# cargo_type.h File Reference

Types related to cargos. More...

`#include "core/enum_type.hpp"`

Go to the source code of this file.

## Data Structures
struct | CargoArray
| Class for storing amounts of cargo. More...
## Typedefs
typedef byte | CargoID
| Cargo slots to indicate a cargo type within a game.
typedef SimpleTinyEnumT < SourceType, byte > | SourceTypeByte
typedef uint16 | SourceID
| Contains either industry ID, town ID or company ID (or INVALID_SOURCE).
## Enumerations
enum | CargoTypes { CT_PASSENGERS = 0, CT_COAL = 1, CT_MAIL = 2, CT_OIL = 3, CT_LIVESTOCK = 4, CT_GOODS = 5, CT_GRAIN = 6, CT_WOOD = 7, CT_IRON_ORE = 8, CT_STEEL = 9, CT_VALUABLES = 10, CT_WHEAT = 6, CT_HILLY_UNUSED = 8, CT_PAPER = 9, CT_GOLD = 10, CT_FOOD = 11, CT_RUBBER = 1, CT_FRUIT = 4, CT_MAIZE = 6, CT_COPPER_ORE = 8, CT_WATER = 9, CT_DIAMONDS = 10, CT_SUGAR = 1, CT_TOYS = 3, CT_BATTERIES = 4, CT_CANDY = 5, CT_TOFFEE = 6, CT_COLA = 7, CT_COTTON_CANDY = 8, CT_BUBBLES = 9, CT_PLASTIC = 10, CT_FIZZY_DRINKS = 11, NUM_CARGO = 32, CT_NO_REFIT = 0xFE, CT_INVALID = 0xFF }
| Available types of cargo. More...
enum | SourceType { ST_INDUSTRY, ST_TOWN, ST_HEADQUARTERS }
| Types of cargo source and destination. More...
## Variables
static const SourceID | INVALID_SOURCE = 0xFFFF
| Invalid/unknown index of source.

## Detailed Description

Types related to cargos.

..

Definition in file cargo_type.h.

## Typedef Documentation

typedef byte CargoID

Cargo slots to indicate a cargo type within a game.

Numbers are re-used between different climates.

See also:
  CargoTypes

Definition at line 22 of file cargo_type.h.

## Enumeration Type Documentation

enum CargoTypes

Available types of cargo.

Enumerator:

  NUM_CARGO | Maximal number of cargo types in a game.
  CT_NO_REFIT | Do not refit cargo of a vehicle (used in vehicle orders and auto-replace/auto-new).
  CT_INVALID | Invalid cargo type.

Definition at line 25 of file cargo_type.h.

enum SourceType

Types of cargo source and destination.

Enumerator:

  ST_INDUSTRY | Source/destination is an industry.
  ST_TOWN | Source/destination is a town.
  ST_HEADQUARTERS | Source/destination are company headquarters.

Definition at line 111 of file cargo_type.h.