# network_chat_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #include <stdarg.h> /* va_list */
    00013
    00014 #ifdef ENABLE_NETWORK
    00015
    00016 #include "../stdafx.h"
    00017 #include "../gfx_func.h"
    00018 #include "../strings_func.h"
    00019 #include "../blitter/factory.hpp"
    00020 #include "../console_func.h"
    00021 #include "../video/video_driver.hpp"
    00022 #include "../table/sprites.h"
    00023 #include "../querystring_gui.h"
    00024 #include "../town.h"
    00025 #include "../window_func.h"
    00026 #include "../core/geometry_func.hpp"
    00027 #include "network.h"
    00028 #include "network_client.h"
    00029 #include "network_base.h"
    00030
    00031 #include "table/strings.h"
    00032
    00033 /* The draw buffer must be able to contain the chat message, client name and the "[All]" message,
    00034  * some spaces and possible translations of [All] to other languages. */
    00035 assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40);
    00036
    00037 static const uint NETWORK_CHAT_LINE_SPACING = 3;
    00038
    00039 struct ChatMessage {
    00040   char message[DRAW_STRING_BUFFER];
    00041   TextColour colour;
    00042   uint32 remove_time;
    00043 };
    00044
    00045 /* used for chat window */
    00046 static ChatMessage *_chatmsg_list = NULL;
    00047 static bool _chatmessage_dirty = false;
    00048 static bool _chatmessage_visible = false;
    00049 static bool _chat_tab_completion_active;
    00050 static uint MAX_CHAT_MESSAGES = 0;
    00051
    00052 /* The chatbox grows from the bottom so the coordinates are pixels from
    00053  * the left and pixels from the bottom. The height is the maximum height */
    00054 static PointDimension _chatmsg_box;
    00055 static uint8 *_chatmessage_backup = NULL;
    00056
    00057 static inline uint GetChatMessageCount()
    00058 {
    00059   uint i = 0;
    00060   for (; i < MAX_CHAT_MESSAGES; i++) {
    00061     if (_chatmsg_list[i].message[0] == '\0') break;
    00062   }
    00063
    00064   return i;
    00065 }
    00066
    00073 void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const char *message, ...)
    00074 {
    00075   char buf[DRAW_STRING_BUFFER];
    00076   const char *bufp;
    00077   va_list va;
    00078   uint msg_count;
    00079   uint16 lines;
    00080
    00081   va_start(va, message);
    00082   vsnprintf(buf, lengthof(buf), message, va);
    00083   va_end(va);
    00084
    00085   Utf8TrimString(buf, DRAW_STRING_BUFFER);
    00086
    00087   /* Force linebreaks for strings that are too long */
    00088   lines = GB(FormatStringLinebreaks(buf, lastof(buf), _chatmsg_box.width - 8), 0, 16) + 1;
    00089   if (lines >= MAX_CHAT_MESSAGES) return;
    00090
    00091   msg_count = GetChatMessageCount();
    00092   /* We want to add more chat messages than there is free space for, remove 'old' */
    00093   if (lines > MAX_CHAT_MESSAGES - msg_count) {
    00094     int i = lines - (MAX_CHAT_MESSAGES - msg_count);
    00095     memmove(&_chatmsg_list[0], &_chatmsg_list[i], sizeof(_chatmsg_list[0]) * (msg_count - i));
    00096     msg_count = MAX_CHAT_MESSAGES - lines;
    00097   }
    00098
    00099   for (bufp = buf; lines != 0; lines--) {
    00100     ChatMessage *cmsg = &_chatmsg_list[msg_count++];
    00101     strecpy(cmsg->message, bufp, lastof(cmsg->message));
    00102
    00103     /* The default colour for a message is company colour. Replace this with
    00104      * white for any additional lines */
    00105     cmsg->colour = (bufp == buf && (colour & TC_IS_PALETTE_COLOUR)) ? colour : TC_WHITE;
    00106     cmsg->remove_time = _realtime_tick + duration * 1000;
    00107
    00108     bufp += strlen(bufp) + 1; // jump to 'next line' in the formatted string
    00109   }
    00110
    00111   _chatmessage_dirty = true;
    00112 }
    00113
    00115 void NetworkReInitChatBoxSize()
    00116 {
    00117   _chatmsg_box.y       = 3 * FONT_HEIGHT_NORMAL;
    00118   _chatmsg_box.height  = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2;
    00119   _chatmessage_backup  = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
    00120 }
    00121
    00122 void NetworkInitChatMessage()
    00123 {
    00124   MAX_CHAT_MESSAGES    = _settings_client.gui.network_chat_box_height;
    00125
    00126   _chatmsg_list        = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
    00127   _chatmsg_box.x       = 10;
    00128   _chatmsg_box.width   = _settings_client.gui.network_chat_box_width;
    00129   NetworkReInitChatBoxSize();
    00130   _chatmessage_visible = false;
    00131
    00132   for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
    00133     _chatmsg_list[i].message[0] = '\0';
    00134   }
    00135 }
    00136
    00138 void NetworkUndrawChatMessage()
    00139 {
    00140   /* Sometimes we also need to hide the cursor
    00141    *   This is because both textmessage and the cursor take a shot of the
    00142    *   screen before drawing.
    00143    *   Now the textmessage takes his shot and paints his data before the cursor
    00144    *   does, so in the shot of the cursor is the screen-data of the textmessage
    00145    *   included when the cursor hangs somewhere over the textmessage. To
    00146    *   avoid wrong repaints, we undraw the cursor in that case, and everything
    00147    *   looks nicely ;)
    00148    * (and now hope this story above makes sense to you ;))
    00149    */
    00150   if (_cursor.visible &&
    00151       _cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
    00152       _cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
    00153       _cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
    00154       _cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
    00155     UndrawMouseCursor();
    00156   }
    00157
    00158   if (_chatmessage_visible) {
    00159     Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
    00160     int x      = _chatmsg_box.x;
    00161     int y      = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
    00162     int width  = _chatmsg_box.width;
    00163     int height = _chatmsg_box.height;
    00164     if (y < 0) {
    00165       height = max(height + y, min(_chatmsg_box.height, _screen.height));
    00166       y = 0;
    00167     }
    00168     if (x + width >= _screen.width) {
    00169       width = _screen.width - x;
    00170     }
    00171     if (width <= 0 || height <= 0) return;
    00172
    00173     _chatmessage_visible = false;
    00174     /* Put our 'shot' back to the screen */
    00175     blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
    00176     /* And make sure it is updated next time */
    00177     _video_driver->MakeDirty(x, y, width, height);
    00178
    00179     _chatmessage_dirty = true;
    00180   }
    00181 }
    00182
    00184 void NetworkChatMessageLoop()
    00185 {
    00186   for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
    00187     ChatMessage *cmsg = &_chatmsg_list[i];
    00188     if (cmsg->message[0] == '\0') continue;
    00189
    00190     /* Message has expired, remove from the list */
    00191     if (cmsg->remove_time < _realtime_tick) {
    00192       /* Move the remaining messages over the current message */
    00193       if (i != MAX_CHAT_MESSAGES - 1) memmove(cmsg, cmsg + 1, sizeof(*cmsg) * (MAX_CHAT_MESSAGES - i - 1));
    00194
    00195       /* Mark the last item as empty */
    00196       _chatmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
    00197       _chatmessage_dirty = true;
    00198
    00199       /* Go one item back, because we moved the array 1 to the left */
    00200       i--;
    00201     }
    00202   }
    00203 }
    00204
    00206 void NetworkDrawChatMessage()
    00207 {
    00208   Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
    00209   if (!_chatmessage_dirty) return;
    00210
    00211   /* First undraw if needed */
    00212   NetworkUndrawChatMessage();
    00213
    00214   if (_iconsole_mode == ICONSOLE_FULL) return;
    00215
    00216   /* Check if we have anything to draw at all */
    00217   uint count = GetChatMessageCount();
    00218   if (count == 0) return;
    00219
    00220   int x      = _chatmsg_box.x;
    00221   int y      = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
    00222   int width  = _chatmsg_box.width;
    00223   int height = _chatmsg_box.height;
    00224   if (y < 0) {
    00225     height = max(height + y, min(_chatmsg_box.height, _screen.height));
    00226     y = 0;
    00227   }
    00228   if (x + width >= _screen.width) {
    00229     width = _screen.width - x;
    00230   }
    00231   if (width <= 0 || height <= 0) return;
    00232
    00233   assert(blitter->BufferSize(width, height) <= (int)(_chatmsg_box.width * _chatmsg_box.height * blitter->GetBytesPerPixel()));
    00234
    00235   /* Make a copy of the screen as it is before painting (for undraw) */
    00236   blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
    00237
    00238   _cur_dpi = &_screen; // switch to _screen painting
    00239
    00240   /* Paint a half-transparent box behind the chat messages */
    00241   GfxFillRect(
    00242       _chatmsg_box.x,
    00243       _screen.height - _chatmsg_box.y - count * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) - 2,
    00244       _chatmsg_box.x + _chatmsg_box.width - 1,
    00245       _screen.height - _chatmsg_box.y - 2,
    00246       PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR // black, but with some alpha for background
    00247     );
    00248
    00249   /* Paint the chat messages starting with the lowest at the bottom */
    00250   for (uint y = FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING; count-- != 0; y += (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING)) {
    00251     DrawString(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, _screen.height - _chatmsg_box.y - y + 1, _chatmsg_list[count].message, _chatmsg_list[count].colour);
    00252   }
    00253
    00254   /* Make sure the data is updated next flush */
    00255   _video_driver->MakeDirty(x, y, width, height);
    00256
    00257   _chatmessage_visible = true;
    00258   _chatmessage_dirty = false;
    00259 }
    00260
    00261
    00262 static void SendChat(const char *buf, DestType type, int dest)
    00263 {
    00264   if (StrEmpty(buf)) return;
    00265   if (!_network_server) {
    00266     MyClient::SendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, 0);
    00267   } else {
    00268     NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, CLIENT_ID_SERVER);
    00269   }
    00270 }
    00271
    00273 enum NetWorkChatWidgets {
    00274   NWCW_CLOSE,
    00275   NWCW_BACKGROUND,
    00276   NWCW_DESTINATION,
    00277   NWCW_TEXTBOX,
    00278   NWCW_SENDBUTTON,
    00279 };
    00280
    00281 struct NetworkChatWindow : public QueryStringBaseWindow {
    00282   DestType dtype;
    00283   StringID dest_string;
    00284   int dest;
    00285
    00286   NetworkChatWindow(const WindowDesc *desc, DestType type, int dest) : QueryStringBaseWindow(NETWORK_CHAT_LENGTH)
    00287   {
    00288     this->dtype   = type;
    00289     this->dest    = dest;
    00290     this->afilter = CS_ALPHANUMERAL;
    00291     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
    00292
    00293     static const StringID chat_captions[] = {
    00294       STR_NETWORK_CHAT_ALL_CAPTION,
    00295       STR_NETWORK_CHAT_COMPANY_CAPTION,
    00296       STR_NETWORK_CHAT_CLIENT_CAPTION
    00297     };
    00298     assert((uint)this->dtype < lengthof(chat_captions));
    00299     this->dest_string = chat_captions[this->dtype];
    00300
    00301     this->InitNested(desc, type);
    00302
    00303     this->SetFocusedWidget(NWCW_TEXTBOX);
    00304     InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
    00305     _chat_tab_completion_active = false;
    00306
    00307     PositionNetworkChatWindow(this);
    00308   }
    00309
    00310   ~NetworkChatWindow()
    00311   {
    00312     InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
    00313   }
    00314
    00321   const char *ChatTabCompletionNextItem(uint *item)
    00322   {
    00323     static char chat_tab_temp_buffer[64];
    00324
    00325     /* First, try clients */
    00326     if (*item < MAX_CLIENT_SLOTS) {
    00327       /* Skip inactive clients */
    00328       NetworkClientInfo *ci;
    00329       FOR_ALL_CLIENT_INFOS_FROM(ci, *item) {
    00330         *item = ci->index;
    00331         return ci->client_name;
    00332       }
    00333       *item = MAX_CLIENT_SLOTS;
    00334     }
    00335
    00336     /* Then, try townnames
    00337      * Not that the following assumes all town indices are adjacent, ie no
    00338      * towns have been deleted. */
    00339     if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
    00340       const Town *t;
    00341
    00342       FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) {
    00343         /* Get the town-name via the string-system */
    00344         SetDParam(0, t->index);
    00345         GetString(chat_tab_temp_buffer, STR_TOWN_NAME, lastof(chat_tab_temp_buffer));
    00346         return &chat_tab_temp_buffer[0];
    00347       }
    00348     }
    00349
    00350     return NULL;
    00351   }
    00352
    00358   static char *ChatTabCompletionFindText(char *buf)
    00359   {
    00360     char *p = strrchr(buf, ' ');
    00361     if (p == NULL) return buf;
    00362
    00363     *p = '\0';
    00364     return p + 1;
    00365   }
    00366
    00370   void ChatTabCompletion()
    00371   {
    00372     static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
    00373     assert(this->edit_str_size == lengthof(_chat_tab_completion_buf));
    00374
    00375     Textbuf *tb = &this->text;
    00376     size_t len, tb_len;
    00377     uint item;
    00378     char *tb_buf, *pre_buf;
    00379     const char *cur_name;
    00380     bool second_scan = false;
    00381
    00382     item = 0;
    00383
    00384     /* Copy the buffer so we can modify it without damaging the real data */
    00385     pre_buf = (_chat_tab_completion_active) ? strdup(_chat_tab_completion_buf) : strdup(tb->buf);
    00386
    00387     tb_buf  = ChatTabCompletionFindText(pre_buf);
    00388     tb_len  = strlen(tb_buf);
    00389
    00390     while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
    00391       item++;
    00392
    00393       if (_chat_tab_completion_active) {
    00394         /* We are pressing TAB again on the same name, is there another name
    00395          *  that starts with this? */
    00396         if (!second_scan) {
    00397           size_t offset;
    00398           size_t length;
    00399
    00400           /* If we are completing at the begin of the line, skip the ': ' we added */
    00401           if (tb_buf == pre_buf) {
    00402             offset = 0;
    00403             length = (tb->bytes - 1) - 2;
    00404           } else {
    00405             /* Else, find the place we are completing at */
    00406             offset = strlen(pre_buf) + 1;
    00407             length = (tb->bytes - 1) - offset;
    00408           }
    00409
    00410           /* Compare if we have a match */
    00411           if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
    00412
    00413           continue;
    00414         }
    00415
    00416         /* Now any match we make on _chat_tab_completion_buf after this, is perfect */
    00417       }
    00418
    00419       len = strlen(cur_name);
    00420       if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
    00421         /* Save the data it was before completion */
    00422         if (!second_scan) snprintf(_chat_tab_completion_buf, lengthof(_chat_tab_completion_buf), "%s", tb->buf);
    00423         _chat_tab_completion_active = true;
    00424
    00425         /* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
    00426         if (pre_buf == tb_buf) {
    00427           snprintf(tb->buf, this->edit_str_size, "%s: ", cur_name);
    00428         } else {
    00429           snprintf(tb->buf, this->edit_str_size, "%s %s", pre_buf, cur_name);
    00430         }
    00431
    00432         /* Update the textbuffer */
    00433         UpdateTextBufferSize(&this->text);
    00434
    00435         this->SetDirty();
    00436         free(pre_buf);
    00437         return;
    00438       }
    00439     }
    00440
    00441     if (second_scan) {
    00442       /* We walked all posibilities, and the user presses tab again.. revert to original text */
    00443       strcpy(tb->buf, _chat_tab_completion_buf);
    00444       _chat_tab_completion_active = false;
    00445
    00446       /* Update the textbuffer */
    00447       UpdateTextBufferSize(&this->text);
    00448
    00449       this->SetDirty();
    00450     }
    00451     free(pre_buf);
    00452   }
    00453
    00454   virtual void OnPaint()
    00455   {
    00456     this->DrawWidgets();
    00457     this->DrawEditBox(NWCW_TEXTBOX);
    00458   }
    00459
    00460   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    00461   {
    00462     Point pt = { 0, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
    00463     return pt;
    00464   }
    00465
    00466   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00467   {
    00468     if (widget != NWCW_DESTINATION) return;
    00469
    00470     if (this->dtype == DESTTYPE_CLIENT) {
    00471       SetDParamStr(0, NetworkFindClientInfoFromClientID((ClientID)this->dest)->client_name);
    00472     }
    00473     Dimension d = GetStringBoundingBox(this->dest_string);
    00474     d.width  += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    00475     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    00476     *size = maxdim(*size, d);
    00477   }
    00478
    00479   virtual void DrawWidget(const Rect &r, int widget) const
    00480   {
    00481     if (widget != NWCW_DESTINATION) return;
    00482
    00483     if (this->dtype == DESTTYPE_CLIENT) {
    00484       SetDParamStr(0, NetworkFindClientInfoFromClientID((ClientID)this->dest)->client_name);
    00485     }
    00486     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->dest_string, TC_BLACK, SA_RIGHT);
    00487   }
    00488
    00489   virtual void OnClick(Point pt, int widget, int click_count)
    00490   {
    00491     switch (widget) {
    00492       /* Send */
    00493       case NWCW_SENDBUTTON: SendChat(this->text.buf, this->dtype, this->dest);
    00494         /* FALL THROUGH */
    00495       case NWCW_CLOSE: /* Cancel */ delete this; break;
    00496     }
    00497   }
    00498
    00499   virtual void OnMouseLoop()
    00500   {
    00501     this->HandleEditBox(NWCW_TEXTBOX);
    00502   }
    00503
    00504   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00505   {
    00506     EventState state = ES_NOT_HANDLED;
    00507     if (keycode == WKC_TAB) {
    00508       ChatTabCompletion();
    00509       state = ES_HANDLED;
    00510     } else {
    00511       _chat_tab_completion_active = false;
    00512       switch (this->HandleEditBoxKey(NWCW_TEXTBOX, key, keycode, state)) {
    00513         default: NOT_REACHED();
    00514         case HEBR_EDITING: {
    00515           Window *osk = FindWindowById(WC_OSK, 0);
    00516           if (osk != NULL && osk->parent == this) osk->InvalidateData();
    00517           break;
    00518         }
    00519         case HEBR_CONFIRM:
    00520           SendChat(this->text.buf, this->dtype, this->dest);
    00521           /* FALL THROUGH */
    00522         case HEBR_CANCEL: delete this; break;
    00523         case HEBR_NOT_FOCUSED: break;
    00524       }
    00525     }
    00526     return state;
    00527   }
    00528
    00529   virtual void OnOpenOSKWindow(int wid)
    00530   {
    00531     ShowOnScreenKeyboard(this, wid, NWCW_CLOSE, NWCW_SENDBUTTON);
    00532   }
    00533
    00539   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00540   {
    00541     if (data == this->dest) delete this;
    00542   }
    00543 };
    00544
    00545 static const NWidgetPart _nested_chat_window_widgets[] = {
    00546   NWidget(NWID_HORIZONTAL),
    00547     NWidget(WWT_CLOSEBOX, COLOUR_GREY, NWCW_CLOSE),
    00548     NWidget(WWT_PANEL, COLOUR_GREY, NWCW_BACKGROUND),
    00549       NWidget(NWID_HORIZONTAL),
    00550         NWidget(WWT_TEXT, COLOUR_GREY, NWCW_DESTINATION), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NULL, STR_NULL),
    00551         NWidget(WWT_EDITBOX, COLOUR_GREY, NWCW_TEXTBOX), SetMinimalSize(100, 12), SetPadding(1, 0, 1, 0), SetResize(1, 0),
    00552                                   SetDataTip(STR_NETWORK_CHAT_OSKTITLE, STR_NULL),
    00553         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NWCW_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_CHAT_SEND, STR_NULL),
    00554       EndContainer(),
    00555     EndContainer(),
    00556   EndContainer(),
    00557 };
    00558
    00559 static const WindowDesc _chat_window_desc(
    00560   WDP_MANUAL, 640, 14, // x, y, width, height
    00561   WC_SEND_NETWORK_MSG, WC_NONE,
    00562   0,
    00563   _nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)
    00564 );
    00565
    00566 void ShowNetworkChatQueryWindow(DestType type, int dest)
    00567 {
    00568   DeleteWindowByClass(WC_SEND_NETWORK_MSG);
    00569   new NetworkChatWindow(&_chat_window_desc, type, dest);
    00570 }
    00571
    00572 #endif /* ENABLE_NETWORK */