# ai_airport.hpp

Go to the documentation of this file.

    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_AIRPORT_HPP
    00013 #define AI_AIRPORT_HPP
    00014
    00015 #include "ai_object.hpp"
    00016
    00020 class AIAirport : public AIObject {
    00021 public:
    00023   static const char *GetClassName() { return "AIAirport"; }
    00024
    00028   enum AirportType {
    00029     /* Note: the values _are_ important as they represent an in-game value */
    00030     AT_SMALL         =   0,
    00031     AT_LARGE         =   1,
    00032     AT_METROPOLITAN  =   3,
    00033     AT_INTERNATIONAL =   4,
    00034     AT_COMMUTER      =   5,
    00035     AT_INTERCON      =   7,
    00036
    00037     /* Next are the airports which only have helicopter platforms */
    00038     AT_HELIPORT      =   2,
    00039     AT_HELISTATION   =   8,
    00040     AT_HELIDEPOT     =   6,
    00041
    00042     AT_INVALID       = 255,
    00043   };
    00044
    00048   enum PlaneType {
    00049     /* Note: the values _are_ important as they represent an in-game value */
    00050     PT_HELICOPTER    =   0,
    00051     PT_SMALL_PLANE   =   1,
    00052     PT_BIG_PLANE     =   3,
    00053
    00054     PT_INVALID       =  -1,
    00055   };
    00056
    00063   static bool IsValidAirportType(AirportType type);
    00064
    00073   static bool IsAirportInformationAvailable(AirportType type);
    00074
    00081   static Money GetPrice(AirportType type);
    00082
    00089   static bool IsHangarTile(TileIndex tile);
    00090
    00097   static bool IsAirportTile(TileIndex tile);
    00098
    00105   static int32 GetAirportWidth(AirportType type);
    00106
    00113   static int32 GetAirportHeight(AirportType type);
    00114
    00121   static int32 GetAirportCoverageRadius(AirportType type);
    00122
    00129   static int32 GetNumHangars(TileIndex tile);
    00130
    00141   static TileIndex GetHangarOfAirport(TileIndex tile);
    00142
    00158   static bool BuildAirport(TileIndex tile, AirportType type, StationID station_id);
    00159
    00167   static bool RemoveAirport(TileIndex tile);
    00168
    00176   static AirportType GetAirportType(TileIndex tile);
    00177
    00186   static int GetNoiseLevelIncrease(TileIndex tile, AirportType type);
    00187
    00196   static TownID GetNearestTown(TileIndex tile, AirportType type);
    00197 };
    00198
    00199 #endif /* AI_AIRPORT_HPP */