# win32_s.h

Go to the documentation of this file.

    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef SOUND_WIN32_H
    00013 #define SOUND_WIN32_H
    00014
    00015 #include "sound_driver.hpp"
    00016
    00017 class SoundDriver_Win32: public SoundDriver {
    00018 public:
    00019   /* virtual */ const char *Start(const char * const *param);
    00020
    00021   /* virtual */ void Stop();
    00022   /* virtual */ const char *GetName() const { return "win32"; }
    00023 };
    00024
    00025 class FSoundDriver_Win32: public SoundDriverFactory<FSoundDriver_Win32> {
    00026 public:
    00027   static const int priority = 10;
    00028   /* virtual */ const char *GetName() { return "win32"; }
    00029   /* virtual */ const char *GetDescription() { return "Win32 WaveOut Driver"; }
    00030   /* virtual */ Driver *CreateInstance() { return new SoundDriver_Win32(); }
    00031 };
    00032
    00033 #endif /* SOUND_WIN32_H */