nested_game_options_widgets[] = {
00588 NWidget(NWID_HORIZONTAL),
00589 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00590 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00591 EndContainer(),
00592 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
00593 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00594 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00595 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00596 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00597 EndContainer(),
00598 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00599 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00600 EndContainer(),
00601 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00602 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00603 EndContainer(),
00604 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00605 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00606 NWidget(NWID_HORIZONTAL),
00607 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00608 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00609 EndContainer(),
00610 EndContainer(),
00611 EndContainer(),
00612
00613 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00614 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00615 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00616 EndContainer(),
00617 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00618 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00619 EndContainer(),
00620 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00621 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00622 EndContainer(),
00623 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00624 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00625 EndContainer(),
00626 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00627 EndContainer(),
00628 EndContainer(),
00629
00630 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00631 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00632 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00633 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00634 EndContainer(),
00635 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00636 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00637 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00638 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00639 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00640 EndContainer(),
00641 EndContainer(),
00642
00643 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00644 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00645 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00646 NWidget(NWID_SPACER), SetFill(1, 0),
00647 EndContainer(),
00648 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00649 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00650 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00651 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00652 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00653 EndContainer(),
00654 EndContainer(),
00655
00656 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00657 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00658 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00659 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00660 EndContainer(),
00661 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00662 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00663 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00664 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00665 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00666 EndContainer(),
00667 EndContainer(),
00668 EndContainer(),
00669 };
00670
00671 static const WindowDesc _game_options_desc(
00672 WDP_CENTER, 0, 0,
00673 WC_GAME_OPTIONS, WC_NONE,
00674 WDF_UNCLICK_BUTTONS,
00675 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00676 );
00677
00679 void ShowGameOptions()
00680 {
00681 DeleteWindowByClass(WC_GAME_OPTIONS);
00682 new GameOptionsWindow(&_game_options_desc);
00683 }
00684
00685 extern void StartupEconomy();
00686
00687 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00688
00689 class GameDifficultyWindow : public Window {
00690 private:
00691
00692 GameSettings opt_mod_temp;
00693
00694 public:
00696 static const uint GAME_DIFFICULTY_NUM = 18;
00698 static const uint WIDGETS_PER_DIFFICULTY = 3;
00699
00700 GameDifficultyWindow(const WindowDesc *desc) : Window()
00701 {
00702 this->InitNested(desc, WN_GAME_OPTIONS_GAME_DIFFICULTY);
00703
00704
00705
00706 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00707 WID_GD_LVL_EASY,
00708 WID_GD_LVL_MEDIUM,
00709 WID_GD_LVL_HARD,
00710 WID_GD_LVL_CUSTOM,
00711 WIDGET_LIST_END);
00712 this->SetWidgetDisabledState(WID_GD_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00713 this->SetWidgetDisabledState(WID_GD_ACCEPT, _networking && !_network_server);
00714
00715
00716 this->OnInvalidateData(GOID_DIFFICULTY_CHANGED);
00717 }
00718
00719 virtual void SetStringParameters(int widget) const
00720 {
00721 widget -= WID_GD_OPTIONS_START;
00722 if (widget < 0 || (widget % 3) != 2) return;
00723
00724 widget /= 3;
00725
00726 uint i;
00727 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00728 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00729 SetDParam(0, sd->desc.str_val + value);
00730 }
00731
00732 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00733 {
00734
00735 int index = widget - WID_GD_OPTIONS_START;
00736 if (index < 0 || (index % 3) != 2) return;
00737
00738 index /= 3;
00739
00740 uint i;
00741 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00742 const SettingDescBase *sdb = &sd->desc;
00743
00744
00745 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00746 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00747 SetDParam(0, sdb->str_val + value);
00748 *size = maxdim(*size, GetStringBoundingBox(str));
00749 }
00750 }
00751
00752 virtual void OnClick(Point pt, int widget, int click_count)
00753 {
00754 if (widget >= WID_GD_OPTIONS_START) {
00755 widget -= WID_GD_OPTIONS_START;
00756 if ((widget % 3) == 2) return;
00757
00758
00759 if (_networking && !_network_server) return;
00760
00761 uint i;
00762 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00763 const SettingDescBase *sdb = &sd->desc;
00764
00765 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00766 if (widget % 3 == 1) {
00767
00768 val = min(val + sdb->interval, (int32)sdb->max);
00769 } else {
00770
00771 val -= sdb->interval;
00772 val = max(val, sdb->min);
00773 }
00774
00775
00776 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00777 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00778 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00779 this->LowerWidget(WID_GD_LVL_CUSTOM);
00780 this->InvalidateData();
00781
00782 if (widget / 3 == 0 &&
00783 AI::GetInfoList()->size() == 0 &&
00784 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00785 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00786 }
00787 return;
00788 }
00789
00790 switch (widget) {
00791 case WID_GD_LVL_EASY:
00792 case WID_GD_LVL_MEDIUM:
00793 case WID_GD_LVL_HARD:
00794 case WID_GD_LVL_CUSTOM:
00795
00796 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00797 SetDifficultyLevel(widget - WID_GD_LVL_EASY, &this->opt_mod_temp.difficulty);
00798 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00799 this->InvalidateData();
00800 break;
00801
00802 case WID_GD_HIGHSCORE:
00803 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00804 break;
00805
00806 case WID_GD_ACCEPT: {
00807 GameSettings *opt_ptr = &GetGameSettings();
00808
00809 uint i;
00810 GetSettingFromName("difficulty.diff_level", &i);
00811 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00812
00813 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00814 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00815 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00816 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00817
00818 if (new_val != cur_val) {
00819 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00820 }
00821 }
00822 delete this;
00823
00824
00825
00826 if (_game_mode == GM_EDITOR) StartupEconomy();
00827 break;
00828 }
00829
00830 case WID_GD_CANCEL:
00831 delete this;
00832 break;
00833 }
00834 }
00835
00841 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00842 {
00843 if (!gui_scope) return;
00844
00845 if (data == GOID_DIFFICULTY_CHANGED) {
00846
00847
00848
00849
00850 this->opt_mod_temp = GetGameSettings();
00851
00852 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00853 }
00854
00855 uint i;
00856 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00857 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00858 const SettingDescBase *sdb = &sd->desc;
00859
00860 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00861 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00862 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00863 (_game_mode == GM_NORMAL ||
00864 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00865
00866 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00867 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00868 }
00869 }
00870 };
00871
00872 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00873 {
00874 NWidgetVertical *vert_desc = new NWidgetVertical;
00875
00876 int widnum = WID_GD_OPTIONS_START;
00877 uint i, j;
00878 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00879
00880 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00881 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00882
00883 NWidgetHorizontal *hor = new NWidgetHorizontal;
00884
00885
00886 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00887 hor->Add(leaf);
00888
00889
00890 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00891 hor->Add(leaf);
00892
00893
00894 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00895 hor->Add(spacer);
00896
00897
00898 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00899 leaf->SetFill(1, 0);
00900 hor->Add(leaf);
00901 vert_desc->Add(hor);
00902
00903
00904 vert_desc->Add(new NWidgetSpacer(0, 2));
00905 }
00906 *biggest_index = widnum - 1;
00907 return vert_desc;
00908 }
00909
00910
00912 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00913 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00914 NWidget(WWT_PANEL, COLOUR_MAUVE),
00915 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00916 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00917 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00918 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00919 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00920 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00921 EndContainer(),
00922 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00923 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GD_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00924 EndContainer(),
00925 EndContainer(),
00926 EndContainer(),
00927 NWidget(WWT_PANEL, COLOUR_MAUVE),
00928 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00929 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00930 NWidgetFunction(MakeDifficultyOptionsWidgets),
00931 EndContainer(),
00932 EndContainer(),
00933 EndContainer(),
00934 NWidget(WWT_PANEL, COLOUR_MAUVE),
00935 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00936 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00937 NWidget(NWID_SPACER), SetFill(1, 0),
00938 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00939 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00940 NWidget(NWID_SPACER), SetFill(1, 0),
00941 EndContainer(),
00942 EndContainer(),
00943 EndContainer(),
00944 };
00945
00947 static const WindowDesc _game_difficulty_desc(
00948 WDP_CENTER, 0, 0,
00949 WC_GAME_OPTIONS, WC_NONE,
00950 WDF_UNCLICK_BUTTONS,
00951 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00952 );
00953
00955 void ShowGameDifficulty()
00956 {
00957 DeleteWindowByClass(WC_GAME_OPTIONS);
00958 new GameDifficultyWindow(&_game_difficulty_desc);
00959 }
00960
00961 static int SETTING_HEIGHT = 11;
00962 static const int LEVEL_WIDTH = 15;
00963
00968 enum SettingEntryFlags {
00969 SEF_LEFT_DEPRESSED = 0x01,
00970 SEF_RIGHT_DEPRESSED = 0x02,
00971 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00972
00973 SEF_LAST_FIELD = 0x04,
00974 SEF_FILTERED = 0x08,
00975
00976
00977 SEF_SETTING_KIND = 0x10,
00978 SEF_SUBTREE_KIND = 0x20,
00979 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00980 };
00981
00982 struct SettingsPage;
00983
00985 struct SettingEntrySubtree {
00986 SettingsPage *page;
00987 bool folded;
00988 StringID title;
00989 };
00990
00992 struct SettingEntrySetting {
00993 const char *name;
00994 const SettingDesc *setting;
00995 uint index;
00996 };
00997
00999 enum RestrictionMode {
01000 RM_BASIC,
01001 RM_ADVANCED,
01002 RM_ALL,
01003 RM_CHANGED_AGAINST_DEFAULT,
01004 RM_CHANGED_AGAINST_DEFAULT_WO_LOCAL,
01005 RM_CHANGED_AGAINST_NEW,
01006 RM_END,
01007 };
01008
01010 struct SettingEntry {
01011 byte flags;
01012 byte level;
01013 union {
01014 SettingEntrySetting entry;
01015 SettingEntrySubtree sub;
01016 } d;
01017
01018 SettingEntry(const char *nm);
01019 SettingEntry(SettingsPage *sub, StringID title);
01020
01021 void Init(byte level);
01022 void FoldAll();
01023 void UnFoldAll();
01024 void SetButtons(byte new_val);
01025
01030 void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
01031
01032 uint Length() const;
01033 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
01034 bool IsVisible(const SettingEntry *item) const;
01035 SettingEntry *FindEntry(uint row, uint *cur_row);
01036 uint GetMaxHelpHeight(int maxw);
01037
01038 bool IsFiltered() const;
01039 bool UpdateFilterState(StringFilter &filter, bool force_visible, RestrictionMode mode);
01040
01041 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected);
01042
01047 inline StringID GetHelpText()
01048 {
01049 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01050 return this->d.entry.setting->desc.str_help;
01051 }
01052
01053 void SetValueDParams(uint first_param, int32 value);
01054
01055 private:
01056 void DrawSetting(GameSettings *settings_ptr, int x, int y, int max_x, int state, bool highlight);
01057 bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
01058 };
01059
01061 struct SettingsPage {
01062 SettingEntry *entries;
01063 byte num;
01064
01065 void Init(byte level = 0);
01066 void FoldAll();
01067 void UnFoldAll();
01068
01069 uint Length() const;
01070 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
01071 bool IsVisible(const SettingEntry *item) const;
01072 SettingEntry *FindEntry(uint row, uint *cur_row) const;
01073 uint GetMaxHelpHeight(int maxw);
01074
01075 bool UpdateFilterState(StringFilter &filter, bool force_visible, RestrictionMode mode);
01076
01077 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, SettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
01078 };
01079
01080
01081
01082
01087 SettingEntry::SettingEntry(const char *nm)
01088 {
01089 this->flags = SEF_SETTING_KIND;
01090 this->level = 0;
01091 this->d.entry.name = nm;
01092 this->d.entry.setting = NULL;
01093 this->d.entry.index = 0;
01094 }
01095
01101 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
01102 {
01103 this->flags = SEF_SUBTREE_KIND;
01104 this->level = 0;
01105 this->d.sub.page = sub;
01106 this->d.sub.folded = true;
01107 this->d.sub.title = title;
01108 }
01109
01114 void SettingEntry::Init(byte level)
01115 {
01116 this->level = level;
01117
01118 switch (this->flags & SEF_KIND_MASK) {
01119 case SEF_SETTING_KIND:
01120 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
01121 assert(this->d.entry.setting != NULL);
01122 break;
01123 case SEF_SUBTREE_KIND:
01124 this->d.sub.page->Init(level + 1);
01125 break;
01126 default: NOT_REACHED();
01127 }
01128 }
01129
01131 void SettingEntry::FoldAll()
01132 {
01133 if (this->IsFiltered()) return;
01134 switch (this->flags & SEF_KIND_MASK) {
01135 case SEF_SETTING_KIND:
01136 break;
01137
01138 case SEF_SUBTREE_KIND:
01139 this->d.sub.folded = true;
01140 this->d.sub.page->FoldAll();
01141 break;
01142
01143 default: NOT_REACHED();
01144 }
01145 }
01146
01148 void SettingEntry::UnFoldAll()
01149 {
01150 if (this->IsFiltered()) return;
01151 switch (this->flags & SEF_KIND_MASK) {
01152 case SEF_SETTING_KIND:
01153 break;
01154
01155 case SEF_SUBTREE_KIND:
01156 this->d.sub.folded = false;
01157 this->d.sub.page->UnFoldAll();
01158 break;
01159
01160 default: NOT_REACHED();
01161 }
01162 }
01163
01169 void SettingEntry::GetFoldingState(bool &all_folded, bool &all_unfolded) const
01170 {
01171 if (this->IsFiltered()) return;
01172 switch (this->flags & SEF_KIND_MASK) {
01173 case SEF_SETTING_KIND:
01174 break;
01175
01176 case SEF_SUBTREE_KIND:
01177 if (this->d.sub.folded) {
01178 all_unfolded = false;
01179 } else {
01180 all_folded = false;
01181 }
01182 this->d.sub.page->GetFoldingState(all_folded, all_unfolded);
01183 break;
01184
01185 default: NOT_REACHED();
01186 }
01187 }
01188
01195 bool SettingEntry::IsVisible(const SettingEntry *item) const
01196 {
01197 if (this->IsFiltered()) return false;
01198 if (this == item) return true;
01199
01200 switch (this->flags & SEF_KIND_MASK) {
01201 case SEF_SETTING_KIND:
01202 return false;
01203
01204 case SEF_SUBTREE_KIND:
01205 return !this->d.sub.folded && this->d.sub.page->IsVisible(item);
01206
01207 default: NOT_REACHED();
01208 }
01209 }
01210
01216 void SettingEntry::SetButtons(byte new_val)
01217 {
01218 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
01219 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01220 }
01221
01223 uint SettingEntry::Length() const
01224 {
01225 if (this->IsFiltered()) return 0;
01226 switch (this->flags & SEF_KIND_MASK) {
01227 case SEF_SETTING_KIND:
01228 return 1;
01229 case SEF_SUBTREE_KIND:
01230 if (this->d.sub.folded) return 1;
01231
01232 return 1 + this->d.sub.page->Length();
01233 default: NOT_REACHED();
01234 }
01235 }
01236
01243 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01244 {
01245 if (this->IsFiltered()) return NULL;
01246 if (row_num == *cur_row) return this;
01247
01248 switch (this->flags & SEF_KIND_MASK) {
01249 case SEF_SETTING_KIND:
01250 (*cur_row)++;
01251 break;
01252 case SEF_SUBTREE_KIND:
01253 (*cur_row)++;
01254 if (this->d.sub.folded) {
01255 break;
01256 }
01257
01258
01259 return this->d.sub.page->FindEntry(row_num, cur_row);
01260 default: NOT_REACHED();
01261 }
01262 return NULL;
01263 }
01264
01270 uint SettingEntry::GetMaxHelpHeight(int maxw)
01271 {
01272 switch (this->flags & SEF_KIND_MASK) {
01273 case SEF_SETTING_KIND: return GetStringHeight(this->GetHelpText(), maxw);
01274 case SEF_SUBTREE_KIND: return this->d.sub.page->GetMaxHelpHeight(maxw);
01275 default: NOT_REACHED();
01276 }
01277 }
01278
01283 bool SettingEntry::IsFiltered() const
01284 {
01285 return (this->flags & SEF_FILTERED) != 0;
01286 }
01287
01293 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
01294 {
01295
01296 if (mode == RM_ALL) return true;
01297
01298 GameSettings *settings_ptr = &GetGameSettings();
01299 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01300 const SettingDesc *sd = this->d.entry.setting;
01301
01302 if (mode == RM_CHANGED_AGAINST_DEFAULT_WO_LOCAL && (sd->save.conv & SLF_NO_NETWORK_SYNC) != 0) {
01303
01304 return false;
01305 }
01306
01307 if (mode == RM_BASIC) return (this->d.entry.setting->desc.cat & SC_BASIC_LIST) != 0;
01308 if (mode == RM_ADVANCED) return (this->d.entry.setting->desc.cat & SC_ADVANCED_LIST) != 0;
01309
01310
01311 const void *var = ResolveVariableAddress(settings_ptr, sd);
01312 int64 current_value = ReadValue(var, sd->save.conv);
01313
01314 int64 filter_value;
01315
01316 if (mode == RM_CHANGED_AGAINST_DEFAULT || mode == RM_CHANGED_AGAINST_DEFAULT_WO_LOCAL) {
01317
01318
01319
01320 filter_value = ReadValue(&sd->desc.def, sd->save.conv);
01321 } else {
01322 assert(mode == RM_CHANGED_AGAINST_NEW);
01323
01324
01325
01326
01327 assert(settings_ptr != &_settings_newgame);
01328
01329
01330 var = ResolveVariableAddress(&_settings_newgame, sd);
01331 filter_value = ReadValue(var, sd->save.conv);
01332 }
01333
01334 return current_value != filter_value;
01335 }
01336
01344 bool SettingEntry::UpdateFilterState(StringFilter &filter, bool force_visible, RestrictionMode mode)
01345 {
01346 CLRBITS(this->flags, SEF_FILTERED);
01347
01348 bool visible = true;
01349 switch (this->flags & SEF_KIND_MASK) {
01350 case SEF_SETTING_KIND: {
01351 if (!force_visible && !filter.IsEmpty()) {
01352
01353 filter.ResetState();
01354
01355 const SettingDesc *sd = this->d.entry.setting;
01356 const SettingDescBase *sdb = &sd->desc;
01357
01358 SetDParam(0, STR_EMPTY);
01359 filter.AddLine(sdb->str);
01360 filter.AddLine(this->GetHelpText());
01361
01362 visible = filter.GetState();
01363 }
01364 visible = visible && this->IsVisibleByRestrictionMode(mode);
01365 break;
01366 }
01367 case SEF_SUBTREE_KIND: {
01368 if (!force_visible && !filter.IsEmpty()) {
01369 filter.ResetState();
01370 filter.AddLine(this->d.sub.title);
01371 force_visible = filter.GetState();
01372 }
01373 visible = this->d.sub.page->UpdateFilterState(filter, force_visible, mode);
01374 break;
01375 }
01376 default: NOT_REACHED();
01377 }
01378
01379 if (!visible) SETBITS(this->flags, SEF_FILTERED);
01380 return visible;
01381 }
01382
01383
01384
01412 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected)
01413 {
01414 if (this->IsFiltered()) return cur_row;
01415 if (cur_row >= max_row) return cur_row;
01416
01417 bool rtl = _current_text_dir == TD_RTL;
01418 int offset = rtl ? -4 : 4;
01419 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01420
01421 int x = rtl ? right : left;
01422 int y = base_y;
01423 if (cur_row >= first_row) {
01424 int colour = _colour_gradient[COLOUR_ORANGE][4];
01425 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01426
01427
01428 for (uint lvl = 0; lvl < this->level; lvl++) {
01429 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01430 x += level_width;
01431 }
01432
01433 int halfway_y = y + SETTING_HEIGHT / 2;
01434 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01435 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01436
01437 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01438 x += level_width;
01439 }
01440
01441 switch (this->flags & SEF_KIND_MASK) {
01442 case SEF_SETTING_KIND:
01443 if (cur_row >= first_row) {
01444 this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK,
01445 this == selected);
01446 }
01447 cur_row++;
01448 break;
01449 case SEF_SUBTREE_KIND:
01450 if (cur_row >= first_row) {
01451 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01452 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01453 }
01454 cur_row++;
01455 if (!this->d.sub.folded) {
01456 if (this->flags & SEF_LAST_FIELD) {
01457 assert(this->level < sizeof(parent_last));
01458 SetBit(parent_last, this->level);
01459 }
01460
01461 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, selected, cur_row, parent_last);
01462 }
01463 break;
01464 default: NOT_REACHED();
01465 }
01466 return cur_row;
01467 }
01468
01469 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01470 {
01471 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01472 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01473 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01474 } else {
01475 return GetVariableAddress(&_settings_client.company, &sd->save);
01476 }
01477 } else {
01478 return GetVariableAddress(settings_ptr, &sd->save);
01479 }
01480 }
01481
01487 void SettingEntry::SetValueDParams(uint first_param, int32 value)
01488 {
01489 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01490 const SettingDescBase *sdb = &this->d.entry.setting->desc;
01491 if (sdb->cmd == SDT_BOOLX) {
01492 SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01493 } else {
01494 if ((sdb->flags & SGF_MULTISTRING) != 0) {
01495 SetDParam(first_param++, sdb->str_val - sdb->min + value);
01496 } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
01497 SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
01498 value = abs(value);
01499 } else {
01500 SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
01501 }
01502 SetDParam(first_param++, value);
01503 }
01504 }
01505
01515 void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, int state, bool highlight)
01516 {
01517 const SettingDesc *sd = this->d.entry.setting;
01518 const SettingDescBase *sdb = &sd->desc;
01519 const void *var = ResolveVariableAddress(settings_ptr, sd);
01520 bool editable = true;
01521
01522 bool rtl = _current_text_dir == TD_RTL;
01523 uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
01524 uint text_left = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
01525 uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
01526 uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
01527
01528
01529 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01530 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01531 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01532
01533 SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
01534 int32 value = (int32)ReadValue(var, sd->save.conv);
01535 if (sdb->cmd == SDT_BOOLX) {
01536
01537 DrawBoolButton(buttons_left, button_y, value != 0, editable);
01538 } else if ((sdb->flags & SGF_MULTISTRING) != 0) {
01539
01540 DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
01541 } else {
01542
01543 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
01544 editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01545 }
01546 this->SetValueDParams(1, value);
01547 DrawString(text_left, text_right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
01548 }
01549
01550
01551
01552
01557 void SettingsPage::Init(byte level)
01558 {
01559 for (uint field = 0; field < this->num; field++) {
01560 this->entries[field].Init(level);
01561 }
01562 }
01563
01565 void SettingsPage::FoldAll()
01566 {
01567 for (uint field = 0; field < this->num; field++) {
01568 this->entries[field].FoldAll();
01569 }
01570 }
01571
01573 void SettingsPage::UnFoldAll()
01574 {
01575 for (uint field = 0; field < this->num; field++) {
01576 this->entries[field].UnFoldAll();
01577 }
01578 }
01579
01585 void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
01586 {
01587 for (uint field = 0; field < this->num; field++) {
01588 this->entries[field].GetFoldingState(all_folded, all_unfolded);
01589 }
01590 }
01591
01599 bool SettingsPage::UpdateFilterState(StringFilter &filter, bool force_visible, RestrictionMode mode)
01600 {
01601 bool visible = false;
01602 bool first_visible = true;
01603 for (int field = this->num - 1; field >= 0; field--) {
01604 visible |= this->entries[field].UpdateFilterState(filter, force_visible, mode);
01605 this->entries[field].SetLastField(first_visible);
01606 if (visible && first_visible) first_visible = false;
01607 }
01608 return visible;
01609 }
01610
01611
01618 bool SettingsPage::IsVisible(const SettingEntry *item) const
01619 {
01620 for (uint field = 0; field < this->num; field++) {
01621 if (this->entries[field].IsVisible(item)) return true;
01622 }
01623 return false;
01624 }
01625
01627 uint SettingsPage::Length() const
01628 {
01629 uint length = 0;
01630 for (uint field = 0; field < this->num; field++) {
01631 length += this->entries[field].Length();
01632 }
01633 return length;
01634 }
01635
01642 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01643 {
01644 SettingEntry *pe = NULL;
01645
01646 for (uint field = 0; field < this->num; field++) {
01647 pe = this->entries[field].FindEntry(row_num, cur_row);
01648 if (pe != NULL) {
01649 break;
01650 }
01651 }
01652 return pe;
01653 }
01654
01660 uint SettingsPage::GetMaxHelpHeight(int maxw)
01661 {
01662 uint biggest = 0;
01663 for (uint field = 0; field < this->num; field++) {
01664 biggest = max(biggest, this->entries[field].GetMaxHelpHeight(maxw));
01665 }
01666 return biggest;
01667 }
01668
01687 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, SettingEntry *selected, uint cur_row, uint parent_last) const
01688 {
01689 if (cur_row >= max_row) return cur_row;
01690
01691 for (uint i = 0; i < this->num; i++) {
01692 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last, selected);
01693 if (cur_row >= max_row) {
01694 break;
01695 }
01696 }
01697 return cur_row;
01698 }
01699
01700
01701 static SettingEntry _settings_ui_display[] = {
01702 SettingEntry("gui.date_format_in_default_names"),
01703 SettingEntry("gui.population_in_label"),
01704 SettingEntry("gui.measure_tooltip"),
01705 SettingEntry("gui.loading_indicators"),
01706 SettingEntry("gui.liveries"),
01707 SettingEntry("gui.show_track_reservation"),
01708 SettingEntry("gui.expenses_layout"),
01709 SettingEntry("gui.smallmap_land_colour"),
01710 SettingEntry("gui.zoom_min"),
01711 SettingEntry("gui.zoom_max"),
01712 SettingEntry("gui.graph_line_thickness"),
01713 };
01715 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01716
01717 static SettingEntry _settings_ui_interaction[] = {
01718 SettingEntry("gui.window_snap_radius"),
01719 SettingEntry("gui.window_soft_limit"),
01720 SettingEntry("gui.link_terraform_toolbar"),
01721 SettingEntry("gui.prefer_teamchat"),
01722 SettingEntry("gui.auto_scrolling"),
01723 SettingEntry("gui.reverse_scroll"),
01724 SettingEntry("gui.smooth_scroll"),
01725 SettingEntry("gui.left_mouse_btn_scrolling"),
01726
01727
01728
01729 SettingEntry("gui.scrollwheel_scrolling"),
01730 SettingEntry("gui.scrollwheel_multiplier"),
01731 #ifdef __APPLE__
01732
01733 SettingEntry("gui.right_mouse_btn_emulation"),
01734 #endif
01735 };
01737 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01738
01739 static SettingEntry _settings_ui[] = {
01740 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01741 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01742 SettingEntry("gui.show_finances"),
01743 SettingEntry("gui.errmsg_duration"),
01744 SettingEntry("gui.hover_delay"),
01745 SettingEntry("gui.toolbar_pos"),
01746 SettingEntry("gui.statusbar_pos"),
01747 SettingEntry("gui.newgrf_default_palette"),
01748 SettingEntry("gui.pause_on_newgame"),
01749 SettingEntry("gui.advanced_vehicle_list"),
01750 SettingEntry("gui.timetable_in_ticks"),
01751 SettingEntry("gui.timetable_arrival_departure"),
01752 SettingEntry("gui.quick_goto"),
01753 SettingEntry("gui.default_rail_type"),
01754 SettingEntry("gui.disable_unsuitable_building"),
01755 SettingEntry("gui.persistent_buildingtools"),
01756 SettingEntry("gui.coloured_news_year"),
01757 };
01759 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01760
01761 static SettingEntry _settings_construction_signals[] = {
01762 SettingEntry("construction.train_signal_side"),
01763 SettingEntry("gui.enable_signal_gui"),
01764 SettingEntry("gui.drag_signals_fixed_distance"),
01765 SettingEntry("gui.semaphore_build_before"),
01766 SettingEntry("gui.default_signal_type"),
01767 SettingEntry("gui.cycle_signal_types"),
01768 };
01770 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01771
01772 static SettingEntry _settings_construction[] = {
01773 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01774 SettingEntry("construction.build_on_slopes"),
01775 SettingEntry("construction.autoslope"),
01776 SettingEntry("construction.extra_dynamite"),
01777 SettingEntry("construction.max_bridge_length"),
01778 SettingEntry("construction.max_tunnel_length"),
01779 SettingEntry("station.never_expire_airports"),
01780 SettingEntry("construction.freeform_edges"),
01781 SettingEntry("construction.extra_tree_placement"),
01782 SettingEntry("construction.command_pause_level"),
01783 };
01785 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01786
01787 static SettingEntry _settings_stations_cargo[] = {
01788 SettingEntry("order.improved_load"),
01789 SettingEntry("order.gradual_loading"),
01790 SettingEntry("order.selectgoods"),
01791 };
01793 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01794
01795 static SettingEntry _settings_stations[] = {
01796 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01797 SettingEntry("station.adjacent_stations"),
01798 SettingEntry("station.distant_join_stations"),
01799 SettingEntry("station.station_spread"),
01800 SettingEntry("economy.station_noise_level"),
01801 SettingEntry("station.modified_catchment"),
01802 SettingEntry("construction.road_stop_on_town_road"),
01803 SettingEntry("construction.road_stop_on_competitor_road"),
01804 };
01806 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01807
01808 static SettingEntry _settings_economy_towns[] = {
01809 SettingEntry("economy.bribe"),
01810 SettingEntry("economy.exclusive_rights"),
01811 SettingEntry("economy.fund_roads"),
01812 SettingEntry("economy.fund_buildings"),
01813 SettingEntry("economy.town_layout"),
01814 SettingEntry("economy.allow_town_roads"),
01815 SettingEntry("economy.allow_town_level_crossings"),
01816 SettingEntry("economy.found_town"),
01817 SettingEntry("economy.mod_road_rebuild"),
01818 SettingEntry("economy.town_growth_rate"),
01819 SettingEntry("economy.larger_towns"),
01820 SettingEntry("economy.initial_city_size"),
01821 };
01823 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01824
01825 static SettingEntry _settings_economy_industries[] = {
01826 SettingEntry("construction.raw_industry_construction"),
01827 SettingEntry("construction.industry_platform"),
01828 SettingEntry("economy.multiple_industry_per_town"),
01829 SettingEntry("game_creation.oil_refinery_limit"),
01830 };
01832 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01833
01834 static SettingEntry _settings_economy_scripts[] = {
01835 SettingEntry("script.script_max_opcode_till_suspend"),
01836 };
01838 static SettingsPage _settings_economy_scripts_page = {_settings_economy_scripts, lengthof(_settings_economy_scripts)};
01839
01840 static SettingEntry _settings_economy[] = {
01841 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01842 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01843 SettingEntry(&_settings_economy_scripts_page, STR_CONFIG_SETTING_ECONOMY_SCRIPTS),
01844 SettingEntry("economy.inflation"),
01845 SettingEntry("economy.smooth_economy"),
01846 SettingEntry("economy.feeder_payment_share"),
01847 SettingEntry("economy.infrastructure_maintenance"),
01848 };
01850 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01851
01852 static SettingEntry _settings_linkgraph[] = {
01853 SettingEntry("linkgraph.recalc_interval"),
01854 SettingEntry("linkgraph.distribution_pax"),
01855 SettingEntry("linkgraph.distribution_mail"),
01856 SettingEntry("linkgraph.distribution_armoured"),
01857 SettingEntry("linkgraph.distribution_default"),
01858 SettingEntry("linkgraph.accuracy"),
01859 SettingEntry("linkgraph.demand_distance"),
01860 SettingEntry("linkgraph.demand_size"),
01861 SettingEntry("linkgraph.short_path_saturation"),
01862 };
01864 static SettingsPage _settings_linkgraph_page = {_settings_linkgraph, lengthof(_settings_linkgraph)};
01865
01866 static SettingEntry _settings_ai_npc[] = {
01867 SettingEntry("ai.ai_in_multiplayer"),
01868 SettingEntry("ai.ai_disable_veh_train"),
01869 SettingEntry("ai.ai_disable_veh_roadveh"),
01870 SettingEntry("ai.ai_disable_veh_aircraft"),
01871 SettingEntry("ai.ai_disable_veh_ship"),
01872 };
01874 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01875
01876 static SettingEntry _settings_ai[] = {
01877 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01878 SettingEntry("economy.give_money"),
01879 SettingEntry("economy.allow_shares"),
01880 };
01882 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01883
01884 static SettingEntry _settings_vehicles_routing[] = {
01885 SettingEntry("pf.pathfinder_for_trains"),
01886 SettingEntry("pf.forbid_90_deg"),
01887 SettingEntry("pf.pathfinder_for_roadvehs"),
01888 SettingEntry("pf.roadveh_queue"),
01889 SettingEntry("pf.pathfinder_for_ships"),
01890 };
01892 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01893
01894 static SettingEntry _settings_vehicles_autorenew[] = {
01895 SettingEntry("company.engine_renew"),
01896 SettingEntry("company.engine_renew_months"),
01897 SettingEntry("company.engine_renew_money"),
01898 };
01900 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01901
01902 static SettingEntry _settings_vehicles_servicing[] = {
01903 SettingEntry("vehicle.servint_ispercent"),
01904 SettingEntry("vehicle.servint_trains"),
01905 SettingEntry("vehicle.servint_roadveh"),
01906 SettingEntry("vehicle.servint_ships"),
01907 SettingEntry("vehicle.servint_aircraft"),
01908 SettingEntry("order.no_servicing_if_no_breakdowns"),
01909 SettingEntry("order.serviceathelipad"),
01910 };
01912 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01913
01914 static SettingEntry _settings_vehicles_trains[] = {
01915 SettingEntry("pf.reverse_at_signals"),
01916 SettingEntry("vehicle.train_acceleration_model"),
01917 SettingEntry("vehicle.train_slope_steepness"),
01918 SettingEntry("vehicle.max_train_length"),
01919 SettingEntry("vehicle.wagon_speed_limits"),
01920 SettingEntry("vehicle.disable_elrails"),
01921 SettingEntry("vehicle.freight_trains"),
01922 SettingEntry("gui.stop_location"),
01923 };
01925 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01926
01927 static SettingEntry _settings_vehicles[] = {
01928 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01929 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01930 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01931 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01932 SettingEntry("gui.new_nonstop"),
01933 SettingEntry("gui.order_review_system"),
01934 SettingEntry("gui.vehicle_income_warn"),
01935 SettingEntry("gui.lost_vehicle_warn"),
01936 SettingEntry("vehicle.never_expire_vehicles"),
01937 SettingEntry("vehicle.max_trains"),
01938 SettingEntry("vehicle.max_roadveh"),
01939 SettingEntry("vehicle.max_aircraft"),
01940 SettingEntry("vehicle.max_ships"),
01941 SettingEntry("vehicle.plane_speed"),
01942 SettingEntry("vehicle.plane_crashes"),
01943 SettingEntry("vehicle.dynamic_engines"),
01944 SettingEntry("vehicle.roadveh_acceleration_model"),
01945 SettingEntry("vehicle.roadveh_slope_steepness"),
01946 SettingEntry("vehicle.smoke_amount"),
01947 };
01949 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01950
01951 static SettingEntry _settings_main[] = {
01952 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01953 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01954 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01955 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01956 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01957 SettingEntry(&_settings_linkgraph_page, STR_CONFIG_SETTING_LINKGRAPH),
01958 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01959 };
01960
01962 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01963
01964 static const StringID _game_settings_restrict_dropdown[] = {
01965 STR_CONFIG_SETTING_RESTRICT_BASIC,
01966 STR_CONFIG_SETTING_RESTRICT_ADVANCED,
01967 STR_CONFIG_SETTING_RESTRICT_ALL,
01968 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT,
01969 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT_WO_LOCAL,
01970 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW,
01971 };
01972 assert_compile(lengthof(_game_settings_restrict_dropdown) == RM_END);
01973
01974 struct GameSettingsWindow : QueryStringBaseWindow {
01975 static const int SETTINGTREE_LEFT_OFFSET = 5;
01976 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01977 static const int SETTINGTREE_TOP_OFFSET = 5;
01978 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01979
01980 static GameSettings *settings_ptr;
01981
01982 SettingEntry *valuewindow_entry;
01983 SettingEntry *clicked_entry;
01984 SettingEntry *last_clicked;
01985 SettingEntry *valuedropdown_entry;
01986 bool closing_dropdown;
01987
01988 StringFilter string_filter;
01989 bool manually_changed_folding;
01990
01991 RestrictionMode cur_restriction_mode;
01992
01993 Scrollbar *vscroll;
01994
01995 GameSettingsWindow(const WindowDesc *desc) : QueryStringBaseWindow(50), cur_restriction_mode((RestrictionMode)_settings_client.gui.settings_restriction_mode)
01996 {
01997 static bool first_time = true;
01998
01999 settings_ptr = &GetGameSettings();
02000
02001
02002 if (first_time) {
02003 _settings_main_page.Init();
02004 first_time = false;
02005 } else {
02006 _settings_main_page.FoldAll();
02007 }
02008
02009 this->valuewindow_entry = NULL;
02010 this->clicked_entry = NULL;
02011 this->last_clicked = NULL;
02012 this->valuedropdown_entry = NULL;
02013 this->closing_dropdown = false;
02014 this->manually_changed_folding = false;
02015
02016 this->CreateNestedTree(desc);
02017 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
02018 this->FinishInitNested(desc, WN_GAME_OPTIONS_GAME_SETTINGS);
02019
02020 this->text.Initialize(this->edit_str_buf, this->edit_str_size);
02021 this->SetFocusedWidget(WID_GS_FILTER);
02022
02023 this->InvalidateData();
02024 }
02025
02026 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02027 {
02028 switch (widget) {
02029 case WID_GS_OPTIONSPANEL:
02030 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
02031 resize->width = 1;
02032
02033 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
02034 break;
02035
02036 case WID_GS_HELP_TEXT: {
02037 static const StringID setting_types[] = {
02038 STR_CONFIG_SETTING_TYPE_CLIENT,
02039 STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
02040 STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
02041 };
02042 for (uint i = 0; i < lengthof(setting_types); i++) {
02043 SetDParam(0, setting_types[i]);
02044 size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
02045 }
02046 size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
02047 max(size->height, _settings_main_page.GetMaxHelpHeight(size->width));
02048 break;
02049 }
02050
02051 default:
02052 break;
02053 }
02054 }
02055
02056 virtual void OnPaint()
02057 {
02058 if (this->closing_dropdown) {
02059 this->closing_dropdown = false;
02060 assert(this->valuedropdown_entry != NULL);
02061 this->valuedropdown_entry->SetButtons(0);
02062 this->valuedropdown_entry = NULL;
02063 }
02064 this->DrawWidgets();
02065 this->DrawEditBox(WID_GS_FILTER);
02066 }
02067
02068 virtual void SetStringParameters(int widget) const
02069 {
02070 switch (widget) {
02071 case WID_GS_RESTRICT_DROPDOWN:
02072 SetDParam(0, _game_settings_restrict_dropdown[this->cur_restriction_mode]);
02073 break;
02074 }
02075 }
02076
02077 DropDownList *BuildDropDownList(int widget) const
02078 {
02079 DropDownList *list = NULL;
02080 switch (widget) {
02081 case WID_GS_RESTRICT_DROPDOWN:
02082 list = new DropDownList();
02083
02084 for (int mode = 0; mode != RM_END; mode++) {
02085
02086
02087 bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
02088
02089 list->push_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
02090 }
02091 break;
02092 }
02093 return list;
02094 }
02095
02096 virtual void DrawWidget(const Rect &r, int widget) const
02097 {
02098 switch (widget) {
02099 case WID_GS_OPTIONSPANEL:
02100 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
02101 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->last_clicked);
02102 break;
02103
02104 case WID_GS_HELP_TEXT:
02105 if (this->last_clicked != NULL) {
02106 const SettingDesc *sd = this->last_clicked->d.entry.setting;
02107
02108 int y = r.top;
02109 if (sd->desc.flags & SGF_PER_COMPANY) {
02110 SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME);
02111 } else if (sd->save.conv & SLF_NOT_IN_SAVE) {
02112 SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT);
02113 } else {
02114 SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME);
02115 }
02116 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
02117 y += FONT_HEIGHT_NORMAL;
02118
02119 int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
02120 this->last_clicked->SetValueDParams(0, default_value);
02121 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
02122 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
02123
02124 DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
02125 }
02126 break;
02127
02128 default:
02129 break;
02130 }
02131 }
02132
02137 void SetDisplayedHelpText(SettingEntry *pe)
02138 {
02139 if (this->last_clicked != pe) this->SetDirty();
02140 this->last_clicked = pe;
02141 }
02142
02143 virtual void OnClick(Point pt, int widget, int click_count)
02144 {
02145 switch (widget) {
02146 case WID_GS_EXPAND_ALL:
02147 this->manually_changed_folding = true;
02148 _settings_main_page.UnFoldAll();
02149 this->InvalidateData();
02150 break;
02151
02152 case WID_GS_COLLAPSE_ALL:
02153 this->manually_changed_folding = true;
02154 _settings_main_page.FoldAll();
02155 this->InvalidateData();
02156 break;
02157
02158 case WID_GS_RESTRICT_DROPDOWN: {
02159 DropDownList *list = this->BuildDropDownList(widget);
02160 if (list != NULL) {
02161 ShowDropDownList(this, list, this->cur_restriction_mode, widget);
02162 }
02163 }
02164 }
02165
02166 if (widget != WID_GS_OPTIONSPANEL) return;
02167
02168 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
02169 if (btn == INT_MAX) return;
02170
02171 uint cur_row = 0;
02172 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
02173
02174 if (pe == NULL) return;
02175
02176 int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
02177 if (x < 0) return;
02178
02179 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
02180 this->SetDisplayedHelpText(NULL);
02181 pe->d.sub.folded = !pe->d.sub.folded;
02182
02183 this->manually_changed_folding = true;
02184
02185 this->InvalidateData();
02186 return;
02187 }
02188
02189 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
02190 const SettingDesc *sd = pe->d.entry.setting;
02191
02192
02193 if ((!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) ||
02194 ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) || ((sd->desc.flags & SGF_NO_NETWORK) && _networking)) {
02195 this->SetDisplayedHelpText(pe);
02196 return;
02197 }
02198
02199 const void *var = ResolveVariableAddress(settings_ptr, sd);
02200 int32 value = (int32)ReadValue(var, sd->save.conv);
02201
02202
02203 if (x < SETTING_BUTTON_WIDTH && (sd->desc.flags & SGF_MULTISTRING)) {
02204 const SettingDescBase *sdb = &sd->desc;
02205 this->SetDisplayedHelpText(pe);
02206
02207 if (this->valuedropdown_entry == pe) {
02208
02209 HideDropDownMenu(this);
02210 this->closing_dropdown = false;
02211 this->valuedropdown_entry->SetButtons(0);
02212 this->valuedropdown_entry = NULL;
02213 } else {
02214 if (this->valuedropdown_entry != NULL) this->valuedropdown_entry->SetButtons(0);
02215 this->closing_dropdown = false;
02216
02217 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
02218 int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
02219
02220 Rect wi_rect;
02221 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
02222 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
02223 wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
02224 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
02225
02226
02227 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
02228 this->valuedropdown_entry = pe;
02229 this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
02230
02231 DropDownList *list = new DropDownList();
02232 for (int i = sdb->min; i <= (int)sdb->max; i++) {
02233 list->push_back(new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false));
02234 }
02235
02236 ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);
02237 }
02238 }
02239 this->SetDirty();
02240 } else if (x < SETTING_BUTTON_WIDTH) {
02241 this->SetDisplayedHelpText(pe);
02242 const SettingDescBase *sdb = &sd->desc;
02243 int32 oldvalue = value;
02244
02245 switch (sdb->cmd) {
02246 case SDT_BOOLX: value ^= 1; break;
02247 case SDT_ONEOFMANY:
02248 case SDT_NUMX: {
02249
02250
02251
02252
02253 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
02254 if (step == 0) step = 1;
02255
02256
02257 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
02258 _left_button_clicked = false;
02259 return;
02260 }
02261
02262
02263 if (x >= SETTING_BUTTON_WIDTH / 2) {
02264 value += step;
02265 if (sdb->min < 0) {
02266 assert((int32)sdb->max >= 0);
02267 if (value > (int32)sdb->max) value = (int32)sdb->max;
02268 } else {
02269 if ((uint32)value > sdb->max) value = (int32)sdb->max;
02270 }
02271 if (value < sdb->min) value = sdb->min;
02272 } else {
02273 value -= step;
02274 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
02275 }
02276
02277
02278 if (value != oldvalue) {
02279 if (this->clicked_entry != NULL) {
02280 this->clicked_entry->SetButtons(0);
02281 }
02282 this->clicked_entry = pe;
02283 this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
02284 this->SetTimeout();
02285 _left_button_clicked = false;
02286 }
02287 break;
02288 }
02289
02290 default: NOT_REACHED();
02291 }
02292
02293 if (value != oldvalue) {
02294 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
02295 SetCompanySetting(pe->d.entry.index, value);
02296 } else {
02297 SetSettingValue(pe->d.entry.index, value);
02298 }
02299 this->SetDirty();
02300 }
02301 } else {
02302
02303 if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
02304
02305 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
02306
02307 this->valuewindow_entry = pe;
02308 SetDParam(0, value);
02309 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
02310 }
02311 this->SetDisplayedHelpText(pe);
02312 }
02313 }
02314
02315 virtual void OnTimeout()
02316 {
02317 if (this->clicked_entry != NULL) {
02318 this->clicked_entry->SetButtons(0);
02319 this->clicked_entry = NULL;
02320 this->SetDirty();
02321 }
02322 }
02323
02324 virtual void OnQueryTextFinished(char *str)
02325 {
02326
02327 if (str == NULL) return;
02328
02329 assert(this->valuewindow_entry != NULL);
02330 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
02331 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
02332
02333 int32 value;
02334 if (!StrEmpty(str)) {
02335 value = atoi(str);
02336
02337
02338 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
02339 } else {
02340 value = (int32)(size_t)sd->desc.def;
02341 }
02342
02343 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
02344 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
02345 } else {
02346 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
02347 }
02348 this->SetDirty();
02349 }
02350
02351 virtual void OnDropdownSelect(int widget, int index)
02352 {
02353 if (widget == WID_GS_RESTRICT_DROPDOWN) {
02354 this->cur_restriction_mode = (RestrictionMode)index;
02355 if (this->cur_restriction_mode == RM_CHANGED_AGAINST_DEFAULT ||
02356 this->cur_restriction_mode == RM_CHANGED_AGAINST_DEFAULT_WO_LOCAL ||
02357 this->cur_restriction_mode == RM_CHANGED_AGAINST_NEW) {
02358
02359 if (!this->manually_changed_folding) {
02360
02361 _settings_main_page.UpdateFilterState(string_filter, false, this->cur_restriction_mode);
02362 _settings_main_page.UnFoldAll();
02363 }
02364 } else {
02365
02366 _settings_client.gui.settings_restriction_mode = this->cur_restriction_mode;
02367 }
02368 this->InvalidateData();
02369 return;
02370 }
02371
02372
02373 assert(this->valuedropdown_entry != NULL);
02374 const SettingDesc *sd = this->valuedropdown_entry->d.entry.setting;
02375 assert(sd->desc.flags & SGF_MULTISTRING);
02376
02377 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
02378 SetCompanySetting(this->valuedropdown_entry->d.entry.index, index);
02379 } else {
02380 SetSettingValue(this->valuedropdown_entry->d.entry.index, index);
02381 }
02382
02383 this->SetDirty();
02384 }
02385
02386 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
02387 {
02388 if (widget == WID_GS_RESTRICT_DROPDOWN) {
02389
02390
02391
02392
02393 Window::OnDropdownClose(pt, widget, index, instant_close);
02394 return;
02395 }
02396
02397
02398
02399
02400
02401 assert(this->valuedropdown_entry != NULL);
02402 this->closing_dropdown = true;
02403 this->SetDirty();
02404 }
02405
02406 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
02407 {
02408 if (!gui_scope) return;
02409
02410 _settings_main_page.UpdateFilterState(string_filter, false, this->cur_restriction_mode);
02411
02412 this->vscroll->SetCount(_settings_main_page.Length());
02413
02414 if (this->last_clicked != NULL && !_settings_main_page.IsVisible(this->last_clicked)) {
02415 this->SetDisplayedHelpText(NULL);
02416 }
02417
02418 bool all_folded = true;
02419 bool all_unfolded = true;
02420 _settings_main_page.GetFoldingState(all_folded, all_unfolded);
02421 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
02422 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
02423 }
02424
02425 virtual void OnMouseLoop()
02426 {
02427 this->HandleEditBox(WID_GS_FILTER);
02428 }
02429
02430 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
02431 {
02432
02433 EventState state = ES_NOT_HANDLED;
02434 if (this->HandleEditBoxKey(WID_GS_FILTER, key, keycode, state) == HEBR_EDITING) {
02435 this->OnOSKInput(WID_GS_FILTER);
02436 }
02437 return state;
02438 }
02439
02440 virtual void OnOSKInput(int wid)
02441 {
02442 string_filter.SetFilterTerm(this->edit_str_buf);
02443 if (!string_filter.IsEmpty() && !this->manually_changed_folding) {
02444
02445
02446 _settings_main_page.UnFoldAll();
02447 }
02448 this->InvalidateData();
02449 }
02450
02451 virtual void OnResize()
02452 {
02453 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
02454 }
02455 };
02456
02457 GameSettings *GameSettingsWindow::settings_ptr = NULL;
02458
02459 static const NWidgetPart _nested_settings_selection_widgets[] = {
02460 NWidget(NWID_HORIZONTAL),
02461 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
02462 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02463 EndContainer(),
02464 NWidget(WWT_PANEL, COLOUR_MAUVE),
02465 NWidget(NWID_HORIZONTAL), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
02466 SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
02467 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_LABEL), SetDataTip(STR_CONFIG_SETTING_RESTRICT_LABEL, STR_NULL),
02468 NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
02469 EndContainer(),
02470 NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
02471 SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
02472 NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
02473 NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
02474 SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
02475 EndContainer(),
02476 EndContainer(),
02477 NWidget(NWID_HORIZONTAL),
02478 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
02479 NWidget(NWID_VERTICAL),
02480 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
02481 EndContainer(),
02482 EndContainer(),
02483 NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
02484 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
02485 SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
02486 NWidget(NWID_HORIZONTAL),
02487 NWidget(WWT_PANEL, COLOUR_MAUVE),
02488 NWidget(NWID_HORIZONTAL),
02489 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
02490 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
02491 NWidget(NWID_SPACER, INVALID_COLOUR), SetFill(1, 1), SetResize(1, 0),
02492 EndContainer(),
02493 EndContainer(),
02494 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
02495 EndContainer(),
02496 EndContainer(),
02497 };
02498
02499 static const WindowDesc _settings_selection_desc(
02500 WDP_CENTER, 510, 450,
02501 WC_GAME_OPTIONS, WC_NONE,
02502 WDF_UNCLICK_BUTTONS,
02503 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
02504 );
02505
02507 void ShowGameSettings()
02508 {
02509 DeleteWindowByClass(WC_GAME_OPTIONS);
02510 new GameSettingsWindow(&_settings_selection_desc);
02511 }
02512
02513
02523 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
02524 {
02525 int colour = _colour_gradient[button_colour][2];
02526
02527 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH / 2 - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
02528 DrawFrameRect(x + SETTING_BUTTON_WIDTH / 2, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
02529 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
02530 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + SETTING_BUTTON_WIDTH / 2, y + WD_IMGBTN_TOP);
02531
02532
02533 bool rtl = _current_text_dir == TD_RTL;
02534 if (rtl ? !clickable_right : !clickable_left) {
02535 GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH / 2 - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
02536 }
02537 if (rtl ? !clickable_left : !clickable_right) {
02538 GfxFillRect(x + SETTING_BUTTON_WIDTH / 2 + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
02539 }
02540 }
02541
02550 void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
02551 {
02552 static const char *DOWNARROW = "\xEE\x8A\xAA";
02553
02554 int colour = _colour_gradient[button_colour][2];
02555
02556 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
02557 DrawString(x + (state ? 1 : 0), x + SETTING_BUTTON_WIDTH - (state ? 0 : 1), y + (state ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER);
02558
02559 if (!clickable) {
02560 GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
02561 }
02562 }
02563
02571 void DrawBoolButton(int x, int y, bool state, bool clickable)
02572 {
02573 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
02574 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
02575 }
02576
02577 struct CustomCurrencyWindow : Window {
02578 int query_widget;
02579
02580 CustomCurrencyWindow(const WindowDesc *desc) : Window()
02581 {
02582 this->InitNested(desc);
02583
02584 SetButtonState();
02585 }
02586
02587 void SetButtonState()
02588 {
02589 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
02590 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
02591 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
02592 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
02593 }
02594
02595 virtual void SetStringParameters(int widget) const
02596 {
02597 switch (widget) {
02598 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
02599 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
02600 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
02601 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
02602 case WID_CC_YEAR:
02603 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
02604 SetDParam(1, _custom_currency.to_euro);
02605 break;
02606
02607 case WID_CC_PREVIEW:
02608 SetDParam(0, 10000);
02609 break;
02610 }
02611 }
02612
02613 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02614 {
02615 switch (widget) {
02616
02617 case WID_CC_SEPARATOR_EDIT:
02618 case WID_CC_PREFIX_EDIT:
02619 case WID_CC_SUFFIX_EDIT:
02620 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
02621 break;
02622
02623
02624 case WID_CC_RATE:
02625 SetDParam(0, 1);
02626 SetDParam(1, INT32_MAX);
02627 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
02628 break;
02629 }
02630 }
02631
02632 virtual void OnClick(Point pt, int widget, int click_count)
02633 {
02634 int line = 0;
02635 int len = 0;
02636 StringID str = 0;
02637 CharSetFilter afilter = CS_ALPHANUMERAL;
02638
02639 switch (widget) {
02640 case WID_CC_RATE_DOWN:
02641 if (_custom_currency.rate > 1) _custom_currency.rate--;
02642 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
02643 this->EnableWidget(WID_CC_RATE_UP);
02644 break;
02645
02646 case WID_CC_RATE_UP:
02647 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
02648 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
02649 this->EnableWidget(WID_CC_RATE_DOWN);
02650 break;
02651
02652 case WID_CC_RATE:
02653 SetDParam(0, _custom_currency.rate);
02654 str = STR_JUST_INT;
02655 len = 5;
02656 line = WID_CC_RATE;
02657 afilter = CS_NUMERAL;
02658 break;
02659
02660 case WID_CC_SEPARATOR_EDIT:
02661 case WID_CC_SEPARATOR:
02662 SetDParamStr(0, _custom_currency.separator);
02663 str = STR_JUST_RAW_STRING;
02664 len = 1;
02665 line = WID_CC_SEPARATOR;
02666 break;
02667
02668 case WID_CC_PREFIX_EDIT:
02669 case WID_CC_PREFIX:
02670 SetDParamStr(0, _custom_currency.prefix);
02671 str = STR_JUST_RAW_STRING;
02672 len = 12;
02673 line = WID_CC_PREFIX;
02674 break;
02675
02676 case WID_CC_SUFFIX_EDIT:
02677 case WID_CC_SUFFIX:
02678 SetDParamStr(0, _custom_currency.suffix);
02679 str = STR_JUST_RAW_STRING;
02680 len = 12;
02681 line = WID_CC_SUFFIX;
02682 break;
02683
02684 case WID_CC_YEAR_DOWN:
02685 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
02686 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
02687 this->EnableWidget(WID_CC_YEAR_UP);
02688 break;
02689
02690 case WID_CC_YEAR_UP:
02691 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
02692 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
02693 this->EnableWidget(WID_CC_YEAR_DOWN);
02694 break;
02695
02696 case WID_CC_YEAR:
02697 SetDParam(0, _custom_currency.to_euro);
02698 str = STR_JUST_INT;
02699 len = 7;
02700 line = WID_CC_YEAR;
02701 afilter = CS_NUMERAL;
02702 break;
02703 }
02704
02705 if (len != 0) {
02706 this->query_widget = line;
02707 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
02708 }
02709
02710 this->SetTimeout();
02711 this->SetDirty();
02712 }
02713
02714 virtual void OnQueryTextFinished(char *str)
02715 {
02716 if (str == NULL) return;
02717
02718 switch (this->query_widget) {
02719 case WID_CC_RATE:
02720 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
02721 break;
02722
02723 case WID_CC_SEPARATOR:
02724 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
02725 break;
02726
02727 case WID_CC_PREFIX:
02728 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
02729 break;
02730
02731 case WID_CC_SUFFIX:
02732 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
02733 break;
02734
02735 case WID_CC_YEAR: {
02736 int val = atoi(str);
02737
02738 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
02739 break;
02740 }
02741 }
02742 MarkWholeScreenDirty();
02743 SetButtonState();
02744 }
02745
02746 virtual void OnTimeout()
02747 {
02748 this->SetDirty();
02749 }
02750 };
02751
02752 static const NWidgetPart _nested_cust_currency_widgets[] = {
02753 NWidget(NWID_HORIZONTAL),
02754 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02755 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02756 EndContainer(),
02757 NWidget(WWT_PANEL, COLOUR_GREY),
02758 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
02759 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02760 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
02761 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
02762 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02763 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
02764 EndContainer(),
02765 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02766 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
02767 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02768 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
02769 EndContainer(),
02770 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02771 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
02772 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02773 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
02774 EndContainer(),
02775 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02776 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02777 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02778 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02779 EndContainer(),
02780 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02781 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02782 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02783 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02784 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02785 EndContainer(),
02786 EndContainer(),
02787 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
02788 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02789 EndContainer(),
02790 };
02791
02792 static const WindowDesc _cust_currency_desc(
02793 WDP_CENTER, 0, 0,
02794 WC_CUSTOM_CURRENCY, WC_NONE,
02795 WDF_UNCLICK_BUTTONS,
02796 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02797 );
02798
02800 static void ShowCustCurrency()
02801 {
02802 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02803 new CustomCurrencyWindow(&_cust_currency_desc);
02804 }