### - s -

- SEL_DC_BASEPLANE : VehicleViewWindow
- SEL_DC_CLONE : VehicleViewWindow
- SEL_DC_GOTO_DEPOT : VehicleViewWindow
- SEL_RT_BASEPLANE : VehicleViewWindow
- SEL_RT_REFIT : VehicleViewWindow
- SEL_RT_TURN_AROUND : VehicleViewWindow
- SELECTED : ContentInfo
- SHORT_STRIP : AirportFTAClass
- SIGNALTYPE_COMBO : AIRail
- SIGNALTYPE_COMBO_TWOWAY : AIRail
- SIGNALTYPE_ENTRY : AIRail
- SIGNALTYPE_ENTRY_TWOWAY : AIRail
- SIGNALTYPE_EXIT : AIRail
- SIGNALTYPE_EXIT_TWOWAY : AIRail
- SIGNALTYPE_NONE : AIRail
- SIGNALTYPE_NORMAL : AIRail
- SIGNALTYPE_NORMAL_TWOWAY : AIRail
- SIGNALTYPE_PBS : AIRail
- SIGNALTYPE_PBS_ONEWAY : AIRail
- SIGNALTYPE_TWOWAY : AIRail
- SLOPE_E : AITile
- SLOPE_ELEVATED : AITile
- SLOPE_ENW : AITile
- SLOPE_EW : AITile
- SLOPE_FLAT : AITile
- SLOPE_INVALID : AITile
- SLOPE_N : AITile
- SLOPE_NE : AITile
- SLOPE_NS : AITile
- SLOPE_NW : AITile
- SLOPE_NWS : AITile
- SLOPE_S : AITile
- SLOPE_SE : AITile
- SLOPE_SEN : AITile
- SLOPE_STEEP : AITile
- SLOPE_STEEP_E : AITile
- SLOPE_STEEP_N : AITile
- SLOPE_STEEP_S : AITile
- SLOPE_STEEP_W : AITile
- SLOPE_SW : AITile
- SLOPE_W : AITile
- SLOPE_WSE : AITile
- SORT_BY_ITEM : AIList
- SORT_BY_VALUE : AIList
- SPT_INDUSTRY : AISubsidy
- SPT_INVALID : AISubsidy
- SPT_TOWN : AISubsidy
- SS_BIG : Scrollbar
- SS_RAW : Scrollbar
- SS_SMALL : Scrollbar
- STATION_AIRPORT : AIStation
- STATION_ANY : AIStation
- STATION_BUS_STOP : AIStation
- STATION_DOCK : AIStation
- STATION_INVALID : AIBaseStation
- STATION_JOIN_ADJACENT : AIBaseStation
- STATION_NEW : AIBaseStation
- STATION_TRAIN : AIStation
- STATION_TRUCK_STOP : AIStation
- STATUS_ACTIVE : ServerNetworkGameSocketHandler , ClientNetworkGameSocketHandler
- STATUS_AUTH_COMPANY : ServerNetworkGameSocketHandler , ClientNetworkGameSocketHandler
- STATUS_AUTH_GAME : ClientNetworkGameSocketHandler , ServerNetworkGameSocketHandler
- STATUS_AUTHORIZED : ServerNetworkGameSocketHandler , ClientNetworkGameSocketHandler
- STATUS_COMPANY_INFO : ClientNetworkGameSocketHandler
- STATUS_DONE_MAP : ServerNetworkGameSocketHandler
- STATUS_END : ClientNetworkGameSocketHandler , ServerNetworkGameSocketHandler
- STATUS_INACTIVE : ClientNetworkGameSocketHandler , ServerNetworkGameSocketHandler
- STATUS_JOIN : ClientNetworkGameSocketHandler
- STATUS_MAP : ServerNetworkGameSocketHandler , ClientNetworkGameSocketHandler
- STATUS_MAP_WAIT : ServerNetworkGameSocketHandler , ClientNetworkGameSocketHandler
- STATUS_NEWGRFS_CHECK : ServerNetworkGameSocketHandler , ClientNetworkGameSocketHandler
- STATUS_PRE_ACTIVE : ServerNetworkGameSocketHandler
- STOPLOCATION_FAR : AIOrder
- STOPLOCATION_INVALID : AIOrder
- STOPLOCATION_MIDDLE : AIOrder
- STOPLOCATION_NEAR : AIOrder