# ai_config.hpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_CONFIG_HPP
    00013 #define AI_CONFIG_HPP
    00014 #ifdef ENABLE_AI
    00015
    00016 #include <map>
    00017 #include "ai_info.hpp"
    00018 #include "../core/string_compare_type.hpp"
    00019 #include "../company_type.h"
    00020
    00024 class AIConfig {
    00025 private:
    00027   typedef std::map<const char *, int, StringCompare> SettingValueList;
    00028
    00029 public:
    00030   AIConfig() :
    00031     name(NULL),
    00032     version(-1),
    00033     info(NULL),
    00034     config_list(NULL),
    00035     is_random_ai(false)
    00036   {}
    00037
    00042   AIConfig(const AIConfig *config);
    00043
    00045   ~AIConfig();
    00046
    00055   void ChangeAI(const char *name, int version = -1, bool force_exact_match = false, bool is_random = false);
    00056
    00063   bool ResetInfo();
    00064
    00068   class AIInfo *GetInfo() const;
    00069
    00073   const AIConfigItemList *GetConfigList();
    00074
    00079   enum AISettingSource {
    00080     AISS_DEFAULT,
    00081     AISS_FORCE_NEWGAME,
    00082     AISS_FORCE_GAME,
    00083   };
    00084
    00088   static AIConfig *GetConfig(CompanyID company, AISettingSource source = AISS_DEFAULT);
    00089
    00097   int GetSetting(const char *name) const;
    00098
    00102   void SetSetting(const char *name, int value);
    00103
    00107   void ResetSettings();
    00108
    00112   void AddRandomDeviation();
    00113
    00117   bool HasAI() const;
    00118
    00122   bool IsRandomAI() const;
    00123
    00127   const char *GetName() const;
    00128
    00132   int GetVersion() const;
    00133
    00138   void StringToSettings(const char *value);
    00139
    00144   void SettingsToString(char *string, size_t size) const;
    00145
    00146 private:
    00147   const char *name;
    00148   int version;
    00149   class AIInfo *info;
    00150   SettingValueList settings;
    00151   AIConfigItemList *config_list;
    00152   bool is_random_ai;
    00153 };
    00154
    00155 #endif /* ENABLE_AI */
    00156 #endif /* AI_CONFIG_HPP */