# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033 #include "../map_type.h"
    00034
    00035 #include "../widgets/network_widget.h"
    00036
    00037 #include "table/strings.h"
    00038 #include "../table/sprites.h"
    00039
    00040
    00041 static void ShowNetworkStartServerWindow();
    00042 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00043
    00044 static const StringID _connection_types_dropdown[] = {
    00045   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00046   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00047   INVALID_STRING_ID
    00048 };
    00049
    00050 static const StringID _lan_internet_types_dropdown[] = {
    00051   STR_NETWORK_SERVER_LIST_LAN,
    00052   STR_NETWORK_SERVER_LIST_INTERNET,
    00053   INVALID_STRING_ID
    00054 };
    00055
    00056 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00057
    00058 void SortNetworkLanguages()
    00059 {
    00060   /* Init the strings */
    00061   if (_language_dropdown[0] == STR_NULL) {
    00062     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00063     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00064   }
    00065
    00066   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00067   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00068 }
    00069
    00075 void UpdateNetworkGameWindow()
    00076 {
    00077   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
    00078 }
    00079
    00080 typedef GUIList<NetworkGameList*> GUIGameServerList;
    00081 typedef uint16 ServerListPosition;
    00082 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00083
    00085 class NWidgetServerListHeader : public NWidgetContainer {
    00086   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00087   bool visible[6];
    00088 public:
    00089   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00090   {
    00091     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00092     leaf->SetResize(1, 0);
    00093     leaf->SetFill(1, 0);
    00094     this->Add(leaf);
    00095
    00096     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00097     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00099     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00100
    00101     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00102     leaf->SetMinimalSize(40, 12);
    00103     leaf->SetFill(0, 1);
    00104     this->Add(leaf);
    00105
    00106     /* First and last are always visible, the rest is implicitly zeroed */
    00107     this->visible[0] = true;
    00108     *lastof(this->visible) = true;
    00109   }
    00110
    00111   void SetupSmallestSize(Window *w, bool init_array)
    00112   {
    00113     /* Oh yeah, we ought to be findable! */
    00114     w->nested_array[WID_NG_HEADER] = this;
    00115
    00116     this->smallest_y = 0; // Biggest child.
    00117     this->fill_x = 1;
    00118     this->fill_y = 0;
    00119     this->resize_x = 1; // We only resize in this direction
    00120     this->resize_y = 0; // We never resize in this direction
    00121
    00122     /* First initialise some variables... */
    00123     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00124       child_wid->SetupSmallestSize(w, init_array);
    00125       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00126     }
    00127
    00128     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00129     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00130       child_wid->current_x = child_wid->smallest_x;
    00131       child_wid->current_y = this->smallest_y;
    00132     }
    00133
    00134     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00135   }
    00136
    00137   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00138   {
    00139     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00140
    00141     this->pos_x = x;
    00142     this->pos_y = y;
    00143     this->current_x = given_width;
    00144     this->current_y = given_height;
    00145
    00146     given_width -= this->tail->smallest_x;
    00147     NWidgetBase *child_wid = this->head->next;
    00148     /* The first and last widget are always visible, determine which other should be visible */
    00149     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00150       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00151         this->visible[i] = true;
    00152         given_width -= child_wid->smallest_x;
    00153       } else {
    00154         this->visible[i] = false;
    00155       }
    00156       child_wid = child_wid->next;
    00157     }
    00158
    00159     /* All remaining space goes to the first (name) widget */
    00160     this->head->current_x = given_width;
    00161
    00162     /* Now assign the widgets to their rightful place */
    00163     uint position = 0; // Place to put next child relative to origin of the container.
    00164     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00165     child_wid = rtl ? this->tail : this->head;
    00166     while (child_wid != NULL) {
    00167       if (this->visible[i]) {
    00168         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00169         position += child_wid->current_x;
    00170       }
    00171
    00172       child_wid = rtl ? child_wid->prev : child_wid->next;
    00173       i += rtl ? -1 : 1;
    00174     }
    00175   }
    00176
    00177   /* virtual */ void Draw(const Window *w)
    00178   {
    00179     int i = 0;
    00180     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00181       if (!this->visible[i++]) continue;
    00182
    00183       child_wid->Draw(w);
    00184     }
    00185   }
    00186
    00187   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00188   {
    00189     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00190
    00191     int i = 0;
    00192     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00193       if (!this->visible[i++]) continue;
    00194       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00195       if (nwid != NULL) return nwid;
    00196     }
    00197     return NULL;
    00198   }
    00199
    00205   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00206   {
    00207     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00208     return this->visible[widget - WID_NG_NAME];
    00209   }
    00210 };
    00211
    00212 class NetworkGameWindow : public QueryStringBaseWindow {
    00213 protected:
    00214   /* Runtime saved values */
    00215   static Listing last_sorting;
    00216
    00217   /* Constants for sorting servers */
    00218   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00219
    00220   byte field;
    00221   NetworkGameList *server;
    00222   NetworkGameList *last_joined;
    00223   GUIGameServerList servers;
    00224   ServerListPosition list_pos;
    00225   Scrollbar *vscroll;
    00226
    00231   void BuildNetworkGameList()
    00232   {
    00233     if (!this->servers.NeedRebuild()) return;
    00234
    00235     /* Create temporary array of games to use for listing */
    00236     this->servers.Clear();
    00237
    00238     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00239       *this->servers.Append() = ngl;
    00240     }
    00241
    00242     this->servers.Compact();
    00243     this->servers.RebuildDone();
    00244     this->vscroll->SetCount(this->servers.Length());
    00245   }
    00246
    00255   static const char *SkipGarbage(const char *str)
    00256   {
    00257     while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
    00258     return str;
    00259   }
    00260
    00262   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00263   {
    00264     int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
    00265     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00266   }
    00267
    00273   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00274   {
    00275     /* Reverse as per default we are interested in most-clients first */
    00276     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00277
    00278     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00279     if (r == 0) r = NGameNameSorter(a, b);
    00280
    00281     return r;
    00282   }
    00283
    00285   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00286   {
    00287     /* Sort by the area of the map. */
    00288     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00289
    00290     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00291     return (r != 0) ? r : NGameClientSorter(a, b);
    00292   }
    00293
    00295   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00296   {
    00297     int r = (*a)->info.game_date - (*b)->info.game_date;
    00298     return (r != 0) ? r : NGameClientSorter(a, b);
    00299   }
    00300
    00302   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00303   {
    00304     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00305     return (r != 0) ? r : NGameDateSorter(a, b);
    00306   }
    00307
    00312   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00313   {
    00314     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00315     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00316
    00317     /* Reverse default as we are interested in version-compatible clients first */
    00318     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00319     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00320     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00321     /* Passworded servers should be below unpassworded servers */
    00322     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00323     /* Finally sort on the number of clients of the server */
    00324     if (r == 0) r = -NGameClientSorter(a, b);
    00325
    00326     return r;
    00327   }
    00328
    00330   void SortNetworkGameList()
    00331   {
    00332     bool did_sort = this->servers.Sort();
    00333     /* In case of 0 or 1 servers there is no sorting, thus this->list_pos
    00334      * isn't set to a "sane" value. So, we only take the short way out
    00335      * when we did not (re)sort and we have a valid this->list_pos, or
    00336      * there are no servers to actually select. */
    00337     if (!did_sort && (this->list_pos != SLP_INVALID || this->servers.Length() == 0)) return;
    00338
    00339     /* After sorting ngl->sort_list contains the sorted items. Put these back
    00340      * into the original list. Basically nothing has changed, we are only
    00341      * shuffling the ->next pointers. While iterating, look for the
    00342      * currently selected server and set list_pos to its position */
    00343     this->list_pos = SLP_INVALID;
    00344     _network_game_list = this->servers[0];
    00345     NetworkGameList *item = _network_game_list;
    00346     if (item == this->server) this->list_pos = 0;
    00347     for (uint i = 1; i != this->servers.Length(); i++) {
    00348       item->next = this->servers[i];
    00349       item = item->next;
    00350       if (item == this->server) this->list_pos = i;
    00351     }
    00352     item->next = NULL;
    00353   }
    00354
    00361   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00362   {
    00363     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00364     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00365
    00366     /* show highlighted item with a different colour */
    00367     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00368
    00369     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00370
    00371     /* only draw details if the server is online */
    00372     if (cur_item->online) {
    00373       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00374
    00375       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00376         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00377         SetDParam(0, cur_item->info.clients_on);
    00378         SetDParam(1, cur_item->info.clients_max);
    00379         SetDParam(2, cur_item->info.companies_on);
    00380         SetDParam(3, cur_item->info.companies_max);
    00381         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00382       }
    00383
    00384       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00385         /* map size */
    00386         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00387         SetDParam(0, cur_item->info.map_width);
    00388         SetDParam(1, cur_item->info.map_height);
    00389         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00390       }
    00391
    00392       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00393         /* current date */
    00394         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00395         YearMonthDay ymd;
    00396         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00397         SetDParam(0, ymd.year);
    00398         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00399       }
    00400
    00401       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00402         /* number of years the game is running */
    00403         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00404         YearMonthDay ymd_cur, ymd_start;
    00405         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00406         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00407         SetDParam(0, ymd_cur.year - ymd_start.year);
    00408         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00409       }
    00410
    00411       /* Align the sprites */
    00412       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00413
    00414       /* draw a lock if the server is password protected */
    00415       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00416
    00417       /* draw red or green icon, depending on compatibility with server */
    00418       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00419
    00420       /* draw flag according to server language */
    00421       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00422     }
    00423   }
    00424
    00432   void ScrollToSelectedServer()
    00433   {
    00434     if (this->list_pos == SLP_INVALID) return; // no server selected
    00435     this->vscroll->ScrollTowards(this->list_pos);
    00436   }
    00437
    00438 public:
    00439   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
    00440   {
    00441     this->list_pos = SLP_INVALID;
    00442     this->server = NULL;
    00443
    00444     this->CreateNestedTree(desc);
    00445     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00446     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
    00447
    00448     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
    00449     this->afilter = CS_ALPHANUMERAL;
    00450     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
    00451     this->SetFocusedWidget(WID_NG_CLIENT);
    00452
    00453     this->field = WID_NG_CLIENT;
    00454     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00455     this->server = this->last_joined;
    00456     if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
    00457
    00458     this->servers.SetListing(this->last_sorting);
    00459     this->servers.SetSortFuncs(this->sorter_funcs);
    00460     this->servers.ForceRebuild();
    00461     this->SortNetworkGameList();
    00462   }
    00463
    00464   ~NetworkGameWindow()
    00465   {
    00466     this->last_sorting = this->servers.GetListing();
    00467   }
    00468
    00469   virtual void SetStringParameters(int widget) const
    00470   {
    00471     switch (widget) {
    00472       case WID_NG_CONN_BTN:
    00473         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00474         break;
    00475     }
    00476   }
    00477
    00478   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00479   {
    00480     switch (widget) {
    00481       case WID_NG_CONN_BTN:
    00482         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00483         size->width += padding.width;
    00484         size->height += padding.height;
    00485         break;
    00486
    00487       case WID_NG_MATRIX:
    00488         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00489         size->height = 10 * resize->height;
    00490         break;
    00491
    00492       case WID_NG_LASTJOINED:
    00493         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00494         break;
    00495
    00496       case WID_NG_LASTJOINED_SPACER:
    00497         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00498         break;
    00499
    00500       case WID_NG_NAME:
    00501         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00502         break;
    00503
    00504       case WID_NG_CLIENTS:
    00505         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00506         SetDParam(0, MAX_CLIENTS);
    00507         SetDParam(1, MAX_CLIENTS);
    00508         SetDParam(2, MAX_COMPANIES);
    00509         SetDParam(3, MAX_COMPANIES);
    00510         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00511         break;
    00512
    00513       case WID_NG_MAPSIZE:
    00514         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00515         SetDParam(0, MAX_MAP_SIZE);
    00516         SetDParam(1, MAX_MAP_SIZE);
    00517         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00518         break;
    00519
    00520       case WID_NG_DATE:
    00521       case WID_NG_YEARS:
    00522         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00523         SetDParam(0, 99999);
    00524         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00525         break;
    00526
    00527       case WID_NG_DETAILS_SPACER:
    00528         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00529         break;
    00530     }
    00531   }
    00532
    00533   virtual void DrawWidget(const Rect &r, int widget) const
    00534   {
    00535     switch (widget) {
    00536       case WID_NG_MATRIX: {
    00537         uint16 y = r.top + WD_MATRIX_TOP;
    00538
    00539         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00540
    00541         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00542           const NetworkGameList *ngl = this->servers[i];
    00543           this->DrawServerLine(ngl, y, ngl == this->server);
    00544           y += this->resize.step_height;
    00545         }
    00546         break;
    00547       }
    00548
    00549       case WID_NG_LASTJOINED:
    00550         /* Draw the last joined server, if any */
    00551         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00552         break;
    00553
    00554       case WID_NG_DETAILS:
    00555         this->DrawDetails(r);
    00556         break;
    00557
    00558       case WID_NG_NAME:
    00559       case WID_NG_CLIENTS:
    00560       case WID_NG_MAPSIZE:
    00561       case WID_NG_DATE:
    00562       case WID_NG_YEARS:
    00563       case WID_NG_INFO:
    00564         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00565         break;
    00566     }
    00567   }
    00568
    00569
    00570   virtual void OnPaint()
    00571   {
    00572     if (this->servers.NeedRebuild()) {
    00573       this->BuildNetworkGameList();
    00574     }
    00575     this->SortNetworkGameList();
    00576
    00577     NetworkGameList *sel = this->server;
    00578     /* 'Refresh' button invisible if no server selected */
    00579     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00580     /* 'Join' button disabling conditions */
    00581     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00582         !sel->online || // Server offline
    00583         sel->info.clients_on >= sel->info.clients_max || // Server full
    00584         !sel->info.compatible); // Revision mismatch
    00585
    00586     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00587     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00588     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00589
    00590     this->DrawWidgets();
    00591     /* Edit box to set client name */
    00592     this->DrawEditBox(WID_NG_CLIENT);
    00593   }
    00594
    00595   void DrawDetails(const Rect &r) const
    00596   {
    00597     NetworkGameList *sel = this->server;
    00598
    00599     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00600
    00601     /* Draw the right menu */
    00602     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00603     if (sel == NULL) {
    00604       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00605     } else if (!sel->online) {
    00606       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00607
    00608       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00609     } else { // show game info
    00610
    00611       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00612       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00613       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00614
    00615       uint16 y = r.top + detail_height + 4;
    00616
    00617       SetDParam(0, sel->info.clients_on);
    00618       SetDParam(1, sel->info.clients_max);
    00619       SetDParam(2, sel->info.companies_on);
    00620       SetDParam(3, sel->info.companies_max);
    00621       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00622       y += FONT_HEIGHT_NORMAL;
    00623
    00624       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00625       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00626       y += FONT_HEIGHT_NORMAL;
    00627
    00628       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00629       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00630       y += FONT_HEIGHT_NORMAL;
    00631
    00632       SetDParam(0, sel->info.map_width);
    00633       SetDParam(1, sel->info.map_height);
    00634       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00635       y += FONT_HEIGHT_NORMAL;
    00636
    00637       SetDParamStr(0, sel->info.server_revision);
    00638       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00639       y += FONT_HEIGHT_NORMAL;
    00640
    00641       SetDParamStr(0, sel->address.GetAddressAsString());
    00642       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00643       y += FONT_HEIGHT_NORMAL;
    00644
    00645       SetDParam(0, sel->info.start_date);
    00646       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00647       y += FONT_HEIGHT_NORMAL;
    00648
    00649       SetDParam(0, sel->info.game_date);
    00650       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00651       y += FONT_HEIGHT_NORMAL;
    00652
    00653       y += WD_PAR_VSEP_NORMAL;
    00654
    00655       if (!sel->info.compatible) {
    00656         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00657       } else if (sel->info.clients_on == sel->info.clients_max) {
    00658         /* Show: server full, when clients_on == max_clients */
    00659         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00660       } else if (sel->info.use_password) {
    00661         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00662       }
    00663     }
    00664   }
    00665
    00666   virtual void OnClick(Point pt, int widget, int click_count)
    00667   {
    00668     this->field = widget;
    00669     switch (widget) {
    00670       case WID_NG_CANCEL: // Cancel button
    00671         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00672         break;
    00673
    00674       case WID_NG_CONN_BTN: // 'Connection' droplist
    00675         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00676         break;
    00677
    00678       case WID_NG_NAME:    // Sort by name
    00679       case WID_NG_CLIENTS: // Sort by connected clients
    00680       case WID_NG_MAPSIZE: // Sort by map size
    00681       case WID_NG_DATE:    // Sort by date
    00682       case WID_NG_YEARS:   // Sort by years
    00683       case WID_NG_INFO:    // Connectivity (green dot)
    00684         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00685           this->servers.ToggleSortOrder();
    00686           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00687         } else {
    00688           this->servers.SetSortType(widget - WID_NG_NAME);
    00689           this->servers.ForceResort();
    00690           this->SortNetworkGameList();
    00691         }
    00692         this->ScrollToSelectedServer();
    00693         this->SetDirty();
    00694         break;
    00695
    00696       case WID_NG_MATRIX: { // Matrix to show networkgames
    00697         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00698         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00699         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00700         this->SetDirty();
    00701
    00702         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00703         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00704         break;
    00705       }
    00706
    00707       case WID_NG_LASTJOINED: {
    00708         if (this->last_joined != NULL) {
    00709           this->server = this->last_joined;
    00710
    00711           /* search the position of the newly selected server */
    00712           for (uint i = 0; i < this->servers.Length(); i++) {
    00713             if (this->servers[i] == this->server) {
    00714               this->list_pos = i;
    00715               break;
    00716             }
    00717           }
    00718           this->ScrollToSelectedServer();
    00719           this->SetDirty();
    00720
    00721           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00722           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00723         }
    00724         break;
    00725       }
    00726
    00727       case WID_NG_FIND: // Find server automatically
    00728         switch (_settings_client.network.lan_internet) {
    00729           case 0: NetworkUDPSearchGame(); break;
    00730           case 1: NetworkUDPQueryMasterServer(); break;
    00731         }
    00732         break;
    00733
    00734       case WID_NG_ADD: // Add a server
    00735         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00736         ShowQueryString(
    00737           STR_JUST_RAW_STRING,
    00738           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00739           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00740           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00741         break;
    00742
    00743       case WID_NG_START: // Start server
    00744         ShowNetworkStartServerWindow();
    00745         break;
    00746
    00747       case WID_NG_JOIN: // Join Game
    00748         if (this->server != NULL) {
    00749           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00750           _settings_client.network.last_port = this->server->address.GetPort();
    00751           ShowNetworkLobbyWindow(this->server);
    00752         }
    00753         break;
    00754
    00755       case WID_NG_REFRESH: // Refresh
    00756         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00757         break;
    00758
    00759       case WID_NG_NEWGRF: // NewGRF Settings
    00760         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00761         break;
    00762
    00763       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00764         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00765         break;
    00766     }
    00767   }
    00768
    00769   virtual void OnDropdownSelect(int widget, int index)
    00770   {
    00771     switch (widget) {
    00772       case WID_NG_CONN_BTN:
    00773         _settings_client.network.lan_internet = index;
    00774         break;
    00775
    00776       default:
    00777         NOT_REACHED();
    00778     }
    00779
    00780     this->SetDirty();
    00781   }
    00782
    00783   virtual void OnMouseLoop()
    00784   {
    00785     if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT);
    00786   }
    00787
    00793   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00794   {
    00795     this->servers.ForceRebuild();
    00796     this->SetDirty();
    00797   }
    00798
    00799   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00800   {
    00801     EventState state = ES_NOT_HANDLED;
    00802
    00803     /* handle up, down, pageup, pagedown, home and end */
    00804     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00805       if (this->servers.Length() == 0) return ES_HANDLED;
    00806       switch (keycode) {
    00807         case WKC_UP:
    00808           /* scroll up by one */
    00809           if (this->server == NULL) return ES_HANDLED;
    00810           if (this->list_pos > 0) this->list_pos--;
    00811           break;
    00812         case WKC_DOWN:
    00813           /* scroll down by one */
    00814           if (this->server == NULL) return ES_HANDLED;
    00815           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00816           break;
    00817         case WKC_PAGEUP:
    00818           /* scroll up a page */
    00819           if (this->server == NULL) return ES_HANDLED;
    00820           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00821           break;
    00822         case WKC_PAGEDOWN:
    00823           /* scroll down a page */
    00824           if (this->server == NULL) return ES_HANDLED;
    00825           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00826           break;
    00827         case WKC_HOME:
    00828           /* jump to beginning */
    00829           this->list_pos = 0;
    00830           break;
    00831         case WKC_END:
    00832           /* jump to end */
    00833           this->list_pos = this->servers.Length() - 1;
    00834           break;
    00835         default: break;
    00836       }
    00837
    00838       this->server = this->servers[this->list_pos];
    00839
    00840       /* scroll to the new server if it is outside the current range */
    00841       this->ScrollToSelectedServer();
    00842
    00843       /* redraw window */
    00844       this->SetDirty();
    00845       return ES_HANDLED;
    00846     }
    00847
    00848     if (this->field != WID_NG_CLIENT) {
    00849       if (this->server != NULL) {
    00850         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00851           NetworkGameListRemoveItem(this->server);
    00852           if (this->server == this->last_joined) this->last_joined = NULL;
    00853           this->server = NULL;
    00854           this->list_pos = SLP_INVALID;
    00855         }
    00856       }
    00857       return state;
    00858     }
    00859
    00860     if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
    00861
    00862     /* The name is only allowed when it starts with a letter! */
    00863     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
    00864       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
    00865     } else {
    00866       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00867     }
    00868     return state;
    00869   }
    00870
    00871   virtual void OnQueryTextFinished(char *str)
    00872   {
    00873     if (!StrEmpty(str)) NetworkAddServer(str);
    00874   }
    00875
    00876   virtual void OnResize()
    00877   {
    00878     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00879     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00880   }
    00881
    00882   virtual void OnTick()
    00883   {
    00884     NetworkGameListRequery();
    00885   }
    00886 };
    00887
    00888 Listing NetworkGameWindow::last_sorting = {false, 5};
    00889 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00890   &NGameNameSorter,
    00891   &NGameClientSorter,
    00892   &NGameMapSizeSorter,
    00893   &NGameDateSorter,
    00894   &NGameYearsSorter,
    00895   &NGameAllowedSorter
    00896 };
    00897
    00898 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00899 {
    00900   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00901   return new NWidgetServerListHeader();
    00902 }
    00903
    00904 static const NWidgetPart _nested_network_game_widgets[] = {
    00905   /* TOP */
    00906   NWidget(NWID_HORIZONTAL),
    00907     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00908     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00909   EndContainer(),
    00910   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00911     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00912       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00913         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00914         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00915                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00916         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00917         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00918         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12),
    00919                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00920       EndContainer(),
    00921       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00922         /* LEFT SIDE */
    00923         NWidget(NWID_VERTICAL),
    00924           NWidget(NWID_HORIZONTAL),
    00925             NWidget(NWID_VERTICAL),
    00926               NWidgetFunction(MakeResizableHeader),
    00927               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00928                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00929             EndContainer(),
    00930             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00931           EndContainer(),
    00932           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
    00933           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00934                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00935           NWidget(NWID_HORIZONTAL),
    00936             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00937                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00938             EndContainer(),
    00939             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00940           EndContainer(),
    00941         EndContainer(),
    00942         /* RIGHT SIDE */
    00943         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00944           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00945             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00946             NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00947               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00948                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00949                 NWidget(NWID_SPACER), SetFill(1, 0),
    00950               EndContainer(),
    00951             EndContainer(),
    00952             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00953               NWidget(NWID_SPACER), SetFill(1, 0),
    00954               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00955                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00956                 NWidget(NWID_SPACER), SetFill(1, 0),
    00957               EndContainer(),
    00958             EndContainer(),
    00959             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00960               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00961               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00962             EndContainer(),
    00963           EndContainer(),
    00964         EndContainer(),
    00965       EndContainer(),
    00966       /* BOTTOM */
    00967       NWidget(NWID_HORIZONTAL),
    00968         NWidget(NWID_VERTICAL),
    00969           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00970             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00971             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    00972             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    00973             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    00974           EndContainer(),
    00975           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    00976         EndContainer(),
    00977         NWidget(NWID_VERTICAL),
    00978           NWidget(NWID_SPACER), SetFill(0, 1),
    00979           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    00980         EndContainer(),
    00981       EndContainer(),
    00982     EndContainer(),
    00983   EndContainer(),
    00984 };
    00985
    00986 static const WindowDesc _network_game_window_desc(
    00987   WDP_CENTER, 1000, 730,
    00988   WC_NETWORK_WINDOW, WC_NONE,
    00989   WDF_UNCLICK_BUTTONS,
    00990   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    00991 );
    00992
    00993 void ShowNetworkGameWindow()
    00994 {
    00995   static bool first = true;
    00996   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    00997   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    00998
    00999   /* Only show once */
    01000   if (first) {
    01001     first = false;
    01002     /* add all servers from the config file to our list */
    01003     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01004       NetworkAddServer(*iter);
    01005     }
    01006   }
    01007
    01008   new NetworkGameWindow(&_network_game_window_desc);
    01009 }
    01010
    01011 struct NetworkStartServerWindow : public QueryStringBaseWindow {
    01012   byte field;
    01013   byte widget_id;
    01014
    01015   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
    01016   {
    01017     this->InitNested(desc, WN_NETWORK_WINDOW_START);
    01018
    01019     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
    01020
    01021     this->afilter = CS_ALPHANUMERAL;
    01022     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
    01023     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01024
    01025     this->field = WID_NSS_GAMENAME;
    01026   }
    01027
    01028   virtual void SetStringParameters(int widget) const
    01029   {
    01030     switch (widget) {
    01031       case WID_NSS_CONNTYPE_BTN:
    01032         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01033         break;
    01034
    01035       case WID_NSS_CLIENTS_TXT:
    01036         SetDParam(0, _settings_client.network.max_clients);
    01037         break;
    01038
    01039       case WID_NSS_COMPANIES_TXT:
    01040         SetDParam(0, _settings_client.network.max_companies);
    01041         break;
    01042
    01043       case WID_NSS_SPECTATORS_TXT:
    01044         SetDParam(0, _settings_client.network.max_spectators);
    01045         break;
    01046
    01047       case WID_NSS_LANGUAGE_BTN:
    01048         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01049         break;
    01050     }
    01051   }
    01052
    01053   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01054   {
    01055     switch (widget) {
    01056       case WID_NSS_CONNTYPE_BTN:
    01057         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01058         size->width += padding.width;
    01059         size->height += padding.height;
    01060         break;
    01061     }
    01062   }
    01063
    01064   virtual void DrawWidget(const Rect &r, int widget) const
    01065   {
    01066     switch (widget) {
    01067       case WID_NSS_SETPWD:
    01068         /* if password is set, draw red '*' next to 'Set password' button */
    01069         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01070     }
    01071   }
    01072
    01073   virtual void OnPaint()
    01074   {
    01075     /* draw basic widgets */
    01076     this->DrawWidgets();
    01077
    01078     /* editbox to set game name */
    01079     this->DrawEditBox(WID_NSS_GAMENAME);
    01080   }
    01081
    01082   virtual void OnClick(Point pt, int widget, int click_count)
    01083   {
    01084     this->field = widget;
    01085     switch (widget) {
    01086       case WID_NSS_CANCEL: // Cancel button
    01087         ShowNetworkGameWindow();
    01088         break;
    01089
    01090       case WID_NSS_SETPWD: // Set password button
    01091         this->widget_id = WID_NSS_SETPWD;
    01092         SetDParamStr(0, _settings_client.network.server_password);
    01093         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01094         break;
    01095
    01096       case WID_NSS_CONNTYPE_BTN: // Connection type
    01097         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01098         break;
    01099
    01100       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01101       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01102       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01103         /* Don't allow too fast scrolling */
    01104         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01105           this->HandleButtonClick(widget);
    01106           this->SetDirty();
    01107           switch (widget) {
    01108             default: NOT_REACHED();
    01109             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01110               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01111               break;
    01112             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01113               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01114               break;
    01115             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01116               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01117               break;
    01118           }
    01119         }
    01120         _left_button_clicked = false;
    01121         break;
    01122
    01123       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01124         this->widget_id = WID_NSS_CLIENTS_TXT;
    01125         SetDParam(0, _settings_client.network.max_clients);
    01126         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01127         break;
    01128
    01129       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01130         this->widget_id = WID_NSS_COMPANIES_TXT;
    01131         SetDParam(0, _settings_client.network.max_companies);
    01132         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01133         break;
    01134
    01135       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01136         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01137         SetDParam(0, _settings_client.network.max_spectators);
    01138         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01139         break;
    01140
    01141       case WID_NSS_LANGUAGE_BTN: { // Language
    01142         uint sel = 0;
    01143         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01144           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01145             sel = i;
    01146             break;
    01147           }
    01148         }
    01149         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01150         break;
    01151       }
    01152
    01153       case WID_NSS_GENERATE_GAME: // Start game
    01154         _is_network_server = true;
    01155         if (_ctrl_pressed) {
    01156           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01157         } else {
    01158           ShowGenerateLandscape();
    01159         }
    01160         break;
    01161
    01162       case WID_NSS_LOAD_GAME:
    01163         _is_network_server = true;
    01164         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01165         break;
    01166
    01167       case WID_NSS_PLAY_SCENARIO:
    01168         _is_network_server = true;
    01169         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01170         break;
    01171
    01172       case WID_NSS_PLAY_HEIGHTMAP:
    01173         _is_network_server = true;
    01174         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01175         break;
    01176     }
    01177   }
    01178
    01179   virtual void OnDropdownSelect(int widget, int index)
    01180   {
    01181     switch (widget) {
    01182       case WID_NSS_CONNTYPE_BTN:
    01183         _settings_client.network.server_advertise = (index != 0);
    01184         break;
    01185       case WID_NSS_LANGUAGE_BTN:
    01186         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01187         break;
    01188       default:
    01189         NOT_REACHED();
    01190     }
    01191
    01192     this->SetDirty();
    01193   }
    01194
    01195   virtual void OnMouseLoop()
    01196   {
    01197     if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME);
    01198   }
    01199
    01200   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    01201   {
    01202     EventState state = ES_NOT_HANDLED;
    01203     if (this->field == WID_NSS_GAMENAME) {
    01204       if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
    01205
    01206       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
    01207     }
    01208
    01209     return state;
    01210   }
    01211
    01212   virtual void OnTimeout()
    01213   {
    01214     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01215     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01216       if (this->IsWidgetLowered(*widget)) {
    01217         this->RaiseWidget(*widget);
    01218         this->SetWidgetDirty(*widget);
    01219       }
    01220     }
    01221   }
    01222
    01223   virtual void OnQueryTextFinished(char *str)
    01224   {
    01225     if (str == NULL) return;
    01226
    01227     if (this->widget_id == WID_NSS_SETPWD) {
    01228       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01229     } else {
    01230       int32 value = atoi(str);
    01231       this->SetWidgetDirty(this->widget_id);
    01232       switch (this->widget_id) {
    01233         default: NOT_REACHED();
    01234         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01235         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01236         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01237       }
    01238     }
    01239
    01240     this->SetDirty();
    01241   }
    01242 };
    01243
    01244 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01245   NWidget(NWID_HORIZONTAL),
    01246     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01247     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01248   EndContainer(),
    01249   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01250     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01251       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01252         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01253           /* Game name widgets */
    01254           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01255           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01256         EndContainer(),
    01257       EndContainer(),
    01258
    01259       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01260         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01261           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01262           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01263         EndContainer(),
    01264         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01265           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01266           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01267         EndContainer(),
    01268         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01269           NWidget(NWID_SPACER), SetFill(1, 1),
    01270           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01271         EndContainer(),
    01272       EndContainer(),
    01273
    01274       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01275         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01276           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01277           NWidget(NWID_HORIZONTAL),
    01278             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01279             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01280             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01281           EndContainer(),
    01282         EndContainer(),
    01283
    01284         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01285           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01286           NWidget(NWID_HORIZONTAL),
    01287             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01288             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01289             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01290           EndContainer(),
    01291         EndContainer(),
    01292
    01293         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01294           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01295           NWidget(NWID_HORIZONTAL),
    01296             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01297             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01298             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01299           EndContainer(),
    01300         EndContainer(),
    01301       EndContainer(),
    01302
    01303       /* 'generate game' and 'load game' buttons */
    01304       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01305         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01306         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01307       EndContainer(),
    01308
    01309       /* 'play scenario' and 'play heightmap' buttons */
    01310       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01311         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01312         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01313       EndContainer(),
    01314
    01315       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01316         NWidget(NWID_SPACER), SetFill(1, 0),
    01317         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01318         NWidget(NWID_SPACER), SetFill(1, 0),
    01319       EndContainer(),
    01320     EndContainer(),
    01321   EndContainer(),
    01322 };
    01323
    01324 static const WindowDesc _network_start_server_window_desc(
    01325   WDP_CENTER, 0, 0,
    01326   WC_NETWORK_WINDOW, WC_NONE,
    01327   WDF_UNCLICK_BUTTONS,
    01328   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01329 );
    01330
    01331 static void ShowNetworkStartServerWindow()
    01332 {
    01333   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01334   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01335
    01336   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01337 }
    01338
    01339 struct NetworkLobbyWindow : public Window {
    01340   CompanyID company;
    01341   NetworkGameList *server;
    01342   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01343   Scrollbar *vscroll;
    01344
    01345   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01346       Window(), company(INVALID_COMPANY), server(ngl)
    01347   {
    01348     this->CreateNestedTree(desc);
    01349     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01350     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
    01351     this->OnResize();
    01352   }
    01353
    01354   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01355   {
    01356     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
    01357     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01358       if (!StrEmpty(this->company_info[i].company_name)) {
    01359         if (pos-- == 0) return i;
    01360       }
    01361     }
    01362
    01363     return COMPANY_FIRST;
    01364   }
    01365
    01366   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01367   {
    01368     switch (widget) {
    01369       case WID_NL_HEADER:
    01370         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01371         break;
    01372
    01373       case WID_NL_MATRIX:
    01374         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01375         size->height = 10 * resize->height;
    01376         break;
    01377
    01378       case WID_NL_DETAILS:
    01379         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01380         break;
    01381     }
    01382   }
    01383
    01384   virtual void SetStringParameters(int widget) const
    01385   {
    01386     switch (widget) {
    01387       case WID_NL_TEXT:
    01388         SetDParamStr(0, this->server->info.server_name);
    01389         break;
    01390     }
    01391   }
    01392
    01393   virtual void DrawWidget(const Rect &r, int widget) const
    01394   {
    01395     switch (widget) {
    01396       case WID_NL_DETAILS:
    01397         this->DrawDetails(r);
    01398         break;
    01399
    01400       case WID_NL_MATRIX:
    01401         this->DrawMatrix(r);
    01402         break;
    01403     }
    01404   }
    01405
    01406   virtual void OnPaint()
    01407   {
    01408     const NetworkGameInfo *gi = &this->server->info;
    01409
    01410     /* Join button is disabled when no company is selected and for AI companies*/
    01411     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01412     /* Cannot start new company if there are too many */
    01413     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01414     /* Cannot spectate if there are too many spectators */
    01415     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01416
    01417     this->vscroll->SetCount(gi->companies_on);
    01418
    01419     /* Draw window widgets */
    01420     this->DrawWidgets();
    01421   }
    01422
    01423   void DrawMatrix(const Rect &r) const
    01424   {
    01425     bool rtl = _current_text_dir == TD_RTL;
    01426     uint left = r.left + WD_FRAMERECT_LEFT;
    01427     uint right = r.right - WD_FRAMERECT_RIGHT;
    01428
    01429     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01430     int lock_width      = lock_size.width;
    01431     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01432
    01433     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01434     int profit_width      = lock_size.width;
    01435     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01436
    01437     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01438     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01439     uint profit_left = rtl ? left : right - profit_width;
    01440     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01441
    01442     int y = r.top + WD_MATRIX_TOP;
    01443     /* Draw company list */
    01444     int pos = this->vscroll->GetPosition();
    01445     while (pos < this->server->info.companies_on) {
    01446       byte company = NetworkLobbyFindCompanyIndex(pos);
    01447       bool income = false;
    01448       if (this->company == company) {
    01449         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01450       }
    01451
    01452       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01453       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01454
    01455       /* If the company's income was positive puts a green dot else a red dot */
    01456       if (this->company_info[company].income >= 0) income = true;
    01457       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01458
    01459       pos++;
    01460       y += this->resize.step_height;
    01461       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01462     }
    01463   }
    01464
    01465   void DrawDetails(const Rect &r) const
    01466   {
    01467     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01468     /* Draw info about selected company when it is selected in the left window */
    01469     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01470     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01471
    01472     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01473
    01474     int y = r.top + detail_height + 4;
    01475     const NetworkGameInfo *gi = &this->server->info;
    01476
    01477     SetDParam(0, gi->clients_on);
    01478     SetDParam(1, gi->clients_max);
    01479     SetDParam(2, gi->companies_on);
    01480     SetDParam(3, gi->companies_max);
    01481     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01482     y += FONT_HEIGHT_NORMAL;
    01483
    01484     SetDParamStr(0, this->company_info[this->company].company_name);
    01485     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01486     y += FONT_HEIGHT_NORMAL;
    01487
    01488     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01489     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01490     y += FONT_HEIGHT_NORMAL;
    01491
    01492     SetDParam(0, this->company_info[this->company].company_value);
    01493     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01494     y += FONT_HEIGHT_NORMAL;
    01495
    01496     SetDParam(0, this->company_info[this->company].money);
    01497     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01498     y += FONT_HEIGHT_NORMAL;
    01499
    01500     SetDParam(0, this->company_info[this->company].income);
    01501     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01502     y += FONT_HEIGHT_NORMAL;
    01503
    01504     SetDParam(0, this->company_info[this->company].performance);
    01505     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01506     y += FONT_HEIGHT_NORMAL;
    01507
    01508     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01509     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01510     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01511     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01512     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01513     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01514     y += FONT_HEIGHT_NORMAL;
    01515
    01516     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01517     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01518     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01519     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01520     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01521     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01522     y += FONT_HEIGHT_NORMAL;
    01523
    01524     SetDParamStr(0, this->company_info[this->company].clients);
    01525     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01526   }
    01527
    01528   virtual void OnClick(Point pt, int widget, int click_count)
    01529   {
    01530     switch (widget) {
    01531       case WID_NL_CANCEL:   // Cancel button
    01532         ShowNetworkGameWindow();
    01533         break;
    01534
    01535       case WID_NL_MATRIX: { // Company list
    01536         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01537         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01538         this->SetDirty();
    01539
    01540         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01541         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01542         break;
    01543       }
    01544
    01545       case WID_NL_JOIN:     // Join company
    01546         /* Button can be clicked only when it is enabled */
    01547         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01548         break;
    01549
    01550       case WID_NL_NEW:      // New company
    01551         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01552         break;
    01553
    01554       case WID_NL_SPECTATE: // Spectate game
    01555         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01556         break;
    01557
    01558       case WID_NL_REFRESH:  // Refresh
    01559         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01560         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01561         /* Clear the information so removed companies don't remain */
    01562         memset(this->company_info, 0, sizeof(this->company_info));
    01563         break;
    01564     }
    01565   }
    01566
    01567   virtual void OnResize()
    01568   {
    01569     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01570     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01571   }
    01572 };
    01573
    01574 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01575   NWidget(NWID_HORIZONTAL),
    01576     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01577     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01578   EndContainer(),
    01579   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01580     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01581     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01582     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01583       /* Company list. */
    01584       NWidget(NWID_VERTICAL),
    01585         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01586         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01587       EndContainer(),
    01588       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01589       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01590       /* Company info. */
    01591       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01592     EndContainer(),
    01593     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01594     /* Buttons. */
    01595     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01596       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01597         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01598         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01599       EndContainer(),
    01600       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01601         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01602         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01603       EndContainer(),
    01604       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01605         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01606         NWidget(NWID_SPACER), SetFill(1, 1),
    01607       EndContainer(),
    01608     EndContainer(),
    01609     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01610   EndContainer(),
    01611 };
    01612
    01613 static const WindowDesc _network_lobby_window_desc(
    01614   WDP_CENTER, 0, 0,
    01615   WC_NETWORK_WINDOW, WC_NONE,
    01616   WDF_UNCLICK_BUTTONS,
    01617   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01618 );
    01619
    01624 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01625 {
    01626   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01627   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01628
    01629   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01630   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01631
    01632   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01633 }
    01634
    01640 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01641 {
    01642   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01643   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01644 }
    01645
    01646 /* The window below gives information about the connected clients
    01647  *  and also makes able to give money to them, kick them (if server)
    01648  *  and stuff like that. */
    01649
    01650 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01651
    01656 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01657
    01658 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01659   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01660 };
    01661
    01662 static const WindowDesc _client_list_popup_desc(
    01663   WDP_AUTO, 0, 0,
    01664   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01665   0,
    01666   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01667 );
    01668
    01669 /* Here we start to define the options out of the menu */
    01670 static void ClientList_Kick(const NetworkClientInfo *ci)
    01671 {
    01672   NetworkServerKickClient(ci->client_id);
    01673 }
    01674
    01675 static void ClientList_Ban(const NetworkClientInfo *ci)
    01676 {
    01677   NetworkServerKickOrBanIP(ci->client_id, true);
    01678 }
    01679
    01680 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01681 {
    01682   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01683 }
    01684
    01685 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01686 {
    01687   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
    01688 }
    01689
    01690 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01691 {
    01692   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01693 }
    01694
    01695 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01696 {
    01697   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01698 }
    01699
    01701 struct NetworkClientListPopupWindow : Window {
    01703   struct ClientListAction {
    01704     StringID name;
    01705     ClientList_Action_Proc *proc;
    01706   };
    01707
    01708   uint sel_index;
    01709   ClientID client_id;
    01710   Point desired_location;
    01711   SmallVector<ClientListAction, 2> actions;
    01712
    01718   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01719   {
    01720     ClientListAction *action = this->actions.Append();
    01721     action->name = name;
    01722     action->proc = proc;
    01723   }
    01724
    01725   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01726       Window(),
    01727       sel_index(0), client_id(client_id)
    01728   {
    01729     this->desired_location.x = x;
    01730     this->desired_location.y = y;
    01731
    01732     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01733
    01734     if (_network_own_client_id != ci->client_id) {
    01735       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01736     }
    01737
    01738     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01739       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01740     }
    01741     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01742
    01743     if (_network_own_client_id != ci->client_id) {
    01744       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
    01745       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01746         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01747       }
    01748     }
    01749
    01750     /* A server can kick clients (but not himself) */
    01751     if (_network_server && _network_own_client_id != ci->client_id) {
    01752       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01753       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01754     }
    01755
    01756     this->InitNested(desc, client_id);
    01757     CLRBITS(this->flags, WF_WHITE_BORDER);
    01758   }
    01759
    01760   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01761   {
    01762     return this->desired_location;
    01763   }
    01764
    01765   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01766   {
    01767     Dimension d = *size;
    01768     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01769       d = maxdim(GetStringBoundingBox(action->name), d);
    01770     }
    01771
    01772     d.height *= this->actions.Length();
    01773     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01774     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01775     *size = d;
    01776   }
    01777
    01778   virtual void DrawWidget(const Rect &r, int widget) const
    01779   {
    01780     /* Draw the actions */
    01781     int sel = this->sel_index;
    01782     int y = r.top + WD_FRAMERECT_TOP;
    01783     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01784       TextColour colour;
    01785       if (sel-- == 0) { // Selected item, highlight it
    01786         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01787         colour = TC_WHITE;
    01788       } else {
    01789         colour = TC_BLACK;
    01790       }
    01791
    01792       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01793     }
    01794   }
    01795
    01796   virtual void OnMouseLoop()
    01797   {
    01798     /* We selected an action */
    01799     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01800
    01801     if (_left_button_down) {
    01802       if (index == this->sel_index || index >= this->actions.Length()) return;
    01803
    01804       this->sel_index = index;
    01805       this->SetDirty();
    01806     } else {
    01807       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01808         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01809         if (ci != NULL) this->actions[index].proc(ci);
    01810       }
    01811
    01812       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01813     }
    01814   }
    01815 };
    01816
    01820 static void PopupClientList(ClientID client_id, int x, int y)
    01821 {
    01822   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01823
    01824   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01825
    01826   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01827 }
    01828
    01829 static const NWidgetPart _nested_client_list_widgets[] = {
    01830   NWidget(NWID_HORIZONTAL),
    01831     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01832     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01833     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01834   EndContainer(),
    01835   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01836 };
    01837
    01838 static const WindowDesc _client_list_desc(
    01839   WDP_AUTO, 0, 0,
    01840   WC_CLIENT_LIST, WC_NONE,
    01841   0,
    01842   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01843 );
    01844
    01848 struct NetworkClientListWindow : Window {
    01849   int selected_item;
    01850
    01851   uint server_client_width;
    01852   uint company_icon_width;
    01853
    01854   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01855       Window(),
    01856       selected_item(-1)
    01857   {
    01858     this->InitNested(desc, window_number);
    01859   }
    01860
    01864   bool CheckClientListHeight()
    01865   {
    01866     int num = 0;
    01867     const NetworkClientInfo *ci;
    01868
    01869     /* Should be replaced with a loop through all clients */
    01870     FOR_ALL_CLIENT_INFOS(ci) {
    01871       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01872     }
    01873
    01874     num *= FONT_HEIGHT_NORMAL;
    01875
    01876     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01877     /* If height is changed */
    01878     if (diff != 0) {
    01879       ResizeWindow(this, 0, diff);
    01880       return false;
    01881     }
    01882     return true;
    01883   }
    01884
    01885   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01886   {
    01887     if (widget != WID_CL_PANEL) return;
    01888
    01889     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01890     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01891
    01892     uint width = 100; // Default width
    01893     const NetworkClientInfo *ci;
    01894     FOR_ALL_CLIENT_INFOS(ci) {
    01895       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01896     }
    01897
    01898     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01899   }
    01900
    01901   virtual void OnPaint()
    01902   {
    01903     /* Check if we need to reset the height */
    01904     if (!this->CheckClientListHeight()) return;
    01905
    01906     this->DrawWidgets();
    01907   }
    01908
    01909   virtual void DrawWidget(const Rect &r, int widget) const
    01910   {
    01911     if (widget != WID_CL_PANEL) return;
    01912
    01913     bool rtl = _current_text_dir == TD_RTL;
    01914     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01915     uint y = r.top + WD_FRAMERECT_TOP;
    01916     uint left = r.left + WD_FRAMERECT_LEFT;
    01917     uint right = r.right - WD_FRAMERECT_RIGHT;
    01918     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01919
    01920
    01921     uint type_left  = rtl ? right - this->server_client_width : left;
    01922     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01923     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01924     uint name_left  = rtl ? left : left + type_icon_width;
    01925     uint name_right = rtl ? right - type_icon_width : right;
    01926
    01927     int i = 0;
    01928     const NetworkClientInfo *ci;
    01929     FOR_ALL_CLIENT_INFOS(ci) {
    01930       TextColour colour;
    01931       if (this->selected_item == i++) { // Selected item, highlight it
    01932         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01933         colour = TC_WHITE;
    01934       } else {
    01935         colour = TC_BLACK;
    01936       }
    01937
    01938       if (ci->client_id == CLIENT_ID_SERVER) {
    01939         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01940       } else {
    01941         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01942       }
    01943
    01944       /* Filter out spectators */
    01945       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01946
    01947       DrawString(name_left, name_right, y, ci->client_name, colour);
    01948
    01949       y += FONT_HEIGHT_NORMAL;
    01950     }
    01951   }
    01952
    01953   virtual void OnClick(Point pt, int widget, int click_count)
    01954   {
    01955     /* Show the popup with option */
    01956     if (this->selected_item != -1) {
    01957       NetworkClientInfo *ci;
    01958
    01959       int client_no = this->selected_item;
    01960       FOR_ALL_CLIENT_INFOS(ci) {
    01961         if (client_no == 0) break;
    01962         client_no--;
    01963       }
    01964
    01965       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01966     }
    01967   }
    01968
    01969   virtual void OnMouseOver(Point pt, int widget)
    01970   {
    01971     /* -1 means we left the current window */
    01972     if (pt.y == -1) {
    01973       this->selected_item = -1;
    01974       this->SetDirty();
    01975       return;
    01976     }
    01977
    01978     /* Find the new selected item (if any) */
    01979     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01980     int item = -1;
    01981     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01982       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01983     }
    01984
    01985     /* It did not change.. no update! */
    01986     if (item == this->selected_item) return;
    01987     this->selected_item = item;
    01988
    01989     /* Repaint */
    01990     this->SetDirty();
    01991   }
    01992 };
    01993
    01994 void ShowClientList()
    01995 {
    01996   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    01997 }
    01998
    01999 NetworkJoinStatus _network_join_status;
    02000 uint8 _network_join_waiting;
    02001 uint32 _network_join_bytes;
    02002 uint32 _network_join_bytes_total;
    02003
    02004 struct NetworkJoinStatusWindow : Window {
    02005   NetworkPasswordType password_type;
    02006
    02007   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02008   {
    02009     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02010     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
    02011   }
    02012
    02013   virtual void DrawWidget(const Rect &r, int widget) const
    02014   {
    02015     if (widget != WID_NJS_BACKGROUND) return;
    02016
    02017     uint8 progress; // used for progress bar
    02018     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02019     switch (_network_join_status) {
    02020       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02021       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02022         progress = 10; // first two stages 10%
    02023         break;
    02024       case NETWORK_JOIN_STATUS_WAITING:
    02025         SetDParam(0, _network_join_waiting);
    02026         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02027         progress = 15; // third stage is 15%
    02028         break;
    02029       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02030         SetDParam(0, _network_join_bytes);
    02031         SetDParam(1, _network_join_bytes_total);
    02032         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02033         if (_network_join_bytes_total == 0) {
    02034           progress = 15; // We don't have the final size yet; the server is still compressing!
    02035           break;
    02036         }
    02037         /* FALL THROUGH */
    02038       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02039         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02040     }
    02041
    02042     /* Draw nice progress bar :) */
    02043     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02044   }
    02045
    02046   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02047   {
    02048     if (widget != WID_NJS_BACKGROUND) return;
    02049
    02050     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02051
    02052     /* Account for the statuses */
    02053     uint width = 0;
    02054     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02055       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02056     }
    02057
    02058     /* For the number of waiting (other) players */
    02059     SetDParam(0, MAX_CLIENTS);
    02060     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02061
    02062     /* Account for downloading ~ 10 MiB */
    02063     SetDParam(0, 10000000);
    02064     SetDParam(1, 10000000);
    02065     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02066     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02067
    02068     /* Give a bit more clearing for the widest strings than strictly needed */
    02069     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02070   }
    02071
    02072   virtual void OnClick(Point pt, int widget, int click_count)
    02073   {
    02074     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02075       NetworkDisconnect();
    02076       SwitchToMode(SM_MENU);
    02077       ShowNetworkGameWindow();
    02078     }
    02079   }
    02080
    02081   virtual void OnQueryTextFinished(char *str)
    02082   {
    02083     if (StrEmpty(str)) {
    02084       NetworkDisconnect();
    02085       ShowNetworkGameWindow();
    02086       return;
    02087     }
    02088
    02089     switch (this->password_type) {
    02090       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02091       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02092       default: NOT_REACHED();
    02093     }
    02094   }
    02095 };
    02096
    02097 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02098   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02099   NWidget(WWT_PANEL, COLOUR_GREY),
    02100     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02101     NWidget(NWID_HORIZONTAL),
    02102       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02103       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02104       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02105     EndContainer(),
    02106     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02107   EndContainer(),
    02108 };
    02109
    02110 static const WindowDesc _network_join_status_window_desc(
    02111   WDP_CENTER, 0, 0,
    02112   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02113   WDF_MODAL,
    02114   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02115 );
    02116
    02117 void ShowJoinStatusWindow()
    02118 {
    02119   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02120   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02121 }
    02122
    02123 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02124 {
    02125   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02126   if (w == NULL) return;
    02127   w->password_type = npt;
    02128
    02129   StringID caption;
    02130   switch (npt) {
    02131     default: NOT_REACHED();
    02132     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02133     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02134   }
    02135   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02136 }
    02137
    02138 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
    02139   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
    02140   {
    02141     this->InitNested(desc, 0);
    02142
    02143     this->parent = parent;
    02144     this->afilter = CS_ALPHANUMERAL;
    02145     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
    02146     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02147   }
    02148
    02149   void OnOk()
    02150   {
    02151     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02152       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
    02153     }
    02154
    02155     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
    02156   }
    02157
    02158   virtual void OnPaint()
    02159   {
    02160     this->DrawWidgets();
    02161     this->DrawEditBox(WID_NCP_PASSWORD);
    02162   }
    02163
    02164   virtual void OnClick(Point pt, int widget, int click_count)
    02165   {
    02166     switch (widget) {
    02167       case WID_NCP_OK:
    02168         this->OnOk();
    02169         /* FALL THROUGH */
    02170
    02171       case WID_NCP_CANCEL:
    02172         delete this;
    02173         break;
    02174
    02175       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02176         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02177         this->SetDirty();
    02178         break;
    02179     }
    02180   }
    02181
    02182   virtual void OnMouseLoop()
    02183   {
    02184     this->HandleEditBox(4);
    02185   }
    02186
    02187   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    02188   {
    02189     EventState state = ES_NOT_HANDLED;
    02190     switch (this->HandleEditBoxKey(WID_NCP_PASSWORD, key, keycode, state)) {
    02191       default: break;
    02192
    02193       case HEBR_CONFIRM:
    02194         this->OnOk();
    02195         /* FALL THROUGH */
    02196
    02197       case HEBR_CANCEL:
    02198         delete this;
    02199         break;
    02200     }
    02201     return state;
    02202   }
    02203
    02204   virtual void OnOpenOSKWindow(int wid)
    02205   {
    02206     ShowOnScreenKeyboard(this, wid, WID_NCP_CANCEL, WID_NCP_OK);
    02207   }
    02208 };
    02209
    02210 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02211   NWidget(NWID_HORIZONTAL),
    02212     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02213     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02214   EndContainer(),
    02215   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02216     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02217       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02218         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02219         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02220       EndContainer(),
    02221       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02222         NWidget(NWID_SPACER), SetFill(1, 0),
    02223         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02224                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02225       EndContainer(),
    02226     EndContainer(),
    02227   EndContainer(),
    02228   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02229     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02230     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02231   EndContainer(),
    02232 };
    02233
    02234 static const WindowDesc _network_company_password_window_desc(
    02235   WDP_AUTO, 0, 0,
    02236   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02237   WDF_UNCLICK_BUTTONS,
    02238   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02239 );
    02240
    02241 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02242 {
    02243   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02244
    02245   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02246 }
    02247
    02248 #endif /* ENABLE_NETWORK */