# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033 #include "../map_type.h"
    00034
    00035 #include "../widgets/network_widget.h"
    00036
    00037 #include "table/strings.h"
    00038 #include "../table/sprites.h"
    00039
    00040 #include "../stringfilter_type.h"
    00041
    00042
    00043 static void ShowNetworkStartServerWindow();
    00044 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00045
    00046 static const StringID _connection_types_dropdown[] = {
    00047   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00048   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00049   INVALID_STRING_ID
    00050 };
    00051
    00052 static const StringID _lan_internet_types_dropdown[] = {
    00053   STR_NETWORK_SERVER_LIST_LAN,
    00054   STR_NETWORK_SERVER_LIST_INTERNET,
    00055   INVALID_STRING_ID
    00056 };
    00057
    00058 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00059
    00060 void SortNetworkLanguages()
    00061 {
    00062   /* Init the strings */
    00063   if (_language_dropdown[0] == STR_NULL) {
    00064     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00065     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00066   }
    00067
    00068   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00069   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00070 }
    00071
    00076 void UpdateNetworkGameWindow()
    00077 {
    00078   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
    00079 }
    00080
    00081 typedef GUIList<NetworkGameList*, StringFilter&> GUIGameServerList;
    00082 typedef uint16 ServerListPosition;
    00083 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00084
    00086 class NWidgetServerListHeader : public NWidgetContainer {
    00087   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00088   bool visible[6];
    00089 public:
    00090   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00091   {
    00092     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00093     leaf->SetResize(1, 0);
    00094     leaf->SetFill(1, 0);
    00095     this->Add(leaf);
    00096
    00097     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00099     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00100     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00101
    00102     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00103     leaf->SetMinimalSize(40, 12);
    00104     leaf->SetFill(0, 1);
    00105     this->Add(leaf);
    00106
    00107     /* First and last are always visible, the rest is implicitly zeroed */
    00108     this->visible[0] = true;
    00109     *lastof(this->visible) = true;
    00110   }
    00111
    00112   void SetupSmallestSize(Window *w, bool init_array)
    00113   {
    00114     /* Oh yeah, we ought to be findable! */
    00115     w->nested_array[WID_NG_HEADER] = this;
    00116
    00117     this->smallest_y = 0; // Biggest child.
    00118     this->fill_x = 1;
    00119     this->fill_y = 0;
    00120     this->resize_x = 1; // We only resize in this direction
    00121     this->resize_y = 0; // We never resize in this direction
    00122
    00123     /* First initialise some variables... */
    00124     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00125       child_wid->SetupSmallestSize(w, init_array);
    00126       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00127     }
    00128
    00129     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00130     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00131       child_wid->current_x = child_wid->smallest_x;
    00132       child_wid->current_y = this->smallest_y;
    00133     }
    00134
    00135     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00136   }
    00137
    00138   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00139   {
    00140     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00141
    00142     this->pos_x = x;
    00143     this->pos_y = y;
    00144     this->current_x = given_width;
    00145     this->current_y = given_height;
    00146
    00147     given_width -= this->tail->smallest_x;
    00148     NWidgetBase *child_wid = this->head->next;
    00149     /* The first and last widget are always visible, determine which other should be visible */
    00150     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00151       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00152         this->visible[i] = true;
    00153         given_width -= child_wid->smallest_x;
    00154       } else {
    00155         this->visible[i] = false;
    00156       }
    00157       child_wid = child_wid->next;
    00158     }
    00159
    00160     /* All remaining space goes to the first (name) widget */
    00161     this->head->current_x = given_width;
    00162
    00163     /* Now assign the widgets to their rightful place */
    00164     uint position = 0; // Place to put next child relative to origin of the container.
    00165     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00166     child_wid = rtl ? this->tail : this->head;
    00167     while (child_wid != NULL) {
    00168       if (this->visible[i]) {
    00169         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00170         position += child_wid->current_x;
    00171       }
    00172
    00173       child_wid = rtl ? child_wid->prev : child_wid->next;
    00174       i += rtl ? -1 : 1;
    00175     }
    00176   }
    00177
    00178   /* virtual */ void Draw(const Window *w)
    00179   {
    00180     int i = 0;
    00181     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00182       if (!this->visible[i++]) continue;
    00183
    00184       child_wid->Draw(w);
    00185     }
    00186   }
    00187
    00188   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00189   {
    00190     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00191
    00192     int i = 0;
    00193     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00194       if (!this->visible[i++]) continue;
    00195       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00196       if (nwid != NULL) return nwid;
    00197     }
    00198     return NULL;
    00199   }
    00200
    00206   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00207   {
    00208     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00209     return this->visible[widget - WID_NG_NAME];
    00210   }
    00211 };
    00212
    00213 class NetworkGameWindow : public Window {
    00214 protected:
    00215   /* Runtime saved values */
    00216   static Listing last_sorting;
    00217
    00218   /* Constants for sorting servers */
    00219   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00220   static GUIGameServerList::FilterFunction * const filter_funcs[];
    00221
    00222   NetworkGameList *server;
    00223   NetworkGameList *last_joined;
    00224   GUIGameServerList servers;
    00225   ServerListPosition list_pos;
    00226   Scrollbar *vscroll;
    00227   QueryString name_editbox;
    00228   QueryString filter_editbox;
    00229
    00235   void BuildGUINetworkGameList()
    00236   {
    00237     if (!this->servers.NeedRebuild()) return;
    00238
    00239     /* Create temporary array of games to use for listing */
    00240     this->servers.Clear();
    00241
    00242     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00243       *this->servers.Append() = ngl;
    00244     }
    00245
    00246     /* Apply the filter condition immediately, if a search string has been provided. */
    00247     StringFilter sf;
    00248     sf.SetFilterTerm(this->filter_editbox.text.buf);
    00249
    00250     if (!sf.IsEmpty()) {
    00251       this->servers.SetFilterState(true);
    00252       this->servers.Filter(sf);
    00253     } else {
    00254       this->servers.SetFilterState(false);
    00255     }
    00256
    00257     this->servers.Compact();
    00258     this->servers.RebuildDone();
    00259     this->vscroll->SetCount(this->servers.Length());
    00260
    00261     /* Sort the list of network games as requested. */
    00262     this->servers.Sort();
    00263     this->UpdateListPos();
    00264   }
    00265
    00267   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00268   {
    00269     int r = strnatcmp((*a)->info.server_name, (*b)->info.server_name, true); // Sort by name (natural sorting).
    00270     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00271   }
    00272
    00278   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00279   {
    00280     /* Reverse as per default we are interested in most-clients first */
    00281     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00282
    00283     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00284     if (r == 0) r = NGameNameSorter(a, b);
    00285
    00286     return r;
    00287   }
    00288
    00290   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00291   {
    00292     /* Sort by the area of the map. */
    00293     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00294
    00295     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00296     return (r != 0) ? r : NGameClientSorter(a, b);
    00297   }
    00298
    00300   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00301   {
    00302     int r = (*a)->info.game_date - (*b)->info.game_date;
    00303     return (r != 0) ? r : NGameClientSorter(a, b);
    00304   }
    00305
    00307   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00308   {
    00309     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00310     return (r != 0) ? r : NGameDateSorter(a, b);
    00311   }
    00312
    00317   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00318   {
    00319     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00320     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00321
    00322     /* Reverse default as we are interested in version-compatible clients first */
    00323     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00324     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00325     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00326     /* Passworded servers should be below unpassworded servers */
    00327     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00328     /* Finally sort on the number of clients of the server */
    00329     if (r == 0) r = -NGameClientSorter(a, b);
    00330
    00331     return r;
    00332   }
    00333
    00335   void SortNetworkGameList()
    00336   {
    00337     if (this->servers.Sort()) this->UpdateListPos();
    00338   }
    00339
    00341   void UpdateListPos()
    00342   {
    00343     this->list_pos = SLP_INVALID;
    00344     for (uint i = 0; i != this->servers.Length(); i++) {
    00345       if (this->servers[i] == this->server) {
    00346         this->list_pos = i;
    00347         break;
    00348       }
    00349     }
    00350   }
    00351
    00352   static bool CDECL NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
    00353   {
    00354     assert(item != NULL);
    00355     assert((*item) != NULL);
    00356
    00357     sf.ResetState();
    00358     sf.AddLine((*item)->info.server_name);
    00359     return sf.GetState();
    00360   }
    00361
    00368   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00369   {
    00370     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00371     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00372
    00373     /* show highlighted item with a different colour */
    00374     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00375
    00376     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00377
    00378     /* only draw details if the server is online */
    00379     if (cur_item->online) {
    00380       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00381
    00382       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00383         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00384         SetDParam(0, cur_item->info.clients_on);
    00385         SetDParam(1, cur_item->info.clients_max);
    00386         SetDParam(2, cur_item->info.companies_on);
    00387         SetDParam(3, cur_item->info.companies_max);
    00388         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00389       }
    00390
    00391       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00392         /* map size */
    00393         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00394         SetDParam(0, cur_item->info.map_width);
    00395         SetDParam(1, cur_item->info.map_height);
    00396         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00397       }
    00398
    00399       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00400         /* current date */
    00401         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00402         YearMonthDay ymd;
    00403         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00404         SetDParam(0, ymd.year);
    00405         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00406       }
    00407
    00408       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00409         /* number of years the game is running */
    00410         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00411         YearMonthDay ymd_cur, ymd_start;
    00412         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00413         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00414         SetDParam(0, ymd_cur.year - ymd_start.year);
    00415         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00416       }
    00417
    00418       /* Align the sprites */
    00419       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00420
    00421       /* draw a lock if the server is password protected */
    00422       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00423
    00424       /* draw red or green icon, depending on compatibility with server */
    00425       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00426
    00427       /* draw flag according to server language */
    00428       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00429     }
    00430   }
    00431
    00439   void ScrollToSelectedServer()
    00440   {
    00441     if (this->list_pos == SLP_INVALID) return; // no server selected
    00442     this->vscroll->ScrollTowards(this->list_pos);
    00443   }
    00444
    00445 public:
    00446   NetworkGameWindow(const WindowDesc *desc) : name_editbox(NETWORK_CLIENT_NAME_LENGTH), filter_editbox(120)
    00447   {
    00448     this->list_pos = SLP_INVALID;
    00449     this->server = NULL;
    00450
    00451     this->CreateNestedTree(desc);
    00452     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00453     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
    00454
    00455     this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
    00456     this->name_editbox.text.Assign(_settings_client.network.client_name);
    00457
    00458     this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
    00459     this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
    00460     this->SetFocusedWidget(WID_NG_FILTER);
    00461
    00462     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00463     this->server = this->last_joined;
    00464     if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
    00465
    00466     this->servers.SetListing(this->last_sorting);
    00467     this->servers.SetSortFuncs(this->sorter_funcs);
    00468     this->servers.SetFilterFuncs(this->filter_funcs);
    00469     this->servers.ForceRebuild();
    00470   }
    00471
    00472   ~NetworkGameWindow()
    00473   {
    00474     this->last_sorting = this->servers.GetListing();
    00475   }
    00476
    00477   virtual void SetStringParameters(int widget) const
    00478   {
    00479     switch (widget) {
    00480       case WID_NG_CONN_BTN:
    00481         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00482         break;
    00483     }
    00484   }
    00485
    00486   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00487   {
    00488     switch (widget) {
    00489       case WID_NG_CONN_BTN:
    00490         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00491         size->width += padding.width;
    00492         size->height += padding.height;
    00493         break;
    00494
    00495       case WID_NG_MATRIX:
    00496         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00497         size->height = 10 * resize->height;
    00498         break;
    00499
    00500       case WID_NG_LASTJOINED:
    00501         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00502         break;
    00503
    00504       case WID_NG_LASTJOINED_SPACER:
    00505         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00506         break;
    00507
    00508       case WID_NG_NAME:
    00509         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00510         break;
    00511
    00512       case WID_NG_CLIENTS:
    00513         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00514         SetDParamMaxValue(0, MAX_CLIENTS);
    00515         SetDParamMaxValue(1, MAX_CLIENTS);
    00516         SetDParamMaxValue(2, MAX_COMPANIES);
    00517         SetDParamMaxValue(3, MAX_COMPANIES);
    00518         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00519         break;
    00520
    00521       case WID_NG_MAPSIZE:
    00522         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00523         SetDParamMaxValue(0, MAX_MAP_SIZE);
    00524         SetDParamMaxValue(1, MAX_MAP_SIZE);
    00525         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00526         break;
    00527
    00528       case WID_NG_DATE:
    00529       case WID_NG_YEARS:
    00530         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00531         SetDParamMaxValue(0, 5);
    00532         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00533         break;
    00534
    00535       case WID_NG_DETAILS_SPACER:
    00536         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00537         break;
    00538     }
    00539   }
    00540
    00541   virtual void DrawWidget(const Rect &r, int widget) const
    00542   {
    00543     switch (widget) {
    00544       case WID_NG_MATRIX: {
    00545         uint16 y = r.top + WD_MATRIX_TOP;
    00546
    00547         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00548
    00549         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00550           const NetworkGameList *ngl = this->servers[i];
    00551           this->DrawServerLine(ngl, y, ngl == this->server);
    00552           y += this->resize.step_height;
    00553         }
    00554         break;
    00555       }
    00556
    00557       case WID_NG_LASTJOINED:
    00558         /* Draw the last joined server, if any */
    00559         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00560         break;
    00561
    00562       case WID_NG_DETAILS:
    00563         this->DrawDetails(r);
    00564         break;
    00565
    00566       case WID_NG_NAME:
    00567       case WID_NG_CLIENTS:
    00568       case WID_NG_MAPSIZE:
    00569       case WID_NG_DATE:
    00570       case WID_NG_YEARS:
    00571       case WID_NG_INFO:
    00572         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00573         break;
    00574     }
    00575   }
    00576
    00577
    00578   virtual void OnPaint()
    00579   {
    00580     if (this->servers.NeedRebuild()) {
    00581       this->BuildGUINetworkGameList();
    00582     }
    00583     if (this->servers.NeedResort()) {
    00584       this->SortNetworkGameList();
    00585     }
    00586
    00587     NetworkGameList *sel = this->server;
    00588     /* 'Refresh' button invisible if no server selected */
    00589     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00590     /* 'Join' button disabling conditions */
    00591     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00592         !sel->online || // Server offline
    00593         sel->info.clients_on >= sel->info.clients_max || // Server full
    00594         !sel->info.compatible); // Revision mismatch
    00595
    00596     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00597     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00598     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00599
    00600     this->DrawWidgets();
    00601   }
    00602
    00603   void DrawDetails(const Rect &r) const
    00604   {
    00605     NetworkGameList *sel = this->server;
    00606
    00607     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00608
    00609     /* Draw the right menu */
    00610     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00611     if (sel == NULL) {
    00612       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00613     } else if (!sel->online) {
    00614       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00615
    00616       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00617     } else { // show game info
    00618
    00619       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00620       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00621       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00622
    00623       uint16 y = r.top + detail_height + 4;
    00624
    00625       SetDParam(0, sel->info.clients_on);
    00626       SetDParam(1, sel->info.clients_max);
    00627       SetDParam(2, sel->info.companies_on);
    00628       SetDParam(3, sel->info.companies_max);
    00629       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00630       y += FONT_HEIGHT_NORMAL;
    00631
    00632       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00633       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00634       y += FONT_HEIGHT_NORMAL;
    00635
    00636       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00637       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00638       y += FONT_HEIGHT_NORMAL;
    00639
    00640       SetDParam(0, sel->info.map_width);
    00641       SetDParam(1, sel->info.map_height);
    00642       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00643       y += FONT_HEIGHT_NORMAL;
    00644
    00645       SetDParamStr(0, sel->info.server_revision);
    00646       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00647       y += FONT_HEIGHT_NORMAL;
    00648
    00649       SetDParamStr(0, sel->address.GetAddressAsString());
    00650       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00651       y += FONT_HEIGHT_NORMAL;
    00652
    00653       SetDParam(0, sel->info.start_date);
    00654       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00655       y += FONT_HEIGHT_NORMAL;
    00656
    00657       SetDParam(0, sel->info.game_date);
    00658       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00659       y += FONT_HEIGHT_NORMAL;
    00660
    00661       y += WD_PAR_VSEP_NORMAL;
    00662
    00663       if (!sel->info.compatible) {
    00664         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00665       } else if (sel->info.clients_on == sel->info.clients_max) {
    00666         /* Show: server full, when clients_on == max_clients */
    00667         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00668       } else if (sel->info.use_password) {
    00669         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00670       }
    00671     }
    00672   }
    00673
    00674   virtual void OnClick(Point pt, int widget, int click_count)
    00675   {
    00676     switch (widget) {
    00677       case WID_NG_CANCEL: // Cancel button
    00678         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00679         break;
    00680
    00681       case WID_NG_CONN_BTN: // 'Connection' droplist
    00682         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00683         break;
    00684
    00685       case WID_NG_NAME:    // Sort by name
    00686       case WID_NG_CLIENTS: // Sort by connected clients
    00687       case WID_NG_MAPSIZE: // Sort by map size
    00688       case WID_NG_DATE:    // Sort by date
    00689       case WID_NG_YEARS:   // Sort by years
    00690       case WID_NG_INFO:    // Connectivity (green dot)
    00691         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00692           this->servers.ToggleSortOrder();
    00693           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00694         } else {
    00695           this->servers.SetSortType(widget - WID_NG_NAME);
    00696           this->servers.ForceResort();
    00697           this->SortNetworkGameList();
    00698         }
    00699         this->ScrollToSelectedServer();
    00700         this->SetDirty();
    00701         break;
    00702
    00703       case WID_NG_MATRIX: { // Show available network games
    00704         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00705         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00706         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00707         this->SetDirty();
    00708
    00709         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00710         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00711         break;
    00712       }
    00713
    00714       case WID_NG_LASTJOINED: {
    00715         if (this->last_joined != NULL) {
    00716           this->server = this->last_joined;
    00717
    00718           /* search the position of the newly selected server */
    00719           this->UpdateListPos();
    00720           this->ScrollToSelectedServer();
    00721           this->SetDirty();
    00722
    00723           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00724           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00725         }
    00726         break;
    00727       }
    00728
    00729       case WID_NG_FIND: // Find server automatically
    00730         switch (_settings_client.network.lan_internet) {
    00731           case 0: NetworkUDPSearchGame(); break;
    00732           case 1: NetworkUDPQueryMasterServer(); break;
    00733         }
    00734         break;
    00735
    00736       case WID_NG_ADD: // Add a server
    00737         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00738         ShowQueryString(
    00739           STR_JUST_RAW_STRING,
    00740           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00741           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00742           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00743         break;
    00744
    00745       case WID_NG_START: // Start server
    00746         ShowNetworkStartServerWindow();
    00747         break;
    00748
    00749       case WID_NG_JOIN: // Join Game
    00750         if (this->server != NULL) {
    00751           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00752           _settings_client.network.last_port = this->server->address.GetPort();
    00753           ShowNetworkLobbyWindow(this->server);
    00754         }
    00755         break;
    00756
    00757       case WID_NG_REFRESH: // Refresh
    00758         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00759         break;
    00760
    00761       case WID_NG_NEWGRF: // NewGRF Settings
    00762         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00763         break;
    00764
    00765       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00766         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00767         break;
    00768     }
    00769   }
    00770
    00771   virtual void OnDropdownSelect(int widget, int index)
    00772   {
    00773     switch (widget) {
    00774       case WID_NG_CONN_BTN:
    00775         _settings_client.network.lan_internet = index;
    00776         break;
    00777
    00778       default:
    00779         NOT_REACHED();
    00780     }
    00781
    00782     this->SetDirty();
    00783   }
    00784
    00790   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00791   {
    00792     this->servers.ForceRebuild();
    00793     this->SetDirty();
    00794   }
    00795
    00796   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00797   {
    00798     EventState state = ES_NOT_HANDLED;
    00799
    00800     /* handle up, down, pageup, pagedown, home and end */
    00801     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00802       if (this->servers.Length() == 0) return ES_HANDLED;
    00803       switch (keycode) {
    00804         case WKC_UP:
    00805           /* scroll up by one */
    00806           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00807           if (this->list_pos > 0) this->list_pos--;
    00808           break;
    00809         case WKC_DOWN:
    00810           /* scroll down by one */
    00811           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00812           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00813           break;
    00814         case WKC_PAGEUP:
    00815           /* scroll up a page */
    00816           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00817           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00818           break;
    00819         case WKC_PAGEDOWN:
    00820           /* scroll down a page */
    00821           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00822           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00823           break;
    00824         case WKC_HOME:
    00825           /* jump to beginning */
    00826           this->list_pos = 0;
    00827           break;
    00828         case WKC_END:
    00829           /* jump to end */
    00830           this->list_pos = this->servers.Length() - 1;
    00831           break;
    00832         default: break;
    00833       }
    00834
    00835       this->server = this->servers[this->list_pos];
    00836
    00837       /* Scroll to the new server if it is outside the current range. */
    00838       this->ScrollToSelectedServer();
    00839
    00840       /* redraw window */
    00841       this->SetDirty();
    00842       return ES_HANDLED;
    00843     }
    00844
    00845     if (this->server != NULL) {
    00846       if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00847         NetworkGameListRemoveItem(this->server);
    00848         if (this->server == this->last_joined) this->last_joined = NULL;
    00849         this->server = NULL;
    00850         this->list_pos = SLP_INVALID;
    00851       }
    00852     }
    00853
    00854     return state;
    00855   }
    00856
    00857   virtual void OnEditboxChanged(int wid)
    00858   {
    00859     switch (wid) {
    00860       case WID_NG_FILTER: {
    00861         this->servers.ForceRebuild();
    00862         this->BuildGUINetworkGameList();
    00863         this->ScrollToSelectedServer();
    00864         this->SetDirty();
    00865         break;
    00866       }
    00867
    00868       case WID_NG_CLIENT:
    00869         /* Make sure the name does not start with a space, so TAB completion works */
    00870         if (!StrEmpty(this->name_editbox.text.buf) && this->name_editbox.text.buf[0] != ' ') {
    00871           strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
    00872         } else {
    00873           strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00874         }
    00875         break;
    00876     }
    00877   }
    00878
    00879   virtual void OnQueryTextFinished(char *str)
    00880   {
    00881     if (!StrEmpty(str)) NetworkAddServer(str);
    00882   }
    00883
    00884   virtual void OnResize()
    00885   {
    00886     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00887     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00888   }
    00889
    00890   virtual void OnTick()
    00891   {
    00892     NetworkGameListRequery();
    00893   }
    00894 };
    00895
    00896 Listing NetworkGameWindow::last_sorting = {false, 5};
    00897 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00898   &NGameNameSorter,
    00899   &NGameClientSorter,
    00900   &NGameMapSizeSorter,
    00901   &NGameDateSorter,
    00902   &NGameYearsSorter,
    00903   &NGameAllowedSorter
    00904 };
    00905
    00906 GUIGameServerList::FilterFunction * const NetworkGameWindow::filter_funcs[] = {
    00907   &NGameSearchFilter
    00908 };
    00909
    00910 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00911 {
    00912   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00913   return new NWidgetServerListHeader();
    00914 }
    00915
    00916 static const NWidgetPart _nested_network_game_widgets[] = {
    00917   /* TOP */
    00918   NWidget(NWID_HORIZONTAL),
    00919     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00920     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00921   EndContainer(),
    00922   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00923     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00924       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00925         /* LEFT SIDE */
    00926         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00927           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00928             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00929             NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00930                       SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00931             NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00932           EndContainer(),
    00933           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00934             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_FILTER_LABEL), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
    00935             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_FILTER), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
    00936                       SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
    00937           EndContainer(),
    00938           NWidget(NWID_HORIZONTAL),
    00939             NWidget(NWID_VERTICAL),
    00940               NWidgetFunction(MakeResizableHeader),
    00941               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00942                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00943             EndContainer(),
    00944             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00945           EndContainer(),
    00946           NWidget(NWID_VERTICAL),
    00947             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00948                       SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00949             NWidget(NWID_HORIZONTAL),
    00950               NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00951                         SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00952               EndContainer(),
    00953               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00954             EndContainer(),
    00955           EndContainer(),
    00956         EndContainer(),
    00957         /* RIGHT SIDE */
    00958         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00959           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00960             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00961             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
    00962                       SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00963           EndContainer(),
    00964           NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00965             NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00966               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00967               NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00968                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00969                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00970                   NWidget(NWID_SPACER), SetFill(1, 0),
    00971                 EndContainer(),
    00972               EndContainer(),
    00973               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00974                 NWidget(NWID_SPACER), SetFill(1, 0),
    00975                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00976                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00977                   NWidget(NWID_SPACER), SetFill(1, 0),
    00978                 EndContainer(),
    00979               EndContainer(),
    00980               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00981                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00982                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00983               EndContainer(),
    00984             EndContainer(),
    00985           EndContainer(),
    00986         EndContainer(),
    00987       EndContainer(),
    00988       /* BOTTOM */
    00989       NWidget(NWID_HORIZONTAL),
    00990         NWidget(NWID_VERTICAL),
    00991           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00992             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00993             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    00994             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    00995             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    00996           EndContainer(),
    00997           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    00998         EndContainer(),
    00999         NWidget(NWID_VERTICAL),
    01000           NWidget(NWID_SPACER), SetFill(0, 1),
    01001           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    01002         EndContainer(),
    01003       EndContainer(),
    01004     EndContainer(),
    01005   EndContainer(),
    01006 };
    01007
    01008 static const WindowDesc _network_game_window_desc(
    01009   WDP_CENTER, 1000, 730,
    01010   WC_NETWORK_WINDOW, WC_NONE,
    01011   0,
    01012   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    01013 );
    01014
    01015 void ShowNetworkGameWindow()
    01016 {
    01017   static bool first = true;
    01018   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01019   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01020
    01021   /* Only show once */
    01022   if (first) {
    01023     first = false;
    01024     /* Add all servers from the config file to our list. */
    01025     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01026       NetworkAddServer(*iter);
    01027     }
    01028   }
    01029
    01030   new NetworkGameWindow(&_network_game_window_desc);
    01031 }
    01032
    01033 struct NetworkStartServerWindow : public Window {
    01034   byte widget_id;
    01035   QueryString name_editbox;
    01036
    01037   NetworkStartServerWindow(const WindowDesc *desc) : name_editbox(NETWORK_NAME_LENGTH)
    01038   {
    01039     this->InitNested(desc, WN_NETWORK_WINDOW_START);
    01040
    01041     this->querystrings[WID_NSS_GAMENAME] = &this->name_editbox;
    01042     this->name_editbox.text.Assign(_settings_client.network.server_name);
    01043
    01044     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01045   }
    01046
    01047   virtual void SetStringParameters(int widget) const
    01048   {
    01049     switch (widget) {
    01050       case WID_NSS_CONNTYPE_BTN:
    01051         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01052         break;
    01053
    01054       case WID_NSS_CLIENTS_TXT:
    01055         SetDParam(0, _settings_client.network.max_clients);
    01056         break;
    01057
    01058       case WID_NSS_COMPANIES_TXT:
    01059         SetDParam(0, _settings_client.network.max_companies);
    01060         break;
    01061
    01062       case WID_NSS_SPECTATORS_TXT:
    01063         SetDParam(0, _settings_client.network.max_spectators);
    01064         break;
    01065
    01066       case WID_NSS_LANGUAGE_BTN:
    01067         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01068         break;
    01069     }
    01070   }
    01071
    01072   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01073   {
    01074     switch (widget) {
    01075       case WID_NSS_CONNTYPE_BTN:
    01076         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01077         size->width += padding.width;
    01078         size->height += padding.height;
    01079         break;
    01080     }
    01081   }
    01082
    01083   virtual void DrawWidget(const Rect &r, int widget) const
    01084   {
    01085     switch (widget) {
    01086       case WID_NSS_SETPWD:
    01087         /* If password is set, draw red '*' next to 'Set password' button. */
    01088         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01089     }
    01090   }
    01091
    01092   virtual void OnClick(Point pt, int widget, int click_count)
    01093   {
    01094     switch (widget) {
    01095       case WID_NSS_CANCEL: // Cancel button
    01096         ShowNetworkGameWindow();
    01097         break;
    01098
    01099       case WID_NSS_SETPWD: // Set password button
    01100         this->widget_id = WID_NSS_SETPWD;
    01101         SetDParamStr(0, _settings_client.network.server_password);
    01102         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01103         break;
    01104
    01105       case WID_NSS_CONNTYPE_BTN: // Connection type
    01106         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01107         break;
    01108
    01109       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01110       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01111       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01112         /* Don't allow too fast scrolling. */
    01113         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01114           this->HandleButtonClick(widget);
    01115           this->SetDirty();
    01116           switch (widget) {
    01117             default: NOT_REACHED();
    01118             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01119               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01120               break;
    01121             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01122               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01123               break;
    01124             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01125               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01126               break;
    01127           }
    01128         }
    01129         _left_button_clicked = false;
    01130         break;
    01131
    01132       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01133         this->widget_id = WID_NSS_CLIENTS_TXT;
    01134         SetDParam(0, _settings_client.network.max_clients);
    01135         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01136         break;
    01137
    01138       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01139         this->widget_id = WID_NSS_COMPANIES_TXT;
    01140         SetDParam(0, _settings_client.network.max_companies);
    01141         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01142         break;
    01143
    01144       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01145         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01146         SetDParam(0, _settings_client.network.max_spectators);
    01147         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01148         break;
    01149
    01150       case WID_NSS_LANGUAGE_BTN: { // Language
    01151         uint sel = 0;
    01152         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01153           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01154             sel = i;
    01155             break;
    01156           }
    01157         }
    01158         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01159         break;
    01160       }
    01161
    01162       case WID_NSS_GENERATE_GAME: // Start game
    01163         _is_network_server = true;
    01164         if (_ctrl_pressed) {
    01165           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01166         } else {
    01167           ShowGenerateLandscape();
    01168         }
    01169         break;
    01170
    01171       case WID_NSS_LOAD_GAME:
    01172         _is_network_server = true;
    01173         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01174         break;
    01175
    01176       case WID_NSS_PLAY_SCENARIO:
    01177         _is_network_server = true;
    01178         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01179         break;
    01180
    01181       case WID_NSS_PLAY_HEIGHTMAP:
    01182         _is_network_server = true;
    01183         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01184         break;
    01185     }
    01186   }
    01187
    01188   virtual void OnDropdownSelect(int widget, int index)
    01189   {
    01190     switch (widget) {
    01191       case WID_NSS_CONNTYPE_BTN:
    01192         _settings_client.network.server_advertise = (index != 0);
    01193         break;
    01194       case WID_NSS_LANGUAGE_BTN:
    01195         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01196         break;
    01197       default:
    01198         NOT_REACHED();
    01199     }
    01200
    01201     this->SetDirty();
    01202   }
    01203
    01204   virtual void OnEditboxChanged(int wid)
    01205   {
    01206     if (wid == WID_NSS_GAMENAME) {
    01207       strecpy(_settings_client.network.server_name, this->name_editbox.text.buf, lastof(_settings_client.network.server_name));
    01208     }
    01209   }
    01210
    01211   virtual void OnTimeout()
    01212   {
    01213     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01214     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01215       if (this->IsWidgetLowered(*widget)) {
    01216         this->RaiseWidget(*widget);
    01217         this->SetWidgetDirty(*widget);
    01218       }
    01219     }
    01220   }
    01221
    01222   virtual void OnQueryTextFinished(char *str)
    01223   {
    01224     if (str == NULL) return;
    01225
    01226     if (this->widget_id == WID_NSS_SETPWD) {
    01227       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01228     } else {
    01229       int32 value = atoi(str);
    01230       this->SetWidgetDirty(this->widget_id);
    01231       switch (this->widget_id) {
    01232         default: NOT_REACHED();
    01233         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01234         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01235         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01236       }
    01237     }
    01238
    01239     this->SetDirty();
    01240   }
    01241 };
    01242
    01243 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01244   NWidget(NWID_HORIZONTAL),
    01245     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01246     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01247   EndContainer(),
    01248   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01249     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01250       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01251         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01252           /* Game name widgets */
    01253           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01254           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01255         EndContainer(),
    01256       EndContainer(),
    01257
    01258       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01259         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01260           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01261           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01262         EndContainer(),
    01263         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01264           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01265           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01266         EndContainer(),
    01267         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01268           NWidget(NWID_SPACER), SetFill(1, 1),
    01269           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01270         EndContainer(),
    01271       EndContainer(),
    01272
    01273       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01274         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01275           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01276           NWidget(NWID_HORIZONTAL),
    01277             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01278             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01279             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01280           EndContainer(),
    01281         EndContainer(),
    01282
    01283         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01284           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01285           NWidget(NWID_HORIZONTAL),
    01286             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01287             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01288             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01289           EndContainer(),
    01290         EndContainer(),
    01291
    01292         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01293           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01294           NWidget(NWID_HORIZONTAL),
    01295             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01296             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01297             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01298           EndContainer(),
    01299         EndContainer(),
    01300       EndContainer(),
    01301
    01302       /* 'generate game' and 'load game' buttons */
    01303       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01304         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01305         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01306       EndContainer(),
    01307
    01308       /* 'play scenario' and 'play heightmap' buttons */
    01309       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01310         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01311         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01312       EndContainer(),
    01313
    01314       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01315         NWidget(NWID_SPACER), SetFill(1, 0),
    01316         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01317         NWidget(NWID_SPACER), SetFill(1, 0),
    01318       EndContainer(),
    01319     EndContainer(),
    01320   EndContainer(),
    01321 };
    01322
    01323 static const WindowDesc _network_start_server_window_desc(
    01324   WDP_CENTER, 0, 0,
    01325   WC_NETWORK_WINDOW, WC_NONE,
    01326   0,
    01327   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01328 );
    01329
    01330 static void ShowNetworkStartServerWindow()
    01331 {
    01332   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01333   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01334
    01335   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01336 }
    01337
    01338 struct NetworkLobbyWindow : public Window {
    01339   CompanyID company;
    01340   NetworkGameList *server;
    01341   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01342   Scrollbar *vscroll;
    01343
    01344   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01345       Window(), company(INVALID_COMPANY), server(ngl)
    01346   {
    01347     this->CreateNestedTree(desc);
    01348     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01349     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
    01350     this->OnResize();
    01351   }
    01352
    01353   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01354   {
    01355     /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
    01356     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01357       if (!StrEmpty(this->company_info[i].company_name)) {
    01358         if (pos-- == 0) return i;
    01359       }
    01360     }
    01361
    01362     return COMPANY_FIRST;
    01363   }
    01364
    01365   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01366   {
    01367     switch (widget) {
    01368       case WID_NL_HEADER:
    01369         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01370         break;
    01371
    01372       case WID_NL_MATRIX:
    01373         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01374         size->height = 10 * resize->height;
    01375         break;
    01376
    01377       case WID_NL_DETAILS:
    01378         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01379         break;
    01380     }
    01381   }
    01382
    01383   virtual void SetStringParameters(int widget) const
    01384   {
    01385     switch (widget) {
    01386       case WID_NL_TEXT:
    01387         SetDParamStr(0, this->server->info.server_name);
    01388         break;
    01389     }
    01390   }
    01391
    01392   virtual void DrawWidget(const Rect &r, int widget) const
    01393   {
    01394     switch (widget) {
    01395       case WID_NL_DETAILS:
    01396         this->DrawDetails(r);
    01397         break;
    01398
    01399       case WID_NL_MATRIX:
    01400         this->DrawMatrix(r);
    01401         break;
    01402     }
    01403   }
    01404
    01405   virtual void OnPaint()
    01406   {
    01407     const NetworkGameInfo *gi = &this->server->info;
    01408
    01409     /* Join button is disabled when no company is selected and for AI companies. */
    01410     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01411     /* Cannot start new company if there are too many. */
    01412     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01413     /* Cannot spectate if there are too many spectators. */
    01414     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01415
    01416     this->vscroll->SetCount(gi->companies_on);
    01417
    01418     /* Draw window widgets */
    01419     this->DrawWidgets();
    01420   }
    01421
    01422   void DrawMatrix(const Rect &r) const
    01423   {
    01424     bool rtl = _current_text_dir == TD_RTL;
    01425     uint left = r.left + WD_FRAMERECT_LEFT;
    01426     uint right = r.right - WD_FRAMERECT_RIGHT;
    01427
    01428     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01429     int lock_width      = lock_size.width;
    01430     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01431
    01432     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01433     int profit_width      = lock_size.width;
    01434     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01435
    01436     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01437     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01438     uint profit_left = rtl ? left : right - profit_width;
    01439     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01440
    01441     int y = r.top + WD_MATRIX_TOP;
    01442     /* Draw company list */
    01443     int pos = this->vscroll->GetPosition();
    01444     while (pos < this->server->info.companies_on) {
    01445       byte company = NetworkLobbyFindCompanyIndex(pos);
    01446       bool income = false;
    01447       if (this->company == company) {
    01448         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01449       }
    01450
    01451       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01452       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01453
    01454       /* If the company's income was positive puts a green dot else a red dot */
    01455       if (this->company_info[company].income >= 0) income = true;
    01456       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01457
    01458       pos++;
    01459       y += this->resize.step_height;
    01460       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01461     }
    01462   }
    01463
    01464   void DrawDetails(const Rect &r) const
    01465   {
    01466     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01467     /* Draw info about selected company when it is selected in the left window. */
    01468     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01469     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01470
    01471     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01472
    01473     int y = r.top + detail_height + 4;
    01474     const NetworkGameInfo *gi = &this->server->info;
    01475
    01476     SetDParam(0, gi->clients_on);
    01477     SetDParam(1, gi->clients_max);
    01478     SetDParam(2, gi->companies_on);
    01479     SetDParam(3, gi->companies_max);
    01480     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01481     y += FONT_HEIGHT_NORMAL;
    01482
    01483     SetDParamStr(0, this->company_info[this->company].company_name);
    01484     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01485     y += FONT_HEIGHT_NORMAL;
    01486
    01487     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01488     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01489     y += FONT_HEIGHT_NORMAL;
    01490
    01491     SetDParam(0, this->company_info[this->company].company_value);
    01492     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01493     y += FONT_HEIGHT_NORMAL;
    01494
    01495     SetDParam(0, this->company_info[this->company].money);
    01496     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01497     y += FONT_HEIGHT_NORMAL;
    01498
    01499     SetDParam(0, this->company_info[this->company].income);
    01500     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01501     y += FONT_HEIGHT_NORMAL;
    01502
    01503     SetDParam(0, this->company_info[this->company].performance);
    01504     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01505     y += FONT_HEIGHT_NORMAL;
    01506
    01507     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01508     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01509     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01510     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01511     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01512     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01513     y += FONT_HEIGHT_NORMAL;
    01514
    01515     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01516     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01517     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01518     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01519     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01520     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01521     y += FONT_HEIGHT_NORMAL;
    01522
    01523     SetDParamStr(0, this->company_info[this->company].clients);
    01524     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01525   }
    01526
    01527   virtual void OnClick(Point pt, int widget, int click_count)
    01528   {
    01529     switch (widget) {
    01530       case WID_NL_CANCEL:   // Cancel button
    01531         ShowNetworkGameWindow();
    01532         break;
    01533
    01534       case WID_NL_MATRIX: { // Company list
    01535         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01536         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01537         this->SetDirty();
    01538
    01539         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01540         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01541         break;
    01542       }
    01543
    01544       case WID_NL_JOIN:     // Join company
    01545         /* Button can be clicked only when it is enabled. */
    01546         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01547         break;
    01548
    01549       case WID_NL_NEW:      // New company
    01550         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01551         break;
    01552
    01553       case WID_NL_SPECTATE: // Spectate game
    01554         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01555         break;
    01556
    01557       case WID_NL_REFRESH:  // Refresh
    01558         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01559         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01560         /* Clear the information so removed companies don't remain */
    01561         memset(this->company_info, 0, sizeof(this->company_info));
    01562         break;
    01563     }
    01564   }
    01565
    01566   virtual void OnResize()
    01567   {
    01568     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01569     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01570   }
    01571 };
    01572
    01573 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01574   NWidget(NWID_HORIZONTAL),
    01575     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01576     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01577   EndContainer(),
    01578   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01579     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01580     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01581     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01582       /* Company list. */
    01583       NWidget(NWID_VERTICAL),
    01584         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01585         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01586       EndContainer(),
    01587       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01588       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01589       /* Company info. */
    01590       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01591     EndContainer(),
    01592     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01593     /* Buttons. */
    01594     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01595       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01596         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01597         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01598       EndContainer(),
    01599       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01600         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01601         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01602       EndContainer(),
    01603       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01604         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01605         NWidget(NWID_SPACER), SetFill(1, 1),
    01606       EndContainer(),
    01607     EndContainer(),
    01608     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01609   EndContainer(),
    01610 };
    01611
    01612 static const WindowDesc _network_lobby_window_desc(
    01613   WDP_CENTER, 0, 0,
    01614   WC_NETWORK_WINDOW, WC_NONE,
    01615   0,
    01616   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01617 );
    01618
    01623 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01624 {
    01625   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01626   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01627
    01628   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01629   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01630
    01631   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01632 }
    01633
    01639 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01640 {
    01641   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01642   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01643 }
    01644
    01645 /* The window below gives information about the connected clients
    01646  *  and also makes able to give money to them, kick them (if server)
    01647  *  and stuff like that. */
    01648
    01649 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01650
    01655 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01656
    01657 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01658   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01659 };
    01660
    01661 static const WindowDesc _client_list_popup_desc(
    01662   WDP_AUTO, 0, 0,
    01663   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01664   0,
    01665   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01666 );
    01667
    01668 /* Here we start to define the options out of the menu */
    01669 static void ClientList_Kick(const NetworkClientInfo *ci)
    01670 {
    01671   NetworkServerKickClient(ci->client_id);
    01672 }
    01673
    01674 static void ClientList_Ban(const NetworkClientInfo *ci)
    01675 {
    01676   NetworkServerKickOrBanIP(ci->client_id, true);
    01677 }
    01678
    01679 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01680 {
    01681   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01682 }
    01683
    01684 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01685 {
    01686   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
    01687 }
    01688
    01689 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01690 {
    01691   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01692 }
    01693
    01694 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01695 {
    01696   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01697 }
    01698
    01700 struct NetworkClientListPopupWindow : Window {
    01702   struct ClientListAction {
    01703     StringID name;
    01704     ClientList_Action_Proc *proc;
    01705   };
    01706
    01707   uint sel_index;
    01708   ClientID client_id;
    01709   Point desired_location;
    01710   SmallVector<ClientListAction, 2> actions;
    01711
    01717   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01718   {
    01719     ClientListAction *action = this->actions.Append();
    01720     action->name = name;
    01721     action->proc = proc;
    01722   }
    01723
    01724   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01725       Window(),
    01726       sel_index(0), client_id(client_id)
    01727   {
    01728     this->desired_location.x = x;
    01729     this->desired_location.y = y;
    01730
    01731     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01732
    01733     if (_network_own_client_id != ci->client_id) {
    01734       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01735     }
    01736
    01737     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01738       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01739     }
    01740     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01741
    01742     if (_network_own_client_id != ci->client_id) {
    01743       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
    01744       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01745         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01746       }
    01747     }
    01748
    01749     /* A server can kick clients (but not himself). */
    01750     if (_network_server && _network_own_client_id != ci->client_id) {
    01751       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01752       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01753     }
    01754
    01755     this->InitNested(desc, client_id);
    01756     CLRBITS(this->flags, WF_WHITE_BORDER);
    01757   }
    01758
    01759   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01760   {
    01761     return this->desired_location;
    01762   }
    01763
    01764   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01765   {
    01766     Dimension d = *size;
    01767     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01768       d = maxdim(GetStringBoundingBox(action->name), d);
    01769     }
    01770
    01771     d.height *= this->actions.Length();
    01772     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01773     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01774     *size = d;
    01775   }
    01776
    01777   virtual void DrawWidget(const Rect &r, int widget) const
    01778   {
    01779     /* Draw the actions */
    01780     int sel = this->sel_index;
    01781     int y = r.top + WD_FRAMERECT_TOP;
    01782     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01783       TextColour colour;
    01784       if (sel-- == 0) { // Selected item, highlight it
    01785         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01786         colour = TC_WHITE;
    01787       } else {
    01788         colour = TC_BLACK;
    01789       }
    01790
    01791       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01792     }
    01793   }
    01794
    01795   virtual void OnMouseLoop()
    01796   {
    01797     /* We selected an action */
    01798     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01799
    01800     if (_left_button_down) {
    01801       if (index == this->sel_index || index >= this->actions.Length()) return;
    01802
    01803       this->sel_index = index;
    01804       this->SetDirty();
    01805     } else {
    01806       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01807         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01808         if (ci != NULL) this->actions[index].proc(ci);
    01809       }
    01810
    01811       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01812     }
    01813   }
    01814 };
    01815
    01819 static void PopupClientList(ClientID client_id, int x, int y)
    01820 {
    01821   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01822
    01823   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01824
    01825   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01826 }
    01827
    01828 static const NWidgetPart _nested_client_list_widgets[] = {
    01829   NWidget(NWID_HORIZONTAL),
    01830     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01831     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01832     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01833   EndContainer(),
    01834   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01835 };
    01836
    01837 static const WindowDesc _client_list_desc(
    01838   WDP_AUTO, 0, 0,
    01839   WC_CLIENT_LIST, WC_NONE,
    01840   0,
    01841   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01842 );
    01843
    01847 struct NetworkClientListWindow : Window {
    01848   int selected_item;
    01849
    01850   uint server_client_width;
    01851   uint company_icon_width;
    01852
    01853   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01854       Window(),
    01855       selected_item(-1)
    01856   {
    01857     this->InitNested(desc, window_number);
    01858   }
    01859
    01863   bool CheckClientListHeight()
    01864   {
    01865     int num = 0;
    01866     const NetworkClientInfo *ci;
    01867
    01868     /* Should be replaced with a loop through all clients */
    01869     FOR_ALL_CLIENT_INFOS(ci) {
    01870       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01871     }
    01872
    01873     num *= FONT_HEIGHT_NORMAL;
    01874
    01875     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01876     /* If height is changed */
    01877     if (diff != 0) {
    01878       ResizeWindow(this, 0, diff);
    01879       return false;
    01880     }
    01881     return true;
    01882   }
    01883
    01884   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01885   {
    01886     if (widget != WID_CL_PANEL) return;
    01887
    01888     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01889     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01890
    01891     uint width = 100; // Default width
    01892     const NetworkClientInfo *ci;
    01893     FOR_ALL_CLIENT_INFOS(ci) {
    01894       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01895     }
    01896
    01897     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01898   }
    01899
    01900   virtual void OnPaint()
    01901   {
    01902     /* Check if we need to reset the height */
    01903     if (!this->CheckClientListHeight()) return;
    01904
    01905     this->DrawWidgets();
    01906   }
    01907
    01908   virtual void DrawWidget(const Rect &r, int widget) const
    01909   {
    01910     if (widget != WID_CL_PANEL) return;
    01911
    01912     bool rtl = _current_text_dir == TD_RTL;
    01913     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01914     uint y = r.top + WD_FRAMERECT_TOP;
    01915     uint left = r.left + WD_FRAMERECT_LEFT;
    01916     uint right = r.right - WD_FRAMERECT_RIGHT;
    01917     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01918
    01919
    01920     uint type_left  = rtl ? right - this->server_client_width : left;
    01921     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01922     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01923     uint name_left  = rtl ? left : left + type_icon_width;
    01924     uint name_right = rtl ? right - type_icon_width : right;
    01925
    01926     int i = 0;
    01927     const NetworkClientInfo *ci;
    01928     FOR_ALL_CLIENT_INFOS(ci) {
    01929       TextColour colour;
    01930       if (this->selected_item == i++) { // Selected item, highlight it
    01931         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01932         colour = TC_WHITE;
    01933       } else {
    01934         colour = TC_BLACK;
    01935       }
    01936
    01937       if (ci->client_id == CLIENT_ID_SERVER) {
    01938         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01939       } else {
    01940         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01941       }
    01942
    01943       /* Filter out spectators */
    01944       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01945
    01946       DrawString(name_left, name_right, y, ci->client_name, colour);
    01947
    01948       y += FONT_HEIGHT_NORMAL;
    01949     }
    01950   }
    01951
    01952   virtual void OnClick(Point pt, int widget, int click_count)
    01953   {
    01954     /* Show the popup with option */
    01955     if (this->selected_item != -1) {
    01956       NetworkClientInfo *ci;
    01957
    01958       int client_no = this->selected_item;
    01959       FOR_ALL_CLIENT_INFOS(ci) {
    01960         if (client_no == 0) break;
    01961         client_no--;
    01962       }
    01963
    01964       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01965     }
    01966   }
    01967
    01968   virtual void OnMouseOver(Point pt, int widget)
    01969   {
    01970     /* -1 means we left the current window */
    01971     if (pt.y == -1) {
    01972       this->selected_item = -1;
    01973       this->SetDirty();
    01974       return;
    01975     }
    01976
    01977     /* Find the new selected item (if any) */
    01978     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01979     int item = -1;
    01980     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01981       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01982     }
    01983
    01984     /* It did not change.. no update! */
    01985     if (item == this->selected_item) return;
    01986     this->selected_item = item;
    01987
    01988     /* Repaint */
    01989     this->SetDirty();
    01990   }
    01991 };
    01992
    01993 void ShowClientList()
    01994 {
    01995   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    01996 }
    01997
    01998 NetworkJoinStatus _network_join_status;
    01999 uint8 _network_join_waiting;
    02000 uint32 _network_join_bytes;
    02001 uint32 _network_join_bytes_total;
    02002
    02003 struct NetworkJoinStatusWindow : Window {
    02004   NetworkPasswordType password_type;
    02005
    02006   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02007   {
    02008     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02009     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
    02010   }
    02011
    02012   virtual void DrawWidget(const Rect &r, int widget) const
    02013   {
    02014     if (widget != WID_NJS_BACKGROUND) return;
    02015
    02016     uint8 progress; // used for progress bar
    02017     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02018     switch (_network_join_status) {
    02019       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02020       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02021         progress = 10; // first two stages 10%
    02022         break;
    02023       case NETWORK_JOIN_STATUS_WAITING:
    02024         SetDParam(0, _network_join_waiting);
    02025         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02026         progress = 15; // third stage is 15%
    02027         break;
    02028       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02029         SetDParam(0, _network_join_bytes);
    02030         SetDParam(1, _network_join_bytes_total);
    02031         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02032         if (_network_join_bytes_total == 0) {
    02033           progress = 15; // We don't have the final size yet; the server is still compressing!
    02034           break;
    02035         }
    02036         /* FALL THROUGH */
    02037       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02038         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02039     }
    02040
    02041     /* Draw nice progress bar :) */
    02042     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02043   }
    02044
    02045   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02046   {
    02047     if (widget != WID_NJS_BACKGROUND) return;
    02048
    02049     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02050
    02051     /* Account for the statuses */
    02052     uint width = 0;
    02053     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02054       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02055     }
    02056
    02057     /* For the number of waiting (other) players */
    02058     SetDParamMaxValue(0, MAX_CLIENTS);
    02059     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02060
    02061     /* Account for downloading ~ 10 MiB */
    02062     SetDParamMaxDigits(0, 8);
    02063     SetDParamMaxDigits(1, 8);
    02064     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02065     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02066
    02067     /* Give a bit more clearing for the widest strings than strictly needed */
    02068     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02069   }
    02070
    02071   virtual void OnClick(Point pt, int widget, int click_count)
    02072   {
    02073     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02074       NetworkDisconnect();
    02075       SwitchToMode(SM_MENU);
    02076       ShowNetworkGameWindow();
    02077     }
    02078   }
    02079
    02080   virtual void OnQueryTextFinished(char *str)
    02081   {
    02082     if (StrEmpty(str)) {
    02083       NetworkDisconnect();
    02084       ShowNetworkGameWindow();
    02085       return;
    02086     }
    02087
    02088     switch (this->password_type) {
    02089       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02090       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02091       default: NOT_REACHED();
    02092     }
    02093   }
    02094 };
    02095
    02096 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02097   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02098   NWidget(WWT_PANEL, COLOUR_GREY),
    02099     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02100     NWidget(NWID_HORIZONTAL),
    02101       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02102       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02103       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02104     EndContainer(),
    02105     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02106   EndContainer(),
    02107 };
    02108
    02109 static const WindowDesc _network_join_status_window_desc(
    02110   WDP_CENTER, 0, 0,
    02111   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02112   WDF_MODAL,
    02113   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02114 );
    02115
    02116 void ShowJoinStatusWindow()
    02117 {
    02118   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02119   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02120 }
    02121
    02122 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02123 {
    02124   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02125   if (w == NULL) return;
    02126   w->password_type = npt;
    02127
    02128   StringID caption;
    02129   switch (npt) {
    02130     default: NOT_REACHED();
    02131     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02132     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02133   }
    02134   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02135 }
    02136
    02137 struct NetworkCompanyPasswordWindow : public Window {
    02138   QueryString password_editbox;
    02139
    02140   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : password_editbox(lengthof(_settings_client.network.default_company_pass))
    02141   {
    02142     this->InitNested(desc, 0);
    02143
    02144     this->parent = parent;
    02145     this->querystrings[WID_NCP_PASSWORD] = &this->password_editbox;
    02146     this->password_editbox.cancel_button = WID_NCP_CANCEL;
    02147     this->password_editbox.ok_button = WID_NCP_OK;
    02148     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02149   }
    02150
    02151   void OnOk()
    02152   {
    02153     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02154       strecpy(_settings_client.network.default_company_pass, this->password_editbox.text.buf, lastof(_settings_client.network.default_company_pass));
    02155     }
    02156
    02157     NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
    02158   }
    02159
    02160   virtual void OnClick(Point pt, int widget, int click_count)
    02161   {
    02162     switch (widget) {
    02163       case WID_NCP_OK:
    02164         this->OnOk();
    02165         /* FALL THROUGH */
    02166
    02167       case WID_NCP_CANCEL:
    02168         delete this;
    02169         break;
    02170
    02171       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02172         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02173         this->SetDirty();
    02174         break;
    02175     }
    02176   }
    02177 };
    02178
    02179 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02180   NWidget(NWID_HORIZONTAL),
    02181     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02182     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02183   EndContainer(),
    02184   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02185     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02186       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02187         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02188         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02189       EndContainer(),
    02190       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02191         NWidget(NWID_SPACER), SetFill(1, 0),
    02192         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02193                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02194       EndContainer(),
    02195     EndContainer(),
    02196   EndContainer(),
    02197   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02198     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02199     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02200   EndContainer(),
    02201 };
    02202
    02203 static const WindowDesc _network_company_password_window_desc(
    02204   WDP_AUTO, 0, 0,
    02205   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02206   0,
    02207   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02208 );
    02209
    02210 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02211 {
    02212   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02213
    02214   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02215 }
    02216
    02217 #endif /* ENABLE_NETWORK */