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00012 #include "../stdafx.h"
00013
00014 #include "../script/squirrel_class.hpp"
00015 #include "game_info.hpp"
00016 #include "game_scanner.hpp"
00017
00018
00019 void GameScannerInfo::Initialize()
00020 {
00021 ScriptScanner::Initialize("GSScanner");
00022 }
00023
00024 void GameScannerInfo::GetScriptName(ScriptInfo *info, char *name, int len)
00025 {
00026 snprintf(name, len, "%s", info->GetName());
00027 }
00028
00029 void GameScannerInfo::RegisterAPI(class Squirrel *engine)
00030 {
00031 GameInfo::RegisterAPI(engine);
00032 }
00033
00034 GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
00035 {
00036 if (this->info_list.size() == 0) return NULL;
00037 if (nameParam == NULL) return NULL;
00038
00039 char game_name[1024];
00040 ttd_strlcpy(game_name, nameParam, sizeof(game_name));
00041 strtolower(game_name);
00042
00043 GameInfo *info = NULL;
00044 int version = -1;
00045
00046 if (versionParam == -1) {
00047
00048 if (this->info_single_list.find(game_name) != this->info_single_list.end()) return static_cast<GameInfo *>(this->info_single_list[game_name]);
00049
00050
00051 char *e = strrchr(game_name, '.');
00052 if (e == NULL) return NULL;
00053 *e = '\0';
00054 e++;
00055 versionParam = atoi(e);
00056
00057 }
00058
00059 if (force_exact_match) {
00060
00061 char game_name_tmp[1024];
00062 snprintf(game_name_tmp, sizeof(game_name_tmp), "%s.%d", game_name, versionParam);
00063 strtolower(game_name_tmp);
00064 if (this->info_list.find(game_name_tmp) != this->info_list.end()) return static_cast<GameInfo *>(this->info_list[game_name_tmp]);
00065 }
00066
00067
00068
00069 ScriptInfoList::iterator it = this->info_list.begin();
00070 for (; it != this->info_list.end(); it++) {
00071 GameInfo *i = static_cast<GameInfo *>((*it).second);
00072 if (strcasecmp(game_name, i->GetName()) == 0 && i->CanLoadFromVersion(versionParam) && (version == -1 || i->GetVersion() > version)) {
00073 version = (*it).second->GetVersion();
00074 info = i;
00075 }
00076 }
00077
00078 return info;
00079 }
00080
00081
00082 void GameScannerLibrary::Initialize()
00083 {
00084 ScriptScanner::Initialize("GSScanner");
00085 }
00086
00087 void GameScannerLibrary::GetScriptName(ScriptInfo *info, char *name, int len)
00088 {
00089 GameLibrary *library = static_cast<GameLibrary *>(info);
00090 snprintf(name, len, "%s.%s", library->GetCategory(), library->GetInstanceName());
00091 }
00092
00093 void GameScannerLibrary::RegisterAPI(class Squirrel *engine)
00094 {
00095 GameLibrary::RegisterAPI(engine);
00096 }
00097
00098 GameLibrary *GameScannerLibrary::FindLibrary(const char *library, int version)
00099 {
00100
00101 char library_name[1024];
00102 snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
00103 strtolower(library_name);
00104
00105
00106 ScriptInfoList::iterator iter = this->info_list.find(library_name);
00107 if (iter == this->info_list.end()) return NULL;
00108
00109 return static_cast<GameLibrary *>((*iter).second);
00110 }