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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "error.h"
00015 #include "gui.h"
00016 #include "textbuf_gui.h"
00017 #include "command_func.h"
00018 #include "screenshot.h"
00019 #include "network/network.h"
00020 #include "town.h"
00021 #include "settings_internal.h"
00022 #include "newgrf_townname.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include "blitter/factory.hpp"
00036 #include "language.h"
00037
00038
00039
00040 static const StringID _units_dropdown[] = {
00041 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00042 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00044 INVALID_STRING_ID
00045 };
00046
00047 static const StringID _driveside_dropdown[] = {
00048 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00050 INVALID_STRING_ID
00051 };
00052
00053 static const StringID _autosave_dropdown[] = {
00054 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00059 INVALID_STRING_ID,
00060 };
00061
00062 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00063 static StringID *_grf_names = NULL;
00064 static int _nb_grf_names = 0;
00065
00067 void InitGRFTownGeneratorNames()
00068 {
00069 free(_grf_names);
00070 _grf_names = GetGRFTownNameList();
00071 _nb_grf_names = 0;
00072 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00073 }
00074
00080 static inline StringID TownName(int town_name)
00081 {
00082 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00083 town_name -= _nb_orig_names;
00084 if (town_name < _nb_grf_names) return _grf_names[town_name];
00085 return STR_UNDEFINED;
00086 }
00087
00092 static int GetCurRes()
00093 {
00094 int i;
00095
00096 for (i = 0; i != _num_resolutions; i++) {
00097 if ((int)_resolutions[i].width == _screen.width &&
00098 (int)_resolutions[i].height == _screen.height) {
00099 break;
00100 }
00101 }
00102 return i;
00103 }
00104
00105 static void ShowCustCurrency();
00106
00107 template <class T>
00108 static DropDownList *BuiltSetDropDownList(int *selected_index)
00109 {
00110 int n = T::GetNumSets();
00111 *selected_index = T::GetIndexOfUsedSet();
00112
00113 DropDownList *list = new DropDownList();
00114 for (int i = 0; i < n; i++) {
00115 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i)));
00116 }
00117
00118 return list;
00119 }
00120
00121 struct GameOptionsWindow : Window {
00122 GameSettings *opt;
00123 bool reload;
00124
00125 GameOptionsWindow(const WindowDesc *desc) : Window()
00126 {
00127 this->opt = &GetGameSettings();
00128 this->reload = false;
00129
00130 this->InitNested(desc, WN_GAME_OPTIONS_GAME_OPTIONS);
00131 this->OnInvalidateData(0);
00132 }
00133
00134 ~GameOptionsWindow()
00135 {
00136 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00137 if (this->reload) _switch_mode = SM_MENU;
00138 }
00139
00146 DropDownList *BuildDropDownList(int widget, int *selected_index) const
00147 {
00148 DropDownList *list = NULL;
00149 switch (widget) {
00150 case WID_GO_CURRENCY_DROPDOWN: {
00151 list = new DropDownList();
00152 *selected_index = this->opt->locale.currency;
00153 StringID *items = BuildCurrencyDropdown();
00154 uint disabled = _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies();
00155 int custom_index = -1;
00156
00157
00158 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00159 if (*items == STR_GAME_OPTIONS_CURRENCY_CUSTOM) {
00160 custom_index = i;
00161 } else {
00162 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00163 }
00164 }
00165 list->sort(DropDownListStringItem::NatSortFunc);
00166
00167
00168 if (custom_index >= 0) {
00169 list->push_back(new DropDownListItem(-1, false));
00170 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, custom_index, HasBit(disabled, custom_index)));
00171 }
00172 break;
00173 }
00174
00175 case WID_GO_DISTANCE_DROPDOWN: {
00176 list = new DropDownList();
00177 *selected_index = this->opt->locale.units;
00178 const StringID *items = _units_dropdown;
00179 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00180 list->push_back(new DropDownListStringItem(*items, i, false));
00181 }
00182 break;
00183 }
00184
00185 case WID_GO_ROADSIDE_DROPDOWN: {
00186 list = new DropDownList();
00187 *selected_index = this->opt->vehicle.road_side;
00188 const StringID *items = _driveside_dropdown;
00189 uint disabled = 0;
00190
00191
00192
00193 extern bool RoadVehiclesAreBuilt();
00194 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00195 disabled = ~(1 << this->opt->vehicle.road_side);
00196 }
00197
00198 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00199 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00200 }
00201 break;
00202 }
00203
00204 case WID_GO_TOWNNAME_DROPDOWN: {
00205 list = new DropDownList();
00206 *selected_index = this->opt->game_creation.town_name;
00207
00208 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
00209
00210
00211 for (int i = 0; i < _nb_orig_names; i++) {
00212 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
00213 }
00214 list->sort(DropDownListStringItem::NatSortFunc);
00215
00216
00217 DropDownList newgrf_names;
00218 for (int i = 0; i < _nb_grf_names; i++) {
00219 int result = _nb_orig_names + i;
00220 newgrf_names.push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
00221 }
00222 newgrf_names.sort(DropDownListStringItem::NatSortFunc);
00223
00224
00225 if (newgrf_names.size() > 0) {
00226 newgrf_names.push_back(new DropDownListItem(-1, false));
00227 list->splice(list->begin(), newgrf_names);
00228 }
00229 break;
00230 }
00231
00232 case WID_GO_AUTOSAVE_DROPDOWN: {
00233 list = new DropDownList();
00234 *selected_index = _settings_client.gui.autosave;
00235 const StringID *items = _autosave_dropdown;
00236 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00237 list->push_back(new DropDownListStringItem(*items, i, false));
00238 }
00239 break;
00240 }
00241
00242 case WID_GO_LANG_DROPDOWN: {
00243 list = new DropDownList();
00244 for (uint i = 0; i < _languages.Length(); i++) {
00245 if (&_languages[i] == _current_language) *selected_index = i;
00246 list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
00247 }
00248 list->sort(DropDownListStringItem::NatSortFunc);
00249 break;
00250 }
00251
00252 case WID_GO_RESOLUTION_DROPDOWN:
00253 list = new DropDownList();
00254 *selected_index = GetCurRes();
00255 for (int i = 0; i < _num_resolutions; i++) {
00256 list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
00257 }
00258 break;
00259
00260 case WID_GO_SCREENSHOT_DROPDOWN:
00261 list = new DropDownList();
00262 *selected_index = _cur_screenshot_format;
00263 for (uint i = 0; i < _num_screenshot_formats; i++) {
00264 if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
00265 list->push_back(new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false));
00266 }
00267 break;
00268
00269 case WID_GO_BASE_GRF_DROPDOWN:
00270 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
00271 break;
00272
00273 case WID_GO_BASE_SFX_DROPDOWN:
00274 list = BuiltSetDropDownList<BaseSounds>(selected_index);
00275 break;
00276
00277 case WID_GO_BASE_MUSIC_DROPDOWN:
00278 list = BuiltSetDropDownList<BaseMusic>(selected_index);
00279 break;
00280
00281 default:
00282 return NULL;
00283 }
00284
00285 return list;
00286 }
00287
00288 virtual void SetStringParameters(int widget) const
00289 {
00290 switch (widget) {
00291 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00292 case WID_GO_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00293 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00294 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00295 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00296 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00297 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00298 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00299 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00300 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00301 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00302 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00303 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00304 }
00305 }
00306
00307 virtual void DrawWidget(const Rect &r, int widget) const
00308 {
00309 switch (widget) {
00310 case WID_GO_BASE_GRF_DESCRIPTION:
00311 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00312 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00313 break;
00314
00315 case WID_GO_BASE_SFX_DESCRIPTION:
00316 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00317 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00318 break;
00319
00320 case WID_GO_BASE_MUSIC_DESCRIPTION:
00321 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00322 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00323 break;
00324 }
00325 }
00326
00327 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00328 {
00329 switch (widget) {
00330 case WID_GO_BASE_GRF_DESCRIPTION:
00331
00332 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00333 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00334 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00335 }
00336 break;
00337
00338 case WID_GO_BASE_GRF_STATUS:
00339
00340 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00341 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00342 if (invalid_files == 0) continue;
00343
00344 SetDParam(0, invalid_files);
00345 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00346 }
00347 break;
00348
00349 case WID_GO_BASE_SFX_DESCRIPTION:
00350
00351 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00352 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00353 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00354 }
00355 break;
00356
00357 case WID_GO_BASE_MUSIC_DESCRIPTION:
00358
00359 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00360 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00361 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00362 }
00363 break;
00364
00365 case WID_GO_BASE_MUSIC_STATUS:
00366
00367 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00368 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00369 if (invalid_files == 0) continue;
00370
00371 SetDParam(0, invalid_files);
00372 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00373 }
00374 break;
00375
00376 default: {
00377 int selected;
00378 DropDownList *list = this->BuildDropDownList(widget, &selected);
00379 if (list != NULL) {
00380
00381 for (DropDownList::iterator it = list->begin(); it != list->end(); it++) {
00382 static const Dimension extra = {WD_DROPDOWNTEXT_LEFT + WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM};
00383 Dimension string_dim;
00384 int width = (*it)->Width();
00385 string_dim.width = width + extra.width;
00386 string_dim.height = (*it)->Height(width) + extra.height;
00387 *size = maxdim(*size, string_dim);
00388 delete *it;
00389 }
00390 delete list;
00391 }
00392 }
00393 }
00394 }
00395
00396 virtual void OnClick(Point pt, int widget, int click_count)
00397 {
00398 switch (widget) {
00399 case WID_GO_FULLSCREEN_BUTTON:
00400
00401 if (!ToggleFullScreen(!_fullscreen)) {
00402 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00403 }
00404 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00405 this->SetDirty();
00406 break;
00407
00408 default: {
00409 int selected;
00410 DropDownList *list = this->BuildDropDownList(widget, &selected);
00411 if (list != NULL) {
00412 ShowDropDownList(this, list, selected, widget);
00413 }
00414 break;
00415 }
00416 }
00417 }
00418
00424 template <class T>
00425 void SetMediaSet(int index)
00426 {
00427 if (_game_mode == GM_MENU) {
00428 const char *name = T::GetSet(index)->name;
00429
00430 free(T::ini_set);
00431 T::ini_set = strdup(name);
00432
00433 T::SetSet(name);
00434 this->reload = true;
00435 this->InvalidateData();
00436 }
00437 }
00438
00439 virtual void OnDropdownSelect(int widget, int index)
00440 {
00441 switch (widget) {
00442 case WID_GO_CURRENCY_DROPDOWN:
00443 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00444 this->opt->locale.currency = index;
00445 ReInitAllWindows();
00446 break;
00447
00448 case WID_GO_DISTANCE_DROPDOWN:
00449 this->opt->locale.units = index;
00450 MarkWholeScreenDirty();
00451 break;
00452
00453 case WID_GO_ROADSIDE_DROPDOWN:
00454 if (this->opt->vehicle.road_side != index) {
00455 uint i;
00456 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00457 SetSettingValue(i, index);
00458 MarkWholeScreenDirty();
00459 }
00460 break;
00461
00462 case WID_GO_TOWNNAME_DROPDOWN:
00463 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00464 this->opt->game_creation.town_name = index;
00465 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
00466 }
00467 break;
00468
00469 case WID_GO_AUTOSAVE_DROPDOWN:
00470 _settings_client.gui.autosave = index;
00471 this->SetDirty();
00472 break;
00473
00474 case WID_GO_LANG_DROPDOWN:
00475 ReadLanguagePack(&_languages[index]);
00476 DeleteWindowByClass(WC_QUERY_STRING);
00477 CheckForMissingGlyphs();
00478 UpdateAllVirtCoords();
00479 ReInitAllWindows();
00480 break;
00481
00482 case WID_GO_RESOLUTION_DROPDOWN:
00483 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00484 this->SetDirty();
00485 }
00486 break;
00487
00488 case WID_GO_SCREENSHOT_DROPDOWN:
00489 SetScreenshotFormat(index);
00490 this->SetDirty();
00491 break;
00492
00493 case WID_GO_BASE_GRF_DROPDOWN:
00494 this->SetMediaSet<BaseGraphics>(index);
00495 break;
00496
00497 case WID_GO_BASE_SFX_DROPDOWN:
00498 this->SetMediaSet<BaseSounds>(index);
00499 break;
00500
00501 case WID_GO_BASE_MUSIC_DROPDOWN:
00502 this->SetMediaSet<BaseMusic>(index);
00503 break;
00504 }
00505 }
00506
00512 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00513 {
00514 if (!gui_scope) return;
00515 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00516
00517 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00518 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00519
00520 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00521 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00522 }
00523 };
00524
00525 static const NWidgetPart _nested_game_options_widgets[] = {
00526 NWidget(NWID_HORIZONTAL),
00527 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00528 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00529 EndContainer(),
00530 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
00531 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00532 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00533 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00534 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00535 EndContainer(),
00536 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00537 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00538 EndContainer(),
00539 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00540 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00541 EndContainer(),
00542 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00543 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00544 NWidget(NWID_HORIZONTAL),
00545 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00546 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00547 EndContainer(),
00548 EndContainer(),
00549 EndContainer(),
00550
00551 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00552 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00553 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00554 EndContainer(),
00555 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00556 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00557 EndContainer(),
00558 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00559 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00560 EndContainer(),
00561 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00562 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00563 EndContainer(),
00564 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00565 EndContainer(),
00566 EndContainer(),
00567
00568 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00569 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00570 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00571 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00572 EndContainer(),
00573 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00574 EndContainer(),
00575
00576 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00577 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00578 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00579 NWidget(NWID_SPACER), SetFill(1, 0),
00580 EndContainer(),
00581 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00582 EndContainer(),
00583
00584 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00585 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00586 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00587 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00588 EndContainer(),
00589 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00590 EndContainer(),
00591 EndContainer(),
00592 };
00593
00594 static const WindowDesc _game_options_desc(
00595 WDP_CENTER, 0, 0,
00596 WC_GAME_OPTIONS, WC_NONE,
00597 WDF_UNCLICK_BUTTONS,
00598 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00599 );
00600
00602 void ShowGameOptions()
00603 {
00604 DeleteWindowByClass(WC_GAME_OPTIONS);
00605 new GameOptionsWindow(&_game_options_desc);
00606 }
00607
00608 extern void StartupEconomy();
00609
00610 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00611
00612 class GameDifficultyWindow : public Window {
00613 private:
00614
00615 GameSettings opt_mod_temp;
00616
00617 public:
00619 static const uint GAME_DIFFICULTY_NUM = 18;
00621 static const uint WIDGETS_PER_DIFFICULTY = 3;
00622
00623 GameDifficultyWindow(const WindowDesc *desc) : Window()
00624 {
00625 this->InitNested(desc, WN_GAME_OPTIONS_GAME_DIFFICULTY);
00626
00627
00628
00629 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00630 WID_GD_LVL_EASY,
00631 WID_GD_LVL_MEDIUM,
00632 WID_GD_LVL_HARD,
00633 WID_GD_LVL_CUSTOM,
00634 WIDGET_LIST_END);
00635 this->SetWidgetDisabledState(WID_GD_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00636 this->SetWidgetDisabledState(WID_GD_ACCEPT, _networking && !_network_server);
00637
00638
00639 this->OnInvalidateData(GOID_DIFFICULTY_CHANGED);
00640 }
00641
00642 virtual void SetStringParameters(int widget) const
00643 {
00644 widget -= WID_GD_OPTIONS_START;
00645 if (widget < 0 || (widget % 3) != 2) return;
00646
00647 widget /= 3;
00648
00649 uint i;
00650 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00651 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00652 SetDParam(0, sd->desc.val_str + value);
00653 }
00654
00655 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00656 {
00657
00658 int index = widget - WID_GD_OPTIONS_START;
00659 if (index < 0 || (index % 3) != 2) return;
00660
00661 index /= 3;
00662
00663 uint i;
00664 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00665 const SettingDescBase *sdb = &sd->desc;
00666
00667
00668 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00669 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00670 SetDParam(0, sdb->val_str + value);
00671 *size = maxdim(*size, GetStringBoundingBox(str));
00672 }
00673 }
00674
00675 virtual void OnClick(Point pt, int widget, int click_count)
00676 {
00677 if (widget >= WID_GD_OPTIONS_START) {
00678 widget -= WID_GD_OPTIONS_START;
00679 if ((widget % 3) == 2) return;
00680
00681
00682 if (_networking && !_network_server) return;
00683
00684 uint i;
00685 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00686 const SettingDescBase *sdb = &sd->desc;
00687
00688 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00689 if (widget % 3 == 1) {
00690
00691 val = min(val + sdb->interval, (int32)sdb->max);
00692 } else {
00693
00694 val -= sdb->interval;
00695 val = max(val, sdb->min);
00696 }
00697
00698
00699 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00700 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00701 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00702 this->LowerWidget(WID_GD_LVL_CUSTOM);
00703 this->InvalidateData();
00704
00705 if (widget / 3 == 0 &&
00706 AI::GetInfoList()->size() == 0 &&
00707 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00708 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00709 }
00710 return;
00711 }
00712
00713 switch (widget) {
00714 case WID_GD_LVL_EASY:
00715 case WID_GD_LVL_MEDIUM:
00716 case WID_GD_LVL_HARD:
00717 case WID_GD_LVL_CUSTOM:
00718
00719 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00720 SetDifficultyLevel(widget - WID_GD_LVL_EASY, &this->opt_mod_temp.difficulty);
00721 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00722 this->InvalidateData();
00723 break;
00724
00725 case WID_GD_HIGHSCORE:
00726 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00727 break;
00728
00729 case WID_GD_ACCEPT: {
00730 GameSettings *opt_ptr = &GetGameSettings();
00731
00732 uint i;
00733 GetSettingFromName("difficulty.diff_level", &i);
00734 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00735
00736 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00737 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00738 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00739 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00740
00741 if (new_val != cur_val) {
00742 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00743 }
00744 }
00745 delete this;
00746
00747
00748
00749 if (_game_mode == GM_EDITOR) StartupEconomy();
00750 break;
00751 }
00752
00753 case WID_GD_CANCEL:
00754 delete this;
00755 break;
00756 }
00757 }
00758
00764 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00765 {
00766 if (!gui_scope) return;
00767
00768 if (data == GOID_DIFFICULTY_CHANGED) {
00769
00770
00771
00772
00773 this->opt_mod_temp = GetGameSettings();
00774
00775 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00776 }
00777
00778 uint i;
00779 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00780 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00781 const SettingDescBase *sdb = &sd->desc;
00782
00783 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00784 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00785 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00786 (_game_mode == GM_NORMAL ||
00787 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00788
00789 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00790 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00791 }
00792 }
00793 };
00794
00795 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00796 {
00797 NWidgetVertical *vert_desc = new NWidgetVertical;
00798
00799 int widnum = WID_GD_OPTIONS_START;
00800 uint i, j;
00801 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00802
00803 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00804 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00805
00806 NWidgetHorizontal *hor = new NWidgetHorizontal;
00807
00808
00809 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00810 hor->Add(leaf);
00811
00812
00813 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00814 hor->Add(leaf);
00815
00816
00817 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00818 hor->Add(spacer);
00819
00820
00821 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00822 leaf->SetFill(1, 0);
00823 hor->Add(leaf);
00824 vert_desc->Add(hor);
00825
00826
00827 vert_desc->Add(new NWidgetSpacer(0, 2));
00828 }
00829 *biggest_index = widnum - 1;
00830 return vert_desc;
00831 }
00832
00833
00835 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00836 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00837 NWidget(WWT_PANEL, COLOUR_MAUVE),
00838 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00839 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00840 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00841 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00842 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00843 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00844 EndContainer(),
00845 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00846 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GD_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00847 EndContainer(),
00848 EndContainer(),
00849 EndContainer(),
00850 NWidget(WWT_PANEL, COLOUR_MAUVE),
00851 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00852 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00853 NWidgetFunction(MakeDifficultyOptionsWidgets),
00854 EndContainer(),
00855 EndContainer(),
00856 EndContainer(),
00857 NWidget(WWT_PANEL, COLOUR_MAUVE),
00858 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00859 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00860 NWidget(NWID_SPACER), SetFill(1, 0),
00861 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00862 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00863 NWidget(NWID_SPACER), SetFill(1, 0),
00864 EndContainer(),
00865 EndContainer(),
00866 EndContainer(),
00867 };
00868
00870 static const WindowDesc _game_difficulty_desc(
00871 WDP_CENTER, 0, 0,
00872 WC_GAME_OPTIONS, WC_NONE,
00873 WDF_UNCLICK_BUTTONS,
00874 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00875 );
00876
00878 void ShowGameDifficulty()
00879 {
00880 DeleteWindowByClass(WC_GAME_OPTIONS);
00881 new GameDifficultyWindow(&_game_difficulty_desc);
00882 }
00883
00884 static int SETTING_HEIGHT = 11;
00885 static const int LEVEL_WIDTH = 15;
00886
00891 enum SettingEntryFlags {
00892 SEF_LEFT_DEPRESSED = 0x01,
00893 SEF_RIGHT_DEPRESSED = 0x02,
00894 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00895
00896 SEF_LAST_FIELD = 0x04,
00897
00898
00899 SEF_SETTING_KIND = 0x10,
00900 SEF_SUBTREE_KIND = 0x20,
00901 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00902 };
00903
00904 struct SettingsPage;
00905
00907 struct SettingEntrySubtree {
00908 SettingsPage *page;
00909 bool folded;
00910 StringID title;
00911 };
00912
00914 struct SettingEntrySetting {
00915 const char *name;
00916 const SettingDesc *setting;
00917 uint index;
00918 };
00919
00921 struct SettingEntry {
00922 byte flags;
00923 byte level;
00924 union {
00925 SettingEntrySetting entry;
00926 SettingEntrySubtree sub;
00927 } d;
00928
00929 SettingEntry(const char *nm);
00930 SettingEntry(SettingsPage *sub, StringID title);
00931
00932 void Init(byte level, bool last_field);
00933 void FoldAll();
00934 void SetButtons(byte new_val);
00935
00936 uint Length() const;
00937 SettingEntry *FindEntry(uint row, uint *cur_row);
00938
00939 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00940
00941 private:
00942 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00943 };
00944
00946 struct SettingsPage {
00947 SettingEntry *entries;
00948 byte num;
00949
00950 void Init(byte level = 0);
00951 void FoldAll();
00952
00953 uint Length() const;
00954 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00955
00956 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00957 };
00958
00959
00960
00961
00966 SettingEntry::SettingEntry(const char *nm)
00967 {
00968 this->flags = SEF_SETTING_KIND;
00969 this->level = 0;
00970 this->d.entry.name = nm;
00971 this->d.entry.setting = NULL;
00972 this->d.entry.index = 0;
00973 }
00974
00980 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00981 {
00982 this->flags = SEF_SUBTREE_KIND;
00983 this->level = 0;
00984 this->d.sub.page = sub;
00985 this->d.sub.folded = true;
00986 this->d.sub.title = title;
00987 }
00988
00994 void SettingEntry::Init(byte level, bool last_field)
00995 {
00996 this->level = level;
00997 if (last_field) this->flags |= SEF_LAST_FIELD;
00998
00999 switch (this->flags & SEF_KIND_MASK) {
01000 case SEF_SETTING_KIND:
01001 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
01002 assert(this->d.entry.setting != NULL);
01003 break;
01004 case SEF_SUBTREE_KIND:
01005 this->d.sub.page->Init(level + 1);
01006 break;
01007 default: NOT_REACHED();
01008 }
01009 }
01010
01012 void SettingEntry::FoldAll()
01013 {
01014 switch (this->flags & SEF_KIND_MASK) {
01015 case SEF_SETTING_KIND:
01016 break;
01017
01018 case SEF_SUBTREE_KIND:
01019 this->d.sub.folded = true;
01020 this->d.sub.page->FoldAll();
01021 break;
01022
01023 default: NOT_REACHED();
01024 }
01025 }
01026
01027
01033 void SettingEntry::SetButtons(byte new_val)
01034 {
01035 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
01036 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01037 }
01038
01040 uint SettingEntry::Length() const
01041 {
01042 switch (this->flags & SEF_KIND_MASK) {
01043 case SEF_SETTING_KIND:
01044 return 1;
01045 case SEF_SUBTREE_KIND:
01046 if (this->d.sub.folded) return 1;
01047
01048 return 1 + this->d.sub.page->Length();
01049 default: NOT_REACHED();
01050 }
01051 }
01052
01059 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01060 {
01061 if (row_num == *cur_row) return this;
01062
01063 switch (this->flags & SEF_KIND_MASK) {
01064 case SEF_SETTING_KIND:
01065 (*cur_row)++;
01066 break;
01067 case SEF_SUBTREE_KIND:
01068 (*cur_row)++;
01069 if (this->d.sub.folded) {
01070 break;
01071 }
01072
01073
01074 return this->d.sub.page->FindEntry(row_num, cur_row);
01075 default: NOT_REACHED();
01076 }
01077 return NULL;
01078 }
01079
01106 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01107 {
01108 if (cur_row >= max_row) return cur_row;
01109
01110 bool rtl = _current_text_dir == TD_RTL;
01111 int offset = rtl ? -4 : 4;
01112 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01113
01114 int x = rtl ? right : left;
01115 int y = base_y;
01116 if (cur_row >= first_row) {
01117 int colour = _colour_gradient[COLOUR_ORANGE][4];
01118 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01119
01120
01121 for (uint lvl = 0; lvl < this->level; lvl++) {
01122 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01123 x += level_width;
01124 }
01125
01126 int halfway_y = y + SETTING_HEIGHT / 2;
01127 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01128 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01129
01130 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01131 x += level_width;
01132 }
01133
01134 switch (this->flags & SEF_KIND_MASK) {
01135 case SEF_SETTING_KIND:
01136 if (cur_row >= first_row) {
01137 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01138 }
01139 cur_row++;
01140 break;
01141 case SEF_SUBTREE_KIND:
01142 if (cur_row >= first_row) {
01143 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01144 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01145 }
01146 cur_row++;
01147 if (!this->d.sub.folded) {
01148 if (this->flags & SEF_LAST_FIELD) {
01149 assert(this->level < sizeof(parent_last));
01150 SetBit(parent_last, this->level);
01151 }
01152
01153 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01154 }
01155 break;
01156 default: NOT_REACHED();
01157 }
01158 return cur_row;
01159 }
01160
01161 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01162 {
01163 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01164 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01165 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01166 } else {
01167 return GetVariableAddress(&_settings_client.company, &sd->save);
01168 }
01169 } else {
01170 return GetVariableAddress(settings_ptr, &sd->save);
01171 }
01172 }
01173
01183 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01184 {
01185 const SettingDescBase *sdb = &sd->desc;
01186 const void *var = ResolveVariableAddress(settings_ptr, sd);
01187 bool editable = true;
01188 bool disabled = false;
01189
01190 bool rtl = _current_text_dir == TD_RTL;
01191 uint buttons_left = rtl ? right - 19 : left;
01192 uint text_left = left + (rtl ? 0 : 25);
01193 uint text_right = right - (rtl ? 25 : 0);
01194 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01195
01196
01197 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01198 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01199 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01200
01201 if (sdb->cmd == SDT_BOOLX) {
01202
01203 bool on = ReadValue(var, sd->save.conv) != 0;
01204
01205 DrawBoolButton(buttons_left, button_y, on, editable);
01206 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01207 } else {
01208 int32 value;
01209
01210 value = (int32)ReadValue(var, sd->save.conv);
01211
01212
01213 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01214
01215 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01216 if (disabled) {
01217 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01218 } else {
01219 if (sdb->flags & SGF_CURRENCY) {
01220 SetDParam(0, STR_JUST_CURRENCY_LONG);
01221 } else if (sdb->flags & SGF_MULTISTRING) {
01222 SetDParam(0, sdb->val_str - sdb->min + value);
01223 } else {
01224 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01225 }
01226 SetDParam(1, value);
01227 }
01228 }
01229 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01230 }
01231
01232
01233
01234
01239 void SettingsPage::Init(byte level)
01240 {
01241 for (uint field = 0; field < this->num; field++) {
01242 this->entries[field].Init(level, field + 1 == num);
01243 }
01244 }
01245
01247 void SettingsPage::FoldAll()
01248 {
01249 for (uint field = 0; field < this->num; field++) {
01250 this->entries[field].FoldAll();
01251 }
01252 }
01253
01255 uint SettingsPage::Length() const
01256 {
01257 uint length = 0;
01258 for (uint field = 0; field < this->num; field++) {
01259 length += this->entries[field].Length();
01260 }
01261 return length;
01262 }
01263
01270 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01271 {
01272 SettingEntry *pe = NULL;
01273
01274 for (uint field = 0; field < this->num; field++) {
01275 pe = this->entries[field].FindEntry(row_num, cur_row);
01276 if (pe != NULL) {
01277 break;
01278 }
01279 }
01280 return pe;
01281 }
01282
01300 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01301 {
01302 if (cur_row >= max_row) return cur_row;
01303
01304 for (uint i = 0; i < this->num; i++) {
01305 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01306 if (cur_row >= max_row) {
01307 break;
01308 }
01309 }
01310 return cur_row;
01311 }
01312
01313
01314 static SettingEntry _settings_ui_display[] = {
01315 SettingEntry("gui.date_format_in_default_names"),
01316 SettingEntry("gui.population_in_label"),
01317 SettingEntry("gui.measure_tooltip"),
01318 SettingEntry("gui.loading_indicators"),
01319 SettingEntry("gui.liveries"),
01320 SettingEntry("gui.show_track_reservation"),
01321 SettingEntry("gui.expenses_layout"),
01322 SettingEntry("gui.smallmap_land_colour"),
01323 SettingEntry("gui.zoom_min"),
01324 SettingEntry("gui.zoom_max"),
01325 SettingEntry("gui.graph_line_thickness"),
01326 };
01328 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01329
01330 static SettingEntry _settings_ui_interaction[] = {
01331 SettingEntry("gui.window_snap_radius"),
01332 SettingEntry("gui.window_soft_limit"),
01333 SettingEntry("gui.link_terraform_toolbar"),
01334 SettingEntry("gui.prefer_teamchat"),
01335 SettingEntry("gui.autoscroll"),
01336 SettingEntry("gui.reverse_scroll"),
01337 SettingEntry("gui.smooth_scroll"),
01338 SettingEntry("gui.left_mouse_btn_scrolling"),
01339
01340
01341
01342 SettingEntry("gui.scrollwheel_scrolling"),
01343 SettingEntry("gui.scrollwheel_multiplier"),
01344 #ifdef __APPLE__
01345
01346 SettingEntry("gui.right_mouse_btn_emulation"),
01347 #endif
01348 };
01350 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01351
01352 static SettingEntry _settings_ui[] = {
01353 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01354 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01355 SettingEntry("gui.show_finances"),
01356 SettingEntry("gui.errmsg_duration"),
01357 SettingEntry("gui.hover_delay"),
01358 SettingEntry("gui.toolbar_pos"),
01359 SettingEntry("gui.statusbar_pos"),
01360 SettingEntry("gui.newgrf_default_palette"),
01361 SettingEntry("gui.pause_on_newgame"),
01362 SettingEntry("gui.advanced_vehicle_list"),
01363 SettingEntry("gui.timetable_in_ticks"),
01364 SettingEntry("gui.timetable_arrival_departure"),
01365 SettingEntry("gui.quick_goto"),
01366 SettingEntry("gui.default_rail_type"),
01367 SettingEntry("gui.disable_unsuitable_building"),
01368 SettingEntry("gui.persistent_buildingtools"),
01369 SettingEntry("gui.coloured_news_year"),
01370 };
01372 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01373
01374 static SettingEntry _settings_construction_signals[] = {
01375 SettingEntry("construction.signal_side"),
01376 SettingEntry("gui.enable_signal_gui"),
01377 SettingEntry("gui.drag_signals_density"),
01378 SettingEntry("gui.semaphore_build_before"),
01379 SettingEntry("gui.default_signal_type"),
01380 SettingEntry("gui.cycle_signal_types"),
01381 };
01383 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01384
01385 static SettingEntry _settings_construction[] = {
01386 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01387 SettingEntry("construction.build_on_slopes"),
01388 SettingEntry("construction.autoslope"),
01389 SettingEntry("construction.extra_dynamite"),
01390 SettingEntry("construction.max_bridge_length"),
01391 SettingEntry("construction.max_tunnel_length"),
01392 SettingEntry("station.never_expire_airports"),
01393 SettingEntry("construction.freeform_edges"),
01394 SettingEntry("construction.extra_tree_placement"),
01395 SettingEntry("construction.command_pause_level"),
01396 };
01398 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01399
01400 static SettingEntry _settings_stations_cargo[] = {
01401 SettingEntry("order.improved_load"),
01402 SettingEntry("order.gradual_loading"),
01403 SettingEntry("order.selectgoods"),
01404 };
01406 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01407
01408 static SettingEntry _settings_stations[] = {
01409 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01410 SettingEntry("station.adjacent_stations"),
01411 SettingEntry("station.distant_join_stations"),
01412 SettingEntry("station.station_spread"),
01413 SettingEntry("economy.station_noise_level"),
01414 SettingEntry("station.modified_catchment"),
01415 SettingEntry("construction.road_stop_on_town_road"),
01416 SettingEntry("construction.road_stop_on_competitor_road"),
01417 };
01419 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01420
01421 static SettingEntry _settings_economy_towns[] = {
01422 SettingEntry("economy.bribe"),
01423 SettingEntry("economy.exclusive_rights"),
01424 SettingEntry("economy.fund_roads"),
01425 SettingEntry("economy.fund_buildings"),
01426 SettingEntry("economy.town_layout"),
01427 SettingEntry("economy.allow_town_roads"),
01428 SettingEntry("economy.allow_town_level_crossings"),
01429 SettingEntry("economy.found_town"),
01430 SettingEntry("economy.mod_road_rebuild"),
01431 SettingEntry("economy.town_growth_rate"),
01432 SettingEntry("economy.larger_towns"),
01433 SettingEntry("economy.initial_city_size"),
01434 };
01436 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01437
01438 static SettingEntry _settings_economy_industries[] = {
01439 SettingEntry("construction.raw_industry_construction"),
01440 SettingEntry("construction.industry_platform"),
01441 SettingEntry("economy.multiple_industry_per_town"),
01442 SettingEntry("game_creation.oil_refinery_limit"),
01443 };
01445 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01446
01447 static SettingEntry _settings_economy_scripts[] = {
01448 SettingEntry("script.script_max_opcode_till_suspend"),
01449 };
01451 static SettingsPage _settings_economy_scripts_page = {_settings_economy_scripts, lengthof(_settings_economy_scripts)};
01452
01453 static SettingEntry _settings_economy[] = {
01454 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01455 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01456 SettingEntry(&_settings_economy_scripts_page, STR_CONFIG_SETTING_ECONOMY_SCRIPTS),
01457 SettingEntry("economy.inflation"),
01458 SettingEntry("economy.smooth_economy"),
01459 SettingEntry("economy.feeder_payment_share"),
01460 SettingEntry("economy.infrastructure_maintenance"),
01461 };
01463 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01464
01465 static SettingEntry _settings_linkgraph[] = {
01466 SettingEntry("linkgraph.recalc_interval"),
01467 SettingEntry("linkgraph.distribution_pax"),
01468 SettingEntry("linkgraph.distribution_mail"),
01469 SettingEntry("linkgraph.distribution_armoured"),
01470 SettingEntry("linkgraph.distribution_default"),
01471 SettingEntry("linkgraph.accuracy"),
01472 SettingEntry("linkgraph.demand_distance"),
01473 SettingEntry("linkgraph.demand_size"),
01474 SettingEntry("linkgraph.short_path_saturation"),
01475 };
01477 static SettingsPage _settings_linkgraph_page = {_settings_linkgraph, lengthof(_settings_linkgraph)};
01478
01479 static SettingEntry _settings_ai_npc[] = {
01480 SettingEntry("ai.ai_in_multiplayer"),
01481 SettingEntry("ai.ai_disable_veh_train"),
01482 SettingEntry("ai.ai_disable_veh_roadveh"),
01483 SettingEntry("ai.ai_disable_veh_aircraft"),
01484 SettingEntry("ai.ai_disable_veh_ship"),
01485 };
01487 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01488
01489 static SettingEntry _settings_ai[] = {
01490 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01491 SettingEntry("economy.give_money"),
01492 SettingEntry("economy.allow_shares"),
01493 };
01495 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01496
01497 static SettingEntry _settings_vehicles_routing[] = {
01498 SettingEntry("pf.pathfinder_for_trains"),
01499 SettingEntry("pf.forbid_90_deg"),
01500 SettingEntry("pf.pathfinder_for_roadvehs"),
01501 SettingEntry("pf.roadveh_queue"),
01502 SettingEntry("pf.pathfinder_for_ships"),
01503 };
01505 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01506
01507 static SettingEntry _settings_vehicles_autorenew[] = {
01508 SettingEntry("company.engine_renew"),
01509 SettingEntry("company.engine_renew_months"),
01510 SettingEntry("company.engine_renew_money"),
01511 };
01513 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01514
01515 static SettingEntry _settings_vehicles_servicing[] = {
01516 SettingEntry("vehicle.servint_ispercent"),
01517 SettingEntry("vehicle.servint_trains"),
01518 SettingEntry("vehicle.servint_roadveh"),
01519 SettingEntry("vehicle.servint_ships"),
01520 SettingEntry("vehicle.servint_aircraft"),
01521 SettingEntry("order.no_servicing_if_no_breakdowns"),
01522 SettingEntry("order.serviceathelipad"),
01523 };
01525 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01526
01527 static SettingEntry _settings_vehicles_trains[] = {
01528 SettingEntry("pf.reverse_at_signals"),
01529 SettingEntry("vehicle.train_acceleration_model"),
01530 SettingEntry("vehicle.train_slope_steepness"),
01531 SettingEntry("vehicle.max_train_length"),
01532 SettingEntry("vehicle.wagon_speed_limits"),
01533 SettingEntry("vehicle.disable_elrails"),
01534 SettingEntry("vehicle.freight_trains"),
01535 SettingEntry("gui.stop_location"),
01536 };
01538 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01539
01540 static SettingEntry _settings_vehicles[] = {
01541 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01542 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01543 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01544 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01545 SettingEntry("gui.new_nonstop"),
01546 SettingEntry("gui.order_review_system"),
01547 SettingEntry("gui.vehicle_income_warn"),
01548 SettingEntry("gui.lost_vehicle_warn"),
01549 SettingEntry("vehicle.never_expire_vehicles"),
01550 SettingEntry("vehicle.max_trains"),
01551 SettingEntry("vehicle.max_roadveh"),
01552 SettingEntry("vehicle.max_aircraft"),
01553 SettingEntry("vehicle.max_ships"),
01554 SettingEntry("vehicle.plane_speed"),
01555 SettingEntry("vehicle.plane_crashes"),
01556 SettingEntry("vehicle.dynamic_engines"),
01557 SettingEntry("vehicle.roadveh_acceleration_model"),
01558 SettingEntry("vehicle.roadveh_slope_steepness"),
01559 SettingEntry("vehicle.smoke_amount"),
01560 };
01562 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01563
01564 static SettingEntry _settings_main[] = {
01565 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01566 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01567 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01568 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01569 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01570 SettingEntry(&_settings_linkgraph_page, STR_CONFIG_SETTING_LINKGRAPH),
01571 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01572 };
01573
01575 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01576
01577 struct GameSettingsWindow : Window {
01578 static const int SETTINGTREE_LEFT_OFFSET = 5;
01579 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01580 static const int SETTINGTREE_TOP_OFFSET = 5;
01581 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01582
01583 static GameSettings *settings_ptr;
01584
01585 SettingEntry *valuewindow_entry;
01586 SettingEntry *clicked_entry;
01587
01588 Scrollbar *vscroll;
01589
01590 GameSettingsWindow(const WindowDesc *desc) : Window()
01591 {
01592 static bool first_time = true;
01593
01594 settings_ptr = &GetGameSettings();
01595
01596
01597 if (first_time) {
01598 _settings_main_page.Init();
01599 first_time = false;
01600 } else {
01601 _settings_main_page.FoldAll();
01602 }
01603
01604 this->valuewindow_entry = NULL;
01605 this->clicked_entry = NULL;
01606
01607 this->CreateNestedTree(desc);
01608 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
01609 this->FinishInitNested(desc, WN_GAME_OPTIONS_GAME_SETTINGS);
01610
01611 this->vscroll->SetCount(_settings_main_page.Length());
01612 }
01613
01614 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01615 {
01616 if (widget != WID_GS_OPTIONSPANEL) return;
01617
01618 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01619 resize->width = 1;
01620
01621 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01622 }
01623
01624 virtual void DrawWidget(const Rect &r, int widget) const
01625 {
01626 if (widget != WID_GS_OPTIONSPANEL) return;
01627
01628 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01629 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity());
01630 }
01631
01632 virtual void OnClick(Point pt, int widget, int click_count)
01633 {
01634 if (widget != WID_GS_OPTIONSPANEL) return;
01635
01636 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET - 1);
01637 if (btn == INT_MAX) return;
01638
01639 uint cur_row = 0;
01640 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01641
01642 if (pe == NULL) return;
01643
01644 int x = (_current_text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01645 if (x < 0) return;
01646
01647 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01648 pe->d.sub.folded = !pe->d.sub.folded;
01649
01650 this->vscroll->SetCount(_settings_main_page.Length());
01651 this->SetDirty();
01652 return;
01653 }
01654
01655 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01656 const SettingDesc *sd = pe->d.entry.setting;
01657
01658
01659 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01660 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01661 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01662
01663 const void *var = ResolveVariableAddress(settings_ptr, sd);
01664 int32 value = (int32)ReadValue(var, sd->save.conv);
01665
01666
01667 if (x < 21) {
01668 const SettingDescBase *sdb = &sd->desc;
01669 int32 oldvalue = value;
01670
01671 switch (sdb->cmd) {
01672 case SDT_BOOLX: value ^= 1; break;
01673 case SDT_ONEOFMANY:
01674 case SDT_NUMX: {
01675
01676
01677
01678
01679 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01680 if (step == 0) step = 1;
01681
01682
01683 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
01684 _left_button_clicked = false;
01685 return;
01686 }
01687
01688
01689 if (x >= 10) {
01690 value += step;
01691 if (sdb->min < 0) {
01692 assert((int32)sdb->max >= 0);
01693 if (value > (int32)sdb->max) value = (int32)sdb->max;
01694 } else {
01695 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01696 }
01697 if (value < sdb->min) value = sdb->min;
01698 } else {
01699 value -= step;
01700 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01701 }
01702
01703
01704 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01705 if (this->clicked_entry != NULL) {
01706 this->clicked_entry->SetButtons(0);
01707 }
01708 this->clicked_entry = pe;
01709 this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01710 this->SetTimeout();
01711 _left_button_clicked = false;
01712 }
01713 break;
01714 }
01715
01716 default: NOT_REACHED();
01717 }
01718
01719 if (value != oldvalue) {
01720 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01721 SetCompanySetting(pe->d.entry.index, value);
01722 } else {
01723 SetSettingValue(pe->d.entry.index, value);
01724 }
01725 this->SetDirty();
01726 }
01727 } else {
01728
01729 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01730
01731 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01732
01733 this->valuewindow_entry = pe;
01734 SetDParam(0, value);
01735 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01736 }
01737 }
01738 }
01739
01740 virtual void OnTimeout()
01741 {
01742 if (this->clicked_entry != NULL) {
01743 this->clicked_entry->SetButtons(0);
01744 this->clicked_entry = NULL;
01745 this->SetDirty();
01746 }
01747 }
01748
01749 virtual void OnQueryTextFinished(char *str)
01750 {
01751
01752 if (str == NULL) return;
01753
01754 assert(this->valuewindow_entry != NULL);
01755 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01756 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01757
01758 int32 value;
01759 if (!StrEmpty(str)) {
01760 value = atoi(str);
01761
01762
01763 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01764 } else {
01765 value = (int32)(size_t)sd->desc.def;
01766 }
01767
01768 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01769 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01770 } else {
01771 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01772 }
01773 this->SetDirty();
01774 }
01775
01776 virtual void OnResize()
01777 {
01778 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01779 }
01780 };
01781
01782 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01783
01784 static const NWidgetPart _nested_settings_selection_widgets[] = {
01785 NWidget(NWID_HORIZONTAL),
01786 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01787 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01788 EndContainer(),
01789 NWidget(NWID_HORIZONTAL),
01790 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
01791 NWidget(NWID_VERTICAL),
01792 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
01793 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01794 EndContainer(),
01795 EndContainer(),
01796 };
01797
01798 static const WindowDesc _settings_selection_desc(
01799 WDP_CENTER, 450, 397,
01800 WC_GAME_OPTIONS, WC_NONE,
01801 0,
01802 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01803 );
01804
01806 void ShowGameSettings()
01807 {
01808 DeleteWindowByClass(WC_GAME_OPTIONS);
01809 new GameSettingsWindow(&_settings_selection_desc);
01810 }
01811
01812
01822 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01823 {
01824 int colour = _colour_gradient[button_colour][2];
01825
01826 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01827 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01828 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01829 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01830
01831
01832 bool rtl = _current_text_dir == TD_RTL;
01833 if (rtl ? !clickable_right : !clickable_left) {
01834 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01835 }
01836 if (rtl ? !clickable_left : !clickable_right) {
01837 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01838 }
01839 }
01840
01848 void DrawBoolButton(int x, int y, bool state, bool clickable)
01849 {
01850 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01851 DrawFrameRect(x, y + 1, x + 19, y + 9, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
01852 }
01853
01854 struct CustomCurrencyWindow : Window {
01855 int query_widget;
01856
01857 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01858 {
01859 this->InitNested(desc);
01860
01861 SetButtonState();
01862 }
01863
01864 void SetButtonState()
01865 {
01866 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
01867 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
01868 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01869 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01870 }
01871
01872 virtual void SetStringParameters(int widget) const
01873 {
01874 switch (widget) {
01875 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01876 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01877 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01878 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01879 case WID_CC_YEAR:
01880 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01881 SetDParam(1, _custom_currency.to_euro);
01882 break;
01883
01884 case WID_CC_PREVIEW:
01885 SetDParam(0, 10000);
01886 break;
01887 }
01888 }
01889
01890 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01891 {
01892 switch (widget) {
01893
01894 case WID_CC_SEPARATOR_EDIT:
01895 case WID_CC_PREFIX_EDIT:
01896 case WID_CC_SUFFIX_EDIT:
01897 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
01898 break;
01899
01900
01901 case WID_CC_RATE:
01902 SetDParam(0, 1);
01903 SetDParam(1, INT32_MAX);
01904 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01905 break;
01906 }
01907 }
01908
01909 virtual void OnClick(Point pt, int widget, int click_count)
01910 {
01911 int line = 0;
01912 int len = 0;
01913 StringID str = 0;
01914 CharSetFilter afilter = CS_ALPHANUMERAL;
01915
01916 switch (widget) {
01917 case WID_CC_RATE_DOWN:
01918 if (_custom_currency.rate > 1) _custom_currency.rate--;
01919 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
01920 this->EnableWidget(WID_CC_RATE_UP);
01921 break;
01922
01923 case WID_CC_RATE_UP:
01924 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01925 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
01926 this->EnableWidget(WID_CC_RATE_DOWN);
01927 break;
01928
01929 case WID_CC_RATE:
01930 SetDParam(0, _custom_currency.rate);
01931 str = STR_JUST_INT;
01932 len = 5;
01933 line = WID_CC_RATE;
01934 afilter = CS_NUMERAL;
01935 break;
01936
01937 case WID_CC_SEPARATOR_EDIT:
01938 case WID_CC_SEPARATOR:
01939 SetDParamStr(0, _custom_currency.separator);
01940 str = STR_JUST_RAW_STRING;
01941 len = 1;
01942 line = WID_CC_SEPARATOR;
01943 break;
01944
01945 case WID_CC_PREFIX_EDIT:
01946 case WID_CC_PREFIX:
01947 SetDParamStr(0, _custom_currency.prefix);
01948 str = STR_JUST_RAW_STRING;
01949 len = 12;
01950 line = WID_CC_PREFIX;
01951 break;
01952
01953 case WID_CC_SUFFIX_EDIT:
01954 case WID_CC_SUFFIX:
01955 SetDParamStr(0, _custom_currency.suffix);
01956 str = STR_JUST_RAW_STRING;
01957 len = 12;
01958 line = WID_CC_SUFFIX;
01959 break;
01960
01961 case WID_CC_YEAR_DOWN:
01962 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01963 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
01964 this->EnableWidget(WID_CC_YEAR_UP);
01965 break;
01966
01967 case WID_CC_YEAR_UP:
01968 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01969 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
01970 this->EnableWidget(WID_CC_YEAR_DOWN);
01971 break;
01972
01973 case WID_CC_YEAR:
01974 SetDParam(0, _custom_currency.to_euro);
01975 str = STR_JUST_INT;
01976 len = 7;
01977 line = WID_CC_YEAR;
01978 afilter = CS_NUMERAL;
01979 break;
01980 }
01981
01982 if (len != 0) {
01983 this->query_widget = line;
01984 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
01985 }
01986
01987 this->SetTimeout();
01988 this->SetDirty();
01989 }
01990
01991 virtual void OnQueryTextFinished(char *str)
01992 {
01993 if (str == NULL) return;
01994
01995 switch (this->query_widget) {
01996 case WID_CC_RATE:
01997 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01998 break;
01999
02000 case WID_CC_SEPARATOR:
02001 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
02002 break;
02003
02004 case WID_CC_PREFIX:
02005 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
02006 break;
02007
02008 case WID_CC_SUFFIX:
02009 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
02010 break;
02011
02012 case WID_CC_YEAR: {
02013 int val = atoi(str);
02014
02015 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
02016 break;
02017 }
02018 }
02019 MarkWholeScreenDirty();
02020 SetButtonState();
02021 }
02022
02023 virtual void OnTimeout()
02024 {
02025 this->SetDirty();
02026 }
02027 };
02028
02029 static const NWidgetPart _nested_cust_currency_widgets[] = {
02030 NWidget(NWID_HORIZONTAL),
02031 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02032 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02033 EndContainer(),
02034 NWidget(WWT_PANEL, COLOUR_GREY),
02035 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
02036 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02037 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
02038 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
02039 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02040 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
02041 EndContainer(),
02042 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02043 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
02044 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02045 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
02046 EndContainer(),
02047 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02048 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
02049 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02050 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
02051 EndContainer(),
02052 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02053 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02054 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02055 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02056 EndContainer(),
02057 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02058 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02059 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02060 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02061 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02062 EndContainer(),
02063 EndContainer(),
02064 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
02065 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02066 EndContainer(),
02067 };
02068
02069 static const WindowDesc _cust_currency_desc(
02070 WDP_CENTER, 0, 0,
02071 WC_CUSTOM_CURRENCY, WC_NONE,
02072 WDF_UNCLICK_BUTTONS,
02073 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02074 );
02075
02077 static void ShowCustCurrency()
02078 {
02079 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02080 new CustomCurrencyWindow(&_cust_currency_desc);
02081 }