# depot.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #include "stdafx.h"
    00013 #include "depot_base.h"
    00014 #include "order_backup.h"
    00015 #include "order_func.h"
    00016 #include "window_func.h"
    00017 #include "core/pool_func.hpp"
    00018 #include "vehicle_gui.h"
    00019 #include "vehiclelist.h"
    00020
    00021 DepotPool _depot_pool("Depot");
    00022 INSTANTIATE_POOL_METHODS(Depot)
    00023
    00024
    00027 Depot::~Depot()
    00028 {
    00029   if (CleaningPool()) return;
    00030
    00031   if (!IsDepotTile(this->xy) || GetDepotIndex(this->xy) != this->index) {
    00032     /* It can happen there is no depot here anymore (TTO/TTD savegames) */
    00033     return;
    00034   }
    00035
    00036   /* Clear the order backup. */
    00037   OrderBackup::Reset(this->xy, false);
    00038
    00039   /* Clear the depot from all order-lists */
    00040   RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);
    00041
    00042   /* Delete the depot-window */
    00043   DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
    00044
    00045   /* Delete the depot list */
    00046   VehicleType vt;
    00047   switch (GetTileType(this->xy)) {
    00048     default: NOT_REACHED();
    00049     case MP_RAILWAY: vt = VEH_TRAIN; break;
    00050     case MP_ROAD:    vt = VEH_ROAD;  break;
    00051     case MP_WATER:   vt = VEH_SHIP;  break;
    00052   }
    00053   DeleteWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(this->xy), this->index).Pack());
    00054 }
    00055
    00056 void InitializeDepots()
    00057 {
    00058   _depot_pool.CleanPool();
    00059 }