# signs_base.h

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef SIGNS_BASE_H
    00013 #define SIGNS_BASE_H
    00014
    00015 #include "signs_type.h"
    00016 #include "viewport_type.h"
    00017 #include "core/pool_type.hpp"
    00018 #include "company_type.h"
    00019
    00020 typedef Pool<Sign, SignID, 16, 64000> SignPool;
    00021 extern SignPool _sign_pool;
    00022
    00023 struct Sign : SignPool::PoolItem<&_sign_pool> {
    00024   char *name;
    00025   ViewportSign sign;
    00026   int32        x;
    00027   int32        y;
    00028   byte         z;
    00029   OwnerByte    owner; // placed by this company. Anyone can delete them though. OWNER_NONE for gray signs from old games.
    00030
    00031   Sign(Owner owner = INVALID_OWNER);
    00032   ~Sign();
    00033
    00034   void UpdateVirtCoord();
    00035 };
    00036
    00037 #define FOR_ALL_SIGNS_FROM(var, start) FOR_ALL_ITEMS_FROM(Sign, sign_index, var, start)
    00038 #define FOR_ALL_SIGNS(var) FOR_ALL_SIGNS_FROM(var, 0)
    00039
    00040 #endif /* SIGNS_BASE_H */