# ai.hpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_HPP
    00013 #define AI_HPP
    00014
    00015 #ifdef ENABLE_AI
    00016 #include "api/ai_event_types.hpp"
    00017 #include "../date_type.h"
    00018 #include "../core/string_compare_type.hpp"
    00019 #include <map>
    00020
    00022 typedef std::map<const char *, class AIInfo *, StringCompare> AIInfoList;
    00023
    00027 class AI {
    00028 public:
    00032   enum StartNext {
    00033     START_NEXT_EASY   = DAYS_IN_YEAR * 2,
    00034     START_NEXT_MEDIUM = DAYS_IN_YEAR,
    00035     START_NEXT_HARD   = DAYS_IN_YEAR / 2,
    00036     START_NEXT_MIN    = 1,
    00037     START_NEXT_MAX    = 3600,
    00038     START_NEXT_DEVIATION = 60,
    00039   };
    00040
    00045   static bool CanStartNew();
    00046
    00052   static void StartNew(CompanyID company, bool rerandomise_ai = true);
    00053
    00057   static void GameLoop();
    00058
    00062   static uint GetTick();
    00063
    00069   static void Stop(CompanyID company);
    00070
    00078   static void Suspend(CompanyID company);
    00079
    00083   static void KillAll();
    00084
    00088   static void Initialize();
    00089
    00094   static void Uninitialize(bool keepConfig);
    00095
    00100   static void ResetConfig();
    00101
    00105   static void NewEvent(CompanyID company, AIEvent *event);
    00106
    00110   static void BroadcastNewEvent(AIEvent *event, CompanyID skip_company = MAX_COMPANIES);
    00111
    00115   static void Save(CompanyID company);
    00116
    00120   static void Load(CompanyID company, int version);
    00121
    00125   static int GetStartNextTime();
    00126
    00128   static char *GetConsoleList(char *p, const char *last, bool newest_only = false);
    00130   static char *GetConsoleLibraryList(char *p, const char *last);
    00132   static const AIInfoList *GetInfoList();
    00134   static const AIInfoList *GetUniqueInfoList();
    00136   static AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
    00138   static bool ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm);
    00139
    00144   static void Rescan();
    00145 #if defined(ENABLE_NETWORK)
    00146
    00147   static bool HasAI(const struct ContentInfo *ci, bool md5sum);
    00148 #endif
    00149 private:
    00150   static uint frame_counter;
    00151   static class AIScanner *ai_scanner;
    00152 };
    00153
    00154 #else /* ENABLE_AI */
    00155
    00156 #include "../company_type.h"
    00157
    00158 #define NewEvent(cid, event) nop()
    00159 #define BroadcastNewEvent(...) nop()
    00160
    00161 class AI {
    00162 public:
    00163   static void StartNew(CompanyID company, bool rerandomise_ai = true) {}
    00164   static void Stop(CompanyID company) {}
    00165   static void Initialize() {}
    00166   static void Uninitialize(bool keepConfig) {}
    00167   static void KillAll() {}
    00168   static void GameLoop() {}
    00169   static bool HasAI(const struct ContentInfo *ci, bool md5sum) { return false; }
    00170   static void Rescan() {}
    00171   static char *GetConsoleList(char *p, const char *last, bool newest_only = false) { return p; }
    00172   static void nop() { }
    00173 };
    00174
    00175 #endif /* ENABLE_AI */
    00176 #endif /* AI_HPP */