# water.h

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef WATER_H
    00013 #define WATER_H
    00014
    00015 #include "tile_type.h"
    00016 #include "company_type.h"
    00017 #include "slope_type.h"
    00018
    00022 enum FloodingBehaviour {
    00023   FLOOD_NONE,
    00024   FLOOD_ACTIVE,
    00025   FLOOD_PASSIVE,
    00026   FLOOD_DRYUP,
    00027 };
    00028
    00029 FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
    00030
    00031 void TileLoop_Water(TileIndex tile);
    00032 bool FloodHalftile(TileIndex t);
    00033 void DoFloodTile(TileIndex target);
    00034
    00035 void ConvertGroundTilesIntoWaterTiles();
    00036
    00037 void DrawShipDepotSprite(int x, int y, int image);
    00038 void DrawWaterClassGround(const struct TileInfo *ti);
    00039 void DrawShoreTile(Slope tileh);
    00040
    00041 void MakeWaterKeepingClass(TileIndex tile, Owner o);
    00042
    00043 #endif /* WATER_H */